View Full Version : Rhye's and Fall Modmods


  1. Rfc++
  2. Unique Civ-Specific Great People Names
  3. Alternates to Judaism - MODCOMP
  4. [MODCOMP] Flavoured Units
  5. Decipher me or I’ll devour you[MODCOMP]
  6. RFC Epic
  7. Modcomp: Civilization Name Changes
  8. Modcomp: Historical Favourite Civics
  9. The Greate Zoroastrianism Challange. (Only for Zoroastrian fans and affiliates)
  10. Protestantism in RFC
  11. Wonder Improvement Pack [MODCOMP]
  12. More Religions
  13. [Mini-Modcomp] Changed Arabic UP
  14. Modcomp Request; Inquisitor unit.
  15. Changes you have made to RFC.
  16. Autoplay Expansion tweak
  17. Varietas Delectat for Rhye's and Fall
  18. RFCH - Rhye's and Fall of Civilization - Historical scenarios
  19. RFC Not-Quite-Random
  20. Custom-made Scenarios for RFC: the ‘Egypt problem’
  21. Project For A Better Rhye's; Religion
  22. [Changes you have made]Russia
  23. Terraforming marsh in RFC?
  24. The Return of Regicide?
  25. Real Capitals
  26. Request: No stability
  27. RFC: Extra Leaderhead discussion
  28. Requesting: Victory conditions mod
  29. Request: A few changes.
  30. More changes
  31. RFC:Antiquity
  32. Expansion Civic Idea: Autonomy (Can anyone do this?)
  33. Back after a long RFC hiatus
  34. RFC Idea: Fixed Borders
  35. RFC:Antiquity Map Development Thread
  36. RFC:Antiquity Units/Religions
  37. Swedish UHVs
  38. Need help creating more dynamic civ names
  39. RFC & RAND ModMod Request Thread
  40. Request: the know-how to manually set a wonder cap of 3 per city.
  41. Help with Greek UP
  42. tech brokering/other options
  43. Adding new civs to RFC?
  44. RFC 3000BC Egypt
  45. Corporation Overhaul: The WASP mod
  46. Enable city trading by gold/tech?
  47. Unofficial 1500AD start.
  48. Rapa Nui for 600 AD start
  49. Italy?
  50. No plague for RAND
  51. New Start
  52. Switch civilizations any time?
  53. Holy city reallocation
  54. Rhye of Imperialism
  55. RFC:I - Civ Discussion.
  56. RFC:I - Far East Discussion
  57. Adding new civs
  58. RFC:I New Tech Tree Discussion Thread
  59. RFC:I Progress Thread
  60. RFC:I Civics
  61. Tutorials?
  62. RFC Leaderhead XML Project
  63. Religious Immigration for RFC
  64. Dynamic Terrain for RFC
  65. Rhye's and Fall of America
  66. Future Era Modmod Ideas
  67. Unit spawn help
  68. [XML] Your house rules?
  69. Introducing: Rhye's of Russia (historical scenario)
  70. More form and levels for palace?
  71. how to?
  72. Help with Dynamic Improvements
  73. Why is it...
  74. cities
  75. Help with expansion stability
  76. RFCC - A modmod for RFC featuring Hellenism, Zoroastrianism, the Phoenicians and more
  77. Do you guys need any help?
  78. hm....a mac bug?
  79. 125 a.d.
  80. turn me 'on'
  81. spawn year?
  82. technical question regarding the dll
  83. settler, war and city name maps
  84. Cethegus, i'm calling you out.
  85. confusion over the debugger
  86. compiling issues
  87. Celtic mod
  88. python error(s) help
  89. broken UHV help
  90. need help wrapping up the celtic mod (swapping Carthage and Celtia in RFC3000BC)
