View Full Version : Civ4 - Fall from Heaven


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  1. Design: Spells
  2. Design: Civilizations
  3. Design: Technologies
  4. Design: Traits
  5. Design: Civics
  6. Design: Resources
  7. Design: Improvements
  8. Design: Buildings
  9. Design: Promotions
  10. Design: Wonders
  11. Design: Audio
  12. Design: Units
  13. Why are you here?
  14. Design: Heroes
  15. Fall from Heaven Phase 2 release list
  16. Phase II gameplay discussion thread
  17. FfH Version 1.10a
  18. FfH version 1.10b
  19. FfH Version 1.10c
  20. FfH version 1.10d
  21. Balance - Gameplay
  22. FfH version 1.10e
  23. Brainstorming: Weaknesses of the AI
  24. FfH version 1.10f
  25. Design: Features and Terrain
  26. FfH version: 1.10g
  27. Version 1.10g CTDs
  28. Idea: Victory screens?
  29. What is your favorite civilization?
  30. What is your favorite Spell Sphere?
  31. FfHII 0.11 Bugs
  32. Oooh, Easter Egg!
  33. FfH2 0.11a Bugs:
  34. Quick suggestion - shortcut
  35. FfH2 Wallpaper
  36. Mana Nodes suggestion
  37. FfH2 0.11b Bugs:
  38. Magic Items
  39. Frequently Asked Questions
  40. What do dwarves eat?
  41. New Team Member!
  42. Contest: Design a Unit!
  43. Design a Unit - Discussion and Q&A
  44. What is your favorite Trait?
  45. FfH2 0.11c Bugs:
  46. Ancient temples
  47. The Golden Wood
  48. The Luchuirp
  49. Contest: Design a Unit- Public Poll
  50. Nerdapooloza (Origins 2006)
  51. Mana Node Graphics
  52. Secondary Map?
  53. The Kuriotates
  54. Performance survery (please check)
  55. Pirate Cove?
  56. FfH2 0.12 Bugs:
  57. Good/Evil/Neutral change
  58. FfH2 0.12 Cosmetic Issues:
  59. The Loyalty System
  60. Spell/Ability Questions
  61. Survey: When do you attack an enemy unit?
  62. Races
  63. Maps & Scenarios
  64. FFH Download as a Zip file?
  65. Contest: Design a Spell!
  66. Design a Spell: Discussion and QA
  67. New FFH player wants to give praise
  68. Scorebord results in ffh?!?!??!?!
  69. FfH Editor: Q&A
  70. Multiplayer FfH2?
  71. Fall from Heaven theme
  72. Contest: Design a Spell public poll
  73. [Teaser] Hippus
  74. What scores you getting? (ffh2)
  75. Are the Ljosafar overpowered?
  76. Bannor/Crusades ideas?
  77. The Lizardman Poll
  78. FfH2 0.13 Bugs:
  79. FfH2 0.13 Cosmetic Issues:
  80. Feedback: Tech tree
  81. FfH2 0.13 Balance Recommendation
  82. Multiplayer
  83. Red Techs question
  84. 'Recruit' ability
  85. FfH Fan Fiction: The Age of Rebirth
  86. Ancient Forests
  87. FfH Team SG
  88. The Svartalfar (Ideas and Suggestions)
  89. Tower of Mastery Victory condition
  90. Contest: Design a Wonder
  91. On Adventuring and Exploring
  92. A new way to do metal resources?
  93. Contest: Design a Wonder Question and Discussion thread
  94. Workshops
  95. Advanced Religious Temples
  96. Victory
  97. Misc Recommendations for FFH.
  98. Time to clean house!
  99. Working Mana Nodes
  100. Religion and Consequence
  101. FFH lore
  102. question
  103. Contest: Design a Wonder public poll
  104. Barbarians & Animals
  105. Were are the voices...?
  106. General Feedback
  107. Pact of Nilhorn
  108. Resource Wonders
  109. Balseraph Travelling Circus
  110. Dwarves and Gold
  111. Spread the Word!
  112. i know its supposed tobe dark and gloomy but...
  113. Enhanced hero system
  114. FfH2 0.14 Bugs
  115. FfH2 0.14 Balance Recommendations
  116. FfH2 0.14 Cosmetic Issues
  117. General Commentary and Suggestions
  118. FfH2 0.15 Changes
  119. My request for this mod
  120. Where are the Svaltifar and Illians??
  121. On Random Map Creation - Work to be done?
  122. Dragons!
  123. On the Dileniations of Culture
  124. On Romancing the Blowers Daughter
  125. Design: Quests
  126. On Being a Bad Ruler
  127. Co-Ruling
  128. Elves and their ability to build in woods
  129. Unofficial Fall from Heaven bug fixes
  130. On Obsolesence
  131. Ancient Temple Improvement?
  132. Manual: Civilizations
  133. Community Help: Spell Pedia Entries
  134. Suggestion for Nature's Revolt image
  135. Royal Guard & Breweries
  136. General questions
  137. Werewolves
  138. Problems....
  139. Diplomacy suggestions
  140. help with mages please!
