- What is Better AI?
- Specific Bug Reports
- Report Questionable Behavior
- Installation Instructions
- Better AI FAQ
- Better AI Latest Version
- Debugging BetterAI (and Chipotle cheat mode)
- Bug from previous thread
- Failed Assert - Infinite Loop
- Air Units can now explore -- 01/25
- BetterAI 1/25 OOS back with Avengence
- AI Aggression levels (please discuss here).
- Warlord/Noble level playtesters?
- Quesiton about Chipotle info
- Improving turn times
- A quick important question
- Now ... weak defenses
- Needed: Missionary Automation
- Suggestion For Ai Behaviour
- Better AI and spies
- Is there a way to combine "history of the world" from different builds?
- XML-settings with BetterAI
- Request: Show what AI is currently moving
- Leader Reputation
- AI Strategy Descriptions
- The Governor
- Handicaps at Noble level
- Better AI experience
- How to test OOS errors, what to report...
- Initial Observations: 2/9 Build
- BetterAI with Dales Ranged bombardment - Assert error
- Improving AI sea invasions
- Hemmed in AI
- How 'adaptive' is AI?
- marathon?
- Source?
- Wars for resouces?
- Blake´s AI mod doesn´t works on Vista
- Newcomers: here is how to change the CivilizationIV.ini file to increase autosaves
- Multiplayer support?
- Better AI quick question
- How differently does this AI treat human players compared to other AI?
- Just A Thank You
- Problem compiling SDK for A Better AI...
- Old AI vs. Better AI?
- Better AI vs. Science frenzy?
- Potential for unique/specialized AI personalities?
- Another satisfied Better AI customer.
- Any updates?
- [Request] Better colonization for BetterAI
- Unit power formula
- Extra Features for Better AI that will make Micro/Macro Managing Easier.
- how do i get HOF/A Better AI to work in tandem
- Better AI is dead
- Can everybody bug fix the 2007/01/29 Version?
- So, 'fess up already!
- Better AI's diplomacy
- Enhanced AI suggestions for BTS
- An Official Update... (April 07)
- Perpetual war: why?!
- What other mods besides Better AI do you guys use
- Better AI in the Early Game
- Cultural victory civs
- How do I use Better AI with another mod?
- Another Official Update (April 20)...
- How to uninstall Better AI
- Questions
- Having problems compiling Better AI SDK...
- AI attitude at aggressive AI setting
- STICKY: Welcome
- Shortcut to load Civ4 w/Better AI
- Better AI + speed mod
- BetterAI MP?
- DLL merge
- Recruitment
- Bug causing war with distant civs.
- Just modified the war declaration code
- New experimental BetterAI version : more human-like and warlike behaviour
- 2 new mod components that I would like to see in this mod
- Power -- a poor approximation.
- Another bad bit of code maybe -- CvTeamAI.cpp
- 24 Man Better AI?
- Failing to build workers on islands:
- City Governor
- Source for Better AI
- BTS SDK source
- BetterAI for Warlords 2.13?
- Did Blake help with BtS AI?
- help installing
- Levees?
- bts version?
- Better than BTS
- [BTS] In game debug mode
- [BTS] v0.11 Discussion thread
- [BTS] AI Strategy - war
- [BTS] AI Tactics - war
- [BtS] Navy AI
- [BtS] Aggressive AI?
- [BTS] v0.2 Discussion thread
- Some general thoughts on AI behaviour
- Amphibious attack AI
- Some strange AI code I found...
- [Better than BTS] Threats,Targets, Reserves and Plans
- [BTS] v0.21 Discussion thread