- Summons
- Shadows Question
- Why Social Order?
- Mountain movement
- A New Road upgrade?
- More religions?
- Tech strategy?
- Tech Preferences
- The barbarians are easier in FfH!
- Drill not improved?
- What do Hope and Inspiration do?
- Natures Revolt
- Weapon upgrades, how to?
- Noob tip!
- Warrior Castes
- Great game!
- forest stealth, <terrain> stealth?
- Sailors Dirge, Barrows, and Ruins + 'No Barbarians'
- Evil jesters!
- Infrequently Asked Questions
- Tutorial???
- Are there other Victory Conditions planned?
- Flesh Golems - What Fun!
- Octopus Overlords on Archipelago
- Flying units?
- What map do you use?
- Fall from Heaven's birthday
- Trying to play FfH2 over a LAN
- Which female FFH leader do you like the least?
- (Semi-OT) FfH forum game awareness
- Idea for Forts
- First Balseraph Game
- Tech paths
- idle workers
- Why research drama?
- Kuriotate report (and random musings)
- Poor lost Knights and Pikemen! (underused units)
- AI can't grasp what to do in this mod (?)
- Merry Christmas, FfH fans, team, lurkers and assorted forum-frequentees!
- xanaqui42...
- Odd Maps?
- Request for outline or pointers for new civilizations.
- Autoload Shortcut
- Alternate download sites for .016?
- Grigori for fun and profit
- now for a challenge
- Making slavery a religion specific civic.........
- calabim
- The Method to his Madness
- WIP: Taknal Civ
- Different strats for FfH2?
- Happy 2007 and 47 minutes!
- Nature's Revolt
- Hidden Nationality
- Elven Priests of Leaves get stuck in forests
- WORLD WAR I / Religions wars
- Jungles!
- animal capture
- FfHII GOTM-II game settings thread
- Undefined/civilpediad Wonders
- Civgamecore.dll of Blake's better AI and FfH2
- Units Statistics
- Ancient Forests
- Patriarchs and Popes
- World Map (Kael)
- tech/unti trees??
- Great Heroes?
- Can I mod FfH2 promotions?
- FfHII GOTM-II game thread
- Awesome units you would like to play with a bit more
- Where's the smoke for the...
- Noob question: Mouseover enemy stackto see units
- where are the maps for ffh2 ?
- Calabim early game strategy
- Floating heads!
- any other mirrors?
- "Fire" Developer Diary
- Cities minorities and revolt
- FFH and the AI
- Game ends in 10 turns???
- graphical issue: unit stats refresh doesn't work
- Strategies?
- Wonders Granting Units
- Cultural/Race differences
- Some questions on the Calabim
- Armageddon counter?
- Founding Fellowship of Leaves
- Tips for emperor level?
- Kraken Coastal Attack
- AI Caught Cheating Again
- My BugFix for BeelineFishingBug
- Some ideas.
- Forced Settlement
- FfH modding questions
- Why are sand lions not animals?
- Is there a way to skip to FfH2 from entering vanilla civ?
- Altar of the Luonnotar
- Barb's much?
- rail's corner
- Hippus: The mercs of the game?
- Hmm...why do Calabim not get certain buildings?
- FFH2 premade map
- Once more: FFH and the AI
- FfH2 0.21 Bug Thread
- Blitzing Pirates
- Alternate Tech Tree Development
- On things flying and things dropping
- Converting an AI to your religion
- Mac compatible version?
- thoughts on the biginning
- FFH and Vista problem
- Interface issues?
- The FFH Editor
- I hate Shadow units. No mithril what do i do?
- Grigori micromanagement bug(?)
- I have no HUD playing this mod
- FFH2- suggestion thread.
- Question reguarding spell Domination
- Republic in fire
- Happy Valentine's Day
- Fire ideas
- Fav Civs?
- Bug in CvGameInterface.py
- First time playing with Cardith Lorda...
- FfH2 0.20 Bug Thread
- Screenies!!!
