View Full Version : Civ4Col - Bug Reports


  1. Bug: Inherited Missions
  2. PLEASE READ: How to report bugs
  3. Bug: forum's name misspelled :)
  4. Colonizopedia missing entry
  5. King continues to tax after Independence won
  6. Indians and REF get Great Generals
  7. Privateers and no need for a port
  8. Wagons deliver more goods than allowed storage
  9. Price of "hurried" colonists cost far more than "new" ones
  10. Even one colonist erases ALL ship orders
  11. Natives don't care about what they want
  12. Colonists "missed" when learning specialties in native settlements
  13. Strange behaviour when splitting item quantities with <shift + left mouse button>
  14. Armed Braves and lack of Defense Bonus
  15. Bug or Feature? Captured Jesuit Missionaries can't create missions
  16. Wb Crash When Placing Rivers On Edge
  17. Help with verification of a Sugar planter bug...
  18. Feature request: notification of insufficient raw goods
  19. New Colonist directly to Soldier profession.
  20. No Food but Pop Increase
  21. It's impossible to cancel an order to a ship in "Europe status" screen
  22. World Builder Map Regeneration Adds to REF
  23. Occasional bad starts
  24. No ship replacement for easiest difficulty
  25. Bug or Feature: Colonists need full movement points to join city
  26. Caravel refuses to return to the new world
  27. Start location of the caravel received when Giovanni da Verrazano joins your cause
  28. Colonies can't build artillery?
  29. I have never seen any Tobacco anywhere ?!
  30. Expert Silver Miners
  31. Jesuit Missionary Disappeared
  32. Missions work for the wrong side if there are two sides of the same name
  33. Loading/unloading cargo
  34. Bug? Glued and frozen ships
  35. Independence war: Indian relations bug.
  36. Unit stack bugs.
  37. Motherland hunts indian villages.
  38. Game crashes when try to start the mods...
  39. Merchantman Stuck in Europe
  40. REF won't ever land!!!
  41. Given Native village ends in ruins
  42. Bad Trade Routes
  43. Defeating other colonies?
  44. Killing Man-O-War in native settlements
  45. Rival Colony boundary
  46. Educated colonist must choose profession NOW!
  47. Education Bug
  48. Insane Pop ups!!!
  49. Bad Pioneer Automation
  50. Trade Exploit
  51. Multiplayer starts
  52. Liberty bells exploit
  53. Peace treaty never ends...
  54. Indian settlements adjacent to each other
  55. Cigar Party Exploit
  56. You can issue move orders to materials in transit
  57. Trading just a portion of cargo appears impossible
  58. 'huge' maps are smaller than standard col1 maps! =/
  59. mid/late-game slowdown when entering city screens
  60. AI nations are hopeless @ defending themselves.
  61. Cancelled construction triggers tutorial 'tools needed' reminder
  62. King stays at war with you, even after you in WoI
  63. Cultural borders serve very little purpose & expose other gameplay bugs
  64. AI able to catch more than 10 FF?
  65. Renaming City Max length < Former name length
  66. Galleon can carry more than one treasure.
  67. Game crashes when capturing Indian Village
  68. Settlement screen gives wrong production total
  69. Leadership Broken on Veterans
  70. Diplomacy
  71. Europe maintain royal bans after revolution.
  72. Privateer captured city after Caravel escaped
  73. 50% in favour of Revolution ?
  74. can't re-equip outside colonists
  75. Elder Statesmen become useless
  76. Overland map won't scroll
  77. Overland map won't scroll
  78. Mouse-over bug ?
  79. Production is based on next turn not current turn
  80. cant hurry production!!! have 31 000 gold
  81. Anyone else get "page_fault_in_nonpaged_area" error
  82. Game crashes upon exiting domestic advisor screen
  83. World Builder Map Regeneration Does Not Reset Tile Ownership
  84. The good 'ole Memory Leak
  85. No way to train new veteran soldiers and other problems
  86. Unable To Move ships coming back from europe
  87. All King's land troops dead - but no victory?!
  88. Serious bug in euro ai
  89. King's Warships
  90. Education Bug: Colonists never graduate!
  91. Multiplayer Trade/Gifting Bug
  92. Conquer European cities and Natives believe you stole their land
  93. Interesting bug
  94. Domestic Advisor: Trade Screen
  95. Pre-Placed Colonies & New Ships Won't Leave Europe
  96. Bug: King has not ships, no victory
  97. Problems loading saved games!
  98. Custom Maps
  99. AutoPioneers set to not clear forest, but still FARM!!!
  100. 2 bugs i found (wagon-traderouts\groundresources)
  101. Starting Location
  102. ANSI vs. Unicode in XML
  103. Crashing
  104. Next Unit Please?
  105. Lost caravel
  106. Soldier riding caravel from europe lost
  107. Exploit - Rushed buildings take no tools.
  108. Overall rebel sentiment 80%++, still unable to declare independence
  109. Tax Trading in Europe? - Win by Independence?
  110. Diplomatic Deals - Canceled but On Going?
  111. Other European Spy? - Alliance of European Monarch?
  112. Game GPFs my system
  113. Food exploit
  114. My Ships Attack by - My Own Fortress as Pirates
  115. Cant bring back the borders - with the Natives
  116. Taxes after Independence?
  117. Why does I have 800 Plus turns and turn to 100?
  118. Well defended colony falls without a fight
  119. No Skin! Ghosts!
  120. AI non-existant
  121. Help with Modding
  122. F1 Domestic Advisor screen hangs the game.
  123. Game freezes as soon as I reach 50%
  124. No spanish conquistador bonus
  125. King on New World before WoI?
  126. oops
  127. Missionaries can't perform missions
  128. Game Crashes as soon as I attack an Indian Camp
  129. Can't Declare Independence
  130. Ozzy's America and Latest COL Patch
  131. can't assign teachers to education buildings
  132. Game Crashes When I Click Continue
  133. King won't fight
  134. Random Crashes
  135. crash
  136. MP: Doesnt have the same version...