View Full Version : Civ4 - Creation & Customization



  1. Persia or Persia or how do we implement certain civs?
  2. Civ4 Modding Suggestions
  3. Civ IV C&C forum welcome thread
  4. So what are the unit attributes? And siege weapons?
  5. Is this the forum for mod unit requests?
  6. Unit creation
  7. M.A.D. strategy units List
  8. Beyond War Units
  9. unit graphics.
  10. City graphics
  11. CIV4 road horrible
  12. The Modder's Guide to Civ4
  13. I'd like to see a mythology mod
  14. Missing Civilizations
  15. Needed Capabilities
  16. Supply lines
  17. Civ3 mods converted?
  18. Heros
  19. UN mod suggestion!
  20. Will it be possible to mod in a defense stat?
  21. Hard Limit on Civs?
  22. Futuristic Units
  23. TODAY IS THE DAY!!!! What are you going to do??
  24. Civ IV in-game World Builder Manual
  25. Units Requests Thread
  26. Israel Mod Discussion
  27. Civ4 Flavor Units Checklist
  28. Does anyone else want to make a fantasy mod
  29. Taking map requests!
  30. Civ4 Creation & Customization Artists Index
  31. Tech Tree mod discussion
  32. Top three variant scenarios you'd love to create...
  33. Making civ realtime?!
  34. Modding the UN Aspect of CivIV
  35. Anyone have a map of the world?
  36. Should Firaxis make a Civilizations 4 plug in for GMax?
  37. World Editor problem?
  38. Project Advanced + 14 non official leaderheads for Civ4
  39. Xml
  40. Barracks (and air/sea equivalents) provide promotion?
  41. 18 Civ Limit?
  42. Changing the default font
  43. Questioning Modding
  44. Modding the future past the space race?
  45. First mod request
  46. How to mod civ colors?
  47. Where is the world builder?
  48. Religious Victory
  49. Political Mod - an alternative to Religion
  50. I guess I'll be the first to say it.
  51. Help, help help, does anyone know how to....
  52. Anyone want to beta?
  53. Age of Discovery Mod
  54. Map Scripts
  55. Replacing C-IV music with C-II music
  56. importing maps?
  57. Need World Builder help!!!
  58. Message Pop up modding would be nice.
  59. Religion mod question
  60. Big problem that i have run into with the editor
  61. Anyone figured out how to add new sounds?
  62. XML Question -- Error -- How to fix mod?
  63. Request: New floodplain terrain
  64. Free Leaders Mod
  65. How to change Encode type
  66. First MOD to post
  67. New terrains ARE possible
  68. Civilopedia
  69. The Reformation Scenario...
  70. Wats up with World Builder?
  71. 3d moddeler
  72. Ocean Map
  73. A song of Ice and Fire - Civ4 mods thread
  74. Modding the banners
  75. Modding the aspects of "Game Speed"
  76. [Idea]War of the Worlds Mod
  77. why does this happen?
  78. More Turns Mod
  79. Wikki: Civolopedia Mod
  80. Need a new Leaderhead
  81. Need math/econ help changing ame speed!
  82. Cheat Code (help with the world-builder...)
  83. Mod Idea - Roll over on Cursor and ...
  84. Creating just a map
  85. Mod: Gold Per Turn
  86. My mod to address rushing through eras too fast:
  87. Wonder Movies
  88. Fog of War
  89. Bigger world sizes...Ok, how?
  90. Screenshots of Civ4 maps ?
  91. Civ Names rather than Leader names
  92. Free XML Editing Tool
  93. Simple Creation a New civ?
  94. Screenshots of Scenarios
  95. Custom mods inferfere with 'load game'?
  96. Stupid Newb Question
  97. Removing Technologies from Tree
  98. Civ4: No custom units or buildings=Crap game. Everyone go back to Civ3
  99. Bitmap Converter
  100. Possible to Make Terrain more Uniform?
  101. Combat Algorithms
  102. change listing of units
  103. Warhammer for Civ4
  104. SDK - X-pack ?
  105. Would you be interesting is this mod?
  106. Where's the art?
  107. Utilities
  108. Target polygon count for buildings?
  109. Do mods load with save games?
  110. XML object descriptions. Need help.
  111. How to use custom maps in Hotseat ?
  112. Problem with shipping overseas
  113. Upgrade
  114. Reskinning question
  115. Modding Civ Names?
  116. Remove city spacing limit?
  117. Star Trek Mod
  118. Help w/ World Builder PLEASE
  119. Made a model - any way to import it?
  120. Tips From a Firaxian on Modding XML and Python
  121. Custom Assets folder
  122. World Builder?
  123. Where are the unit files?
  124. HELP! Where are SPY MISSION COSTS kept..
  125. NVIDIA Texture Tools
  126. More american civs!
  127. Request for Smaller World Map
  128. Very frustrated.
  129. Israeli Mod Discussion
  130. Fremen Civ Mod
  131. Modding Quirks & Tips List
  132. Selecting the Earth Map
  133. Help with minimized interface
  134. Is it possible to add a totally new technology?
  135. random starting locs on earth map?
