View Full Version : Civ4 - SDK/Python


Pages : 1 [2] 3 4 5 6 7

  1. [Python] NextWar's resource depletion code
  2. First foray into python (please help!)
  3. [Technique Question] Weighted Random Selection
  4. Need Python Help
  5. Question: Stopping techs from founding religions
  6. [FLOAT] rounding error, what is the best way to deal with it?
  7. [Python] getWarWeariness
  8. one question
  9. [Python] Need a toggle in CivilizationIV.ini for code
  10. [SDK] How to identify the source of the river
  11. [Python] Help, adding HQ Gold and City number to corp screen
  12. Modifying/Merging .dll's, Help
  13. Compiling in XP 64-bit
  14. Help: Boolean value not working!
  15. Combat Documentation
  16. help merge 40civ and civchanger dll's
  17. Specific event catching help
  18. Need help with scrolling civics screen.
  19. Questions Specific to Final Frontier Modding
  20. Python help
  21. Help With Merging
  22. Does it matter...
  23. Building the CvGameCore.dll with VC++ 2008 Express
  24. Triggering an Event if certain unit is killed
  25. New variable declaration crashing the mod?
  26. BTS latest version SDK Sources
  27. Debug CvGameCoreDLL.dll?
  28. Finding crash
  29. Are Victory conditions considered "options"?
  30. CIV gameplay parameters
  31. Python newbness
  32. Problems with Python - Errors Seem Useless
  33. File saving woes
  34. [Python or SDK] - Unhealthiness on missile use
  35. [sdk] Inline?
  36. VC 2005 and my 10 unresolved externals
  37. Realistic Railroads- how?
  38. Code Doesn't Work At All
  39. 5 unresolved externals
  40. new xml file issues
  41. [SDK] How to force the game to redraw shadows?
  42. Global Variable Array in Python
  43. [sdk] Problem with creating a terrain feature
  44. Linking Bug
  45. Editing CvUnit.cpp - CvUnit::maxCombatStr help.
  46. Need help with special unit
  47. [Python] Need Help with event
  48. Debugging loading errors/CTDs
  49. Question on Python Callback Defines
  50. Question on Python commands
  51. [BTS-MW 4.3] Please, help me
  52. Adjusting the Religion screen
  53. I need help with undersea move
  54. initialLand,Population,Wonders, and Tech values for game scoring
  55. Events, onBeginPlayerTurn, onEndPlayerTurn and the order of a turn?
  56. Retain data between turns, calls, etc?
  57. Force AI to attack city
  58. CvUnitInfo and isMechanized()
  59. HELP!--Need a Python Code to Add Techs to a Civ in Game!
  60. Dividing the Rivals list
  61. [Python] Starbase Code not Working Properly
  62. onSelectionGroupPushMission ???
  63. CvPath.py + Civ Complete Edition
  64. I wanna learn C++
  65. python problem....won't start up
  66. how future era one's own era screen
  67. [Help/Request] BTS Horizontal scrolling CvCivicsScreen.py
  68. Point counter - how to give players points?
  69. goody hut having an affair with a python, xml sized.....
  70. Different way to upgrade units?
  71. Prevent unit construction?
  72. I am looking for help for volcano minimod
  73. Cancelling Permanent Alliances
  74. Camera and popup positioning
  75. Looking for SDK/Python Modder to join our team
  76. civ specific python code - why doesn't this code work?
  77. Adding religions
  78. HELP! SorenRand giving me too many calls!
  79. first time modder of python.
  80. gc.getPlayer(0) - is this an integer or a point?
  81. How to add a new unit xml tag
  82. "source" is bts or plain civ4?
  83. Custom files won't compile...but originals will.
  84. Multiplayer OOS and python...I think I need to eat script data pickles?
  85. How you learned to Mod
  86. Civilization ID integer
  87. Unit.IsGreatGeneral - does this exist?
  88. Frizzimod source code now free for download
  89. SorenRand?
  90. remove a civ from starting plor generation
  91. City 'no growth' option - where in python
  92. [SDK] Pb with game options
  93. Better documentation anywhere?
  94. CyPlayerInterface2.cpp
  95. Creating interface with python
  96. New python function called from DLL
  97. Help with Python
  98. question about the getCivics(CivicOptionTypes)
  99. HOW TO add/remove a special promotion for a cpecial unit (while in city)
  100. Why is my DLL 6 megs instead of 4?
  101. how do you write to a log file in C++?
  102. What's the difference between the following lines of python code? :
  103. combat calculation... how?
  104. how does CivIV and the SDK handle global and local variables?
  105. peace, love and understanding
  106. Espionage
  107. SDK and C++ 2005
  108. help me
  109. Fixed Civs with a Fixed map, various difficulties
  110. Determining a choke point
  111. barbarian water monsters
  112. Where/how do you add new read, write, reset values if no examples present?
  113. Free Promotion Wonder
  114. What is "FAssertMsg"?
  115. Setting the "char" for a new yield type
  116. I dont want airplanes to hover above a city
  117. How to make improvement impassable?
  118. How do I get the team of APs Holy City?
  119. addStackedBar()
  120. is it that easy
  121. when I edit a *.h file I get long compile times.. how to stop this?