  141. Feedback — Concepts
  142. Suggestion Box — Concepts
  143. New FfH Team Members, White Rabbit and Nikis-Knight!
  144. Where are the Towers?
  145. Lich not powerfull or am I missing something??
  146. About iFeatureDefense and iTerrainDefense
  147. "good" undead race?
  148. Can't download newest version of Fall of Heaven (0.14d)
  149. Some FfH SDK requests
  150. The strongest (state) religion?
  151. Mob Rule: of Tree Huggery
  152. The Poll: of Tree Huggery
  153. Warlords and FfH2
  154. What makes the late game...
  155. Hippus theme tune
  156. nothing happens after your vanquish a civ?
  157. Civilopedia
  158. Settlers?
  159. Mountain Tiles
  160. Stairway to Heaven?
  161. Submition: Fluff text for the war machine
  162. Getting Started, or, How to Cook for 10,000 Unexpected Houseguests
  163. Fully populated worlds
  164. random thoughts
  165. My Mailbag
  166. Concern re: race and religion overlap
  167. FFH french translation
  168. Request for mod from expansion:
  169. PCGamer article on Fall from Heaven
  170. Kill hunt
  171. a hyperthetical situation
  172. Most difficult settings
  173. when can i make immortal?
  174. Some random comments from a new player
  175. Pirate Cove
  176. Two player multi game feedback
  177. Fortresses
  178. Lifespark and musings on defensive casting
  179. Who is the Coolest?
  180. Missing Art in Civ 4 Art folders?
  181. Sex!!!
  182. Patch Question
  183. The Dragon Hoard
  184. Disease
  185. On Flying Units
  186. Do you roleplay your civ?
  187. Terrain movement cost and defence bonus
  188. Destroying the world
  189. After playing the elves...
  190. FfH2 0.15 Bugs
  191. FfH2 0.15 Balance Recommendations
  192. FfH2 0.15 Cosmetic Issues
  193. Smart Map
  194. Changes
  195. a smaller file for 0.15?
  196. Tangible Trade-Routes
  197. Need someone for bug hunt...
  198. Favorite Sphere of Magic and WHy?
  199. Forum Game: Night of the Werewolves Discussion Thread
  200. Analysis: The Opening Game Unraveled
  201. FFH2 Multiplayer Games - Invitation and Information
  202. Dwarven Mine....
  203. Forum Game: Night of the Werewolf Game Thread
  204. FFH2 start-up program trouble (not sure what else to call it?)
  205. Palace Bonus
  206. Foxford Graveyard.
  207. Where shall I put the pached ffh2?
  208. Music from Eclipse - Rich Douglas
  209. My werewolf game discussion thread!
  210. Mud Golems
  211. Building a better leader: The Adaptive trait
  212. Barbarians - Issues/Suggestions
  213. Analysis : Dwarf (Khazad) Opening Game
  214. FfF music?
  215. Alternate Downloads for FFH 2015?? PLEASE HELP
  216. Problem loading
  217. another noob question - buildings
  218. QuizTime: Warning - don't scroll down.
  219. What if god was one of us?
  220. Making the Cavalary Tech-Path more interesting
  221. ashen viel
  222. borderforts
  223. It's A Map Map Map Map World
  224. FfH Succession Game
  225. Weapons Database
  226. Suggestions: Mithril and tech cost
  227. Help: troubles starting FfH
  228. The Fate of the Moroi
  229. THIS is how elven archers should be like ;)
  230. skeleton exploit
  231. Community Coding Request: Mouseover help for the PLE buttons
  232. Read Civlopedia entries?
  233. Culture bombing in multiplayer
  234. Settlement question
  235. flavour map script(s)
  236. What Kinds of Creatures should be in FfH in more detail (if possible)?
  237. Automated Workers and Mana Nodes
  238. Civilization Death Pop Ups
  239. A Tale about Balseraph
  240. Rhoanna's civopedia entry
  241. Very long startup times
  242. FFh in warlords?
  243. Drill Line of Promotions
  244. Someone please help
  245. Multiplayer Game Stories
  246. What is happycap?
  247. Spirituality for Fun and Religion for Prophet
  248. Yorgos' sounds for FFH2
  249. can someone help? spells?
  250. Models and Low-res Textures