View Full Version : CivRev - Strategy & Tips


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  1. long battles
  2. temples
  3. how can u beat 90 denfense
  4. Dance of the Spies!
  5. Is there a generally accepted best civ(s)?
  6. i run out of years
  7. Air power strategy
  8. Why was my city only working one tile?
  9. Addiction/Depression (or: The Chinese are Awesome)
  10. Best PURE SE trait = Industrious or Philosophical?
  11. the ai gangs up on me
  12. Civ Rev on DS
  13. tools
  14. City placement optimization
  15. Lazy, I know.
  16. Fastest way to reach a Tech victory?
  17. Game Balance
  18. Occ
  19. AI Workin' the Sliders
  20. About Blocking and Jamming....
  21. City placement? Bonus question: Archers
  22. How do I get 200 Production?
  23. What is the ideal number of cities?
  24. David/Great Leaders - Random, or Can you increase odds of receiving
  25. Automate workers?
  26. What's a good stratefy for early peaceful expansion?
  27. I may have jumped up to Emperor too soon?
  28. Example of the necessity of tech order
  29. CIty Placement Help (Please move to CIV IV/BTS forum.)
  30. Saladin - My Emperor Strategy - horseman start
  31. Can cities lose population?
  32. Advanced MP Play
  33. On Monarchy
  34. Best Roman Strategy?
  35. Caravans
  36. Thoughts on the New Wonders/Artifacts?
  37. Egypt and Trading Posts
  38. Population Formula Help!!?!?!!?!?!?!
  39. Indian Resources
  40. What changes would you make?
  41. How are the turns figured in MP?
  42. A slump on emperor with Montezuma.
  43. When do you commit to the win?
  44. Great person question
  45. Why doesn't the max population = the max # of worked tiles?
  46. Settling on top of resources.
  47. Help
  48. Upgrading obsolete units
  49. Strategy for "Power Never Takes..." and "So that we may live in peace"
  50. Where are the Masters?
  51. Rome Rapid Expansion
  52. Zulu's overrun combat advantage
  53. Help on finding last unit....
  54. The questions of a sincere noob...
  55. Jap Strat
  56. Warriors, Legions & Cannons
  57. Slow turns when future teching.
  58. Beginning Strategy - growth first
  59. Next move as Hannibal
  60. how to buy units
  61. Oxford and Advance Flight
  62. How to completely dominate in Deity mode
  63. watermilling
  64. Playing a new way.
  65. Experiments on Great People
  66. Bug Reports?
  67. Combat mechanics?
  68. Need help beating King
  69. Q: What is best strategy to begin a game
  70. Specialist cities, universal improvements etc
  71. Which victory type do you most consistently use?
  72. How to get an easy wonder
  73. Roman Gold City
  74. What is your favorite Civ?
  75. Curse of the mongols
  76. During Strike can Great Merchants get disbanded?
  77. City growth strategy
  78. Civ Rev Strategy Guide
  79. Help me play this game
  80. Outpost
  81. How to rapidly grow in the early game.
  82. Tips for a player moving from noble to prince?
  83. Role-Play: Tribal Cultures
  84. Tips on King
  85. Ensuring Space Flight
  86. PLEASE HELP with German Upgrades
  87. BTS Sample Games
  88. Newbue to Civ. Q about units in Revolution
  89. How do you play the first 30turns or so with the Americans? Experienced players welco
  90. Units and buildings cost through each era???
  91. At The Start : Exploring with your American GP Vs getting caught by barbarians
  92. Can you rush units with gold?
  93. Culture as weapon...
  94. Harbors
  95. Loyalty Bonus
  96. Help with difficulty levels.
  97. Where will naval units appear?
  98. how to stop early Apost palace victory?
  99. Help for new Civ player. This game is frustrating!
  100. Breakdown of American horse rush
  101. Building a Better Civilization
  102. spamming settlers
  103. One City Challenge???
  104. Doh. Post Your Mistakes
  105. A Guide to Economic Victories
  106. Advantage of multiple resources of the same type?
  107. Powerful Navy, patient conquests, my keys to victory
  108. Help with custom game
  109. Island Starts on Deity
  110. I am always behind everyone else on new technologies, what am I doing wrong
  111. Diplomatic victory still possible?
  112. question!!!
  113. A Bit of Pointless Rant, But What Can You Do?
  114. Okay I give up: How much culture is needed for each Great person?
  115. Do you guys "cheat?"
  116. Help with Deity
  117. Best approach for a domination victory
  118. Does this help or hurt?
  119. Early Galley?
  120. Always winning domination vic
  121. maps?
  122. Help! Maintaining peace, the damn japanese...
  123. Difference between emperor and deity?
  124. DS version - first one to knights?
  125. after conquering enemy cities getting the populace to switch to your race
  126. What civilizations would you add?
  127. Building Planes
  128. Best Tile Improvement for "Plain"
  129. Mid- to late-game
  130. Game Help
  131. wierd defender selected?
  132. Early naval warfare?
  133. spies.. are -- fun? How to prevent enemy spy activity?
  134. I played a game with the Arabs and I got 50 gold each time from 2 caravans : isn't it
  135. How is the More Great People bonus calculated??? Help! (MorteEterna :))
  136. What are the most valuable techs for trading purposes?
  137. Diplomatic victory help needed
  138. A start I messed up badly.
  139. My first domination win at emp
  140. Anyone have rush tips?
  141. Settler factories - when, and how big?
  142. CivRev Videos
  143. questions about gp farms
  144. Earth 18 civs advice
  145. when to promote [First Strike]
  146. Need help on noble
  147. (Vanilla) Shadow Game Monarch
  148. Need explanation on wonders becoming obsolete...
  149. The Definitive Civ Revolutions Strategy Guide - How to beat Deity AIs every time
  150. Does the Arabs in a game make the Oracle automatically obsolete???
  151. Become a Sweeper on Deity (Easy)
  152. Love the Aztecs
  153. Backfilling(experienced players answer plz)
  154. How do I succeed mid-game?
  155. Won Before 1000AD King
  156. All My [Civ Rev] Questions Collected Together
  157. Garrison, what for?
  158. New to Multiplayer
  159. My annoyance with the "simultaneous turns" on multiplayer.
  160. Upgrading units CivRev for iPad