View Full Version : Fall from Heaven Strategy & Tips


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  1. Open Game: Sandalphon
  2. Resurrection and equipment
  3. Need help with Promotions
  4. Challenge Game: Ascension of Chaos
  5. Help a newbie!
  6. Jumping Into Erebus
  7. Balseraphs Walkthrough
  8. Question about working out unit strength with promotions, affinities, and resistances
  9. The new Stacks of Doom
  10. Collateral Damage
  11. First Fall from Heaven Game - What have I done wrong so far?
  12. Difficulty
  13. Any power gaming strategies for mages in fast games
  14. Kuriotates and Great Engineers
  15. Hyborem AC
  16. Sidar: some question about mechanics
  17. Elohim Guide
  18. The Economic Strategy Compilation
  19. Understanding FFH Terrain
  20. No hammers from Calabim mansion.
  21. Help for playing the Grigori
  22. Fire mana required for elves?
  23. How to handle 20 pyre zombie attack early?
  24. New to FfH, need some pointers! (mmm elves)
  25. Valid economies to fuel unit upgrade schemes?
  26. Do goblin forts ever upgrade?
  27. Struggling with the Bannor
  28. Units strength question from a newbie
  29. Which Modmods are you playing?
  30. [FfH] How do you build a pirate cove?
  31. Sidar Super Scouts
  32. Killed in 14 Turns?
  33. Ashen Veil Slavery Economy
  34. The Hippus
  35. Two Alazkan the Assassins?
  36. Am I doing something wrong?
  37. basuim / hybo
  38. Help in Svartalfar - No Catapult for Siege
  39. Expanding Beyond 6-7 tiles?
  40. Ashen Veil is a religion of peace!
  41. Are the Bannor ALWAYS like this?
  42. My experience so far
  43. How to get the Leaves religion as fast as possible with the svarf...
  44. Early Great Heroes?
  45. Interest in ALC style game?
  46. Unable to change nodes types
  47. Luchuirp Give Hammer to Craftsman?
  48. FFH ALC 1 - Faeryl Viconia
  49. Getting the most out of your manna nodes
  50. Is Alexis Bipolar?
  51. New to ffh2: Two Questions
  52. Calabim Starting Position - Gold vs Hammers
  53. Victory Types By Civ
  54. Paths to Domination
  55. Building fire resistence?
  56. A few very, very basic questions from a complete beginner
  57. FFH2 mills and ancient forests.
  58. Ultra-Blight WTF
  59. Game length ?
  60. How to get over 100 XP?
  61. Initial thoughts and praises
  62. Tech trading.
  63. mushrooms
  64. For the Horde Timing
  65. Ljosalfar vs. Amurites Cold War - will you advice me?
  66. Back from a long break.
  67. Free liches for Calabim
  68. New strategy with "sons of arsena" dragon units
  69. Worldbreak destroyed palace
  70. How to prevent automated workers from destroing mana nodes
  71. Good religion for calambim?
  72. remove winter from terrain?
  73. Lost tech focus as Balseraphs
  74. No Ice node
  75. noob questions!