  136. More Official Civ Leaders
  137. Hindu's get food bonus from cows?
  138. Another project... random option for map style
  139. Senario folder in the art folder!
  140. The GodMOD
  141. You need to be a programmer??
  142. Addressing Generic Civs - thoughts?
  143. In refrence to DDS files
  144. Road Graphics
  145. Editing Civs in scenarios
  146. The Ancient Mediteranean - Civ IV
  147. one question
  148. Barbarian Adjustmenst?
  149. What to do with my modified python code?
  150. No Arms Race
  151. Is it possible to give each religion unique ability?
  152. Increasing time till end-game
  153. Python is much easier than expected.
  154. larger american revolution mod
  155. some unit chang ideas....
  156. Only 18 Civs allowed in the game? Civ 3 could do better!
  157. Lack of editor
  158. Altering Modern Weapons
  159. Terraforming?
  160. Mod Request - Starting Religions
  161. Definition of Variables in CIV4UnitInfos.XML
  162. Low-poly, stripped-down version?
  163. The Possibility and Promise
  164. modified leader names to show empire name
  165. This May Help some lost in the xml programing
  166. Hand Drawn Leaderhead Tiles
  167. Game starts right away
  168. Real Life Flag Mod
  169. Hammers...
  170. Importing map images?
  171. Looking forward
  172. Modifying textures?
  173. Externally launch a Mod?
  174. Atlas mod idea for Civ 4?
  175. Editing DDS files?
  176. About mod creation
  177. Mod end-date from 2050 to 2100?
  178. civ4 city textures?
  179. The prize for building a world wonder is restarting my computer?
  180. Could We Please Get Someone from FIRAXIS to Provide Descriptors for XML Tags?
  181. Which Leader...
  182. Straits and Navigatable Rivers
  183. Europe Map please!
  184. Need few good ppl to start modding team
  185. Adding a new unit
  186. Creating a scenario: Rome in the Modern World IV
  187. Need help with map scripting (map generators)
  188. How can I increase the number of allowable civs
  189. Where are the unit upgrade costs?
  190. Missing .py files
  191. Dutch modded in
  192. Some mods I'd like... sound easy to do?
  193. Modding suggestions.
  194. Creating Ancient China/Japan Scenario
  195. Creating Ancient China/Japan Scenario
  196. All Eight Leader Traits
  197. Game play balance
  198. Starting unit types
  199. Blag Flags--Flag editing question
  200. New leader idea
  201. Getting rid of pillaging
  202. Research
  203. What is the CustomAssets folder for?
  204. Custom Soundtracks...
  205. How to make bombers/fighters fully destroy units?
  206. Mod Only Reads Files the First Time
  207. Custom meshes and other strangeness
  208. modding leaderhead info's
  209. class CyGInterfaceScreen...
  210. Civ4 File Forums Created
  211. Canada mod - "work thread"
  212. command line to load a mod?
  213. Does anybody knows how to make AI more agressive?
  214. modify nuclear plant
  215. How to change leader names (and other small bugs)
  216. How do I resize the textures/DDS files?
  217. Adding new values for domain, classes and Shemas for Units
  218. A question about Map Sizes
  219. Its pissible to rebind keyboard key's?
  220. ATTN: Firaxians - how to solve this mod issue in Civ4
  221. Game Console with German Keyboard
  222. Turkish MOD
  223. "Chipotle" Cheat Code
  224. WBS question
  225. Empire Mod
  226. Should I buy Civ4
  227. Hotseat-Custom maps
  228. Python
  229. Celts - Playable Civ
  230. New Irrigation!
  231. Thoughts on max map size
  232. Add a Trait
  233. CivIVRedux - A Slower Mod
  234. Looking for Mod Team
  235. Adding new bonuses - anyone know what these cryptic XML tags do?
  236. Mod Sid as a Leader?
  237. Exploring the limits - how drastic can a mod be?
  238. Anyone had any success in reimplementing addBonuses()?
  239. XML Cities Text Utility
  240. Need help with skins
  241. Mod Question / Static Leaderhead Placeholder
  242. How do I resize textures?
  243. question about saving from notepad
  244. Converting Generic Images to .DDS
  245. Map Viewer (possibly editor?)
  246. Anyone gonna mod an Inquisitor unit?
  247. evil leaders
  248. Construction Speeds
  249. Modding forts?
  250. Saved WBS files don't load