  91. A bugfix patch for the Mac version
  92. Celtic Mod Beta Release
  93. Celtic Mod v1.0 Release
  94. enabling settlers
  95. Rhye's and Fall of Asia - RFCA
  96. Celtic Mod v2.0 Release
  97. Interested in a longer game?
  98. I had an idea for a new RFC.
  99. Dynamic starts development thread
  100. RFC Epic/Marathon
  101. What modcomp do you want me to design?
  102. Celtic Mod 3.0 Final Release
  103. Dynamic starts release 1.1
  104. RFC with Celts MULTIPLAYER beta thread
  105. Visible stability mod?
  106. Some modding questions
  107. A new civ…and some questions (some of which involve C++)
  108. RFC w Ireland v1 ...new civ, new flag, new everything...well, almost everything
  109. Multiplayer RFC
  110. RFCC Challenge: Earliest UHVs (or virtual UHVs)
  111. Moddifying Stability Maps
  112. Stability Cheat modmod
  113. How to make a pre 600AD civ spawn in the 600AD scenario?
  114. Glance screen
  115. Unofficial 1500AD start and Colonial Era Corporations
  116. My own modmod
  117. Idea for modmod: Civ Spam!
  118. Suggestion: RFC:BC
  119. How to change the map?
  120. Introducing: PyScenario - easy-to-use scenario event scripting for RFC
  121. PyScenario: Beta version release
  122. RFCA - Arts thread
  123. Strange AI settling behaviour
  124. Stability additions
  125. RFCMarathon Bug?
  126. Saharan desertification mod-scenario
  127. Revised Roman Empire
  128. Where to Start
  129. Yet another Roman Scenario
  130. Astro's Mod for RFC
  131. Great General modmod - spawn your own
  132. DOC - China UHV
  133. No scenarios?
  134. Spartacus! The Story of the Roman Servile Wars
  135. changing unique power
  136. In testing: RFC Fast Edition
  137. RFC Realism
  138. trouble compiling rhye's cvgamecoredll
  139. Updated City Name Manager
  140. moding question
  141. RFC: The Western World vision
  142. New Japanese UP Ideas
  143. RFC: Reshaping the research penalty
  144. I'd like to make a modmod, but don't know how to do it...
  145. A Simplified Rhye's Mod - Help?
  146. City flipping question
  147. Old immortal...
  148. 2nd UU & 2nd UB
  149. RFCM-LuKo
  150. RFCM:BWS (Better, Westerner, Smarter)
  151. Fixing General Winter
  152. Map changes
  153. Austrian Mod for Rhye's and Fall
  154. Dynamic Byzantium
  155. reformation and byzantine
  156. The Iberian Conflict - An RFC Scenario
  157. Assistance needed for changing starting units
  158. RFC Koreans
  159. RFC Civilizations in Abundance
  160. Spanish UHV not working
  161. modmods for mac?
  162. Reformation Without Daoism
  163. changing civ birthdates
  164. arms dealer mod?
  165. DLL problems
  166. How do I do provinces al' a SoI
  167. How to Update a Mod?
  168. How to: Change a 3000BC civ's start date in RFC
  169. How to add a minor civilization?
  170. Creating a new map?
  171. Putting New Civs for RFC
  172. python question
  173. BTS BetterAI
  174. Civilizations that should be in RFC
  175. How to add civilizations.
  176. Replacing Independent's with 3000 BC civs.
  177. French Revolution, IMF, Comintern
  178. Enabling tech trades immediately and allowing to change civs multiple times
  179. Better Dynamic Names Mod (BDNM)
  180. Espionage-based UHVs
  181. Changing names of civs?
  182. Modding Help
  183. Barbarian Modmod
  184. Persia & India respawn in 600AD start
  185. utils.makeUnit
  186. The Modding Q&A Thread
  187. DoC. Modified India and Central Asian Barbs
  188. Question: Where can you find the python file that controls the dynamic names?
  189. request: finish Zoroastrianism?
  190. RFC Mesoamerica and Andes
  191. Nazi Germany to replace Germany
  192. Merchants
  193. Idea for Rhyes and Fall of India
  194. working on yet another rhye's modmod
  195. A Quick Question
  196. How I adapted Rhye's DLL to my map and civs
  197. Interest in a 1862 RFC ModMod
  198. A Small Problem
  199. Modmods for Mac
  200. Historical Natural Disasters
  201. What BTS modcomps do you think would go well with RFC?
  202. Error
  203. SDK Build Error
  204. No mercenaries in Rhye's?
  205. Multiple Crhistian Holy Shrines
  206. Enums v. Defines
  207. StoredData.py
  208. RFC Modding Central
  209. Rhye's and Fall of Asia - Version 0.8
  210. Rhye's and Fall of Britannia
  211. Missionaries
  212. "A Matter of Time"
  213. RFC South and South East Asia
  214. RFC South and South East Asia Poll
  215. Rhye's and Fall of Asia - Version 1.0
  216. RFC M&A outsourcing
  217. Trees?
  218. Rhye's and Fall of Britannia Needed Stuff
  219. Need help
  220. RFC:Africa (Helpers needed!)
  221. RFC Classical World
  222. RFGW unnoficial patch is ready
  223. Interactive Historical World Atlas
  224. Rhye's and Fall of Asia - Version 1.1
  225. A modmod:Add Mandate of Heaven system and Chinese dynasties to DoC
  226. Rhye's and Fall RAND Plus
  227. Rhye's and Fall of India
  228. RFC: Canada (Need to know what turn 1850 is)
  229. Any mods that include minor civs for RFC?
  230. "blank" SoI engine
  231. Switching UP
  232. Leader change triggered by era, not year?
  233. Tech era limit??
  234. RFC marathon without the collapse of civilization
  235. RFC on the GEM map?
  236. RFC Germania
  237. RFC America