- [SDKModComp]TechBonusMod v1.0
- [MODCOMP][WARLORDS]Forests
- [ModComp] Population reduction when a town is destroyed.
- [MODCOMP][WARLORDS] ResMod - Resources (BETA version)
- Warlords' PlotList for Vanilla
- [SDK mod]gordonthewhale's ImprovementMod
- [MODCOMP] gordonthewhale's Agriculture Mod
- [SDK] Blacksun's More Civs DLL (24->50)
- unit prequisits
- wesloo's mod - less religions
- Civ\Leader Scoreboard Switch
- Improved Combat Odds
- [SDK ModComp] Development Thread for Expanded Civics Phase 4
- [PYTHONCOMP] Scouts, Settlers and Workboats as Bonus Seekers
- [SDKMOD] Modular XML Loading 2.0
- Sevopedia
- [MODCOMP] 16 height levels
- [WARLORDS 2.08] Ranged Bombardment
- [PY] Combat Experience Counter
- Unique Civ-Specific Great People Names
- Great Person Mod for Warlords (updated)
- Alternate Traits (Warlords only)
- [MODCOMP] See My GP Flavor (rainbow techtree)
- Graded Invisibility Mod
- Unit Formation!
- Civic Mobilization
- Defensive Units
- [MODCOMP]Vehem's Quick and Dirty Map Decay
- [Python] zUnit Enslavement
- [SDK/Python] Factions
- Vision Improvements: a new improvement type!
- [MODCOMP] Grave's Flavored Civics!
- CivPop3 - A simple Pop3 Client for Civilization
- [SDK Component] No Meltdown
- [SDK MODCOMP] Binary Yield Display (31 max yield displayed)
- 2 settler's to begin with
- Insane Barbarians
- WelcuMod
- [PYTHON/XML] Archeology
- Improved traits
- Withdraw Mod
- [MODCOMP] Resource planter modcomp
- SplitTech
- Better Unit Scale
- [PYTHON] Scout to summon my armies
- 3 X movement [XML]
- [MODCOMP] Improvement Upgrade Rate Modifiers
- Hammer Upgrade
- [PYTHON MODCOMP] zActions
- Help with Borders Over Oceans mod.
- Watiggi's Raze City Mod (Warlords)
- AA's Zone of Control SDK Mod
- Alternate XML
- [PYTHON] Top Civ Score Board
- JLimitedEra Mod
- [PYTHON] New Top Civs Splash Screens
- [PYTHON] zPromotions
- [XML] Modern Workboat
- [PYTHON] zCivics
- [PYTHON] zLeaders (Ever wanted a Leader Spacific UU)
- [XMLCOMP] Jerry's Twaeks
- [Python] Jeckel's Modding Utilities
- Riot police [xml]
- Tech Research Modifier Mod
- TOV's Civics (Warlords)
- [SDK MODCOMP] Maintenance Modifiers
- Dynamic Civ Names
- [PYTHON] zMax Units
- [SDK MODCOMP] Unit Obsolete Tech
- Diplomacy Modifiers Mod?
- [PYTHONMOD] More Military Units Mod
- [XMLMOD] More Military Units Mod
- Regicide WL 1.0
- [Warlords] Traits and End Era Chooser
- [Warlords] Civ Customiser!
- [XML] Farmers
- [MODCOMP] Construction Sets
- Religion Mod Part I
- zResource Promotions
- [XML+GRAPHICS MODCOMP] Era-Specific Fishing Boats
- [SDK] Beyond the Sword: 3-square radius cities & 34-civ mod
- Settlers
- [BTS] Expanded Epic Game (fixed Next War)
- [MODCOMP] Obsolete Buildings
- Seal's Mod Component thread and more!
- Wondermovies in Multiplayer for BTS
- Religions
- [BtS 3.02] No Corporation Inflation
- [BtS 3.02] 34 Man DLL
- [MODCOMP] The Atomic Bomb Mod for Beyond the Sword
- [BtS MODCOMP] Resource Tech Research Modifier Mod
- CivMail - a simple mail client for Civ4. Formerly known as CivPop3
- [BtS] Diplomacy text: ActualQuotes for BtS
- [BtS MODCOMP] Building Heal Rate
- [Bts] Better Espionage Screen v1.1
- [BtS] SolversEvents - more random events
- [BtS]40 civs-allows colonies AND 34 civs
- [BtS] Persian Empire Mod
- [BtS MODCOMP] Route Pillage Mod
- [BtS 3.02] Espionage Band Aid
- New diplomusic for Willem van Oranje (BtS mod)
- [PY] Main Screen Mod
- [BtS MODCOMP] Secret Technology
- Railroads looks like highways.
- Blacksun's AI Attitude Unfold!
- Best "Must Have" Graphic Mods?
- BtS Title Screen Mod
- [BtS] JLimitedEra Mod
- [BtS] Civ Customiser
- [BtS] Settlers!
