View Full Version : Civ4 - Fall from Heaven


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  1. Kidnapping Working?
  2. More barbarians diversity?
  3. The Princess Rule... and penguins ?
  4. Decius
  5. Army of the Risen
  6. Adaptive first change
  7. Petition Firaxis on OOS?
  8. Government Suggestion: Magocracy
  9. Suggestion: Auto-Haste
  10. Magnadine
  11. Octopus Overlords
  12. Steroids in the water?
  13. Is the Nature/Archery tree too weak?
  14. Should everyone* upgrade† to everything‡?
  15. Consecrating new holy cities
  16. AI and Road Spammin
  17. Naval Combat
  18. Bombard, Collateral Damage, and Magic
  19. Beating the elves to FoL or the dwarves to RoK
  20. The Big Game
  21. this and that
  22. [economy] Suggestion for future versions
  23. Elohim Monks
  24. Wonder Movies
  25. Blight
  26. Enigma of the Absolute
  27. Adding civs to a game?
  28. Acrobat/Sect of Flies
  29. Events and XML
  30. Spell Idea
  31. Giant Red, Green and Yellow Faces?
  32. Scenarios
  33. is there any way to break a voluntary vassalage? (AI civ vassaling to me)
  34. Battering Ram
  35. The Bandit Lord Event
  36. Windows Error at Load
  37. What had happen to the Sailors drige?
  38. Incense Broken?
  39. Who can build a spiderkin?
  40. Priests
  41. Keeping the Elohim AI alive
  42. Need advise with unique improvements
  43. Building Lower Class Units
  44. when will the scenarios be available!?!?!
  45. Archmages with axes, and Evil Elohim!
  46. Water-walking ship?
  47. Armageddon Counter never gets high (small map, 19 players)
  48. Recruiting new FFH-Players in the colonization Forums
  49. Removing the flames from the Burning Sands
  50. Who invited all the dirty Hill Giants?
  51. FFH2 on a tablet PC?
  52. Blight... you've got to be kidding?
  53. Dragon Golems/Life III absurdly powerful?
  54. Controlling hell terrain spread
  55. Gee, thanks, Gibbon
  56. @random gender
  57. Clan of embers...how a wolf rider sends you off on a tangent
  58. Demons
  59. Media Pack
  60. Evil Music
  61. Changing terrain
  62. CoE Religious Victory
  63. Donal Lugh recruit ability bug?
  64. I need some help with translation of FFH2
  65. Favorite Religion v2.32
  66. a few questions?
  67. 0.33 hints?
  68. Should pearls be revealed to other civs with later sea-based techs? (eg optics)
  69. Svartlofar synergy: world spell and raider trait
  70. Bloody annoying games
  71. Lanun Uniqueness : Some ideas
  72. Basium
  73. Combat Odds
  74. Game today friday
  75. The Problem With Sprawling
  76. Diplomacy and Tech Trading
  77. Obsolescence
  78. The "official" FFH website
  79. basium sucks!
