View Full Version : Civ4Col - Mods and Files


  1. [GRAPHICS] Blue Marble for Colonization
  2. [MOD] Age of Discovery II
  3. [AUDIO] Civ 4: Colonization Classic Music
  4. [MODCOMP] Ellestar's REF mod
  5. [AUDIO] John Adams Main Menu Music
  6. [MAPSCRIPT] Conversion of Archipelago Map Script
  7. [MAP] The Classic Americas - Colonization 1
  8. [AUDIO] Original Colonization Music Pack (MP3)
  9. [MODCOMP] Hardcore Food Mod
  10. NOTICE: Thread prefix for file threads
  11. [MAP] Modfather's Accurate Maps
  12. [Map] modified Huge America Map
  13. [MOD] Snoopy/Dale PatchMod
  14. [MAPSCRIPT] Hemispherical Islands
  15. [MODCOMP] Armed Braves bugfix
  16. [GRAPHICS] Revised Dutch Leaderheads
  17. [GRAPHICS] Union Jack
  18. [MAPSCRIPT] FaireWeather.py for Colonization
  19. [MOD] Origins - Colonization 1 for Colonization 2
  20. [MODCOMP] ColAlerts
  21. [SDK] Colonization Makefile
  22. [MODCOMP] New advisor screens (Col1-like)
  23. [MODCOMP] "1 treasure per Galleon" general fix
  24. [MAP] Ozzy's America - More Accurate Start
  25. [UNIT] Redcoat 23rd-foot
  26. [MOD] Phoenix
  27. [UNIT] Privateer: new function
  28. [MAPSCRIPT] Caribbean Style Semi-Random Template
  29. [CIV] New Scotland
  30. [MOD] Quest And Glory
  31. [UTIL] Modmaker "Ghandi"
  32. [MOD] PatchMod with rebalanced REF
  33. [MOD] Triangle Trade
  34. [MODCOMP] MFinance: Financial Advisor
  35. [MODCOMP] New orders for units
  36. [MODCOMP] Goody Hut
  37. [MODCOMP] JTradeRoutes: An Improved Interface
  38. [MODCOMP] Advisor Menu
  39. [MOD] Ten Colonies
  40. [CIV] Portugal (Version 1.00)
  41. [MOD] Modular United Mods
  42. [MAP] Dieter's New World
  43. [CIV] New China
  44. [MODCOMP] JAnimals: A Wild Wilderness
  45. [CIV] Prussia as a new colonial power (Modular)
  46. [MOD]Multiplayer Mod
  47. [MODCOMP] More Buildings
  48. [MOD]Americo's mod
  49. [LH] Atotoztli - Female Aztec
  50. [MODCOMP]Stronger Natives
  51. [MOD] Land of our Fathers
  52. [MOD] Player Achievements!
  53. [MOD] AddOnMod v1.1
  54. [MODCOMP] AO2 + Triangle Trade Merge
  55. [LH] Marquis de Vaudriel
  56. [GRAPHIC MODCOMP] City Buildings - vs 0.1
  57. [MOD] Colonists of the New World
  58. [UNITS] 2 Town Guardsmen
  59. [LH] Coronado in Gold Armor
  60. [LH] Generic British General
  61. [LH] Generic French General
  62. [MOD] Russian America
  63. [LH] Generic Dutch General
  64. [MODCOMP] Natives as viable
  65. [LH] Agustín de Ahumada y Villalón
  66. [LH] Revised Simon Bolivar
  67. [MODCOMP] Patriot mod with unofficial patch V 0.2
  68. [MOD] Australian Colonization
  69. Land Privateers...?
  70. [MOD] Privateers, Pirates, and Buccaneers
  71. Sid Meier's Civilization IV: Colonization Patch 1.01
  72. [LH] Hans Egede
  73. [MODCOMP] 2-Plots City Radius
  74. [GRAPHICS] Static Leaderheads
  75. [AUDIO] Classic Colonization music pack(much better!)
  76. Pluto Colonization
  77. [MOD] Dawn of a new era
  78. [MOD/MODCOMP] Better Looking Units
  79. DALE! - C4C Age of Discovery II 1.08
  80. [MODCOMP] mZone: Zone of Control
  81. little GameCoreDLL.dll modification, mod file is provided
  82. [MODCOMP] Addon for Age of Discovery II 1.10
  83. [MOD] Plantation Economy
  84. [MOD] Ein Platz an der Sonne
  85. [MODCOMP] Fighting (Converted) Natives mini-mod for AoD 1.10
  86. [CIV] Toltecs
  87. [MOD] Trail Pathway
  88. The East Indies
  89. [Mod] Naval and Privateer Expansion
  90. [MOD] Age Of Conquistador
  91. [Units] Pirate Units
  92. [MOD] Westward Ho
  93. [Graphic] New City Management Building Art
  94. Earth Maps
  95. [MODCOMP] Abandon Cities (...and keep your units)
  96. Land of Fathers 1.4
  97. Col2 maps
  98. [MAPSCRIPT] NorthAfrica.py
  99. [MOD]Dawn of a New Era
  100. *wrong board, content removed*
  101. [MODCOMP] Professions Mod: Journeyman
  102. [MAPSCRIPT] Continents.py
  103. Older versions of mods.
  104. [CIV][MODCOMP] Modular Courland (Civ)
  105. Mythological Unit thread
  106. Alaska and Madagaskar
  107. [MODCOMP] Not Allow Specified Professions per Unit