View Full Version : Civ4 - Fall from Heaven


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  1. "Across the Sea" Event
  2. The Calabim and Amurite AI
  3. Marksman
  4. news on v 0.4?
  5. Civ specific Great People
  6. Spearmen as a counter to horsemen?
  7. Adding units
  8. Settlement cost me as a city!
  9. Goblin forts question
  10. Mithril steroids?
  11. Best Civilization/Leader
  12. Doviello Wolves
  13. Combat/Drill question
  14. How do you counter Marksman?
  15. I think this site is infected.....
  16. Blaze
  17. Allows Mulcarn to ping the Godslayer
  18. Lichdom
  19. Shadowrider question
  20. Early game AI
  21. How to share?
  22. What is your favorite civ?
  23. Barbarian Units Control
  24. FfH2 0.40 Changelog
  25. Scenario Design Contest
  26. Governor's Mannor Question
  27. Can anyone help me with the 'exclude religion' code?
  28. Gypsy Wagon UU
  29. Anti-angel promotion?
  30. OT: Anyone ever played the "Warlords" series?
  31. Question about unit experience
  32. How big are the scenarios?
  33. Favorite Race Roleplay-Wise
  34. Granary and Smokehouse
  35. Multiplayer
  36. Spawning question
  37. Insane Trait combos
  38. How does Spirit Guide work?
  39. Advantages of Overpowered Civs
  40. Jotnar - Giant Civilization available for Fall Further 043 patch F
  41. Hardware advice.
  42. FfH HOF
  43. The Luchuirp and Mithril
  44. Altar/Tower Viewable Progress, i.e. Space Ship
  45. Somnium Tournament
  46. FfH Download Issues Thread
  47. FfH2 Bug Thread
  48. Just to thank you
  49. How to start the scenarios?
  50. Trophy Room?
  51. If you are having problems loading the scenarios
  52. Acolytes from dungeons
  53. Hippus theme song
  54. Government and Cultural civic ideas
  55. Change to the End of Turn button
  56. How to play the scns
  57. Scenario Descriptions/Screenshots?
  58. Minor Leaders
  59. Are scenarios set difficulty/speed?
  60. I can't find them
  61. Is it possible to mod the 1.c4 load image 2. Have 2 save directories
  62. :aargh:
  63. Yay... constant War
  64. How to free caged units? (remove held promo)
  65. How does the AI determine what to target?
  66. Grainy/shimmery building textures
  67. No Music
  68. Recommended settings?
  69. Wheres the Download
  70. ff 0.34 and the latest patch
  71. about the 0.40a patch and "7. Game options are no longer saved"
  72. Incredibly stupid question re: scenarios
  73. Do you want a civilopedia-section for minor leaders?
  74. How do you kill a hyboreum?
  75. Haha patch A related.
  76. Red Dragon is now immobile?
  77. How to win 'The Radiant Guard' scenario??
  78. Skeletons from barrows?
  79. Purpose of the scenarios
  80. How to set up separate config/save folders for FfH
  81. Four Horsemen AI
  82. How is Knight better than War Chariot?
  83. Blood of Angels *sigh*
  84. Sounddata of the Taunt spell
  85. Scenario Loading CtD Stack Trace
  86. New Amurite Fun
  87. Acheron killed by Elohim….
  88. Peak scouting -- feature or exploit?
  89. Firebows strength?
  90. FfH2 Cosmetic Issues Thread
  91. <Feature Idea> Insane Barbarians
  92. Bug? Not getting Manes as Infernals
  93. Does anyone else's game crash when you try and load the scenarios?
  94. Unimplemented spheres
  95. The Futile Fight Against Privateers
  96. Promotions for animal units
  97. Do you play FFH exclusively?
  98. How minor civs spawn?
  99. A couple annoyances with the Doviello upgrade system...
  100. Suggestion: Remove chariots
  101. Chariots: Cut or Keep?
  102. being invisisble sucks
  103. Kael: Scenario Functions split apart
  104. Never ending book of names
  105. Just a little AI snafu
  106. Calabim Suggestion & Ilians Questions
  107. Werewolves MIA in v. 40?
  108. Suggestions: spell system!
  109. The special barbarians and Typhoid Mary
  110. Suggestion: Improve Catapults
  111. Suggested changes to combat balance
  112. How to install?
  113. Fall from Heaven review at Fidgit.com
  114. How do I use the scenarios?
  115. On Ogres
  116. Probably already requested, but... a map request.
  117. Amurite World Spell
  118. FfH2 Game Balance Thread
  119. OT dumb technical question
  120. Awesome Armageddon
  121. More Hero's special objects
  122. Forest Stealth
  123. Level III Magic
  124. Event Timer needed, and an event option
  125. Things that might/might not be possiable as an add to ffh2
  126. seZereth's Birthday!
