View Full Version : Civ4 - Fall from Heaven


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  1. The world considers you a villian
  2. FfH2, "Into the desert Malakim" scenario causes game crash after new patch
  3. A nasty exploit and a proposed solution
  4. Trouble with blight
  5. Please teach the AI to grab Orthus's Axe
  6. Axioms to help you play Fall From Heaven
  7. Colonization (game) capabilites
  8. I Just Don't Get Lucian
  9. i thought i was a tough nut to crack, but the AI is cracking my nuts.
  10. AI change: Can I go back?
  11. Where to get older patches?
  12. What Other Mods (besides FFH) Do you Play?
  13. AI using proper Religions
  14. How to control the Barb spawn rate?
  15. Direct Damage Spells: Discussion
  16. Teach AI to recognise priority targets
  17. where do screenshots save?
  18. Patch G DL
  19. Patch i Download link not working.
  20. Spell reference?
  21. Conquering Erebus I: The begining of a FfH series
  22. FFH and 3.19
  23. Marsh?
  24. lanun assassin question
  25. How do you autocast?
  26. Favorite Map Choices?
  27. Crown of Command
  28. Gift Units?
  29. Axemen without Bronze Working
  30. OOS logger
  31. Rate the new AI
  32. Score victory - a bug?
  33. OoS... A lot!
  34. kuriotes and city of 1k slums
  35. Grigori City names
  36. Kuriotate Playthrough
  37. A couple of sound questions
  38. BARON DUIN HALFMORN does not have hero promotion
  39. Complete Stack Info
  40. Aristocracy Economics (and some republic)
  41. Lost the Ctrl + # function
  42. Unique Units in the Pedia
  43. Moar Multiplayer
  44. Sphener should be able to fly
  45. The Harpy Event: Is it worth it now?
  46. The 5 Powers
  47. No production for 20 turns
  48. Reagents scarce lately?
  49. Feedback on Changing to No State Religion
  50. SOD? yeah right....
  51. RPS Calling for Mod Suggestions
  52. Hell terrain
  53. Green Stuff
  54. Pillar of chains: what does it do?
  55. Why didn't/doesn't Basium get a unique weapon?
  56. Clustered Civ Start - Mapscript/Modmod?
  57. Noob questions galore
  58. Baron Duin Halfmorn Requirements
  59. Question
  60. Highest Strength Mass Producible Unit?
  61. Problems with spreading Religion
  62. Levelling Corlindale
  63. Avatar of Wrath - is this supposed to happen?
  64. Suggestion: revised Holy City determination
  65. Scoring for Special FFH2 modes
  66. Invisibility on temp summons: bonus or penalty?
  67. Golem Questions
  68. The new AI (as of patch 'j') is aweful when at war
  69. The Fall From Heaven Wiki
  70. Hyborem OOS
  71. Intro and Outro doesn´t work right
  72. Conquestfantasy 1&2
  73. Fall from Heaven 2 on a Mac
  74. Archmage upgrade
  75. Founded AV with Grigori
  76. Sanctify
  77. For Newbies: if you want the game to be really easy...
  78. FFH2 campaign setting for D&D[4E]
  79. How to Deal with a Powerful Empire?
  80. Holy Cities
  81. How Does Repair Work?
  82. Im Spawning Barbarians
  83. Some questions on liches, and on unit religion
  84. New Magic System: Spell Research?
  85. Suggestion: Hawks can be shot down by archers
  86. FFH Icons?
  87. Idea: Adding animals to beastmasters.
  88. How do I fix this?
  89. Vampire spell "feed" only for healing?
  90. Patch 0.41
  91. Why can't recon units pillage?
  92. Kael on the boards
  93. Some Illians Questions
  94. Stupid, and very annoying, AI Diplomacy
  95. Do You Ever Have Problems Killing Friendly Civs?
  96. Spread Religion Failed
  97. Give Amelanchier to the Baron in Splintered Court Scenario
  98. Capturing Barnaxus
  99. Moving from 32 to 64 bit...
  100. Can the CivScale mod (within BlueMarble) work on FFH2?
  101. OOS troubleshooting
  102. Should the Elloheim be able to get Auric Ascended?
  103. Religion passed on to a unit.
  104. Can text size be increased in FFH2?
  105. Newbie questions (mostly elf-related)
  106. Can't ask for convertions?
  107. Shouldn't the Mercurians...
  108. A New Divine Intervention Game?
  109. Mod preferences poll (please vote!)
  110. Is this a standalone mod?
  111. Swap Lizardman and Skeleton AI.
  112. What's the Upkeep for Sacrifice the Weak?
  113. The best map for game dinamic?
  114. Raising Dificulty, Getting trashed by Barbarians
  115. Dragon's Hoard
  116. Ogres
  117. Multiplayer?
  118. Call To ARMS
  119. warcraft mod
  120. Confused on founding a religion
  121. Blank Game to start a mod off of?
  122. Question on combat,protecting Corlindale and mana nodes
  123. The Tale of the Amurite Lizardman Hut
  124. something went terribly wrong in the development
  125. Lame Religion Weights and AI Decisions
  126. Unpopular civics
  127. will anyone be interested in a very long multyplayer game?
