View Full Version : Civ4 - Creation & Customization


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  1. Editing resource graphics
  2. Editing resource graphics
  3. Map Request: Earth w/ Italy instead of Rome
  4. Air units and experience
  5. Gold from razing
  6. Which Python script or XML File allows UU's to be integrated into the game?
  7. Farm Customization with 1.52?
  8. effects of removing America
  9. MOD REQ: Why am I always founding Judaism in Classical Era or later games?
  10. UnitCombat not changed by Upgrade
  11. Oops! I goofed!
  12. How do I make the game use a single skin?
  13. Is Civ4 powerful enough for colonialism?
  14. combat system (Panzer General type)+schism+hidden nat.
  15. Connect map to mod
  16. Shortcuts/mouseover info
  17. basque civ (can anyone make it)?
  18. Would like to paysomeone for two units, is that kosher?
  19. Can I use to mods at once?
  20. Unit Reskin Request - Rocket Propelled Grenadier
  21. Suggested Blue Circles for Settlers Modding
  22. Unique Buildings
  23. Python Help for Carrier
  24. Marathon speed TXT messed up in XML
  25. Removing Era's, Techs and Units.
  26. Editing City name
  27. Randomizing Civ/Leader Names
  28. Need Savegame Editor!!
  29. Unit Upgrade Cost - is it in XML?
  30. Modding resource placement
  31. Nooby Question - Sorry!
  32. Unit modifications questions
  33. Mod for scenario playing in hotseat
  34. Unique techs/buildings?
  35. Missionary Spread Chance
  36. 2 new units!
  37. Mod request -- turn off cheat
  38. Great military people?
  39. A quick Python question
  40. Tribal villages
  41. Umm... Another quick Python question
  42. how can I add downloaded units
  43. Possible Post SDK Scenario: Star Wars
  44. polite request - comment changes?
  45. Great General
  46. Software to create diagramatic Tech Trees?
  47. Question to CivFanatics Moderators
  48. Map generators?
  49. Political Parties Mod (Religion Replacement)
  50. Unit request: Steamship
  51. canBuild(...) Python question
  52. QUestion--> New Units
  53. Revolution change - proposal / question
  54. 3D Leaderhead???
  55. request
  56. Tech spread (like religion)?
  57. Gaining tech from city capture?
  58. NBA Civ
  59. help finding editor
  60. Creating a new UU unit?
  61. How to remove a building from the game?
  62. Where do you find the unit files?
  63. request
  64. Can Someone Take A Look At My CIV?
  65. How do you Change Improvment requirements?
  66. Tying Unit and Building Availability to Civics choices
  67. Modding Not working regarding Happiness or Health
  68. Random resource spawn question
  69. Brainstorm: Cyberpunk Mod
  70. Bizarre problem with TextInfos_Objects.xml
  71. Renaming Religions?
  72. Some requests for units and graphics
  73. BIG list of ideas for new units
  74. Civ4 Reference websites?
  75. A Question about the world builder...
  76. Where the HELL are the Opening Options???
  77. Removing/Changing AD/BC
  78. using mods at a time
  79. bugfix for working team starting techs
  80. XML modifications problem
  81. maps
  82. Highlighting the gridlines of cities' "fat cross" - doable?
  83. Q: Custom wonder, city improvement, etc
  84. How can I lower city maintenance costs?
  85. Loading more than one mod
  86. graphic problemes blue marble mod
  87. Will the new mod kit let us have more combat attributes?
  88. A new resource idea...
  89. Battle Honours?
  90. Requesting a 3d leaderhead
  91. Need Help Changing Technology Requirements for Workshop, Watermill Well etc.
  92. UN peacekeeper skins
  93. How to disable war weariness?
  94. New ZOC mod... Need ideas...
  95. Difference between unit.dds, unit128.dds, and units256.dds?
  96. Sorry.. Private msg to Requies, Bhruic, 12monkeys,
  97. Changing victory conditions in scenarios
  98. Where are the .py files concerning health and happiness?
  99. need favor
  100. Software to create diagramatic tech tree?
  101. Idea for new government civic - Federalism
  102. HUD mod and thm files
  103. Graphics/DDS question
  104. civ map of the world 10000yrs ago ?
  105. Enable United Nations without Diplomatic Victory?
  106. Any LOTR Mods coming for Civ4?
  107. Name of Leader & Civ
  108. Replacing Religion with Sports
  109. Esotoric Religions
  110. Multipule 'Favorite Civics' for leaders?
  111. How is discovery probability calculated?
  112. Anti-sprawl mod ideas
  113. Giving leaders a 'Favorite Religion'... is it possible?
  114. What is CIVILIZATION IV SDK?
  115. Editing GameFonts.tga woes...
  116. How do you enable a unit for the barbarians?
  117. Unit Size editing help
  118. Removing Religions
  119. why???
