View Full Version : Civ4 - Rhye's and Fall of Civilization


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  1. Welcome here
  2. DOWNLOAD LATEST VERSION Here
  3. Questions & Answers
  4. Strategy discussion
  5. Links
  6. Rhye's Ancient World
  7. Bug Reports
  8. Hey Rhye, About the Civ Leaders
  9. - Investigating the possibility of simultaneous turns with the AI to kill loading tim
  10. [Suggestion] Funding-based University effects
  11. Historical Challenge (concentrated historical feasibility testing): Pax Romana
  12. Critiques of Unique Powers
  13. [Suggestion] Morale boosts for conquering armies
  14. [Suggestion] give a conquered city to an ally
  15. Unit Conversion Due to the Birthing of a Nation
  16. Overwhelming culture in Europe
  17. Too many great people, or too few names
  18. [OT] Champions Of The World!!!!
  19. Wonders coming too late
  20. Counting years
  21. More Aggresive Colonization
  22. Suggestion: Great Artist for Newborn Civs!
  23. 090 coming
  24. Mesopotamia
  25. Dynamic Rise and Fall brainstorm
  26. .90 beta test / World Congress troubles.
  27. Open borders
  28. Anemic Romans
  29. 093 available
  30. Religions
  31. Problem with 093
  32. What is the next planned version ?
  33. Writing Readme.doc - help requested
  34. Critique to the Congress System - Please Read and Discuss
  35. Test 093
  36. Wonders - discuss all tweaks
  37. Minimods to add?
  38. Can´t play Rhye´s Mod
  39. City naming
  40. Is Christianity beefed up?
  41. How about having a "clean" build of RFC before Wrlords?
  42. How about having a "clean" build of RFC before Warlords?
  43. Not showing date until calendar is discovered
  44. Birth of a Nation
  45. 0.93 game history
  46. Additional Civics column - occupation/conquest?
  47. AI City choices and names
  48. New Warlords civs
  49. How YOU (uncle sam poster) can help the most
  50. Persia - Arabia exploit.
  51. Thank you, Rhye!
  52. My ideas for this game
  53. 096 coming soon
  54. Readme v096
  55. Minor Civs and Barbarian hordes
  56. Improving the resources on this fabulous map...
  57. Can't play as France, Arabia and possibly others on 96
  58. 097 up!
  59. For Rhye - Off topic
  60. Civil unrest after conquest too long
  61. Starting Civics for Spawning Civs
  62. City Names in Northern Canada
  63. Aren´t caravels too soon?
  64. The Mongolian Empire
  65. Cannot Access Rhye's subsite
  66. Small, Small problem with Paris spawning
  67. Oil in Alberta
  68. Rhyse Warlord Edition
  69. Re-Appearing Civilizations (Spinoff Threads)
  70. A new idea: religious wars
  71. Yet another idea: AAP - the American Additional Package
  72. Too many cities
  73. v100 out soon.
  74. Tech Tree Changes
  75. Possible Modcomponents to Add
  76. German Translation
  77. New Religion Civic: Cult of Personality
  78. Enlightened idea ...
  79. Is India Balanced Correctly?
  80. declaration of war
  81. You want 1.00? Then help!
  82. Russian Quick Start
  83. An Empty World
  84. Japan won in 600AD when I was playing as the Brits
  85. Mali/Mongolia/Inca/Aztec quick start v1.00
  86. Main Screen - Turn Number & Color Attitudes
  87. Civs Rating Info
  88. Russian Tranlsation
  89. v1.01 up
  90. Unbalanced
  91. Barbarians!
  92. German Special Power
  93. Resurrecting civs dont survive
  94. Suggestion Regarding Barbs
  95. Suggestions after playing
  96. Germany
  97. 2 Bugs with Rising of Empires
  98. v1.08 up
  99. American quick start
  100. Very Annoyed with 108!
  101. Do you want PlotListEnhancement in?
  102. An nuke idea for Rhye ! ^^
  103. French trail in 108
  104. AGA: Saladin on 1.01
  105. New civic system?
  106. "We yearn to join our motherland"
  107. Do you want era display?
  108. 1.13 coming soon
  109. Why does Scientific Method slow down your research rate?
  110. Change the Chinese Leaderhead animation
  111. Do you want a better Foreign Advisor in?
  112. Problems
  113. China - Sluggish economy?
  114. Mecenaries
  115. Idea: Abandoning cities
  116. Idea: Slavery
  117. Idea: Religious Conflict
  118. more of a historical question
  119. 1.15 AI Aggression
  120. 1.15 Bug
  121. Problem with start
  122. Load problems
  123. RFC vs. real life
  124. About America's starting date....
  125. Great mod! I have a few suggestions...
  126. Suggestion: Unique Victory Conditions / Achivements
  127. Where is Russia?
  128. Aztecs/Incas as Minor Nations
  129. Bug with Mali 1.15
  130. Difficulty levels
  131. 115, too many civilizations are collapsing.