  80. Dwarven Unit Idea
  81. Clan Goblin+Wolf Overpowered
  82. Marathon
  83. mushrooms
  84. Djinn suggestions
  85. What do volcano do ?
  86. What is the strongest Religion?
  87. island spawning event
  88. For the Horde?
  89. Playing today monday?
  90. Civ Specific Resources
  91. Charm Person Broken?
  92. Damage type bugs
  93. Golden hammers
  94. Orc Suggestion
  95. Dwarf Suggestion(s)
  96. New Installer (I need testers)
  97. Kuriotates and the Eyes and Ears Network
  98. great people bulb path
  99. Limit on Haste?
  100. Updated world spells
  101. BUG and Blue Marble theme/fonts with FfH?
  102. Some Religious Hero Stuff
  103. Undercouncil broken
  104. Circle of Gaelen
  105. Feature Attack?
  106. Greedy allies
  107. Horseman names
  108. Fantasy Terrian Questions
  109. Hell Terrain
  110. More items? Civ-specific items?
  111. Peaceful Alter Victory?
  112. Losing buildings on city conquest
  113. Defensive Combat Odds
  114. Ultimate exploit for FfH2 032i
  115. Clean fire
  116. Unit selection order
  117. where are the barbarians
  118. Dominate as a 1-turn only spell
  119. Best settings to bring up my game play?
  120. Bug or something I've missed?
  121. The Navy (once again)
  122. FfH2 023 (Vanilla) Issues
  123. Why is everyone so obsessed with Education/Mysticism?
  124. Slaves overpowered?
  125. Been awhile..vanilla
  126. Why no Baron?
  127. Damage to Units
  128. Giant civ for Fall Further now in BETA
  129. To Many Tree ents
  130. Mercenaries + Mines of Gal-Dur
  131. Embassy / Civ Contact Mechanic
  132. The MSN Thread for multiplayer ffh2
  133. Priest UU's and Armaggedon Death Damage.
  134. Facebook group for FfH!
  135. PBEM and stable FFH version ?
  136. Earth mana and discovering new resources
  137. Luchuirp... broken with advanced start, or just powerful?
  138. New to FFH2
  139. Music
  140. Do you think that there should be a better balance among civics?
  141. question about the soundrack
  142. Overpowered This, Overpowered That...
  143. CotD problems
  144. Paintings
  145. Do you usually play FfH2 with the aim of winning or trying to roleplay your civ?
  146. FFH Editor
  147. Spell Staff
  148. We Demand A Republic!
  149. How Often do you Finish Your FFH Games?
  150. Lucky huts
  151. Why is water transport so hard to get to?
  152. New missions: Sentry while healing / Sentry on naval units
  153. FfH2 0.33 Changelog
  154. More settlement civs
  155. Mod Test IV: Fall From Heaven II
  156. bug about guild of hammers and other wonders providing free buildings on every cities
  157. Guardsman and defending against Assasination attempts
  158. AI Cheat, feature or bug?
  159. Summoned Units and War Weariness
  160. XP cap at 100 for all civs but Calabim?
  161. 3.17 update?
  162. Rites of Oghma should kill forests
  163. Can someone explain great commanders to me?
  164. Colonies
  165. Religion Based Interface Problem
  166. Latest Version?
  167. Happy Birthday Kael!
  168. Which tech allows capitulation?
  169. Stigmata
  170. FFH1-Aniversary Edition?
  171. Suggestion for the Sheaim
  172. Hippus Mercs
  173. workers + enemy proximity
  174. Take a rock, get a better rock
  175. New music sources if needed for future
  176. Question about Religious Victory and the Inquisition
  177. FfH NES (Never Ending Story)?
  178. Best... Event ... Ever....
  179. Elemental cities
  180. Custom scenario starting technologies
  181. grigori
  182. Balance Issue - Drill Promotion / Mages
  183. FfH2 0.33 Bug Thread
  184. The "Thanks for / I cannot acquire" 0.33 Thread
  185. FFH2 0.33 cosmetic issues
  186. Somnium discussion
  187. 0.33 Easter Egg?
  188. Your thoughts about Tolerant trait
  189. Fall from Heaven new team member!
  190. Interesting Idea For Spirit Guide effect
  191. FfH2 0.33 Balance Feedback
  192. Scenario button & scenarios???
  193. A new record for me
  194. Barbatos 0.33
  195. Game Creation Options
  196. Summoning
  197. Walls and Palisades
  198. What happened to multiplayer?
  199. How to activate the "Scenario"?
  200. Bugged Event?
  201. Regiments and Formations for FfH
  202. Using the 2.32 mediapack for 2.33
  203. How Loki got Orthus' Axe
  204. Temporary Happiness from Events, etc
  205. Erebus map vs Custom_continents map
  206. Fall from Heaven II for newbs!
  207. Kuriotate & Elohim Fixing Ideas
  208. Suggested Additions to FFH2
  209. Mage upgrade within city radius alternative
  210. Stealing Technologies From Captured Units
  211. Jonas Endain, Tech King
  212. Earth2 map
  213. The Order Has Spread to My Hotel
  214. Please, Loki, stop it !
  215. Of Dragons and Disease
  216. Overcouncil Defiance Unhappiness
  217. Battlemasters: Please Change!
  218. FfH site download links outdated
  219. Civ power rankings 0.33d
  220. I hear Letum Frigus is nice this time of year
  221. Nifty Lanun Idea
  222. How to install ffh 2032?
  223. Some Ideas
  224. Fall from Heaven Wiki
  225. possibly stupid question re: scenarios
  226. too much magic
  227. Luchiurp and Balseraph nerfing suggestions
  228. Why is FFH2 special?
  229. I hate to be a complainer but...
  230. Minister Koun?
  231. Restoring unit gift
  232. Kuriotate Migration Idea
  233. Poll: are Scenarios important?
  234. The AI adopting religions
  235. An idea to spice up late game and..
  236. Victory Conditions
  237. FFH & game performance testing
  238. You Declared War on Our Friend
  239. Altar of the Lunnotar
  240. soundtrack question
  241. spell vs. forest starts
  242. A quick question on "Our mutual military struggle brings us closer together"
  243. new game option: Crystallized Mana
  244. Some ideas to developers
  245. Fireballs?
  246. Why so many bears?
  247. Kidnap and steal (great person, item) ability suggestion
  248. Spell damage from Metamagic?
  249. Undercouncil?
  250. Mana Towers - may change to be more equal?