  128. Still annoyed by the warrior hordes...
  129. Need help. Immortal difficulty
  130. Skirting the edge of the Princess Rule
  131. Possible Oos Fix
  132. More Civs, XXL-maps?
  133. Bambur
  134. Illians and War Weariness
  135. Battle of Wesnoth
  136. FfH2 kills my Civ4 !!
  137. Civilization Tiers for Fall From Heaven 2
  138. Preserving the wildnerness
  139. Discussion: Balancing Unit Lines
  140. AI won't summon Hyborem
  141. Free proofreading for Fall from Heaven 2
  142. Stupid question incoming...
  143. The battle of mordor!
  144. Noob needs advice in choice of modmod...
  145. Who the hell is this....
  146. AI Heroes
  147. Contribute to the Fall From Heaven Playlist
  148. Freshwater Lakes
  149. FoL & Bloom
  150. Hippus Mounted Mage
  151. Custom Settings Suggestion
  152. Cross upgrading question
  153. Kuriotates + Settlements + Culture = Working as Intended?
  154. No Navy
  155. Are Gregori adventurers xp capped?
  156. What map to play
  157. Kuriotates settlement bug?
  158. -10% beakers enough penelty for orcs?
  159. AVATAR Mod development
  160. Vote for FfH in the 2009 Mod of the Year Awards!
  161. Mercenaries and the Guild of the Nine
  162. Bug or Feature - Agnostic religions?
  163. aerons chosen....
  164. About lairs
  165. religouse victory
  166. Gone to hell victory type
  167. FFH2 Performance Variables
  168. The Doviello!!!!
  169. how do I backup my campaign progress?
  170. Master of Magic
  171. FfH2 music origins?
  172. Help? Um.... Tips and Stuff?
  173. Fall from Heaven holiday wishes
  174. Couple of questions
  175. Can AI Illians bring Auric to Ascension?
  176. FFH2 AI and Sun Tzu (AI Suggestions)
  177. AI Settling Issues
  178. Movement and withdrawal
  179. Score Victory Trophy
  180. List of Events
  181. 99% done with new shadow skin
  182. Happy new year 2010 !
  183. Why no Creation, Force, and Dimensional mana?
  184. Multiplayer for Fall From Heaven
  185. How aggressive is the AI with Challenge-Aggressive AI turned on?
  186. Windows 7
  187. Multiplayer Crashes and Connection problems
  188. Stop Early NPC Civ dying?
  189. can someone tell me how to raise difficulty in mid game
  190. Role-playing rule book for ffh game.
  191. Reinstallation after CTD errors?
  192. What is causing this CTD?
  193. Does the computer play to win?
  194. Unit Upkeep
  195. Mac FFH2
  196. Most XP gained in a single turn?
  197. Strange AI behaviour
  198. AI Weirdness
  199. All my units lost their abilities
  200. Esus bug?
  201. 'Must have' mana types?
  202. omg you ruined the best scenario in the game!!!
  203. what xml effects go with this unit?
  204. Talking about games and gaming communities, and looking forward to patch k! =)
  205. CyGame scriptdata
  206. Illian Cold Penalty WOW!
  207. Selected Unit Panel / CvMainInterface.py
  208. [Bug] endless loading time after i hit next turn -no crash
  209. Always War & Permanent War or Peace - all against the human, or every civ for itself?
  210. FFH Spin-off Mini-Games
  211. Experience Points Needed for Archmage?
  212. Anyone able to explain this?
  213. FFH2 vs Mods vs ModMods
  214. High to Low?
  215. Finish Date in FFH2 Hall of Fame
  216. Removing Player Wins Text
  217. Arcana Live Videos
  218. What was dropped?
  219. catapults need some love
  220. Barbarian-related Achievement
  221. Will there be a FFH III?
  222. "We fear you are becoming too advanced" team issue...
  223. Khazad game
  224. avatar of wrath causes a bug
  225. Religion game balance
  226. Discussion on possible tech trading thresholds for FFH2 leaders.
  227. New Raging Barbarians?
  228. Most ridiculous Dungeon pop you've had?
  229. So, how is the new patch K AI?
  230. Earlier magic suggestion
  231. Ideas about atheists
  232. Disabling specific world spells
  233. momus on patch k - works fine. you fixed it!
  234. How did my city get inspiration at turn 13?
  235. Shadow Golemns
  236. War weariness + big stacks
  237. I think it's time to replace the city sound?
  238. Ffh2 into Spanish
  239. Ancient Towers
  240. Cannon Fodder #2
  241. why do i hear regular civ music? + how to upload a pic
  242. Upgrades path tree
  243. Playing FF2 Multiplayer?
  244. Trophies
  245. Civ originality
  246. Post Wildmana AI Wonder/Ritual weirdness persists
  247. Events need additional information
  248. Impersonate Leader questions
  249. Mimics Can Gain Spell Casting Promos?
  250. Where are the Reagents?