View Full Version : Civ4 - Fall from Heaven


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  1. How civilized is too civilized?
  2. Note to self: Before attacking a civilization, look up its world spell.
  3. Great general mechanism from warlords?
  4. Help! BTS won't load!
  5. Sidar/Svalta vs All
  6. Multiplayer; Best method?
  7. I got bored the other day (aka Fenboy's giant list of units with their own artwork)
  8. Cross MOD Mechanics into FFH
  9. Semantics Involving Cassiel
  10. Ideas for Archeron
  11. User Interface: Amageddon Counter
  12. The Great Units Table
  13. Starting Strats
  14. Expansive Trait and Smokehouse
  15. Cirumnavigation bonus without a ship?
  16. It's the economy....and I'm stupid.
  17. Animals
  18. Valledia the Even = Affectionate Earth Elemental?
  19. Request for a new game option
  20. Unit talking languages.
  21. Sanctify and hell terrain
  22. Length of one turn
  23. FfH Succession Games Thread
  24. Ljosalfar AI
  25. Hellfire causing lag
  26. arcane promos
  27. Jungles that burn down regrow as forests.
  28. Summoned Unit Redesign
  29. Does City of 1K Slums Work in MP?
  30. Elohim world effect (one time special)
  31. Infernal! (Need to be more aggressive)
  32. Kael issues with workers and forests/forts.
  33. Taking FFH to the Next Step
  34. Multiplayer LAN with Fall From Heaven II
  35. About fallow and infernal citizens
  36. Using culture to increase barbarian activity
  37. When to use River of Blood
  38. Unsolicited and badly written softcore pornography in FFH2
  39. Acheron has NEVER been this Scary before...
  40. Request for option or modmod
  41. What do you think about the future FFH AI?
  42. Unit spells + Items = AI Issues
  43. Continuing multiplayer games without one of the players
  44. Hall of Mirrors?
  45. Circle of Gaelan help
  46. AI Magic Use: Feedback Requested
  47. Disease problem
  48. Sect of Flies from Armaggedon Counter?
  49. The AI and Rituals
  50. [BUG] Armageddon Events activated Per Player in Game (Experiment Thread)
  51. Capture the Ashen Veil Holy City [Infernals and Barbs]
  52. Idea for Enchantment Mana Summons
  53. Minor Civs
  54. Permanently set your Custom Game Settings
  55. DaladinnWiki
  56. Unrestricted AI -- Most ridiculous combo you can think of
  57. All my mana nodes are belong to no-one???
  58. Reagents shortage
  59. New Player Question
  60. Automated Hawks
  61. Hidden nationality AI
  62. Raging Barbarians and Oversized Maps
  63. Do defensive bonus from walls stack with culture?
  64. Magister Cultuum about your modmod
  65. Does city defense work in forts/castles etc?
  66. Couple questions
  67. Dynamic Mana
  68. AI killed acheron very early
  69. Soundtrack Hippus Diplomacy
  70. Can forts be built IN forests/jungle?
  71. Any chance of this mod getting stack promotions added?
  72. Dragons that won't shut up!
  73. Music broken with recent patch? Or just my unluckiness?
  74. Unique Improvements
  75. Help needet with FFH 2
  76. Where can I find a guide for this mod?
  77. Govanon
  78. Putting out fires in forest destroys the forest?
  79. Immortal promotion and AC 100
  80. About patches
  81. conditions for some diplomatic requests
  82. a noob says hello.
