- Welcome to Fury Road!
- playtest feedback
- new art in progress
- Ares of the Centurion v0.5 AAR
- Some general notes.
- cargo trucks
- Possible Intro...
- Need Water or Air transport (or better mapscript)
- Flavour: So what happened...
- infantry upgrade tree
- Explorable lairs... Fury road
- "vision" specific buildings and effects
- Visionary Keith of New Republic v0.6 AAR
- 0.6 Feedback
- unique units and unique buildings
- Possible New Techs
- Flavoured City Names
- "Safety" a different approach to Culture-mechanic
- Another take on oil
- Wonders / Projects
- Australia Map
- leaderhead reduction?
- Events
- leaderhead artwork
- Unique Unit Names
- development feedback
- Thoughts on Fury Road
- Who are the Civs?
- leaderhead background text
- Some ideas
- Fallout radiation comments/suggestions
- Safety - use code from Influence Driven War
- resources
- Mines and Minefields
- Diplomatic Text
- actual post-apocalyptic tech development
- Modifying the fuel system
- version 9 playtest feedback
- multiplayer / lan?
- rethinking the terrain
- limited guns and ammo
- Music from Fallout games
- Flavour Text For Heroes
- version 10 playtest feedback
- Brief thoughts
- On ruins and the occasional goodies that come from them
- Oil wars
- Ctd- leaderheads
- How do you like this mod?
- No interface
- Capitol victory sucks
- How to improve the civs?
- Is this mpd dead?
- Fury Road Unofficial Map Pack
- Fury Road LS Mod Mod
- Suggestion: Regicide Victory?
- Off-topic: Arkham Horror Fallout board
- About horses...
- The House of Usher
- ModComp
- Am I allowed to release this when (if) I finish?
- Replace currency with resources.
- Fallout Civs and some more stuff
- 3.19 Consequences
- Scorpions Released