View Full Version : Civ4 - Beyond the Sword


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  1. should i care?
  2. Mission to Mars?
  3. Advanced Start Question
  4. Why the long wait for Gunships?
  5. Apostolic Palace Question
  6. Vassal spam ftw
  7. New civs and islands show up out of nowhere?
  8. Hide enemy Promotions.
  9. More diplomacy options I would like to see
  10. Vassals
  11. What are the effects of razing the city with a corporation HQ?
  12. Does it work with....
  13. How to keep a vassal state provided voluntarily?
  14. the easteren bloc should be a civ
  15. Apostolic Palace isn't working
  16. Conquest by Colinization
  17. Wither the Space Elevator?
  18. 18 civs and colonies
  19. Best AI leaders
  20. BtS difficulty
  21. Spies-R-US
  22. Bombing/Pillaging in Modern Age
  23. Marathon Players- Where Did The Barbs Go?
  24. "Must Have" Wonders?
  25. Who are the best leaders for teching?
  26. More on "bread baskets"
  27. how can i create a game with no human players?
  28. Turn off religious/diplomatic victory?
  29. Civ 4 / BTS Cheats? Custom Mod?
  30. Is the AI any more intelligent in BtS?
  31. WTF? What is the purpose of Pro-Polish spamming?
  32. How are trade routes calculated?
  33. Early game vs. late game wars
  34. Ok, that's enough
  35. Suitcase nuke
  36. Latest NVIDIA drivers...
  37. How can a Civ put out that many troops?
  38. How do I kill spies
  39. BTS Core Value for Warlords Playa
  40. "Free Specialist" What the hell?
  41. 3 Georges Damn ? (I meant that)
  42. Is it just me or is this game boy heavy?
  43. Dead units come back to life!!!
  44. Am I missing something to make this work?
  45. Shaka dominated in simulated AI game!
  46. Favourite Great Person
  47. I Hate My Teammate (or why do they overrun my borders?)
  48. question about >18 civ mods
  49. Modern roads look too much like railroads
  50. Capitulation/Tech demands
  51. Early game dilemma
  52. Theocracy should work like Mercantilism
  53. Warlords Civs in BtS?
  54. OCC Problem: Mined Uranium, National Wonders.
  55. The hippodrome
  56. AI strategies during modern war
  57. Redcoat?
  58. First time with apolostic palace
  59. Loosing Money is uncontrolable
  60. Espionage Question
  61. say to all
  62. BtS first game, Observations and Questions
  63. Everyone declared war on me! why?
  64. Call to Power III
  65. Espionage: some observations
  66. Airships: Why are they even in the game?
  67. Apolyton Interactive Reference Sheets by CyberShy
  68. Religion spread
  69. Counter-espionage increases cost of passive effects?
  70. GP emergence chances...
  71. no oil?
