- Mod error
- selfish request...
- Rise of Mankind Crashes at "Init Graphics"
- How do I get rid of national units?
- Mod suggestion - dramatic differences
- Something strange...
- Combining
- How does the actions [bribe unit and assassinate unit] work
- Favorite Game Options?
- any new info on MAF crash?
- bug with plasma armor
- Great mod! Some feedback...
- Confused about game turns
- Another silly question.
- Idea For New Unit:Politically Sponsored Guerilla Insurgents
- Strange exploration screenies
- Resource discovery
- "Waiting for civ choices..."
- Roman unique marker (Forum)
- Happy birthday Zappara
- Please help
- Some of my ideas/suggestions:
- Many questions on game play
- Is there any extra downloads needed
- Ver 2.6 - Plague
- We demand liberal/secular
- Walkthrough/Guide?
- Lightweighting Cut Proposals
- Revolution Modifiers
- resource distribution
- Non-Religious Folklore?
- Civic Development
- Help! Upgrading my pc for better RoM performance
- 2.6 Merge requests
- Changes You've Made to ROM
- how come i sea no oceans or water?
- Dumb Question
- Can't make more barbarians in RoM by editing XML
- Request: "Open Borders" agreement division
- Better Performance on my PC
- Unique Civ Name Changes
- Request: Airfield/Military Engineer
- Strategic Use of Great Generals In RoM
- Civicinfos file all distorted?
- Unit strength overhaul
- Driving me insane, crash and burn
- Peak activation option?
- Multiplayer sync error
- Manufactured Resources
- Skirmishers.
- Please help! cannot play large maps with Rise of Mankind
- Ideas/Suggestions to improve RoM's Future era
- Version 2.7 discussion
- Disabling Barbarian Civ component?
- RoM 2.6 SDK source files
- Maf
- Merge with Varietas Delectat?
- Forgive the ignorance please...addon question
- just tried RoM for the first time.
- Spiritual trait - what's the point?
- earth map
- Missing UI?
- 2.7 Religion
- Changing Archer unit voice/sound
- Help Needed Please
- Trade suggestions (caution:rant inside)
- Rise of Mankind doesn't load correctly
- XML editing
- Looking for non-atomic Gamer host for V 2.6
- bug?!
- V2.7 - Medieval techs
- V2.7 - Future techs
- v2.7 - tech tree scrolling
- Important installation tip for VISTA users!!!
- Networking Issue
- any new info on MAF crash?
- cant start the new addon for the mod
- Rise of Mankind 2.62 - Crazy dark terrain
- New Tech Ideas + Great Literary Works
- Fighting on other continents
- How to see current missions?
- Map Scripts and Mod name
- Switching leaders at the begining of Imortal
- Tech quotes & Pedia Entries
- Question about the big maps.
- Request: Enhanced City Sizes
- 2.62 Crash
- V2.7 - Random Events
- Balance: Hypaspistai
- Idea: Global specialist management
- Idea: Road type selection
- Capture & abandon cities for no diplo penalty
- Troubles with building upgrades
- OOSLogger for v2.62 Multiplayer game
- Ranged bombardment
- Strange Loading Error
- Venetian Republic addon
- No more crash !!!
- what about Rastafari religion ?
- Rhye's & fall of civilization for ROM
- Fix: Multiplayer with fully functional colonists and pioneers without OOS
- Specialist icons in domestic advisor are messed up
- merge problem of one leaderhead(others ok)
- Rise of Mankind 2 issue (Giant & Gigantic worlds)
- Question about a crash
- Need for Speed: Building upgrade line fix
- less civ with megapack ?
- military aid relations bonus request
- remove global warming as an option
- how does the game get military value?
- Playing RoM on diety (tips)
- Premade map multiplayer
- Strange OOS ?
- RoM 2.71 Test1 WoC Lite Merge Test
- More translations?
- Keeps crashing in late-game.
- Rise of Mankind 2.63 WoC Lite
- Jumplane
- Unique units without additional bonuses
- Rise of Mankind Subforums!
- controlling expansion on GEM map???
- Electric Railroad- What is it good for?
