View Full Version : Civ4 - Fall from Heaven


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  1. Vista Crashes
  2. SmartMap Script great with FFH but no unique features!
  3. Random Huts
  4. City Sprawl
  5. Hell and Heaven
  6. Autocasting
  7. Patches breaking savegames
  8. Food from trade routes
  9. Don't want to take over the balance thread
  10. Buildings after conquest
  11. Blue Marble v4.0 Gold?
  12. Animal Funtions and the Doviello
  13. Instructions for modding map scripts to FFH?
  14. Using FFH2 as a base for a new mod
  15. Civilization-Specific Victory Conditions
  16. Yggdrasil
  17. Overlords Scenario/Endgame?
  18. Playing Deity
  19. Reward for risky attacks.
  20. Blizzards
  21. OR prereq. for civics?
  22. Regarding Impersonate Leader
  23. Quick thought about the "adjustable difficulty" option
  24. Loki
  25. Illians at terraforming the world to ice
  26. Event Types
  27. Idea for new city conquest option: enslave ?
  28. Magic Immunity
  29. Suggestion for Rituals (especially for the Ilians)
  30. Tolerant Questions and Possible Suggestion
  31. Players too limiting?
  32. Monetary/Economy feature ideas
  33. Keelyn vs. The Erebusian All-Stars
  34. The Unwashed Crusade: A Bannor Story
  35. How do the Unique Improvements work?
  36. Technologies
  37. How trade routes connect in FFH2?
  38. Events invovling Somnium
  39. The Clan's Worldspell and other ideas for them
  40. Orthus and the custom setting for additional animals
  41. Game Option: Slower XP?
  42. Idea to Improve Clan/Dovielo
  43. pacifism and AI
  44. Where is a barbarian when I need one? Crazed, enraged, and burning blood.
  45. Armageddon?
  46. Children of Kylorin
  47. Svartalfar and Council of Esus
  48. Barbarians of different races and other twists for Barbarians
  49. BtS Quests - Why are they missing?
  50. Orbi is here! - Check it out.
  51. Mod Test IV: Fall From Heaven. Powerful Computer Version!
  52. Removing/improving Marsh's
  53. Pure awesome!
  54. Ice schedule?
  55. Balseraph Citysets
  56. redused upgrade cost for AI
  57. Varying Tech costs
  58. Pirates`
  59. City Wall National Wonder
  60. Worldspells - a review
  61. Mountains; things to do with them
  62. Stasis ! Better for you than for Illians !
  63. The .34 Barbarian Hordes
  64. Illians - The Draw
  65. Golems, Light & Heavy.
  66. Cumulative Mana effects
  67. The AI and religious victories
  68. Switching religions
  69. Abolishing Council Resolutions
  70. The use of Samhain
  71. Flexible Difficulty and Infernals
  72. Religions in 0.34
  73. Torturing prisoners
  74. Improving defender
  75. Victory Condition for the Grigori
  76. Victory Condition for the Grigori
  77. A few changes to Expansive trait
  78. Two ArchMage Questions
  79. Secret about Hyborem!
  80. Question concerning switching leaders in MP
  81. Civ4/FfH2 leader counterparts
  82. Hyborem is stupid (and his world spell is annoying)
  83. Unable to develop relition techs?
  84. World broken?
  85. Auric Ascending
  86. He stole my toy :(
  87. High to low challenge - with savegame
  88. Amurite fun
  89. .34 AI and ships
  90. High2Low-Most fun ever !
  91. Assassins
  92. Metropol*ytheism - A Kuriotate Story
  93. Making Dispel Magic more powerfull
  94. AI Cheating...Again?
  95. Ethne vs. Einion or making Creative better for Cultural Victory
  96. Limits for creating Lich's?
  97. Tower of Eyes as an explorable lair?
  98. Which FFH2 Leader for President? (US)
  99. What improvements do YOU want for this mod?
  100. AI Considerations
  101. Ideas for new victory conditions
  102. Shadowwalk spell
  103. Hastur's Razor
  104. 100% chance of certain things
  105. Feature Request
  106. Two Suggestions
  107. Suggestion: Lizardmen as the Kuriotates recon line
  108. Making Armageddon Bigger, Stronger, More Explody!
  109. Baboon?
  110. Brigit, Odio, and Alignments
  111. Slower expansion
  112. Jade Torcs: The new unit of currency in Erebus
  113. Question about the trophies
  114. "the save file you have selected is protected"!?