  72. Attack bonus from terrain
  73. May well be a stupid question
  74. Guided missiles
  75. Invasion tactics
  76. Things units say
  77. Domination not possible now on some maps?
  78. C4 multiplayer...
  79. Permanent alliances with more than one player?
  80. Huge Europe map flawed? Your thoughts...
  81. Who is pilfering my gold?
  82. Early Siege Units
  83. It's fun being the jerk for once.
  84. I'm Broken, Totally
  85. "Re-inventing" CivIV
  86. Espionage Chance of Success
  87. Any hope...?
  88. Better? More or less civs?
  89. CivIV RNG
  90. Having a great time but want to see those Mech thingys..
  91. Question about PBEM BtS...
  92. Land and air transports
  93. Sub-Forum Request
  94. How about your most unusal (weirdest) situation
  95. So this guy I know from work...
  96. Huge/Marathon - millions of military units in your games too?
  97. xml editing help
  98. Corporations: Do you use them?
  99. New idea for CIV 5
  100. City display question
  101. a needed change in the ai for next patch
  102. Changing Nuclear Power Stations
  103. Unlimited Fighters in a city exploit
  104. Should mounted units have flank attack bonus against all previous siege units?
  105. Roads too early
  106. Possible GPT Bug (Or I don't understand corporations)
  107. What the hecks?
  108. Forts,Airlifts and Rebasing Aircraft
  109. Biology and Plantations
  110. Oromo Warriors
  111. Is there a "troop build-up" effect?
  112. Automated Worker Problems
  113. I love great spies
  114. Getting The Best Score
  115. New promotion line for naval cargo ships
  116. National Park
  117. Historically accurate leader victory conditions?
  118. Sid>Spock
  119. Free city from barbs on diety level! WTF?
  120. Is Isabella (AI) cheating?
  121. corporations = culture
  122. Are castles worth building in cities that aren't on the front line?
  123. Really big colony
  124. Questions: more civs, balanced espionage
  125. Boudica is a fruitcake
  126. Scotland Yard / Great Wall in BTS - question
  127. are there any female civ players
  128. Trade Missions with GMs
  129. strange thing with money
  130. The Totally Neglected Spy Missions (by the AI)
  131. Do you upgrade your obsolete units?
  132. Why am I always been attacked?
  133. Does anyone use the first strike promotion??
  134. How do I liberate colonies?
  135. I am REALLY confused by corporations...they cost WAY too much money..
  136. I'm in love... with State Property!!
  137. Mid-game Recession...
  138. Do failed spy missions degrade relations with that Civ?
  139. Steal techs that you cant yet research?
  140. Kamikaze Shaka: Does the AI understand the difference between aggression and suicide?
  141. Help me please. (Amending game features)
  142. The AI really wanted this city
  143. nooby questions on religion
  144. Colonies - help pls
  145. one track mind!
  146. Shutting SDI off
  147. Rebase air units idea
  148. Nuclear Weapons and the Earth
  149. Spaceship Victory?
  150. I Am One Frustrated Noob...
  151. Performance Issues?
  152. Commerce Scenario Complaint
  153. Scenario Difficulty Settings
  154. Combat question/Siege question
  155. Future (Space) Scenario Question
  156. I just need to vent here....
  157. Things that bug me about Civ 4 warfare.
  158. Can I delete Warlords now?
  159. Question about CIV IV BTS
  160. conquest victory with two vassals???
  161. What the heck is wrong with peace treaties in this game??
  162. AI stupidity in Advanced Starts
  163. Male vs Female Civ Players
  164. Thoughts on Imperialistic and Expansive traits?
  165. Corporations
  166. Specializing Cities
  167. Fine-tuning Space Race?
  168. How about these for improvements to the BTS AI economy?
  169. Make random events more detailed & more elaborate
  170. Having a hard time with BTS
  171. "Give Peace a Chance" with surrendering Vassals -- Nah!!!!
  172. The power of Cease Fire
  173. I cannot make war to save my life...
  174. Courthouse and Organized
  175. Augustas Ceaser so much more easier to get?
  176. Slow Mods?
  177. PolyCast Episode 24 with "Solver"
  178. Need help with Earth Maps
  179. Limiting AI Opponents
  180. How does tile on which city is built work?
  181. The Elusive Justinian leaderhead
  182. Sid, play fair!
  183. Flood plains and deserts
  184. National Wonders
  185. What's going on???
  186. AI city wonder limit
  187. First Game- Had a blast!
  188. My dearest Boudica
  189. Late Game Crashes
  190. 2 Events I have never seen.
  191. ATTENTION! Those having trouble winning: the easiest map ever!
  192. The phalanx needs help
  193. Question regarding paratroopers.....
  194. Help please
  195. Viking Scenario Music Outrage!
  196. What Is This Strange "Unit" I See?
  197. Can a Vassal state win?
  198. So, I finally won a BTS game....
  199. Tips For Being A Mercenary?
  200. Very near surprise ending...
  201. GGs Vulnerable?
  202. Collateral Dmg Question
  203. People overrate how hard it is to get the AI friendly..
  204. two quick questions....
  205. Civilization IV Beyond The Sword Earth Map
  206. Uses for coorperations
  207. Addicted to CIV IV?
  208. What do Arcologies do in BTS/Next War
  209. What to do with Joao II?
  210. My Civ-specific problems
  211. Organized trait
  212. Civs?
  213. Corporations - Some Like Em Some Don't
  214. Are the corp and espionage problems just scaling issues?
  215. Disable Expansions?
  216. Multiplayer 'difficulty'
  217. Espionage mission success failure bug?
  218. Great starting city, horrible starting location- what do I do here?
  219. Quests - are they worth the trouble?
  220. Game speed effects
  221. Emancipation
  222. Civ4 vs Civ4 Beyond the Sword Expansion pack
  223. President Abe (Us, not Japan)
  224. +1 movement event
  225. Is in the prince level impossible win?
  226. Imbalanced wars
  227. OCC in BTS
  228. Map "pings" in BtS (Multiplayer)
  229. NOOB Question
  230. Best traits to win a domination victory?
  231. Castle System and State property combo
  232. Can't see opponent's research
  233. Pointless toinstall Warlords AFTER BtS?
  234. Defence Ranged combat good or bad?
  235. Commando Won't Work?
  236. Word (or Phrase) Assocation on these Leaders
  237. Most useless UB other than Dun
  238. Leaders that shouldn't be there!
  239. New build option: Espionage
  240. What is REX?
  241. Adding national flavor to National Wonders
  242. Spritual? Whats the fuss all about?
  243. Best A.I. in Civ?
  244. Cities on other continent not getting colonial maintainance?
  245. AI colony stupidity...
  246. Stop trading with...
  247. Tone Down Espionage in Peace Time?
  248. Specialized Cities
  249. Esp/tech stealing
  250. I got steamrolled!