View Full Version : Civ4 - BTS Unaltered Gameplay


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  1. BTS Unaltered Gameplay Project
  2. Old Latest Version Thread
  3. Screenshots
  4. Faq
  5. Bug Reporting
  6. Development Thread
  7. Unit Naming
  8. Loading Hints & Tips suggestions
  9. Documentation
  10. Airport Icons ?
  11. Requests for new components (and features)
  12. why does this mod delete custom assets or other mods?
  13. Questions about The BUG Mod
  14. graphic error in Flavorful bug
  15. Idea for when we Release v1.0
  16. BUG Plans
  17. Many Thanks !
  18. Translators Needed!
  19. What is difference between BUG vs FBUG?
  20. Customizable Domestic Advisor - BUG Edition
  21. F/BUG and 3.13 patch
  22. ETA for 1.0?
  23. Request: Non-Sevopedia version, maybe?
  24. FBUG Re-name?
  25. BUG & Civ4-BtS 3.13
  26. Installation order question
  27. Instructions on installing SVN build?
  28. FBUG's new name
  29. Does this mod work with Unofficial BTS 3.13 patch?
  30. Help Wanted: Bug Triage
  31. Feature Idea: SG Turn Counter
  32. Autolog Confusion
  33. Sourceforge Download
  34. Request for minor change to the raw commerce/production city section
  35. Installing The BUG Mod in the MODs folder
  36. GLANCE Screen
  37. SVN 'upgrade' question - ini files
  38. Discussion on AI attitude colors
  39. How do I install just the commerce changes?
  40. Civ4lerts
  41. Who uses The BUG? Time to be known!
  42. RB Mod Approval for the BUG Mod
  43. BUG Mailing List
  44. New Features & Fixes
  45. Military Advisor
  46. Unit stats + bug
  47. Time to Put Civ4 Away
  48. BUG and Blacksun's AI Attitude Unfold
  49. Questions About Info on Main Screen
  50. Help installing the MOD
  51. Sevopedia 2.3.1 Files
  52. Domestic advisor
  53. Unit Naming Conventions
  54. Uninstalling
  55. Trying to get Batty Mod
  56. Scoreboard dumbness
  57. Modifying Custom Domestic Advisor (CDA)
  58. Call for Coders!
  59. Wrong folder
  60. So I'm trying to mod Bug...
  61. Logger - Withdrawals
  62. Assistance with new install
  63. Since I'm not supposed to reply in the who uses BUG thread...
  64. Tech / GP and GG Bars
  65. City Specialists now in BUG revision 588
  66. City Specialists with Chevrons
  67. New Features
  68. Does BUG need a translator?
  69. BAT - Better Ship Scale
  70. SVN install help needed
  71. Log Tech Trading and Lightbulbing
  72. Military Advisor
  73. Maceman renamed Heavy Footman?
  74. Any interesting in being a MODCast Guest?
  75. Interface Issues after BUG Install
  76. BUG XML Files
  77. BUG Crashes vanilla BtS when displaying event log
  78. Win Xp Civ Complete -no interface
  79. New Feature - Status Dump
  80. No Interface or Cannot Exit Options Screen
  81. Loading BUG/BAT Automatically
  82. BUG not coming up for me.
  83. full PLE mod for BUG
  84. Serious issues with BAT/BUG
  85. BUG and WoC
  86. Download BUG and BAT Here!
  87. Revolutions & this Mod
  88. UnitSelected Pane ( Reformat? )
  89. CDA Feature Request
  90. No Interface after installing BUG
  91. Could someone please tell me how to get the old Celtic flag back?
  92. .ini file not found
  93. Foreign Advisor: Resources
  94. A question about some icons
  95. Units not shown on Military Advisor
  96. 3.17 Compatability
  97. Where do Python files go in the latest BAT?
  98. How can I disable the Plot List Enhancements?
  99. Problem with custom events
  100. Beta Testers wanted
  101. Help on UI Icon
  102. Horizontally scrolling Glance
  103. new patches and bug mod
  104. Raw Yields
  105. Scoreboard little "bug"
  106. Wonder Screen
  107. Unofficial Patches (Solver and Bhruic)
  108. The New BUG Mod Blog!
  109. An issue with options.
  110. uninstalling old to install 3.0?
  111. BAT 1.0 installation error
  112. All hail the BUG team!
  113. Source Files?
  114. BAT 1.0 no interface
  115. Difference between ini files?
  116. BUG 3.0 Multiplayer Scoreboard Fix
  117. Additional information on the Civics screen?
  118. No Blue Marble?
  119. Fall Further v040 - What is this on the main screen?
  120. loading saves in BUG mod
  121. Logger
  122. BAT Mod from SVN
  123. DLL with Asserts turned on
  124. Victory Screen Mods
  125. BUG 3 issue
  126. Which Scoreboard Do You Use?
  127. Unit Regiments
  128. From No Civ to Full BUG/BAT Install
  129. BAT, CustomAssets, and other assorted questions
  130. Does the BUG affect Performance?
  131. BUG3 autologger & saved games
  132. BuG Mode
  133. BUG/BAT + Other Mods
  134. Cant save settings
  135. List of Features?
  136. Suggestion
  137. Automatically include the SVN Revision Number
  138. [Solved, Devs please read!] Interface Problems again (Bug 3.0)
  139. WhipAssist Fixes & Enhancements
  140. Request for End of Game Stats.
  141. How to add new civilizations to BUG mod/sevopedia
  142. Question on using BAT 1.0 with other mods
  143. How can I solve this problem?
  144. possible to disable Varietas Delectat?