  120. WHY!! stupid map editor
  121. A Mod/Scenario Request: The Far East
  122. Modding problems post-1.52 patch
  123. Planet Destroyer/Alpha Centauri MOD
  124. Multiplayer issue with modified advisors (it seems)
  125. xml question
  126. Location of Unit graphics
  127. Civ4: how to create a new government
  128. Some Basic Worldbuilder Questions
  129. Question on custom models
  130. Editing NIF files...a Possible solution...
  131. Hello World MOD
  132. Strength of an ICBM!?
  133. A work on Turkish Unique Units
  134. Program Request
  135. What type of mod are you working on?
  136. Post Fallout
  137. using fanatic-Mods for german version???
  138. What program software do I need to view/or open every Civ 4 file extensions?
  139. Couple of Questions.
  140. Where are new units being place?
  141. art0
  142. Fitting number of religions to world size
  143. Ashes - new feature/improvement?
  144. Python math question
  145. Lethal Bombardment
  146. Requesting MODS
  147. I Want To Create New Units!!!!
  148. Any scenarios that end before gunpowder?
  149. Golden Age Info
  150. Fort Culture
  151. Graphics Request - To be used in Composite Mod
  152. Hotseat grayed out.. any suggestions?
  153. Help. I can't zoom in any more.
  154. How to see units in city when building list pops up?
  155. To make Forts useful
  156. Catapults are too strong ?
  157. how difficult is it?
  158. What does it mean when an XML schema is 'Undefined'?
  159. Does anybody know where the mouseover popups are handled in python?
  160. SKINS- i would like to find a tutorial on them
  161. How to make cultural borders go out into the water?
  162. Gathering Ideas for Tech Tree Rewrite
  163. I've been gone a while...
  164. BIG list of ideas for new buildings and technologies
  165. Edge-of-the-screen Magnifiying Icon Thing
  166. Python Triggering Unit Animations
  167. Help with RuntimeError: unidentifiable C++ exception
  168. Request: Macedon
  169. Help Please
  170. Spawn a new AI during the game process?
  171. How to add unique barbarian unit
  172. Flag Display Issues
  173. Python - unit upgrading
  174. Please help - how do I add a new civ?
  175. Suggestions on making Continuous War?
  176. Script to check for units in city radius?
  177. CTD Help
  178. An advertisement: Poland
  179. How do you get the string "Coal" from <Type>BONUS_COAL</Type>
  180. UNIT REQUEST: American Infantry
  181. Need a manual for worldbuilder
  182. World Wonder movies not playing? Can somebody look at this code...
  183. How to build more buildings of the same type in one city???
  184. City building limit
  185. Access Civlopedia outside of CivIV?
  186. Creating Buildings
  187. Using skins
  188. Another idea... a Savior
  189. Where are my art files?
  190. Easiest Pedia page ever
  191. "(RECOMMENDED)" can this be modded out?
  192. Ultima mods?
  193. .NIF Files
  194. len() function
  195. How to make icons for ressource?
  196. Not obsoleting units?
  197. how to change pedia
  198. Save edit ?
  199. Cultural Borders and Definitions
  200. Anyone successfully modded Colonies?
  201. Flag changing during game
  202. Is it posible to change what tribal vilage gives?
  203. New Yield Icons
  204. Tags for game mode in beginning of map
  205. Attack bonus for units with Woodsman and Guerilla?
  206. Is this Civ3 concept moddable to Civ4?
  207. Open poll: What Civ would you like done next?
  208. Zero Player Games
  209. Can someone please give me...
  210. to remove the possibility from the ships to go to the ocean
  211. A missing civilization...
  212. Genocide
  213. How to restrict # of players in map?
  214. Map Request: Huge Earth
  215. Leaderhead Requests
  216. bonus resources
  217. Building cities closer together
  218. Longer Games
  219. Civ 4 Editor .
  220. Getting around the problem of multiple civs with the same flag...?
  221. Resources for moding: maps
  222. ISO: Huge map for Earth to be used in custom games
  223. Oceanfaring Promotion - possible
  224. How to make peaks passable??
  225. gah, killed my terra.py
  226. Texas Flag
  227. navy question
  228. How to spread religion?
  229. RTK Mod
  230. Why this is not working?
  231. Modding team
  232. how can i merge pyton files ?
  233. Good Mod if done right
  234. Poll: New Unit Skins
  235. Quick Question
  236. Anyone know what causes this error?
  237. distance between ai cities
  238. Disable Religion Switching
  239. Alpha/Beta NIF converter avalable
  240. Impatient for AI, with ideas on a solution...
  241. To add civilization to the maps
  242. How to edit GameFont.tga or GameFont_75.tga
  243. Can any modders please make a Cuba or Mexico civilization please.
  244. Alternative names for existing civs
  245. Can anyone make a Cuba/Mexico/South American mod please
  246. Txt_key_game_speed_marathon
  247. Questions about Promotions
  248. Set amount of free units ?
  249. Help needed in python to change spread of religion
  250. Expanding the Aggressive trait?