- [BtS] Ranged Bombardment
- [BTS SDK] Unlimited Colonies
- AntiCorp Mod
- [SDK MODCOMP] Dynamic Unique Units
- Forest MOD
- [BtS] Religions
- [BtS] Manhattan Project Answer
- [SDK MODCOMP] Food From Animals
- [PYTHON] zReligion Limiter
- [BTS] Level Start
- [BTS "Extra"] Large Formations
- [BTS] Air Forces Module
- BTS 2nd UUs module
- 3 New Future Techs
- [BtS MODCOMP] Pirates Mod
- [BtS Module] Medieval Weapons
- [BTS] M.A.D Nukes Mod
- [BtS] JUnitTileLimit
- [BTS] 43 Religions
- [BTS Python/XML] UU Wonder Mod
- [BTS Python/XML] Partisan Mod
- [BTS Python/XML] CircusMaximus Mod
- [BTS Python/XML] Petra Mod (UB Wonder Mod)
- [BTS Python/XML] StackAid Promotion Mod
- [BTS] UnitPromotionIndexNote
- [BTS Python/XML] MachuPicchu Mod
- [BtS]26 civs(patch 3.03)
- [BTS] and [BTS] Larger City Radius and Open Borders Tech Trading
- [SDK MODCOMP] Commerce Rates Modcomp
- Modular wonders
- [BTS] City Processes (e.g. Building Wealth)
- [BtS SDK] Ultimate Ranged Combat Mod
- [XML][BTS]Defence idea to epic game- Ranged combat
- [BTS] Percentage Based Score Graphs
- [BTS] Fashion House Corporation
- [BtS] JFortZoC: Forts Extending Borders
- [Python/XML] Forbidden Palace Wonder Movie
- [BTS Python/XML] Via Appia Mod
- [BTS] SpaceShip Mod
- Alexmod & EarthMap
- [BTS][MODCOMP]Construction Mod
- [BtS MODCOMP] Enhanced Tech Conquest
- JUnitSpace: Limited Units on Tiles
- [BTS][SDK] World size based unit limits (think missionaries)
- [BtS SDK] JImprovementCultureBorders
- [XML/SDK] Extra Promotion Modifiers for BTS 3.13
- [BtS] Modular ExoticAnimals
- Marnz Motor Company
- Longer techbar in techscreen
- New music for Lincoln, Russia, and several other civs
- zEspionage Display
- Diplomacy music for Poland
- Israel Diplomacy Music
- [BTS SDK] Varied Tech Costs
- Inquisition
- Convert Production to Espionage
- More Historical Civilopedia
- DummyMod - Clear Mod
- [BTS Module] Zoroastrianism [WIP]
- [BtS] JKP1187's EVENTS
- Abandon/Raze City and Buildings
- GreatPersonMod BTS
- [BTS] CvMainInterface.py fix
- [Bts][ModComp]Modern Era Expansion for Varietas Delectat v4.0
- [BtS] Menagerie (all UUs)
- CivicInfosPlus_BtS Version
- Subdue Animals
- [BtS][Python]zRoutes
- [BtS][Python]zCities
- [BTS]Mounted Upgrades
- [BtS] Technology Affected Buildings
- [BtS-3.13] BombingMissions
- [BtS] Get 'Em Mod
- [BtS-3.13] Scorched Earth
- [SDK MODCOMP] Extra Pillage
- [BtS-3.13] Civ Changer
- [BtS-3.13] Combined Arms Stack Attack
- Mercenaries Mod - BTS - Multiplayer compatible
- [BtS] Farmers
- [BtS SDK] Don't show units over cities
- [BtS] Super Spies
- Unit Formations! [BtS]
- Police mod v1.0 for BTS 3.13
- Religion and Corporation Screens
- Specialist Spy Civilopedia Fix
- [BtS] Disappearing Religions
- 125 civs for v3.13 BtS (yes it does work!)
- [BtS] Special Forces
- [XML] No techtree minimod (for modmakers)
- [BTS] Infrastructure Wonders
- [BTS Python/XML] KGB Wonder
- [BTS Python/XML] TemploMayor Mod
- [BTS Python/XML] LeonardosWorkshop
- [BTS XML] Sphinx Wonder
- Scrolling civics screen.
- AC-130 Spectre Gunship
- Extended Y Grid Tech Screen
- [Bts MODCOMP] fitchn's Civilopedia Index
- [BTS] UN Peacekeeping Forces [Modular] - As Requested
- [BTS] The Crusades ModComp
- Wiseman Difficulty Level
- [BtS] World Size and Speed
- [SDK MODCOMP] Mech Route
- [MODCOMP] Route Restricter
- [SDK MODCOMP] Building City Size Prereq
- [BTS] Mongol Camp
- [SDK MODCOMP] Unit Fuel Mod (includes Global Fuel)
- [BtS] Naval Rebalance
- [SDK MODCOMP] Vicinity Bonus
- [Warlords 2.00] Happy people from units
- [BTS] HOLY WARS Mod
- Sane Terrain
- Now, forts can attack nearby enemy units
- Another Specialist Stacker
- LRP framework modcomp v1.2
- BUG Military Adviser
- (MODCOMP) Strategic and Tactical Warfare mod
- [BTS] Partisans
- Modular Promotion Issues
- [modcomp][bts] GoldCost Xml Tag
- [BTS 3.13] Civilization Specific Tech Trees
- zModular Python
- [BtS} Defensive Pact Modification
- BTS 4 Helicopters (Modular, German)
- [SDK] Combat Engineers (New Promotions and Game Mechanics!)
- Unused Graded Invisibility System in BTS
- Random Invisibility Mod
- [MOD] Globen
- I need some help on XML files
- [MEGA MODCOMP] Conqueror's Delight
- New screen - Wonders list
- BTS 3 Mobile Infanterie (Modular, German)
- ModernPrivateer Modular ModernPrivateer Standard
- BTS - 3 "policeunits" (Modular/German)
- [BTS XML] All Quests
- [BtS 3.17] Alternative to "Global Warming"
- [BtS] JCultureControl: Beyond City Borders
- Tsentom1 Python Wonders
- [Bts] JCityLimit: Controlling City Count
- [BtS] JRouteNative: Restricted Movement