- Looking to get into python modding!
- Manipulating a newly created unit
- Question/Problems with CyCamera().JustLookAtPlot() and CyCamera().SetLookAtSpeed()
- Production Choices
- Why "protected" as opposed to "private"?
- What exactly is a unit node?
- Sibling error in LeaderHeadInfos
- Navy Upgrade Issue
- Making A Map Script
- Getting AI player in diplomacy screen
- Preventing A Unit From Waking
- python callback canBuild question
- telling the ai where to go?
- AStar Pathfinding: List all plots in direct path between two plots
- Culturaly linkes start question (CvCultureLinkInterface.py)
- GameUtils
- Inquiry concerning the argsList formal parameter within MapScripts
- Noob + addPanel() = problem ?
- Forcing war via python
- Error Messages
- Duplicating a simplified version of resources
- Please, tell me what that means
- Help with a FfH2 Worldspell
- My 1st Python Success... further questions
- Where in the DLL is the list of feats?
- Where is building art inserted?
- AI_getAttitude() Infinite Loop
- doCombat
- How can I detect WHEORN using python ?
- Mint building
- Counter-intuitive FAsserts?
- CvDLLFAStarIFaceBase::generatePath()
- Multithreading & Boost
- Historical events coding help
- ChanceNumber
- help on building DLL with SAL.H problem
- Main interface.py questions
- Exclude techs with bTrade 0 from alliance/team tech sharing?
- Problem with updating cultural borders after plot change
- Combat Changes
- UU Problem
- Putting Civ Intro into Mods
- Units with the same ID?
- Compiling AND in VC++
- SDK-Problem: setPlotType()
- Reconstructing units from a save
- Python Question
- Adding extra information to plots while in WB
- Preventing a unit from healing
- Need help with ModNetMessage
- Multiple array questions (for corporation like building effect)
- Questions
- Trouble finishing mod
- Spontaneous Religion Spawning HELP
- Help with Python
- Civilization Specific Art Mod
- Rising & Falling
- Allowing All Civilizations To Play (BTS)
- Bulding cost in python
- Looking for AI Help
- Loooking for expert AI input
- Changing number of months
- Baldyr, question for you about python code
- Crazy compatibility problem between ssd and hdd
- Possible to increase attribute of BuildingClass via Tech?
- Looking key insight of python class methods that return useful AI info
- Now able to get AI data from the dll
- Can someone explain this
- New Traits and Resources in BUG 4.4
- Resource filter in globe layer
- Python Basics - ID to Plot
- Python - City Production Relocation
- Adding/removing features when improvement built/removed
- Help Merging Multiple Favorite Civics Mod
- I NEED HELP with Revolutions Mod CyGame ChangePlayer function
- Popup for one player only
- Change player's starting points in scenario/map
- Questions about using fake wonders for trait abilities
- HowTo assign a player to a team in an event?
- Force AI to reset its research?
- Increasing wealth from Capturing a city
- Autoacquiring/Losing Promotion Near Improvement
- Python exception help - merging BUG and Extra
- SDK Help Needed
- Help needed interpreting onCombatResult arguments
- Spells Triggering Events
- SDK->Python
- Python Code Only Works Second Time Round
- Need help with Sevopedia
- help, please II.
- What does CyArea reference/return?
- Reverting from Visual Studio 2010 to 2008 or 2003
- scrolling scoreboard
- SDK Compile error
- Run time Error
- Merging BTS AI and Air Combat Experience
- Simple formatting problem in Python pathnames
- Weird Compiler Error: syntax error : missing ';' before ''template<''
- Kick units out
- Event text
- SDK for SetHasTrait
- [SDK]::Read/::Write Methods for Custom Classes
- Land carrier AI?
- Declaring War script
- Decompiling?
- Buildings disappear with custom era
- TradeYieldChange (like in Civ5) - or: simply +1 [yield] on each trade route
- Python callback and city function question
- Multiple Free Promotions For Multiple Unit Combats for Traits - already done?
- Change the default camera rotation?
- SDK Build Error
- Unidentifiable C++ Exception
- Getting the player's current civic in the DLL
- No Unit in 0,0 Error
- BUG 4.4 Sevopedia Effects payne
- Merging Unit Statistics+My Mod
- Tempermental DLL?
- Logging with the SDK
- Formatting popup checkbox text
- Convert Unix to Dos/Windows for C++
- Deleting an item from an argsList
- Need to create a new function?