  127. Are we supposed to be able to capture Acheron or not?
  128. Push explorers off of lairs
  129. "you attacked our friend" threshold
  130. A few questions about Defensive Strikes...
  131. Mages on Horseback?
  132. Mod is hard to find.
  133. Dovellio and Beserkers
  134. Ophanim & Repentant Angels
  135. Radiant Guard-->Champion
  136. FfH Editor problem
  137. the splintered court
  138. What spells get boosted by combat promotions?
  139. Open Borders Agreements
  140. AI difficulty Levels
  141. Disabling cloud cover
  142. What happened to Gaelan?
  143. Could, Woulda, Should?
  144. Holy Rancid Santa Poop
  145. Newbie questions about armageddon and such
  146. March of the Trees
  147. Sheaim lack
  148. Trophy Room Mechanics
  149. Interface suggestion
  150. How to update BTS Maps to FFH2 Maps?
  151. Clockwork Golems
  152. Noob Help? =)
  153. Rantine's New Look
  154. Is this a bug? (Evil Bannor)
  155. Under/overcouncil - where is it?
  156. Return to Winter and the Amurites
  157. Arcane/Summoning Merge?
  158. Patch changelog location
  159. Scenario Victories
  160. Clues you've been playing too much FFH
  161. Sand Lions
  162. Grigory Hero Scout wipes 2 Civs!?
  163. What trophies have you got?
  164. Just played my first FFH game
  165. Kuriotates: About settlements and such.
  166. Luchuirp: I have fireball throwing workers !
  167. The new crazed
  168. Please STOP nerfing magic!!
  169. Downloading Trouble with FFH II 0.40 File
  170. National Heroes
  171. Calabim overpowered?!
  172. Grigori Racial Suggestion
  173. Is there any way to do anything with mountains
  174. Is there a FfH 1 for my version of civ?
  175. City of a Thousand Slums + Kuriotates
  176. Sugggestion: unique wonder for Amurites
  177. city happiness and build times
  178. Compassion Civics ?
  179. resource bonus mechanic
  180. Stasis
  181. Help with Scenarios
  182. I need some advice
  183. Puppets and Summoner Trait
  184. Does the 'AI' have a clue what to research? (It is a rhetoric question.)
  185. Vassals and mana
  186. GameRanger used???
  187. Apocalypse is over. You can all go home
  188. Credits
  189. FFH Editor Problems
  190. Civs the AI plays the best
  191. hyborem a vassal of Basium
  192. Crown of Brilliance
  193. LOST - CivilizationIV.ini
  194. Civs the AI plays the WORST
  195. Happy New Year!
  196. (off topic) Forum Speed
  197. Pact of the Nilhorn
  198. Dimensional Mana
  199. Invisibility changes?
  200. Amurite Priest with Magic
  201. Scorpion Clan Archers and Barb XP
  202. Kuriotates theme music doesn't fit.
  203. Hidden Nationality: Some oddities
  204. Divided Souls
  205. Ideas to improve Kuriotates
  206. whats in the media pack?
  207. Suggestion: make earlier techs cheaper!
  208. Hellfire Spell issues
  209. end of winter
  210. Masked units should be able to use neutral roads
  211. Suggestion: New Mercenary mechanic
  212. Kuriotates settlements
  213. Question about the Game Turns
  214. are patches a seperate mod?
  215. Cottages: Gone gone gone
  216. AC 90 With New Crazed/Enraged Units
  217. Just than you !
  218. Perp's alignment
  219. AI extra EP
  220. the dovillio
  221. Red/Black blob issue
  222. GameRanger...Up to Date Versions?
  223. Interface question/suggestion
  224. ModDB 2008: Mod of the Year AWARD
  225. Organizing MP games
  226. Noah could never build his Ark in FFH2
  227. Infernal HELLFIRE
  228. Elemental Magic Idea(s)
  229. Arcane Barges are fun!
  230. Religous Settlers
  231. Best religious hero: Complete edition (plus post-Chalid nerfs)
  232. Moddb Site Update?
  233. Sounds / Music in FFH?
  234. Idea for new Civilization
  235. National Units blocking Regular production
  236. Idea by Magiset Cultuum
  237. declaring war on a hammer
  238. "That unit looks like crap." The complaint forum.
  239. Interviewed by Soren Johnson
  240. Semi hidden leader traits
  241. Can't build the Altar of the luonnotar
  242. A small request involving groves...
  243. The illusive great prophets!
  244. Any way to improve Marsh terrain?
  245. Taranis the Unchanging
  246. can't promote my mages
  247. Doviello late-game economics
  248. Big Bosses
  249. Elven artificial stupidity
  250. Driders - wouldn't it be cool?