- Total Realism Team
- Assassin
- Melee Units
- Archer Units
- Mounted Units
- Siege Units
- Tank Units
- Gunpowder Units
- Ship Units
- Slavery
- Religions
- Privateers
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- Other Units
- Great Generals
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- Air Units
- Mercenaries
- General Combat System
- General discussions
- Bug Report
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- Resources
- Welcome To Total Realism Forum
- Total Realism FAQ
- Diplomacy
- Warlords: Total Realism 2.0
- Promotions
- Buildings
- Wonders
- Great people/specialists
- Inquisitor
- Demolition unit
- Timeline
- Off Topic
- Game Turn Limit
- Latest Versions
- Is +1 hammer on tiles with 3 unbalancing? Among other things.
- Nuclear Weapons
- Multiplayer Lan?
- Beta 4 is released!
- Prince-level Strategy
- Pagan Temples
- Cannon's we've got cannon's...
- Civs start too close
- Dynamic Civilizations
- Leader Traits
- Pre-Gold Version
- GOLD version
- massive garrisons in gold?
- Balance and weakness of the AI thread.
- Where did the interface go?
- Expressways idea
- Suggestion
- MOD: More Leaders for TR
- Gameplay feedback on 2.1.3 (non-warlord)
- Some General Observations and Comparisons
- great wall bug or not ?
- Questions...
- Major bug: can't load
- AI Problem (i think)
- Crusaders
- More Civs options
- mass transit idea
- I Love the Music
- horses, or lack thereof
- A new way to deal with obsolete units.
- Random Events And Natural Disasters
- Ipmerialistic = too powerful?
- maps
- Online Civlopedia?
- Spreading Religion?
- New Holy Cities
- Are slaves working right?
- Game crash on TR
- white flag
- How about geographic coordinates
- A different idea to promotions
- Units=Population/etc...
- Spirituality vs Spiritual and Carthage - No Seafarer trait?
- A few thoughts on GP farms and Monarch difficulty
- Military Doctorines
- Trait Modifiers
- A Zeppelin question
- Goodie hut results
- Standard Earth Map for TR?
- strategy discussions??
- is no tech trading locked into all games?
- White Flag file list
- New Leader Traits
- Universal file
- How does religion works?
- Windmills and electricity leads to starving cities.
- "installation aborted"
- Humor in Total Realism
- Value of traits
- Cash Rushing in Total Realism: underpowered (IMHO)
- Tweaked WorldMap, now selectable Leaders
- unit list is missing in Civ4: W Total Realism for Warlords 2.1/2.1.1a civpedia
- Game deletes units at start.
- Can't play - no tool tipps, no civelopedia
- Trade Routes
- How are the amount of aid promotions determined?
- Which Advanced AI in latest build?
- Yellow Russia?
- Leader portraits
- Request : Standard Earth for 2.1.1a Gold
- Capturing wonders of the world
- Pandemia questions
- Where are your 1st 3 cities?
- A to do list
- Funny bugs
- Kudo's
- scenario or custom game?
- new icons
- Plans for Beyond the Sword?
- New Game Problems
- Vassal States
- 2 new mod components that I would like to see in this mod
- Lumbermills
- TR scenarios
- Help...hotseat?
- Realistic naval mines
- New forts
- Terrain improvements
- Looking for Webdesigner / Forum specialist
- Where is the date displayed?
- realistic tech system
- Question concerning Map
- British Empire opposed to the English nation
- War Weariness
- Proposition of Map for latest version
- Idea of building : concentration camp
- Idea : Leaders of Civs represented by units...
- Why does AI go to war?
- Big glitch,
- Pandemia
- [mod] Extra Realism [for Total Realism]
- The Skandinavian Flag
- some feedback
- Some thoughts!!
- Total Realism on Mac?
- Some feedback about modern times
- Beyond the Sword and stuff
- 5% increment?
- Idea: Cultural sphere
- Warlords not found- unable to install mod.
- Currency Question
- Corporations
- TR_2.2_test_installer
- 2.2 Feedback
- Trade Negotiations
- Barbarians
- Units that PEOPLE serve in
- Memory Allocation CTD
- Is there a way to incorporate Total Realism leaderheads into my all my games?
- Naval and Land Mines
- a "Lite" version of TR?
- Crash on starting game with new version
- Purpose of Pandemic Colony?
- Open Borders
- [TotalRealism/Vanilla] Game shutting down many turns in
- Relations
- Medic Promotion
- Crashing game
- Keeps Crashing
- TR for BTS
- Mac OS X Version
- No hud
- Submarines
- Poisonous gas
- Leader Trait Matrix ?
- Formations
- Decreasing Pandemia Chances ?
- Anyone interested in a TRoTM?
- Graphics and CPU-prestanda
- Mid to Late game AI flaws
- More Civs .dll
- Another use for your navy.
- Beyond the Sword?
- Multiplayer Sync-Errors
- Laast Warlord patch?
- Sound issues
- Crashes
- Crushing after research
- Just quits
- Hand-Made-Scenario Crashes
- Total realism, more realistic (please read)
- 2.2 works but 2.3 does not
- Bts Tr
- please say it aint so...
- Those 99.5% combats, no way
- Strategy help?
- Crashing... again
- civ 4 gold, mod help
- 3 square radius
- Chinook/Tank issue please help
- Memory Alocation
- Running TR with BotS installed?
- missing items on screen
- TR 2.3 feedback
- 2.4 beta Feedback
- any way to run warlords using the BtS disk?
- Introductory article/review anywhere?
- Where do I run download with Civ4 complete?
- 5% of the units are blackened
- Pitboss
- religion
- Realistic Borders
- Assistance with Installation.
- A few questions...
- Total Realism Mod