- 0.20 First Turn CTD issue
- I have Questions about Hyborem.
- Is there another link for FfH2?
- FfH2 0.20 WarScript Feedback
- FfH2 0.20 Balance Feedback
- Fire Favorite Civilization Poll
- hyborums and his manes... thoughts
- Still no UI, tried some fixes
- Flood Plains --> Burning Sands?
- Funny Fall from Heaven Screenshots!
- mac fall from heave
- FfH map question
- What are your 3 least favorite civs?
- Why research Infernal Pact?
- How far will it take until next part?
- What are your 3 least favorite civs (With multiple choice poll!)
- The time has come to say goodbye.
- Hallowing of the Elohim
- Slowdown
- anyone notice the games in fire are impossible?
- Newbie's hi and ?
- Music scores
- How do you stop someone from winning an Altar victory?
- AI only games?
- Mines & Finding Resources
- Thoughts on Cult of the Dragon?
- My new favorite way to set up Hyborem.
- Forest Fire idea
- Coolest Synergies
- Counter reaches 40....then...
- Weapon promotion guide?
- Is 25% chance to enslave enemy units random?
- Nature and Barbarians
- Magic Chart
- Permission for new game
- Request screenshots
- Fear of Horsemen
- random number generator, some bugs and questions
- Barbarian Nations
- Spawning heroes
- TXT_KEY in civilopedia instead of text, Help
- Paladins, Inquisitors and Priests
- discovering religeons instead of researching them
- Resistance
- Rebuilding the "pak0" file
- How do metal promotions work?
- Kuriotates settlements.....forced buildings?
- Putting out Fires
- Religious Victory
- What don't you like about Clan of Embers?
- armaggeddon counter is in the way
- Patch bugs
- Remaining Spheres of Magic
- What's your favourite leader civilopedia entry?
- Malakim and Religion
- Fav religion?
- First strikes
- The Trojan Horse
- Earning XP and Game Speed
- Problems Loading The Mod
- Race Specific Global Spell
- How about allowing some user contributions?
- Incense and Reagents
- Multiplayer Balance
- Slaves as a resource?
- How to make negative diplomatic modifiers for death/entropy not arbitrary!
- How Big Can A City Get?
- Wilboman
- Bannor cottages
- Infernal Question
- AI and Religion
- Which Mana Is More Important in FFH Fire?
- A Question About Mana......
- Siege Units - Design Issues
- where did the horses go?
- Odd game
- Improving Infrastructure
- Barbarian Design idea
- Doviello Pillage-promotions
- Evil victory condition and other ideas
- Insanity Trait?
- World map pics
- Changing Trade/Diplomacy
- display unit strength
- Disciple XP?
- Prophecy of Ragnorak
- FFH background and history
- Questions on the Armageddon counter
- Playing Hyborem / Divine spells
- Geographically appropriate Holy Cities
- Vampirism
- how to improve the seas...
- Killing Acheron
- Lycan Chaos...
- FfH2 0.21 Bug Thread
- FfH2 0.21 Balance Feedback
- FfH2 0.21 Cosmetic Issues
- mokka couldron plus the soul forge
- A way to improve Barnaxus
- FfH Fractal map generator
- Elohim - Am I missing something?
- Install help
- AI too easy?
- Infernal Lords
- Dragons and Ilians
- Sanitation and Adventurers
- choke point mini mod
- centaurs
- Ai on Water Maps
- Kuriotates and Cities
- Beginner's guide?
- Alternate Tech Tree Development (Thread 2)
- Suggestions to improve hidden nationality units
- Favorite Great People
- Favorite Specialists
- Game Length
- Malakite Hunters, Giants and Druids?
- Should there be Bonii that hit both parties?
- finally got to play
- Offtopic: Desktop Tower Defense
- Quick fix for combat bonus being counted twice in 0.21a
- The Word of Kilmorph, the Axe of Orthus
- Build order
- Links to old patchs