View Full Version : Civ4 - Fall from Heaven


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  1. Any chance of getting BUG for FFH2?
  2. Upgrading to high priest
  3. Is FFH eventually going to be rebalanced for multiplayer?
  4. Limited number of units ... but not for the AI?
  5. Do any scenarios work?
  6. No synergy between Demon's Altar/Mokka's Cauldron/Soul Forge/etc.
  7. Crazed new units
  8. Earth II should have been earthquake
  9. Places to meet to play FFH?
  10. High to Low - How does it work?
  11. Quickie: Does woodsman II require FoL?
  12. Dwarves or Lizardmen
  13. Master of magic 2.
  14. Why can't I build the ICE mana?
  15. Permanantly Invisible Angels of Death...
  16. Some question about... a lot
  17. Slinger -> Arquebus
  18. Two Games, Two different results, Lots of learning...
  19. Does anyone use windmills?
  20. Managing Mana
  21. Script for tracking music?
  22. Has anyone upgraded to airships without CTD?
  23. Which Unique Features are Searchable?
  24. Can you remove fear from summoned Tigers?
  25. Changing default number of players
  26. Picking Civs
  27. Onlineplayforffh2
  28. What's your game speed?
  29. Maps
  30. #erebus is back: the chatroom for all things about FfH and FF
  31. The Harpy Event
  32. Where to expand?
  33. Forests Ancient & New
  34. OP Broken Units?
  35. Reqiest: game option to limit number of cities
  36. Domination(Spell)
  37. Unit Graphics Not Displaying
  38. Is Blight still broken?
  39. Great starting location
  40. Only FFH could make me buy Colonization
  41. Basium and hell terrain
  42. Ammurites alignement - question?
  43. Compability with the 3.19 patch
  44. luonnotar
  45. Disabling Rage for Elves
  46. elohim running the show!
  47. Any Interface mod for 1680x1050?
  48. Increase no of lairs and dungeons
  49. Scenarios won't load
  50. Which civ is most interesting to you?
  51. Crime rate events
  52. Parallel realms
  53. Feedbacks on some events
  54. Resource/Civic XML help?
  55. You should not be able to Dominate a hero.
  56. List of Bugs
  57. Marsh should hurt, not help
  58. I knew it!! Shadowwalk doesn't work.
  59. Those Magical Workers!?
  60. Blight
  61. Don't Really Understand the Armageddon Counter
  62. Super Civs
  63. why no BUG mod support?
