View Full Version : Civ4 - Demo Game II: Citizens


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  1. City-Site Idea (Mini GP Farm)
  2. And the leading Republican presidential candidate is ...
  3. The Realities of "Realism"
  4. Intelligence- Infos about the other civs
  5. For those of you who are getting Beyond the Sword
  6. The People vs. Joe Harker
  7. Peace?
  8. The Liberalism Slingshot
  9. Exploration of the World
  10. The Mongol World Order
  11. Berlin - V Term , July the 29th
  12. Astronomy Now
  13. Revised Game Play Session Scheduling Initiative
  14. Citizens proposal: Judiciary Act of 1585 AD
  15. Initiative Proposal: Illegally Obtained Information Act
  16. Citizens initiative: The Turnchat Session Act of 1585 AD
  17. Finishing up domination of our continent
  18. Term 6 JR 1, reviwing the Game Session Scheduling Initiative
  19. Name of New City south of Essen Ruins
  20. 1620 AD - Techs
  21. 1620 AD - Build the Taj
  22. 1620 AD - New Great Person
  23. (Re)settlement
  24. The Case for Replaceable Parts
  25. A coup against Tanktunker
  26. Where to put the Statue of Liberty?
  27. Plans for the war with Rome
  28. Radical proposal to solve gameplay and instruction issues
  29. Answer to Grant and Husch
  30. OT: Proposals for next Demo Game
  31. Constitutional Crisis - What to do next?
  32. Trades at 1655AD
  33. Wonder Builds?
  34. OT: Ideas about next Demogame
  35. Peace, please?
  36. Are we still planning for war with Rome?
  37. Same direction- Space Ship
  38. This term's elections (possible volunteer opportunity)
  39. Regarding Demo Game III Threads
  40. Great Person
  41. Apocalypso Now!!!
  42. Tech Path 1695 AD
  43. Governors Warpool
  44. Civics - 1695 AD
  45. Citizens group: The librarians
  46. Citizens Initiative - Democratic Republic of Yasutan Act
  47. Citizen's Initiative - The Gameplay Scheduling and Session Act of 1695 AD
  48. Five Provinces Plan
  49. Military Tradition and West Point
  50. Should we patch to 1.74?
  51. War Objectives Discussion - Roman War 1750-1800
  52. 2000 gold for upgrades
  53. Colonial Adventure
  54. Foreign Policy : Immigrant Settlers
  55. Foreign Policy : General Trade Policy
  56. Civics @ 1740 AD
  57. Techs 1740 AD
  58. Great Person 1740 AD
  59. Long-term plans: war or peace?
  60. Trades - 1740
  61. Close War, Civics change, anarchy and Ravenna
  62. The Provopromo Romo War
  63. Techs 1770 AD
  64. Techs 1800 AD
  65. Wonders - 1820 AD
  66. Great Person 1820 AD
  67. Death of a game?
  68. If we had a "roleplay focus" game what rules?
  69. If we had a "civ focus" game, what rules?
  70. Civic-centric Demogame Civ4 Bts
  71. Revised Civics System
  72. KISS of Death - Simplified CIVIC SYSTEM
  73. Ruleset Proposal "civic Elections"- Working Copy
  74. Another Proposal
  75. Reforming the election system
  76. Reward systems
  77. Next Demogame - Index
  78. Test Game: Civic Centric "damocletia"
  79. Should a new DG be started?
  80. Ask A Question
  81. Let's get this game up and running!
  82. Why did the last game die?
  83. The Game Setting Discussion Thread!
  84. What to keep, what to scrap from traditional
  85. Map Options Expanded
  86. Forum structure
  87. Despotism Faction
  88. 20 words limit proposal
  89. Scrap the Civic Exceptions
  90. What will carry over when (if) new forums go up?