View Full Version : Civ4 - Creation & Customization


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  1. Let's learn how to mod in civIV... Today!
  2. Persia or Persia or how do we implement certain civs?
  3. Civ4 Modding Suggestions
  4. Civ IV C&C forum welcome thread
  5. So what are the unit attributes? And siege weapons?
  6. Is this the forum for mod unit requests?
  7. Unit creation
  8. M.A.D. strategy units List
  9. Beyond War Units
  10. unit graphics.
  11. City graphics
  12. CIV4 road horrible
  13. The Modder's Guide to Civ4
  14. I'd like to see a mythology mod
  15. Missing Civilizations
  16. Needed Capabilities
  17. Supply lines
  18. Civ3 mods converted?
  19. Heros
  20. UN mod suggestion!
  21. Will it be possible to mod in a defense stat?
  22. Hard Limit on Civs?
  23. Futuristic Units
  24. TODAY IS THE DAY!!!! What are you going to do??
  25. Civ IV in-game World Builder Manual
  26. Units Requests Thread
  27. Israel Mod Discussion
  28. Civ4 Flavor Units Checklist
  29. Does anyone else want to make a fantasy mod
  30. Taking map requests!
  31. Civ4 Creation & Customization Artists Index
  32. Tech Tree mod discussion
  33. Top three variant scenarios you'd love to create...
  34. Making civ realtime?!
  35. Modding the UN Aspect of CivIV
  36. Anyone have a map of the world?
  37. Should Firaxis make a Civilizations 4 plug in for GMax?
  38. World Editor problem?
  39. Project Advanced + 14 non official leaderheads for Civ4
  40. Xml
  41. Barracks (and air/sea equivalents) provide promotion?
  42. 18 Civ Limit?
  43. Changing the default font
  44. Questioning Modding
  45. Modding the future past the space race?
  46. First mod request
  47. How to mod civ colors?
  48. Where is the world builder?
  49. Religious Victory
  50. Political Mod - an alternative to Religion
  51. I guess I'll be the first to say it.
  52. Help, help help, does anyone know how to....
  53. Anyone want to beta?
  54. Age of Discovery Mod
  55. Map Scripts
  56. Replacing C-IV music with C-II music
  57. importing maps?
  58. Need World Builder help!!!
  59. Message Pop up modding would be nice.
  60. Religion mod question
  61. Big problem that i have run into with the editor
  62. Anyone figured out how to add new sounds?
  63. XML Question -- Error -- How to fix mod?
  64. Request: New floodplain terrain
  65. Free Leaders Mod
  66. How to change Encode type
  67. First MOD to post
  68. New terrains ARE possible
  69. Civilopedia
  70. The Reformation Scenario...
  71. Wats up with World Builder?
  72. 3d moddeler
  73. Ocean Map
  74. A song of Ice and Fire - Civ4 mods thread
  75. Modding the banners
  76. Modding the aspects of "Game Speed"
  77. [Idea]War of the Worlds Mod
  78. why does this happen?
  79. More Turns Mod
  80. Wikki: Civolopedia Mod
  81. Need a new Leaderhead
  82. Need math/econ help changing ame speed!
  83. Cheat Code (help with the world-builder...)
  84. Mod Idea - Roll over on Cursor and ...
  85. Creating just a map
  86. Mod: Gold Per Turn
  87. My mod to address rushing through eras too fast:
  88. Wonder Movies
  89. Fog of War
  90. Bigger world sizes...Ok, how?
  91. Screenshots of Civ4 maps ?
  92. Civ Names rather than Leader names
  93. Free XML Editing Tool
  94. Simple Creation a New civ?
  95. Screenshots of Scenarios
  96. Custom mods inferfere with 'load game'?
  97. Stupid Newb Question
  98. Removing Technologies from Tree
  99. Civ4: No custom units or buildings=Crap game. Everyone go back to Civ3
  100. Bitmap Converter
  101. Possible to Make Terrain more Uniform?
  102. Combat Algorithms
  103. change listing of units
  104. Warhammer for Civ4
  105. SDK - X-pack ?
  106. Would you be interesting is this mod?
  107. Where's the art?
  108. Utilities
  109. Target polygon count for buildings?
  110. Do mods load with save games?
  111. XML object descriptions. Need help.
  112. How to use custom maps in Hotseat ?
  113. Problem with shipping overseas
  114. Upgrade
  115. Reskinning question
  116. Modding Civ Names?
  117. Remove city spacing limit?
  118. Star Trek Mod
  119. Help w/ World Builder PLEASE
  120. Made a model - any way to import it?
  121. Tips From a Firaxian on Modding XML and Python
  122. Custom Assets folder
  123. World Builder?
  124. Where are the unit files?
  125. HELP! Where are SPY MISSION COSTS kept..
  126. NVIDIA Texture Tools
  127. More american civs!
  128. Request for Smaller World Map
  129. Very frustrated.
  130. Israeli Mod Discussion
  131. Fremen Civ Mod
  132. Modding Quirks & Tips List
  133. Selecting the Earth Map
  134. Help with minimized interface
  135. Is it possible to add a totally new technology?
  136. random starting locs on earth map?