  64. Dumb question about Unit strength...
  65. What is your favorite religion?
  66. Seeking Advice for All Civ Challenge Series
  67. Your best hero
  68. FFH2 Vanilla
  69. Giving more depth to alignment
  70. [found workaround] FFH2 game options screw up Pitboss player setup
  71. Compilation of Bugs from the 'Bug' Thread
  72. AI Option: make spells permanent
  73. Quick editing question.
  74. 0.41d questions
  75. bts 3.19 patch :x
  76. Holy Shnaickies Basium is a tough.
  77. A leetle idea for Threepwood
  78. That's a lot of dye...
  79. How can Cassiel Make Luonnotars?
  80. Revelation under Nox Noctis
  81. FFH streaming music?
  82. Mercurian Gate & Capitals
  83. Have you ever finished a game?
  84. Turning off specific rituals
  85. Balseraph riders
  86. Commerce on River-Ice Tiles
  87. Stonewarden/Confessor: Taking advantage of the AI
  88. War Elephants Need a Boost
  89. FfHDI 3?
  90. Do War Elephants Need a Boost?
  91. Fall From Heaven 2 Help
  92. Which city will my Holy City end up in...?
  93. Does Law Mana need a boost?
  94. Sorry :/
  95. Do gold coins and scrolls teleport?
  96. Suggestion: Autocast bloom from city tile
  97. Werewolf event
  98. Suggestion for an apparently neutral leader for the Svartalfar
  99. In FFH, everyone sucks at their 'supposed' job
  100. Have you ever seen the computer win a peaceful victory?
  101. Slow AI tech pace (bad choices)
  102. Are the Horsemen supposed to be a real threat?
  103. How do "the eyes and ears network" works ?
  104. How does work the training buildings and their function "can train until xx.xx XP"?
  105. Confused. Whats the difference between Age of Ice and FFH
  106. Of the interest of "Walk of the trees"
  107. Creating/modifying spells
  108. To FFH team-members: looking for old version
  109. Suggestion for Balseraph catapults
  110. Print Version of Somnium?
  111. Modding the FfH2 dll? Maybe just Python?
  112. How to stop Assasins?
  113. Withered promotion and healing
  114. What is Your Favorite Event?
  115. Mazera Mega Story
  116. Is the game supposed to be long?
  117. Art Question
  118. Ok, why did this war happen?
  119. Lairs etc. Just how "random" are they?
  120. High to Low: How does it work?
  121. I Come Bearing Recoloured Buildings
  122. How to attack barbs with the barb trait?
  123. FFH3 (Even though its too early to even think about it)
  124. Looking for some modding advice
  125. Forts don't connect resources on islands
  126. Some Trouble with Fire
  127. Amazed by Magic
  128. Most Useful 2nd Sphere Spell
  129. Can someone explain the Mercurians taking my units?
  130. Things I've learned so far
  131. Avatar Creation
  132. My new favorite Unit ^_^
  133. Essus Again
  134. Wikipedia Page
  135. Revolution
  136. Angels and Mercurians
  137. Let's talk Centaurs
  138. Holy and Unholy Combat
  139. Disable auto-buy
  140. FfH Art in Action
  141. Variables you can play with in a scenario
  142. CAR Mod
  143. How Seven Pines saved my A**
  144. Future of FfH2
  145. If Fall from Heaven were a standalone game ...
  146. Hyborem
  147. Meshabber of Dis
  148. Undocumented Features need to be Documented
  149. More spells should work like Hope (free Courage)
  150. How Precisely Do Mana Affinities Work?
  151. Permanant Allainces
  152. Economic AI Mod?
  153. Blight
  154. God Slay'd
  155. I hate hawks
  156. Question about Empyrean
  157. Minster Koon thinks he's Grigori
  158. Old FFH patch d?
  159. Swords vs Axes
  160. Wanting to have more fun playing Fall from Heaven
  161. Question about Selecting Units in Stacks
  162. workers
  163. Reworking Armageddon
  164. Will the AI ever learn to invade overseas?
  165. An oddity with the Guardian?
  166. How to fix Kilmorphworld?
  167. Acheron popping out in a city I would have conquered the next turn
  168. FFHII: Can i use the file CivilizationIV.ini?
  169. Suggestion for Racial Weapon Types
  170. Illians
  171. The Unnoficial, User-Reported Event List
  172. Questions about Infernals
  173. Esus in multiplayer?
  174. Defending with a recon unit
  175. Fellowship of Leaves for non-elves
  176. Where is the trophy file stored?
  177. Wild Mana merge?
  178. What modmod do you prefer ??
  179. Editting Sprawling
  180. Can Basium autodeclare on his own vassals?
  181. Sound: Barbarian Units - how to delete?
  182. Druid Entangle Counters?
  183. More noob questions...
  184. Do mods stack up?
  185. Food Distribution modcomp -- FYI
  186. Tech discovery voice overs
  187. Area Effect spell specifics
  188. Love FFH can I contribute to it?
  189. [Brainstorming] Pedia Popups
  190. Defenses against Assassins?
  191. An idea for a Wonder...
  192. Adepts experience
  193. Immortals
  194. Forest Cottages for GoN civs
  195. How to use new FFH Editor?
  196. Any Way to edit for "occasional" settler?
  197. (OT) New Smilies!!!
  198. missing interface in regular BtS
  199. Preparing for Armageddon
  200. Most Roman Civ?
  201. Cultist Question:
  202. Dragon Slave
  203. Looking for a Rundown of the Mods
  204. Wild Mana Update: Civilopedia Entry??
  205. Blight Solution
  206. Please Fix Hyborem's OOSes
  207. War weariness while the same religion??
  208. immortal units questions???
  209. Where can pirate coves be built?
  210. Constant Oddities...
  211. black mirrors for everyone
  212. Why can't I explore dungeons?
  213. Is there a way to start as Basium/Hyborem?
  214. Would this apply to FfH II?
  215. Running Really slow when exploring
  216. Magic Questions
  217. Grigori Question
  218. Kuriotate's Buildings...
  219. not a penny to his name eh?
  220. AI Making some Poor Strategic Decisions
  221. Ljosalfar
  222. Your own custom diplo music
  223. Diplomacy soundtrack? Where do these tunes come from?
  224. Spreading forests
  225. 1 question about planar gates
  226. Hidden Options
  227. Refined Roleplay Thread
  228. Is The Nexus too easy to build(Conversely, are Gates too expensive)?
  229. Nervous about the next patch?
  230. FfHII Graphics question
  231. Is there any point to the Volcano event?
  232. Calabim confusion
  233. Fall from Heaven FFA/ teamer Thread
  234. Luonnotar has access to spells? Really?
  235. Blizzards
  236. Teleporting Horsemen
  237. Kuriotates settlements having a maintenance cost?
  238. unit maintenance question
  239. Favorite Games
  240. Withdrawal mechanics
  241. Some interface trouble.
  242. Pillar of Flames
  243. Tower of Mastery on Small Maps
  244. Split Barbarian Factions
  245. Anyone else having problems playing Clan?
  246. Endless Early War
  247. Favorite Modmod AND WHY!
  248. AI cheating again
  249. Post 0.41h AI feedback needed
  250. Classical Start means AIs survive Barbarians