  115. Sorcery, Divine and Summoning
  116. What my scout found on turn 3
  117. Trophies
  118. Building Barbarian Cities
  119. What's your least used unit in game?
  120. Guardian of Pristinus Pass
  121. Amelanchier and Thessa
  122. Kuriotates Agnostic?
  123. Just Joined
  124. AI Firebows
  125. Two Quick Changes:
  126. Help With This Please
  127. A couple quick ideas for demagogues
  128. Question concerning the Hellfire spell
  129. The Next Age: Rise of the Gregori
  130. Bradeline's Well
  131. curosity ?'s
  132. Threepwood for President
  133. Is it just me, or....
  134. Is there a way to change the default city screen music?
  135. Hyborem's Whisper - Suggestion
  136. Priest of Winter Bug? or goody?
  137. Yet more Illian Suggestions
  138. Make Dungeons really EXPLORable
  139. Malakim suggestion..
  140. AI ressurecting Valin Phaunel and Temples of Kilmorph buildable
  141. Advise on protecting a Stack from Assassins?
  142. AI not building settlers
  143. Idea: Saboteur?
  144. Calabim, Dragons, and Gurid
  145. Challenge Mode ideas
  146. FFH2 Campaing?
  147. So Crazy It Might Work: Elohim/Illian Gambit
  148. Putting together a mapmaking contest!?
  149. More popular than Elvis...
  150. Treasure Chest Wackiness
  151. Elemental: War of Magic (Stardock's fantasy game) announced!
  152. And I thought Sanctuary was annoying...
  153. Doviello Beastman
  154. Change Log?
  155. Seven Pines
  156. Regicide FFH Style
  157. Trophy Room - Suggestions
  158. Anyone have a copy of Total PC Gaming issue 13?
  159. Regicide FFH Style
  160. Flexible Difficulty
  161. Smartmap & FFH
  162. Ideas
  163. TweedleDee or Cthulhu
  164. "Ice" status update
  165. Pirates Idea
  166. Aww its so cute...
  167. Be Good!
  168. adventurer unit as reward
  169. How do YOU break into a continent?
  170. Erebus isolated valleys
  171. Ffh Gotm?
  172. Not really a bug, I guess... (Esus)
  173. Hyborem's whisper prerequisites
  174. Flesh Golems
  175. Couple of quick Grigori questions
  176. Builders delight.
  177. liches
  178. Sidar Hunters start with March.
  179. hippus mounted mercanaries question
  180. Plans for Good/Evil balance?
  181. Your Emergent Stories
  182. Kurotates Settlements
  183. Lizardmen or Dwarves
  184. Pirate Coves
  185. my first Clan game - some thoughts
  186. Grigori / Altar of Luonnotar
  187. Race/UU and Elven Werewolves
  188. As much as I love this mod ... [AI failure]
  189. Did WoW's WotLK borrow from FfH?
  190. Where are my bears?
  191. AIs going off the hook
  192. I Boarded Bubbeos!
  193. Exploring dungeons, facts and possible exploits?
  194. Tweaks, Streamlining and Unsolicited Suggestions
  195. Mod: Combat Skill Points
  196. City Attack
  197. FFH Mornington Crescent
  198. Rosier Oathtaker
  199. Malkin Question
  200. Just a curiousty q: Calabim + Elder Councils?
  201. Hyborem and Free Units
  202. Nanjalor the Blue Dragon
  203. Rogue the Game
  204. Barbarians gone (really!) wild
  205. The Barbarian Dilemma
  206. a little question
  207. Fall from Heaven LEADERS question
  208. Vampire elephants
  209. Plains turning desert?
  210. Controlling Inflation???
  211. Stupid Raging Seas
  212. Need help filling my tropy case...
  213. Request: Unpicking Civs
  214. Short question about Duin Halfmorn
  215. The relevance of forges!?
  216. Barbarian Trait
  217. Game Ranger: Fall from Heaven II online
  218. Fix for Roar spell in 0.34h
  219. Fooling around with Alazkan
  220. Free XP as Khazad?
  221. The Last Bear
  222. religions questions
  223. decadence - a ffh2 idea
  224. Give the lanun the ability to create water tiles
  225. Beautiful description of the mod
  226. What's the best non-World unit?
  227. Unique World dungeons?
  228. Vampire civs
  229. Multiplayer Game Setups!
  230. Armageddon Victory
  231. New here
  232. More on evil civs having a peace with barb ritual
  233. Slogan suggestions for the Ice phase?
  234. Beach Landings and great commanders
  235. Mercurian No-Show + Elohim Oddities
  236. Ideas of little thought
  237. Very cool article on sync issues in RTS
  238. A couple quick comments/suggestions on the Horsemen
  239. Spell resistance
  240. Should I let Basium enter?
  241. can i play with colonization?
  242. Combat, help with stacks...
  243. Variable Difficulty Feedback
  244. Make it take longer to build settlers?
  245. Issues with larger map sizes
  246. So I've got this Ira problem...
  247. Hyborem's yell
  248. Birgit and the Ring of Carcer
  249. Epic hell spread
  250. Best Hero