- Initial Python documentation
- Civ4 documentation wiki
- Global Warming!!!
- Cities acting like units!
- [SDK REQUEST] Multipule Favorite Civics for Leaders
- [SDK Compiling Problem] Unresolved external symbols?
- Python Help - Get tech flavors
- [SDK QUESTION] Specialist Yield problem I'm having...
- Screen Bugs and SDK
- changing the minimum turns for peace in int CvTeamAI::AI_makePeaceTradeVal
- Python help!
- SDK Q: How Do I Call A Python...
- SDK Intro Tutorial?
- SDK Help
- Need help with python
- [PYTHON] Simple popup with Input Box + store variable
- CvTeamAI::AI_permanentAllianceTrade
- Python Snippets
- Python Questions: Text manipulation + Adding unit Movement Limitation
- More C++ Help
- Editing GLOBAL_WARMING_TERRAIN to TERRAIN_COAST?
- Python and Art Qs!
- C++ compiler needed.
- C++ development question
- Promotion:TurnsToLast (SDK Help needed)
- [SDK] So I have the CvGameCoreDLL, now what?
- [SDK] Crashes when not a complete rebuild
- [SDK] Problem with reloading the CivGameCoreDLL Source in CodeBlocks
- [SDK] Difference between CvDeal::startTrade and CvPlayer::handleDiploEvent
- SDK int to tchar.
- InitUnit code errors.
- Create / Destroy Units using Python
- [SDK] Build Errors... Help!?!
- [SDK] Using Gnu gcc or Borland bcc to compile
- I need some python...
- code of One City Challenge
- [PYTHON] onCombatResult
- [PYTHON] Ocean/Sea/Coast
- Note to modmakers: 2.08 -> 2.13 patch change
- Noob Python question
- Please I need Help with Python
- [Python] I need your help please !!
- City Raze Screen
- [BTS] CannotFoundCity
- Execution of 'rc.exe -fo"Final Release\CvGameCoreDLL.res" CvGameCoreDLL.rc' failed
- Error C2039: 'getUnit' : is not a member of 'CvPlot'
- Python for dummies?
- [SDK ERROR] Error C3861, identifier not found, even with argument-dependent lookup
- [BtS] [Python(?)] Taskmaster: Civ4lerts + Reminders = True
- [SDK ERROR] Error C2664 & C2660
- addRivers in Python, impossible?
- [BTS] Where is CvUtil.py?
- Python help for Beyond the Sword
- make forts project cultural borders and zones of control
- Question about Religion Adviser Screen (Python)
- [SDK Debugging] CvCity.cpp - Error C2065 & Error C2039 - Any Suggestions?
- [SDK Debugging] CvGame.cpp - Error C2065 & Error C3861
- specialized python editor?
- python: how to end the Social War?
- [BtS] Jeckel's New Fort ZoC Mod - Alpha
- Mod combining?
- Seeking assistance migrating python from vanilla to BtS
- Help with XML and Python
- How to get Python Console in BTS
- What does iTerrainGrainChange do (in Civ4WorldInfo.xml)
- Problems with CvEventInterface
- How do I read/edit dll files?
- [Q] XY Coordinates on Map
- iBarbarianCreationTurnsElapsed question...
- Mod Nukes... to destroy cities?
- CyPopup() ?
- [SDK] CvSelectionGroup
- [QUESTION - BUG] Problem with the new cvGlobals.cpp architecture
- Destroy building/abandon city mod
- [BTS - SDK] CvUnit and CvPlayerAI
- BTS Vanilla SDK
- Native Unit Names ...possible?
- Need help - compiler problems
- WoL Expansion!! Looking for SDK modder!!
- can someoe compile me this sdk files ?
- Could someone compile a more than 18 Civ dll for BTS 3.03 please?
- Debugging Python code with HAP
- Unit Stack Limits
- [Python] addPanel/attachLabel Problems
- Modding Civ to be more Realistic
- Stripping down the python bits in the Afterworld mod
- [Need Python/SDK Help] City Build list
- Python: easy way to disable shared vision
- Preventing AI from choosing "No State Religion"
- Working on porting over a Warlords mod to BtS, need help with an SDK error...
- How to prevent borders from expanding (BTS)?
- Simple C++ Errors I need help with
- Python question
- How to make a list in python of the 20 plots of a city radius??
- Basic Python Help
- is there a hook into when a city starves?
- python question - change position of event-msgs
- Resource compiler problem
- bCarriesIrrigation not working in BtS?
- Units Sub Pages Persons with Python Knowledge
- Need help with python script
- Still Can't Compile SDK
- Mod idea: zones of control feasibility?
- can someone create an sdk code for overlord mod?
- Limiting cultural border size by tech
- Python Question
- Combat modifiers based on state religion?
- CyInterface().addMessage() doesn't display on screen
- Can someone merge those mods?
- can't get setHasRealBuilding() to work
- [HELP] Stealth/Invisibility Detection
- adjusting missionary success rates
- Free Python IDE
- [Help Needed][XML or Python ?] How to capture tanks, plane, etc ?
- [Python Help] Running a Function Before Combat
- Oh, God need serious help with python!