  122. mouse over tooltip
  123. Request: +Health for %Culture/Espionage/Gold etc.
  124. python debugging help
  125. Porting the "Gods of Old" Plague Effect Into Civ
  126. A problem with my python script
  127. basic python question reg. types and classtypes
  128. Python Help...
  129. Need Python Help: Gods of Old Holy City code
  130. Bug in PyHelpers?
  131. Setting a state religion to none
  132. help with acquirecity
  133. AttributeError: 'int' object has no attribute 'getX' - WTF?
  134. using two city pools
  135. changing unit names and changing technologies
  136. How can iFlankingStrength = over 439826656 when it should be 100
  137. Console Commands not working...
  138. How to give Free Promotions to units?
  139. Some python code not working - help?
  140. +1 Health for State Religion
  141. help with code, please (promotion for water units)
  142. Whats is considered a "Team" in the SDK.. as compared to a "Player"
  143. Python At War
  144. Help, fighting "worker" mechanics in FF
  145. New XML tags request
  146. Adding 3rd Road Graphic
  147. Modifying forts to bombard enemies
  148. Newbie installation question
  149. [Python] Easier way to do this?
  150. help: python function to enable/disable unit movement
  151. buildings culture not displayed
  152. Adding new trait XML tag via SDK
  153. [sdk] gamefont.tga help
  154. challenge for total conversion gurus
  155. Adding Victory conditions
  156. Is it possible to add new characters/icons to gamefont.tga and use them in-game?
  157. help - how to insert new diplomatic options
  158. C++ help, please!
  159. [Question - SDK] How to refresh Units' flag
  160. SDK function requests for wonders
  161. XML Newbie; impassable terrain
  162. How to change the number of population displayed?
  163. how to move unit towards destination, in python?
  164. Scrollable screens
  165. Is it possible to intercept in python (or SDK) the moment your turn is complete?
  166. an error when loading CvTraitInfo
  167. know somebody how make it???
  168. Adding ability to units
  169. Help re. event's Python Callback function
  170. Religeous Unity
  171. [Python Help] Has Corporation
  172. Need help with some simple editing
  173. Syntax help
  174. [Python] #Does pCity have BuildingClass?
  175. Python Question: How to dynamicaly modify the tech tree
  176. Ok, give me a straight answer here...
  177. Crusade: War until end.
  178. Coding problem regarding Goodies
  179. Help a brand new python coder?
  180. AI favourite era for a war
  181. Confused about SDK/Python Editing
  182. programming
  183. [SDK] Programming the AI to Perform a Unit Action
  184. What are the minimal changes required to have a modded 313 DLL work with patch 317??
  185. Python Query for B5 FF Mod
  186. Steps to get DLL to work with 3.17
  187. Forts with Zone Of Control
  188. [python] storing a custom visibility/reveal map?
  189. BTS 3.17 - fixing a bug in pickTriggerUnit method
  190. Python check if a certain improvement is linked?
  191. multithreaded
  192. Help needed (regarding Sacrificing and Inquisition)
  193. Goody Hut Bug - Code Problem?
  194. game hangs when units are made immobile?
  195. Python is the worst language *ever*
  196. Final Frontier - make building decrease max population of planet
  197. SDK - how to send a unit to a city?
  198. How do I make someone declare war on a specified turn?
  199. multiples of same building
  200. what command can promote a unit
  201. Military Control Modification
  202. Unit Direction Mod
  203. SDK: ?function take unicode string as arg?
  204. scenario initialization
  205. python addMessage usage changed in 3.17?
  206. SDK - modified forts - how to recognize them as dangers?
  207. SDK - civilopedia help for lightbulbing
  208. If I'm writing my own mods, does it matter if I use the Mac version?
  209. Once more... a scrolling civics screen.
  210. how to implement a screen which lists every city improvement and wonder
  211. Preventing Religion Founding
  212. python to change unit art?
  213. Couple of Requests
  214. Newbi: python console keeps giving me 'invalid syntax: command not found'
  215. Changing Leader and Spawning civ
  216. How do I reincarnate a unit a specific number of times?
  217. Merging .DLL
  218. Help with unit spawning
  219. Help with Python debugging
  220. GameCore 3.17 compiling problems
  221. VC toolkit 2003 no longer available - what now?
  222. Question about generatPath function, is this a bug?
  223. [SDK] newbie needs help (initUnit, UnitTypes eUnit and CvPromotionInfo
  224. AI Research modding
  225. SDK - bug in the CvPlot class
  226. help - how to decide which leaders and civs will be in a game?
  227. Messing around with onGameStart
  228. Help - Getting a new unit action button to appear
  229. Multiple Derivative Civ Slots
  230. 3.17 source files
  231. Help on something python- cveventmanager
  232. Wanted: One Pythoneer and one SDKer
  233. Final Frontier - Starbase problems
  234. [Python] How to control the text size in a screen?
  235. What is the current best way to re(compile) the SDK
  236. Settlers! Mod causes OOS. How to fix the python?
  237. New Worker Action
  238. python memory leak and video memory?
  239. [python] dynamic control of available promos?
  240. New action buttons ONLY using SDK and XML
  241. How can be changed the color of the city production bar?
  242. any existing sdk mods for cannotConvert?
  243. Religious Python Problem
  244. more civs
  245. [SDK] How to make hill combat boni only apply when attacker is on a lower elevation?
  246. Civ 4 Debuging
  247. Readpass 3 and Global Types
  248. transports vs pushMoveToMission
  249. help please with event
  250. Quick C++ Question