- Late modern era defensive gap
- ERROR: ROM v2.62 megapack
- Building shaft mines
- Start as Minor civs
- Conflicting latest versions of ROM
- 3 square cities
- Colonies Question
- Thought I'd try it again
- How to tell if nobuilding grafx mod is working?
- Vista Question
- Error when loading mod
- ROM 2.63 Crash
- Customizing Civs?
- error help
- IRC-channel for RoM?
- Atheism seems counter intuitive
- Human vassals?
- Your 2.5 can beat up your 2.62.
- 2.62 Megapack loading bug
- New Corporations
- OOS at game start NOW WITH OOSLOGG
- No more city destroy?
- Awesome mod, but the performance...
- OOS with 2.71 OOSLOGG for the modder
- :confused: Lost in translation
- Multiplayer issues?
- Delete me
- Massively bugged world generator?
- Two small questions about compability
- is colonist fix include in 2.71 test ?
- little comparison with ffh2
- AI and Civics
- Problem with being able to load the mod..
- The AI holds grudges too long.
- Enhanced Diplomacy/Arms Dealing--Suggestion
- Tech tree design question....
- Rise of Mankind 2.62 hits 100 000+ downloads mark!
- Multiplayer out of sync issue
- XML modify (Religion, Leader Traits, Civic)
- What to buy to speed turn times
- UN Diplomatic victory
- shaft mine
- what ROM version is the best for multiplayers games ?
- Two small questions...
- New 3.19 patch
- Unit Proliferation and Analysis
- Saved games
- Saved games
- Auto quick save games & auto load at startup?
- 'Blitz' and 'Snail' game speeds?
- State Religion Question
- Map Size Question
- Small revolution problem
- how to solve the problem"Sync errors"in multiplayer game
- Raising costs of army maintenance
- greater air selection
- State Lottery
- Future Tech Needs More Effects
- the AI loves jeeps...a little too much
- How to give vassals cities
- ROM/ModMod Suggestions - The Ocean's Bounty
- Moding question (submarine)
- BUG? Worldwide Strategic Resource Shortage
- Version 2.7 bug reports and feedback
- Anyone willing to help me set this up in Ubuntu?
- Modding to increase performance
- An Idea for Rise of Mankind 2.x
- Static Leaderheads
- Assimilate the Assimilation Mod
- MOD is almost overwhelming
- need help changing xml file
- Offshot From Writing/Alphabet Discussion
- Any tips for the beginning eras?
- Sync error when i use pioneer and colonist
- how to get the mod to auto load
- questions about national wonders.
- We yearn for the open country.
- strange problem
- suggested map settings?
- questions about missing features
- Quarry outside culture boarders
- Realistic Maps for 2.7?
- determining order of AI turns
- RoM 2.7 Map error
- It is possible to play Rise of Mankind with blue marble terrain?
- Units not using?
- Memory Allocation Error
- Possible to limit new Civs in Revolutions?
- Remove Civ Name
- Tech diffusion tuning and vassals
- navigate on rivers ???
- Unit type production bonus
- revolution mod and various problems
- submerged city pieces on auto?
- my oldest civ4 complaint - selecting build items
- Rise of Mankind SDK
- ROM Crash
- Crusader POWA!!
- Issues with Rise of Mankind
- A question for those that play in multiplayer
- [Wine] RoM 2.7 Not Working
- Idea for new railroad system
- speed up
- Switch victory conditions during game
- abbyssinian empire?
- Just few ideas
- Version 2.8 discussion
- Newest RoM version
- barb civ mod just made me angry and happy
- arrows=plague and road=flying boats? edit: (forget I said arrows)
- Can we take the ocean out of the mix?
- World Bank and Dynamic names
- Diplomacy Music?
- 2.8/ModMod Suggestion - "Require Roads"
- Certain Performance Improvement (At Least For Me)
- Space Programs
- Some suggestions (Rise of Mankind)
- Automated Workers
- AI got dumb.
- How do you log multiplayer OOS?
- RoM 2.71 Diplomacy Music Files
- Dynamic Name Scoreboard
- How do I enable Barb Civs option as default?
- I liked when the leader apperance changed
- Get more from archeology
- Barbarians Removal, Leaving Animals Only
- Idea for how religion spreads (modmod maybe)
- 2.7test2 - 2.71 HELP!!!!