- Revolution FAQ
- Download link and version info
- Welcome to Revolution!
- Bug Reports
- For modders & mergers
- Dynamic Civilization Names
- Suggested units, buildings, Wonders, civics to be added...
- Priorities for next version
- Revolutions Beyond The Sword
- More Civs
- Civilization Add-In Pack
- Any tips for playing with this mod?
- Constant Revolutions
- Espionage and Beyond the Sword
- Possible new game mode for Revolution?
- BarbarianCiv on Terra maps
- Nationalism
- Alturnative Civics for Revolutions
- Revolutions and the AIs
- Rebellions all the time! What can I do?
- Native civs in New World with less tech...
- Stories and Screenshots
- Can anyone help me out a bit?
- A Question About Tweaking Religion
- Translations
- New mechanism for BarbarianCiv
- Suggestions for civs
- Changing the UI
- Maps & Scenarios for Revolution
- Takes some getting used to..
- Python problem during merge
- City names
- Can not merge your source code (compiling errors with CyInfoInterface1.cpp)
- config
- NextWar: Revolutions
- Alliances
- Forming Confederations
- MaxCivs Failure
- Improving, yet getting worse?
- Revolution Random Events
- Game closes at "Setup Map"
- AI Idiocy
- Raze your own cities?
- Revolution Inquisition
- Immigration
- Partisans
- Revolution in WoC
- Multiplayer
- Revolution/Warlord/Mac
- Python API
- Help with installation
- I'm not too fond of the mechanics of rebellion
- World Wars and turn of the century Ideaologies
- Civs Aplenty
- Health
- Does 48 civ dll include Bhuric's 1.21?
- Consversion problem
- 3.17 and Revolutions incompatible?
- AI Autoplay + BUG Mod not working
- Revolutions + BUG
- Distance from palace
- Iraq 2005 or Belgium 1916?
- Some things that could fit this mod.
- A Question from the noob- meister regarding config - where the bloody hell is it?
- Merge Request
- A Suggestion or Two
- Refused copper or having the majority of your population rounded up & shot?
- Wolfshanze? Please?
- Exposing the Rev Indexes
- Suggestion
- TechDiffusion.py + BUG Mod
- Trying to get the CityDistModifier to look for building.
- Yet Another Merger
- revolution migration suggestion
- Help with merge: "error LNK2019: unresolved external symbol"
- Advancing to Emperor with Minor Civs?
- Start as Minors option - Discussion
- Civics Revolution
- same religion bonuses - suggestion
- jdog what's up with your city distance calc?
- A thought on barbarian civs
- White Lies.Black Ops
- China 1911? or Julius turning agaisnt rome?
- Revolution mechanics
- Annoying Civ4lerts
- SDK source for Dynamic Civnames
- Coup d'etat & military happiness
- Culture Flipping Behaviour
- Diplomacy in RevDCM
- Mid-Feb Update
- Horrible Glitch in RevDCM--What do I do?
- Tribes
- Great Revolutionary / Great Rebel
- JustBugsMe: Bribes & Taxes
- Splitting Barbs, possible?
- Naval Exploration
- add leader traits to "change civ"
- Another Idea
- [Revolution] Religion behaviour
- Making "taxes" visible
- Revolution Worldbuilder options
- RevolutionDCM: Core Issues
- Debugging Asserts
- Civ Gold + Revolution
- Revolution for 3.19
- POLL: New Civs for NwT v.95 (part I)
- NwT New Civ Poll, p2
- NwT New Civ Poll, p3
- Revolution Concepts
- Suggestion: Culturally Linked Starts and Era-Specific Civs
- Respawing civs
- Revolution python modular?
- Need help with some code
- An Idea...
- RevDCM Specific Code Proposals
- Minor -> Major civ bug
- German Translation
- Barbaraian Civ needs tweaking
- BarbarianCiv: I Know How Rome Feels...
- Questions and comments
- Revindex on civics but not on buildings?
- Python Callbacks and slowdown
- Few Questions
- Revolutions Suggestions.
- disabling revolutions in a mod
- Other mods user feedback
- What is the formula for the garrison effect?
- map crashes
- Merge with CAR mod?
- Problem Starting...
- Source and Merge question to Creators.
- Financial trouble
- Are there any terrorism mods?
- Suggestion to enhance realism
- Latest RevDCM SVN breaks 2.5 working SDK function
- Revolution MOD-Complete Spanish Version
- Special bug/multyplayer interest
- Something to prevent this
- Hardcoding technologies into your SDK.
- Adjusting %chance of events with Gamespeed
- Ready to Go Bugfixes/updates
- Revolution Watch Indices
- Code that is close to being ready to go
- RevDCM Map Scenarios
- MP question
- Independence question (and perhaps suggestion)
- Civ Rebel Suggestions(And a few others)