- City´s graphics
- Help! CTD without error message
- What does CvArea do?
- Assert Failed's
- Merging Dale's Combat MOD
- Help needed with Specialist Commerce CvCity.cpp
- Merging superspies 3.17
- Identifying Wonders
- Launching popups during the AI's turn
- Master/vassal plot control rules
- Python Screens
- Allocating Zero or Less Memory in CvXMLLoadUtility... need help or readpass3 example
- Is this possible in Python?
- Basic questions
- Food in ocean?
- How do I show floating integers in Civilopedia
- BuildingClassNeededs do not work after changing a building to a unique building
- Immobile Timer?
- AI-City defender
- Method to start a city revolt
- Updating Puppet States to BTS 3.19
- aggressive animals + enter to cultural borders?
- How to Add Settings to a .ini
- Religious Building Query
- Mysterious code in CvEventManager.py
- In event, only my unit to trigger
- Can someone explain what is going on in this piece of code?
- In event, unit in a particular city
- Help me with my hideous python error
- Fixing Pedia scroll bar
- How to show Unit promotions in Popup list
- Python Equivalent of GET_PLAYER()?
- Changing Calendar types
- Permanent Alliance
- Python exception in CvMainInterface.updateSelectionButtons()
- Trapping a key press
- Python Video Tutorials
- Player at war more than 15 turns?
- Refreshing a selection button
- AI_chooseProduction, cities sitting idle
- Dale's Combat Mod+Air Combat Experience??
- chooseProduction
- Passing a NULL CyUnit to CyPlot.getBestDefender()
- Help needed with Civic Free Specialist in Capital
- Request: Assistance with religion changes
- Changing the Custom Game Screen
- I have a problem about rise of mankind a new dawn.how to do deal with language?
- Apply an event if Score > X
- War Switch Code
- Question re Python
- Event problems
- Problem with FEATURE_ICE
- Merging Python code
- Adding a sign
- AI giving a city; the inner mechanism.
- help find error, please
- SDK and ArtDefineTag
- static void Main (String [ ] args)
- Python error in unitnaming
- Function Returning a Unit's Home City?
- Python Code Help
- Missionary XP's
- minidom in Civ4
- Increase a variable in a per Turn loop
- Need help understanding some python (AttitudeUtil.py)
- extra diplomacy tribute
- Barracks UB Issue
- add tribute cities please help
- Formula for emancipation anger
- Help: How can i find the coordinates of a city
- GameUtils file fails to load in BUG
- Error When Trying to Use Fstream
- Problem Compiling BBAI Source Files
- Detecting when a unit enters a plot.
- GameText error
- City size population prereq mini SDK mod
- Annoying Python Thing
- python help needed for FFH mapscript
- setReveal function
- Building Civic Prerequisites
- Read 2D array from XML
- 'CyTeam' object has no attribute 'acquireCity'
- Merging Python wonders
- Python request: Units forcibly promoted when on a certain trait's land during war
- Workboats no longer automated
- BUG doesn't register a callback (but loads related events)
- Why Slower Debug
- CvInfos.cpp woes
- UI - How to alter tile yield display on map?
- World Size
- addressing error 4108 in compiling dll
- Need a utility for SDK file searches
- Quick assistance request... How to track down coded functions?
- GC.getNumCivicInfos() == 0?
- Adding a new box to the civlopedia for civ powers
- Need Help for my Mod Project
- Circumventing locked assets for PBEMs
- Exposing a function with a default argument to python
- Adding Modcomps
- Prerequisite Era not based upon a tech
- Creating an entirely new XML file/C++ info class
- How to forbid diagonal move?
- need help getting building commerce
- SDK Questions
- Crash Help
- Changing the civilization short description during the game
- multiple python files with the same function?
- Adding a new XML file
- Game Text
- Callback help needed
- Check if Enemy Units in Visible Range
- Problem reading/writing map data
- [SDK] Coding a tag to use buildingclass
- AI for Major Change - GLEEP!
- Question: Debugging
- Making sorted() Python 2.3.5 compatible (for Mac)
- Sea Bridge Mod
- Weird problem with code
- iCommerce(s) for improvements
- help me, please
- Help with coding
- "Failed to compress game data"
- [PYTHON] Selecting a Random Plot from a List of Plots
- Civic as requirement for promotion???
- Siege units and experience
- [Warlords] Python help
- ::Read / ::Write problem
- spawn barbs within culture borders.