  137. More Official Civ Leaders
  138. Hindu's get food bonus from cows?
  139. Another project... random option for map style
  140. Senario folder in the art folder!
  141. The GodMOD
  142. You need to be a programmer??
  143. Addressing Generic Civs - thoughts?
  144. In refrence to DDS files
  145. Road Graphics
  146. Editing Civs in scenarios
  147. The Ancient Mediteranean - Civ IV
  148. one question
  149. Barbarian Adjustmenst?
  150. What to do with my modified python code?
  151. No Arms Race
  152. Is it possible to give each religion unique ability?
  153. Increasing time till end-game
  154. Python is much easier than expected.
  155. larger american revolution mod
  156. some unit chang ideas....
  157. Only 18 Civs allowed in the game? Civ 3 could do better!
  158. Lack of editor
  159. Altering Modern Weapons
  160. Terraforming?
  161. Mod Request - Starting Religions
  162. Definition of Variables in CIV4UnitInfos.XML
  163. Low-poly, stripped-down version?
  164. The Possibility and Promise
  165. modified leader names to show empire name
  166. This May Help some lost in the xml programing
  167. Hand Drawn Leaderhead Tiles
  168. Game starts right away
  169. Real Life Flag Mod
  170. Hammers...
  171. Importing map images?
  172. Looking forward
  173. Modifying textures?
  174. Externally launch a Mod?
  175. Atlas mod idea for Civ 4?
  176. Editing DDS files?
  177. About mod creation
  178. Mod end-date from 2050 to 2100?
  179. civ4 city textures?
  180. The prize for building a world wonder is restarting my computer?
  181. Could We Please Get Someone from FIRAXIS to Provide Descriptors for XML Tags?
  182. Which Leader...
  183. Straits and Navigatable Rivers
  184. Europe Map please!
  185. Need few good ppl to start modding team
  186. Adding a new unit
  187. Creating a scenario: Rome in the Modern World IV
  188. Need help with map scripting (map generators)
  189. How can I increase the number of allowable civs
  190. Where are the unit upgrade costs?
  191. Missing .py files
  192. Dutch modded in
  193. Some mods I'd like... sound easy to do?
  194. Modding suggestions.
  195. Creating Ancient China/Japan Scenario
  196. Creating Ancient China/Japan Scenario
  197. All Eight Leader Traits
  198. Game play balance
  199. Starting unit types
  200. Blag Flags--Flag editing question
  201. New leader idea
  202. Getting rid of pillaging
  203. Research
  204. What is the CustomAssets folder for?
  205. Custom Soundtracks...
  206. How to make bombers/fighters fully destroy units?
  207. Mod Only Reads Files the First Time
  208. Custom meshes and other strangeness
  209. modding leaderhead info's
  210. class CyGInterfaceScreen...
  211. Civ4 File Forums Created
  212. Canada mod - "work thread"
  213. command line to load a mod?
  214. Does anybody knows how to make AI more agressive?
  215. modify nuclear plant
  216. How to change leader names (and other small bugs)
  217. How do I resize the textures/DDS files?
  218. Adding new values for domain, classes and Shemas for Units
  219. A question about Map Sizes
  220. Its pissible to rebind keyboard key's?
  221. ATTN: Firaxians - how to solve this mod issue in Civ4
  222. Game Console with German Keyboard
  223. Turkish MOD
  224. "Chipotle" Cheat Code
  225. WBS question
  226. Empire Mod
  227. Should I buy Civ4
  228. Hotseat-Custom maps
  229. Python
  230. Celts - Playable Civ
  231. New Irrigation!
  232. Thoughts on max map size
  233. Add a Trait
  234. CivIVRedux - A Slower Mod
  235. Looking for Mod Team
  236. Adding new bonuses - anyone know what these cryptic XML tags do?
  237. Mod Sid as a Leader?
  238. Exploring the limits - how drastic can a mod be?
  239. Anyone had any success in reimplementing addBonuses()?
  240. XML Cities Text Utility
  241. Need help with skins
  242. Mod Question / Static Leaderhead Placeholder
  243. How do I resize textures?
  244. question about saving from notepad
  245. Converting Generic Images to .DDS
  246. Map Viewer (possibly editor?)
  247. Anyone gonna mod an Inquisitor unit?
  248. evil leaders
  249. Construction Speeds
  250. Modding forts?