- Blessing of Amathaon in Bts
- The Age of Despair
- Editing Sprawling
- Creating a Modular Mod...
- List of Good Screnarios?
- Map Maker - A Request
- Middle Earth Map/Mod for FFH2?
- Terrain Warz: Scenario Design Contest Entry
- Middle earth is comming!
- XML and Unit Gifting?
- couple sdk? problems
- [SDK/Compiled DLL] The Infinite High to Low challenge mod
- Thorwal for FFH version .40
- Replacement tree textures
- Re-adding guilds/corporations?
- Scenario Functions? Really?
- Moar retextures
- The Fair Patch
- Map Editor Utility?
- Horizons of Erebus - Unofficial FfH2 Map
- MarnokMod
- Do you need a mod for multiplayer?
- FfH + Afterworld
- National Wonder Max - Which XML?
- The Age of Despair: Tech Tree Design
- The Search for the Dragon's Hoard, my Scenario Design Contest Entry
- GreyFox's TechnoMod
- A new map script (MountainCoast)
- Erm (Extended religion modmod)
- Minor Leaders as Major Leaders in Fall From Heaven
- Great Person Mod
- WorldUnitPopup
- Is there a way to use one of those big Earth maps in FFH?
- Minor Leaders as Major Leaders - Scenarios Unaffected
- Uh Oh...Another new guy w/ questions about modding
- Freelancer modmod.
- I need immediate help: spell prereqs are not working!
- Question: program that would allow merge two python or xml files in one
- Is there a mod for bigger maps in ffh2?
- Constricting Specific Resources
- How do I add spells?
- A new large Erebus map for you all!
- Map specific events
- Adding new leader (FFH2)
- Asymetric Pop Growth question
- [MapScript] Erebus Continent
- Module: Crystall Mana
- Small request
- Visible improved forests for elves
- DynScript AI
- Dungeon Adventure - the 133rd K.R.A.G.
- Worldbuilder
- WOW. JUST WOW. What an AMAZING mod!
- Very strange ModMod Help Request
- Crash to desktop question on Scenarios
- New modmodmod: The Etheral Civ (help...)
- Multiplayer Scenarios
- Prince of Darkness Scenario
- A little advice on modmodding...
- Using spell art for new units
- Crafts
- Merge Better AI with FFH2 request
- Earth Map for fall from heaven
- The First 2 Ages of Erubus
- Modding Help
- Era and religion music
- Naeralith Reborn: MODMOD Design and Implementation
- Un-Destroyed City Improvements?
- Open Call for ModCast Guests!!!
- Rivers disappearing from scenarios
- Poll: Should I include espionage in my modmod?
- Kuriotates
- Help Me Convert This Map to FfH2!
- Adding bombardment capability to units...?
- FFH More Events ModMod
- Guardian Angel Challenge Mod
- If I may ask a n00b question (or 2)....
- Slavery question
- Buildings and techs affecting building yields
- WorldBuilder Hyborem Spawns
- Modmoding question (tags outside their normal schema)
- Any chain quest mods?
- Compatibility between Mods
- Promotion-upon-entering-city Improvements
- Verncaular's Maps
- Bonus and Building question
- Altering which city works a specific tile when their zones overlap...?
- The guilds (corporations) in FF
- Vehem: CivicClass tag and schema?
- Where did you setup the disbanding of religious units on state religion change?
- The Hi'Kon Files: Operation Moonchild
- FfH2 AI Mod (Highly Experimental!)
- Amurite +
- caster automation?
- Question regarding Prereq:s
- World Units
- Modmods and Multiplayer
- FFH TweakMod
- The Warrens and copies of its function.
- Mordor Civ
- Design problem: Nomad Civilizations
- Another "This is probably really easy, but ..."-thread.
- Momus - Am I doing something wrong here?
- MINI COMPETITION THINGY: For my final civ
- He's a god for gods sake!
- Golden Ancient Forests mod
- Insanely OP Sidar Exploit?
- High to Low Rule Change
- Having trouble adapting my mod
- Arcanearth
- Simple map building question (re: Kuriotates)
- Erebus Map help please
- What Does getWBMapScript Do?
- Python help for larger slave revolts
- Huge Pre-Settled 21 civ map
- Better economic AI (V. 0.5)
- Official scenarios?
- Civics Mod
- Naeralith Reborn Final Civ POLL
- Arcane Mastery for FfH 2
- Hippus & Khazad Modular Flavor Mod
- The Radiant Guard
- Wild Mana for FFH 2
- Resources
- Mimics Multiplayer Modmod
- need help to find scenarios ...
- Problems with community made scenarios/scripts
- Where is Alignments?
