View Full Version : Civ4 - Warhammer Fantasy Battles


  1. Unit design
  2. Civilisation design
  3. Leaderhead art design and traits
  4. WIP Units
  5. Credits
  6. Warhammer Background: What is this Warhammer thing anyway?
  7. WH Diplomacy texts
  8. Everything Python and SDK related
  9. Diplomacy Text
  10. WH-beta Old thread
  11. Buildings and Wonder Design
  12. Resources Design
  13. 2D Art Corner
  14. Leader Behavior Thread
  15. Python / C++
  16. Formations
  17. Editor
  18. Ideas for Magic
  19. Change Bombardment
  20. Panic!!!
  21. WHFB Leader Traits
  22. Techs
  23. Next release features!
  24. Unitstats
  25. Maps
  26. Naval battles
  27. Post-patch brainstorming thread
  28. Civ3-WH-Links
  29. Heroes
  30. Unit Civilopedia Entries
  31. The Empire
  32. Events
  33. Warhammer Construction Site
  34. Unit Buildings (Prerequisites)
  35. Woodelves: aka The Asrai.
  36. Empire Unitstats
  37. Highelves Unit Stats
  38. Hero Artdesign
  39. The Undead
  40. Bugs!!!
  41. Freedom !
  42. Orc and Goblin Unitstats
  43. Soundtrack!
  44. Tile Improvements
  45. Civil War!!
  46. Test 6 feedback
  47. P_L's Guild of Architects
  48. Warlords
  49. Playtesting Feedback
  50. Test nr.8, playtest&bugs
  51. Civics
  52. Support Fire
  53. Should we speed up the early game?
  54. Hay you guys
  55. Current CvGamecoredll.dll-any adds please merge to the latest upload!
  56. Modelling tutorial, in 4,398 easy steps!
  57. Discussion: Stack or Plot Limitations
  58. Animosity
  59. Release Feedback
  60. Poll: Much Ado About Stacks
  61. Chaos
  62. Warlords Conversion
  63. Barbarians
  64. Moneyproblemsolutions
  65. Warlords Python
  66. Ploe, clear out your inbox :P
  67. Magic Codestuff
  68. Vanila -> Warlords SDK
  69. Warhammer-Warlords-Latest Version
  70. New Commerce
  71. Dark Elf Design Thread
  72. High Elf Design Thread
  73. Neener's Unit Workshop
  74. Should we make the Leaderheads 3D?
  75. Bugs with Warlords
  76. Warhammer Fantasy Battles Mod Brainstorm Thread
  77. Smitty's Vehicle Workshop (WIP Units)
  78. City art styles (discussion and ideas)
  79. Skaven Design and Ideas.
  80. Dwarves
  81. Religion in WHF
  82. Terrain
  83. Which warlord buildings should we re-use?
  84. Monsters. ideas and concepts
  85. Techs & WH History & Religions etc.
  86. Beast handlers and/or masters
  87. New: Unit_Icons
  88. Buildingdesign
  89. Civics reloaded
  90. CR and SR design thread
  91. Welcome to Warhammer!
  92. Planned Civilizations, Leaders and Traits
  93. Unitdesign
  94. What will be in the next release?
  95. Summary
  96. Naval Effectiveness
  97. Estalia
  98. Religion in WHFB
  99. Plagues, pandemics
  100. A MOD-component we may need to include
  101. Alignment Thread
  102. just a question
  103. Wanna see something really cool?
  104. Elementalism
  105. Civil-o-pedia Entries
  106. Carried Items
  107. Coderequests
  108. Rebase WH on FFH?
  109. Bugs version WFB 0.1
  110. Buttons
  111. Suggestions on tracking errors?
  112. Universal file
  113. Want to join the team?
  114. Warhammer Warlords - Testversion
  115. Abilities and such ideas...
  116. Warhammer 0.65(for vanilla)
  117. Loading the Warhammer Mod
  118. Debuging related questions
  119. Warhammer Rules
  120. big bug
  121. WH Vanilla 1.61?
  122. Warhammer Atlas
  123. Tech Quotes
  124. Writing needs
  125. Sticky for Maps/Scenarios?
  126. Diplomatic Texts
  127. Warhammer civ 4 vanilla
  128. First turn CTD
  129. Warhammer Corporations
  130. Conversion - some Designnotes
  131. April Fools In September
  132. WH BTS new flags
  133. What's your favorite Skaven Clan?
  134. Warhammer Funnies
  135. Unique Features Development
  136. Leader Traits Replaced with CivBonuses
  137. Brain storming digestion thread
  138. Units designs
  139. Warhammer Conversion Beta - Download/Debug Thread
  140. Who is your favourite Civ in Warhammer?
  141. Empire Design Thread
  142. Building Teaser Pics
  143. Buttons
  144. Darkelf Design
  145. Highelf Design
  146. Bringing back an old idea: Rhye flavour civ spawning
  147. Warhammer World Map Thread
  148. Maps and Scenarios
  149. Warhammer events
  150. Warhammer and Shadow
  151. WH Mini-Mods
  152. Poll: Do Buildings need a change in WH?
  153. IDEA: Bloodbowl events?
  154. Views from a new player
  155. Units
  156. Missing buttons here.
  157. Influance?
  158. Msn
  159. More Ideas
  160. Civ Development
  161. Handy hints for when bug-hunting.
  162. for Ploeperpengel
  163. Favorate Chaos God!
  164. Wonders and Uniqu Features Design
  165. unable to find / select mod
  166. My 1st Impression...kinda
  167. sync issues
  168. Warmongering
  169. Civic options?
  170. Generic Units and UUs
  171. Generic Units and UUs
  172. Districts
  173. Equipment and Artifacts
  174. WH-based maps and WH-mapscripts
  175. I seem to be having a problem here
  176. Anyone else feel Wood Elves are imba?
  177. Spells and other issues.
  178. Three questions on religion
  179. High elf food penalty
  180. Why does every unit require copper?
  181. Problems with bloody Vista
  182. Balancing Feedback
  183. Quests for Power
  184. Real Rituals
  185. vampire problems...
  186. Cloak and Dagger
  187. Welcome Lurkers
  188. Waagh! Greenskins da best! 'Ere we go!
  189. Dwarven Slayer Idea
  190. 3rd Impression after 3 months absence
  191. Too Happy
  192. Have the map generation resource scripts changed?
  193. Trails, Roads, Imperial Roads
  194. Tech tree issues.
  195. PL Mod-Mod Wish List/Brainstorm Thread
  196. Map generation scripts
  197. Random idea
  198. Missing Civs
  199. help with merging 'Gods of Old' with another mod?
  200. New city art
  201. Filling out the factions (long)
  202. More random thoughts
  203. WH Intro Video
  204. Forestlock suggestion
  205. Thoughts from a lurker...
  206. Thoughts on Influence