  132. The Greeks
  133. Mac Compatibility?
  134. Rhye should remove Greece, Incaland, and Aztecland
  135. small ideas for realism
  136. How to add units ?
  137. Idea : Buildings targeting
  138. v119 up
  139. v119 re-uploaded
  140. Rome never Spawned?
  141. Russia impossible to invade in modern era before industrialization.
  142. Very little difference in America in 1733
  143. india sucks?
  144. A note of thanks after 3 games
  145. 3 new UP proposals
  146. Compatible Warlords version?
  147. Barbarians rule earth
  148. Inflation
  149. Problems with USA play
  150. Second leaders?
  151. Religions
  152. New site!
  153. Suggestion: Special Ops unit
  154. Cartography
  155. v124 up
  156. Suggestion: Resources Only Help Limited # of Cities
  157. Conquest & culture
  158. Inca victory thread
  159. Idea:Fast End Play(by automating last turns)
  160. Small problem with the mercenary system
  161. Does the ai use nuclear weapons?
  162. Your greatest conquests?
  163. Idea: Implementing "Stack attack"
  164. My first weekend with Rhye's mod
  165. Some Issues and Some thoughts on RFC
  166. Checkpointing development?
  167. v129 coming soon
  168. RFC: Warlords: Minor Civilizations
  169. Changing World Wonders
  170. Brazil?
  171. Question about wonders
  172. Germany Saved Game
  173. Impossible Arabia scenario...
  174. Spanish Translation
  175. v1.35 could be posted
  176. France's historical victory
  177. britain
  178. Please post the last vanilla version
  179. Historical Victories?
  180. Historical India victory
  181. Warlords Civs: Unique powers and victories
  182. Egyptian Historical Victory
  183. Aztec Victory
  184. congress questions???
  185. Is this game winnable?
  186. More info on victory goals
  187. Succession game with Rhye's mod
  188. American Historical Victory
  189. English Historical Victory
  190. The Exiled
  191. Mongols Attack!
  192. Idea for winning tactic
  193. Encouraging Spanish - Aztec/Incan wars
  194. Independence Movements
  195. City name changing
  196. Disease?
  197. Proposal
  198. A national food depository
  199. City Flips & Cities
  200. Goals & Years
  201. Buildings and Resources
  202. FYI on France Victory Conditions (SPOILER WARNING)
  203. Rhye will be possible to play at marathon speed?
  204. [OFF TOPIC] Hardware questions !
  205. v142 posted
  206. Raize City Mod
  207. Diplomacy Proposals
  208. It's time to say it...
  209. Short range nukes?
  210. Nine Ideas
  211. Spanish Conquistadors
  212. Aztec/Mexica
  213. Religious suggestions
  214. Now 2.08 patch released !
  215. New barbarian cities
  216. Favourite Civics
  217. Barbarians overpowered?
  218. ¿Prestidigitator?
  219. German Historical Victory
  220. Greek Historical Victory
  221. Ideas for Civic changes
  222. An idea for expanding civics ... with matter !
  223. English UHV Revealed
  224. Marathon version?
  225. I really hate...
  226. Let the countdown begin...
  227. Help!
  228. crosslink for religion ideas
  229. Mali Start Problem
  230. New Civs?
  231. Cultural Influences Mod
  232. General Performance Question
  233. Problem with Spanish Historical Victory
  234. Special Circumstance Civs
  235. Revolution Triggered Revolts
  236. Rhye, a new Blake AI is available. Please include it!
  237. "History of the World" variant / civ-jumping through the ages
  238. RFC for Warlords will be released on Monday 27th November
  239. Japanese UHV
  240. The great concentrated UHV design effort thread
  241. It's up
  242. v150 for Vanilla is up
  243. First impressions of Rhyes and fall for Warlords
  244. Rhye's Warlords bug reports
  245. Mercenaries
  246. Mongols & Great Generals
  247. Runtime asked
  248. IDEA: More Processed Goods
  249. Playtest Scenarios and Reports
  250. IDEA: Resource Tech Research Bonus