- Need SDK help adding new Info Class
- Problems with CodeBlock compiler
- Help : an improvement that makes terrain impassable
- Which version of Visual C is best for C4?
- Function to assign a value and store
- [PYTHON] Error: Cycity has no attribute hasbuilding Oo
- Visual C++ Toolkit 2003 Compiler Optimalisation Flags
- Python and cvcity.cpp functions
- New Subforum
- Transition
- Debuging with Cheat codes
- Callbacks not called :)
- Requests!
- [SDK] How to store data so it survives the save/load process?
- Unresolved external symbol
- [How to...] make fundamental changes to Cities
- <Bts>?python?....beginning python modders question
- cpp question : Who exactly is "GC"?
- Question about minStartingDistanceModifier
- SDK Mod Code samples
- Tech trade screen enhancement for No Tech Brokering
- Converting Mod to 3.13
- Failed Loading XML (unchanged)
- Python advice on Vassal States? [BTS]
- Adding XML file
- Help- C++ compile error
- Increasing collateral damage limit with a promotion?
- Converting Star Trek mod to 3.13 - Major Problem
- Adding a new XML file for dummies
- Expert Python Help Needed--Making units appear a certain gameturn.
- Detailed specialist info?
- [Python-SDK]Change LeaderHead & Change Player
- two HROCHland requests
- "Eye in the sky" to control AI - is that possible?
- What's the Difference Between the INLINE functions and non-inline functions?
- Religionmodding - (doHolyCity and doHolyCityTech)
- [BtS] New XML Modular Loading Standard
- Python help for a python noobie
- 313 weird reload python trouble
- DeclareWar() extra parameter? [BTS]
- Improving grumbler's tech tree utility
- parallelpython
- (SDK) What is GET_PLAYER actually returning?
- How do I make a 22 civ dll for vanilla?
- noobyproblem def cannotfoundcity -> defeated on gamestart
- [python] problems when I try to kill a player...
- Can city work Peaks with trait?
- REQUEST: How to add "Hidden Nationality"??
- Merging CvCustomEventManage
- lists in python are driving me nuts!
- Setting Amount of Advanced Start Points
- REQUEST: Modifying SDK
- Help Wanted Please
- If is it possible...
- Help needed about cities (SDK, python & SDK+python)
- [HELP PYTHON] Get & set City Production...
- Changing how cities work plots - multiple workers per plot
- Inquisition
- help lease, game crash when...
- Setting up Visual Studio 2005
- [Python] Need help with custom random events
- How can you make impassible terrain more productive?
- A Nudge in the right direction
- The best way to make python script fire once per turn
- Is there a way to decompile Dll files?
- Request: improved minimap
- SDK compiling crash, help please
- Need to generate units partway through game (Like the horsemen in "omens")
- Corporate Buyout
- [NOOB Python] Why won't they attack damn it!
- Custom Game Options
- Where to put code?
- [request] Adding TradeYieldModifier to buildings
- Enhancing Civ4 interface
- Dont know where to post: how do I edit civics?
- [Python] What does canRevolution do?
- a little help I need, please
- SDK Coder wanted for Mod
- vassals and buildings
- acquireCity changed in 3.13 !!
- [Python] Three Interface Questions
- promotion...excessive
- Help! Can't add new methods to CvEventManager!
- Seeking help with new promotion script
- population code
- WarPlanTypes...
- Converting Python to C++
- Music - custom playlists?
- [Python] isForceCivic/isForceCivicOption
- How to "connect" (new) wonders with python code?
- Where do I declare indentifiers?
- [SDK & Python] - Is there a difference? Also, any ideas about how to do this?
- [Python] doCommand/setImmobileTimer
- replant forest for BtS
- Pleae help this nub not ruin his game
- Using VS2005 and getting undeclared identifier errors.
- Adding Civs
- [SDK Help needed]Great People
- alterring speed settings - research vrs production
- HROCHland (in the name of KVASHA comunity)
- Editing/Adding Corporations
- question on modding religions
- Diplo modifiers
- bGlobal
- [Python/SDK Help needed] City revolt
- How to darken the scoreboard panel backdrop?
- How to query on "percent chance to revolt"?
- plotCity
- Want to stop advance of technologies
- Current Camera location
- [SDK] How to explain to AI that an improvement makes terrain impassable ?
- Can i chagne the way the map is rendered?
- Civ4 demo...and saving
- [Python] splitEmpire?
- Bombing Ships in Port
- [Python] Spawn Barbarians in player territory
- Problem with onUnitCreated
- Compiling SDK, help needed
- [Python/SDK] UNITAI_PIRATE_SEA vs. UNITAI_ATTACK_SEA
- [Python] Spawn barbarian naval units
- Change Maximum AI?
- Staggering civ spawn times
- [Python] How to generate random numbers for either/or choice of events
- Idea: Naval Unit Ranges
- Python help
- Customizing bonuses, need help with python code
- [Python] <canTriggerUnit>
- Do map scripts override the civ4bonusinfos.xml???
- C++ Help
- Can't Create Popup
- Running Civ IV in batch mode
- How to tweak BtS Espionage
- GameUtils.py problem
- restrict number of specific improvements