  76. Help with hotseat playing.
  77. Two Questions
  78. Forcing Bannor out of Crusade?
  79. World Spells: When to use (civ by civ)
  80. Mecurians/Infernals
  81. Sons of the Inferno are breaking the game
  82. Connecting Resources Over Water or Mountains?
  83. Why is everyone trying to kill me?
  84. Arcane power recovery rate
  85. Cardith Lorda's stagnant cities
  86. FFH2 Patches?
  87. help with Kuriotates settlements
  88. Questions from starting player
  89. Esus-Calabim: Taking over cities without triggering a war?
  90. Spell Schools
  91. Grigori Questions
  92. Quick start?
  93. Solid Production Economy
  94. Few more questions
  95. slavery details
  96. A question about the Into the Desert scenario...
  97. How to detect shadows?
  98. Another stoopid question...
  99. What happened to the AI?
  100. Uses of Religions
  101. How many turns per game?
  102. Grigori adventurers not upgrading?
  103. Fastest way to poison ?
  104. Goblin Forts and the Clan
  105. corruption and forbidden palace
  106. Production cycle.
  107. Illians
  108. Renadomly Crazed units? Bug or feature?
  109. Acquiring the trophies
  110. Amurites Questions
  111. Questions about Balor and Mercurian Civs...
  112. Saverous and Mary Morbus
  113. How do I beat this thing?
  114. Effects of Civilization Traits...
  115. Balseraphs and druids.
  116. Loki
  117. Base Unit Support Cost?
  118. Elohim vs Calabim Cold-War turning hot. Advice?
  119. Falamar and the Fellowship
  120. Clones of Eurabatres?
  121. Question about Shadowwalk & Shadowstep
  122. Grigori Victory Conditions
  123. Thoughts of a FFH2 newcomer
  124. Getting in the game, Lanun
  125. The Best Victories in FFH2
  126. Early game + Economy
  127. Mercurian Semi-cheat? help
  128. Top Tips,Tricks and Tactics for survival on Erebus
  129. How to summon the infernal quickly?
  130. Infernals in co-op multiplayer
  131. Please help with early FFH game!
  132. Pyre Zombies not exploding?
  133. disappearing units
  134. Is there a very good builder faction?
  135. The Four Horsemen of Armageddon always targeting me?
  136. Blight
  137. +27 friendly relationship turned into war
  138. When should I research "trading"
  139. Can't connect overseas nodes?
  140. Fireball spam optimization
  141. Viable melee in vanilla FFH2?
  142. Overall single best node magic type?
  143. Help! My Elves are getting pasted by orcs!
  144. Top Must-Have Wonders for Each Civ
  145. Noob looking for some military advice
  146. Puppets dominating Sons of Inferno
  147. Playing as Mercurian
  148. Question: leaderheads
  149. Earliest 1k beakers/turn
  150. Question about the destroy undead spell.
  151. Advice re map choice
  152. Wait, when did I declare war?
  153. Anyone else use the editor to delete barbarians?
  154. Repeated Blight?
  155. Having some trouble.
  156. Free Death I for Imps?
  157. Mana - diversity or focusing?
  158. Which religion?
  159. Lunacy and Radiant Guards
  160. Strategy notes in a Decius / Calabim game
  161. The Tower of Mastery and Dispel Magic
  162. Hit the devil hard
  163. Fire damage from Sons of Azena
  164. Have you tried out Hannah's super city?
  165. palace
  166. A couple of noob questions
  167. The Altar of Luonnotar and hostility
  168. Pretty please convert
  169. A strange failure of the Infernals
  170. What's up with Loki ?
  171. Pyre Zombies, how do they work?
  172. Strategy to end all Strategies: Hippus Horses
  173. Drill versus Combat Promotions
  174. What the heck does Lucian do?
  175. Luchurip - How fast is fast expanding?
  176. Empyrian-Severely Underpowered
  177. The Armaggedon Counter
  178. Orthus' Axe exploit
  179. is it possible to catch tumtum or some frostlings?
  180. Trouble building hero- Donal Lugh
  181. When do Disciples gain XP's??
  182. Best way to deal with an early Loki on deity difficulty?
  183. Javelin Throwers
  184. Armageddon and you.
  185. Grigori Adventurers stop at 100 experience?
  186. (New Player Questions) General / Calabim Game
  187. Ljosalfar: Fireball or Shadowwalk?
  188. So I plagued Acheron...
  189. Game diary: Deity, rolling with the Clan of Embers (FfH2 with Tholal's mod)
  190. Fighting Illians in MP
  191. Game diary: Deity, summoning the Infernals early (FfH2 with Tholal's mod)
  192. Lucian Rushing
  193. Game diary: Monarch, summoning the Mercurians (not so) early (FfH2 with Tholal's mod)
  194. Game diary: Deity, The White Hand (FfH2 with Tholal's mod)
  195. I don't understand the AI
  196. Game diary: Monarch, the Circus is in town! (FfH2 with Tholal's mod)
  197. High Seas Romance - Falamar Game Diary (RifE)
  198. Fall From HEaven 2 - City not growing
  199. Feedback wanted: The "screw tech & buildings" strat
  200. Keeping control of Infernals and Mercurians
  201. When to use Great People for techs?
  202. Tips for early bulbing
  203. Elohim tolerance quick question
  204. Masters of Magic - Amurite Game Diary [RifE]
  205. Grigori adventurers - more likely to defend a stack?
  206. Horse Archers are too good.
  207. Game Diary: Fast Lucian rushing and Charadon beastliness (On diety, Tholal's)
  208. One City Challange Strategies
  209. Game Diary: Mahala tests Tholal's new patch on Diety
  210. Does the AI ever use navy to shuttle troops/settlers?
  211. What good are the Mercurians?
  212. What civ should I play if attempting a religious victory?