- settlers scared by ocean animals
- DnD Alignments ModMod
- Size of 3d models
- Any mods for Khazad and Malakim?
- Making a new unit, need some help.
- ModMods' AI
- A Question
- dynamically changing terrain type?
- Amurite Enhancement
- Unit Upkeep Plus (and Map tirade at the bottom)
- Perfect World 2
- Earth 2 map
- Jernoran- Halfling Civ
- Realms of Kylorin
- A Shadow of Doubt
- Updates to civs for ffh2
- 'Official' FFH2 Map?
- Any suggestions for a stasis replacement?
- [MOD] Mana Flares and Unique Events Add-On
- How can I change terrain graphics in FFH2?
- Confused with mod compatability
- disciple animations
- Seeking for mod adding new achivements in FFH2
- Change tech requirements to clear Forest/jungle. How?
- Huge Middle Earth Map for FFH2 and FF 0.51
- Regarding starting locations and scripts.
- Regarding Lairs
- Civics and Promotions.
- Yokaido
- Merging BUG 4.0 with FfH2
- Improvements and distance
- Finding a crash cause
- Converting Maps
- Orbis + FlavourMod?
- The Frozen
- Would this be possible in a scenario?
- Map of Tamriel
- CitystyleModMod for FFH
- Changing portraits
- The Gargoyleian Menace: Disarmed!
- FFH 2 Modmods, Scenarios, and Maps Index
- Sheaim, Kuriotates, Hippus, and Khazad Modular Flavor Mod
- [FfH Lite] - Brainstorming
- Brainstorming Unit Idea
- Naval AI modmod ?
- Militia Promotions (minor mod)
- Multiplayer Scenarios?
- Certain Civs Always Fail?
- Archmage requirements
- Blizzards (Age of Ice Style)
- More Detailed Civilopedia
- Ideas for Incentives for Civs to play more according to the lore
- Experimenting with modmods?
- How to merge CitystyleModMod with Monkeyfinger's Visible improved forests for elves?
- How to completely swap art for a unit?
- Where should Rise of Darkness go?
- Finished All 18 Scenarios!
- Denev's advanced rules mod
- Worldbuilder to start as Mercurians
- Is There a Mod that Only Splits Barbarian Factions?
- AI and patch questions
- ModMod Compatabilities?
- Jotnar and production monster-city
- Game freezes before enormous battle.
- Adding a civic?
- FFH2 Loki question
- Most stable Modmod?
- Is WildMana2 and FlavorMod compatible?
- What FFH2 mods are best for tweaking and AI?
- Brainstorming Thread: Middle Earth scenario
- Naeralith Reborn: New design thread
- Orthus smash OOS
- UB Shrines module discussion
- RiFME development thread
- TasunkeMaps Inc
- Dungeon scenarios
- Too many choices
- Red Turtle modmod
- Adding unused Age of Ice Pedia Entries to FfH2
- How aggressive is the AI with Challenge-Aggressive AI turned on?
- Magister Modmod
- Minimod ideas
- UI Mod - FFH2 .23(c) to BTS(j)
- Which modmod should I play first?
- Quick question about map scripts?
- The SMIL Mod!
- Mod Error?
- Dungeon Adventure Mapscript [WIP]
- Modding Question - Hero Graphics
- Request: How to Add a Complete New Civ.
- FFH 2 Patch "M" and modmods...
- Events with Images for FfH modmod Pre-release
- Events with Images for FFH
- Unique Historical Victory for FFH?
- New FF Civilization:Faeries
- [Kuriotates] How to change multiplayer settlement-city setting?
- FFH Earth Large
- [SOS!] I need help to get SDK code for elemental unit strength
- [MOD] More Naval AI
- Ezrakim - Schism Civ from the Malakim [Modular]
- FFH More Events Modmod Expanded
- Modding Question as to the Possibility of Python in changing Traits for a new Civ
- What can cause a turn 0 defeat (no units on map)?
- Modifying spell costs?
- Decluttered Religion Screen
- More different Arquebus unit styles
- How to handle lair explorations in python?
- [Modmod] Magic for Fun and Profit!
- How do AI's handle items like Orthus' Axe?
- Can you point me to the direction on the instructions on how to add/create leaders?
- how do I use the maps? (sorry for the noob question)
- What modmod doesn't use ff as base?
- art question: borrowing flames feature?
- warcraft subforum request
- [B]Aging and experience[/B]
- AI civic choices
- Limiting Stacks of Doom
- (WIP) Limiting number of units
- Song of Ice and Fire Mod | Introduction
- Just (yet another) idea: Various Palaces
- FFH2 middle Earth Map(need help first =/ )
- XML modding.