  145. Incorporate BUG Mod with Better AI???
  146. Foreign Advisor Info Screen
  147. New Core Issues
  148. Tech Tree with AI Knowledge overlay
  149. Eunomiac's Strategy Layer
  150. HUD Disappeared
  151. Learning Python
  152. BUG & BAT Help Files
  153. Attitude class
  154. Where is the BUG Mod thread
  155. IMPORTANT: Major SVN Update
  156. Bug and Blue Marble
  157. Help! - LAN problem, no score-sheet interface?!
  158. Diplomacy and Trade Logging
  159. PageDown and PageUp
  160. Incorporate BUG Mod with Better BTS AI 0.37 (with python files)
  161. Call for Saved Games
  162. 3.13 or 3.17
  163. BUG Charts
  164. BUG Theme?
  165. [Idea] Succession Game Assistant
  166. How do I uninstall this mod?
  167. Military Adviser Screen stops working
  168. Multiplayer Issues
  169. Save Games for BUG Testing
  170. Can't download BUG mod from website - BAT Shows on BUG Page
  171. No interface/menus in game after installing BAT mod...
  172. Installing on other drive beside C
  173. Full of resources pop-up
  174. Bug Help
  175. BUG 3.0 Autolog Problem
  176. Fixing saves which have the in-game log crash
  177. A special request
  178. Should BUG have its own DLL?
  179. BUG Advisor Screens
  180. Sevopedia
  181. how to un-merge BUG components?
  182. BUG Religious Advisor Screen
  183. Merging BUG with other Mods
  184. Resizable Customizable Domestic Advisor
  185. Field of View
  186. Merging TechDiffusion.py from Revolution Mod into BUG Mod
  187. merging mods
  188. No interface
  189. How to install BUG and BAT in program files BTS Mods folder?
  190. Trying ot change the "General" of the GG Bar to an icon...
  191. Out of sync
  192. Improving Our Buttons Using a Theme
  193. Event Signs
  194. Great mod
  195. BUG mod problems
  196. Finance Advisor
  197. Installing BAT 1.0 (for 3.17) + BUG 3.5 + BlueMarble 4.2 in the MODS folder
  198. Translators' Thread
  199. Modifying Specialist Chevron to have 2 columns of specialists
  200. Hotseat
  201. ignore: Scoreboard vanished! Help!
  202. Custom Mod Religions not showing up on Advanced Scoreboard
  203. Does anyone know of any multiplayer problems with BUG?
  204. Buginit - cannot find XML file for mod init.
  205. PLE Buttons
  206. Forgive me about this question...
  207. Just how big is Bat 1.1??
  208. BUG/BAT Terrain
  209. BUG mod and customized music
  210. List of components and keyboard shortcuts
  211. BUG merge and diplomacy bug
  212. Python error with AStarTools
  213. "Adding" BUG to an existing game + Always BUG
  214. What does the orange upraised fist mean again?
  215. Can't play BUG mod and Blue Marble together.
  216. Confused by unit names
  217. Ctrl - Alt - O drops to desktop
  218. BAT 1.1 and unofficial patch
  219. BUG and HOF mod interface conflict?
  220. Merging Bug with Great Person Mod BTS
  221. Does BUG or BAT slow down the game like other MODS?
  222. SVN not updating?
  223. How to disable Blue Marble on BAT?
  224. Idea for next version.
  225. New User - Cosmetic Issues
  226. Howto play NextWar with BUG
  227. Spaceship success probability not shown
  228. BAT - Version 2.0 discussion thread.
  229. Awesome mod! Few questions though
  230. Frequently Asked Questions (FAQ)
  231. Assisting Binary Research
  232. Adding Great Persons
  233. Download website freezing computer
  234. No interface, ctrl+alt+o does nothing
  235. City List - Super Specialists?
  236. DLL Features
  237. AI offering city bug
  238. A few issues with specialists
  239. Unaltered Gameplay Mantra
  240. Installer Development
  241. Scoreboard suggestion
  242. bat 1.1. and blue marble terrain possible?
  243. Keep Units/Flags use default terrain
  244. BUG and BAT question
  245. City notes?
  246. What's going on here?
  247. BAT Crashing failed to allocate video memory
  248. BUG working once and only once...
  249. Installer Feedback
  250. PLE in the new version of HoTK mod