  83. Armageddon Text
  84. This is the best Mod EVER
  85. What triggers mutations?
  86. Suggested music for the Calabim
  87. Dumb Question: Why do patches break save games?
  88. Kuriotates advice and maybe a suggestion?
  89. Os-Gabella: -4 You lack grace ...???
  90. Effects of Religion on your Alignment??
  91. FfH 2 Manual
  92. Giving back cities to Vassal
  93. Inspiration spell
  94. Varn Gossam's Adaptive Trait
  95. Burning down ancient forest + why do only FoL get these
  96. Where to get the media pack that fixes the music?
  97. High Level Improvements
  98. Terraforming Grasslands into Plains
  99. Combined speels that require few types of mana.
  100. The Planar Gate should be an AV structure not a Sheaim structure
  101. Unit Request - Wall
  102. Sad News: Gary Gygax has passed away
  103. Idea: Limited Random Starts On Pre-Made Map
  104. City sets (made for and by TAM team)
  105. About the new Media pack
  106. AI not using shock
  107. About the magic system
  108. On archers and city defence
  109. Why isn't the undercouncil election coming up?
  110. Question about Mana nodes
  111. Some thoughts after several games
  112. Two new spell ability added
  113. Best CIV for a N00B
  114. I think I made a big mistake in my first game
  115. Soldier of Killmorph
  116. Rat catcher guild
  117. FFH2 on laptops?
  118. Willfull apprentice in a mages guild... where to now
  119. Raging barbarians and animals
  120. Unique Victory Conditions
  121. Spells and the AI - not a priority?
  122. How to post signposts (if they exist)?
  123. Masochistic Sheiam
  124. How Does The Magic System Work?
  125. vassals and victory
  126. Reaper?
  127. A few questions about the Barbarian Trait
  128. Tech Tree
  129. Multiplayer World Builder
  130. Founding religions
  131. HOF additions to FFH?
  132. Changing the Armaggedon events potency
  133. Can you be an evil builder?
  134. Where are the leaders and units graphics?
  135. Unit Puched Back?
  136. Mutations
  137. Are Espionage points coming back??
  138. Infernal Religion
  139. A FFH Colony Idea
  140. Council of Esus
  141. Acheron: Scourge of Erebus
  142. Having a game hang (turn 322)
  143. How much does a settler cost for you?
  144. Sharing the love
  145. Am I the only one who'd rather have Air3 than Fire3 on archmages?
  146. Hastur's Razor
  147. Question about priests and druids
  148. No Reagents...
  149. Spell for speeding up seige weapons?
  150. Internal scenarios?
  151. Meshabber of Dis and Mithril Golem
  152. Best Nation - poll
  153. Religion Spreads - Epic Speed
  154. auto-workers and forts, no thanks!
  155. Waiting for other players/Freeze/Drop
  156. Who do you hate?
  157. Crazy Crazy Game -- (Testing Fall Further)
  158. Gibbon Goetia vs. the Stupid AI
  159. FfH Rules
  160. adventure event
  161. Do you still play vanilla Civ?
  162. Diplomacy modifiers and waning memory
  163. Exploit so blatant that it is 'WAD' ?
  164. Influencing the Armageddon counter
  165. Favorite Religion
  166. What would you cut?
  167. Getting pushed around
  168. Prolonging interest
  169. I was looking at the description for the future patch and saw this
  170. Citadel range (just a quck question)
  171. Merge Sorcery and Summoning?
  172. Promotions and unit specialization
  173. A strange war........
  174. Govannon and Empyrean units
  175. FfH civs: political compass
  176. FfH Manual Major Revision
  177. Medicine Event
  178. Is it just me, or are FfH goody huts much more generous than normal BtS ones?
  179. Priests* for the Council of Essus
  180. Barbarians (Trait) who are really Barbaric
  181. Why Ice mana?
  182. Religious Victory
  183. changing autosave frequency..
  184. When AC hits 100...
  185. Baron Duin Halfmorn as a Vampire.
  186. Mass Charm person ... (abuse or wad?)
  187. Unique Features
  188. More sad news: Another great mind has passed away
  189. Ice Scenarios
  190. Barbarian Trait
  191. Infernal Terrain
  192. Does Bloom kill resources?
  193. Bloom and Micro-Management
  194. FfH2 0.31 Bug Thread
  195. More Crazy Barb Kill Machines Please
  196. Any way to have both .31 and .30k?
  197. Why am I being fire elemental rushed?
  198. Conditional promotion design competition
  199. 0.30 media pack to 0.31?
  200. New Recon Unit: Riders
  201. Odd things I noticed while looking through 031
  202. Why is my money dissapearing?
  203. Trophy Hall
  204. Some civs unplayable
  205. Armageddon Suggestion
  206. Simple but mundane (media) question
  207. Mirror of Heaven/Sun Mana
  208. Chalid, the new Hemah?
  209. Destroy the Temple!
  210. Rites of Oghma and Ancient Forests
  211. Govannon and Super Priests
  212. FoL a little OP?
  213. I don't know how it happened... (please help) :(
  214. The point of the Svaltafar World Spell?
  215. FfH2 0.31 Cosmetic Issues
  216. Kuriorate question: What's the difference between settlements & cities?
  217. My Vassal Won The Game!!!!
  218. two questions
  219. Resurrection (Life III) questions
  220. FfH2 0.31 Balance Feedback
  221. How exactly do combat/metamagic promotions affect mages?
  222. Graveyards vs. Goodie Huts
  223. [Suggestion] FoL Priests and Elves
  224. The Clan of Embers has too many disadvantages
  225. Spell power
  226. Little nags not worth their own threads.
  227. Heroes & Changing Religions
  228. Life after the B-Line
  229. Cult of the Dragon?
  230. Has Iron availability changed?
  231. Loki needs a boost
  232. Alignment and Diplomacy
  233. Civilization Swap Event
  234. Domination spell suggestion
  235. Forest Spread/Ancient Forest
  236. Alternative download?
  237. Is the Tower of Mastery easier to build?
  238. Luonnatars --> Altar of the Luonnatar
  239. Stack Retreat - Feature or Bug?
  240. Guilds (corporations) - Suggestions thread
  241. new to FtH II, so wondering what civ I could start out with
  242. Illians - suggestions thread
  243. Why play Doviello?
  244. Spell Ideas for the Unimplemented Spheres
  245. ffh2 023 civ 4 vanilla
  246. How to remove movies etc...
  247. Random Events
  248. Does purge the unfaithfull affect vassals?
  249. Lucien?
  250. Masters of Magic