View Full Version : Civ4Col - Age of Discovery II


  1. Age of Discovery II issues
  2. AoD2 with faireweather maps
  3. New Nations in AOD?
  4. Founding Fathers
  5. Welcome: Read first!
  6. AoD2 & LooF merge!
  7. Latest version: Download here!
  8. Better BTS AI
  9. Zuul's Ideas
  10. Game Speed & Such
  11. Improving Graphics
  12. Pirate Feedback and ideas.
  13. Changes for v1.06
  14. New Title Screen Pic!
  15. [MAP] Zomg America
  16. Age of discovery II site down?
  17. My thoughts and ideas.
  18. Changes for v1.07
  19. Victory conditions
  20. Achievements
  21. Intro Movie completed!
  22. 1.05 Bug
  23. DESIGN: Dale on education
  24. DESIGN: Dale on bells, rebel sentiment & REF
  25. Priviteer - Why does?
  26. Europe screen fix for 1.06 release
  27. 1.06 issues
  28. auto trade issue
  29. Issue with Lan game and OOS bug
  30. Suggestion: Minor UI changes
  31. The Pirates Mod - Worth a look?
  32. Help - Pioneers
  33. pink pop up screens
  34. Rebel bonus and production
  35. Rebel sentiment exploit
  36. Avast! Pirate Ideas
  37. REF growth in 1.06
  38. Removal of the early indian trade.
  39. Crash when meeting Foreign King
  40. Ubuntu and Wine
  41. C4C:AoD II tip
  42. How can I add a new civilization (persia)?
  43. feedback/bugreport
  44. Crazy ideas for future versions
  45. Revival of the Frigate
  46. Practical suggestion
  47. Changes for v1.08
  48. Bug-list: 1.07
  49. Anyone use the More Buildings addon?
  50. How to abandon colonies and avoid treasure exploitation
  51. Silver Bonus Resource not working in 1.07?
  52. Turn off Economic Victory during the game
  53. please explain pirates swashbuckler not declaring war feature
  54. Pirates not balanced
  55. 1.01 patch and aod2
  56. newb's first game: impressions
  57. 1.07 to 1.08 update for AoD2
  58. 1.08 issues
  59. Mod keep crashing, help!
  60. Things we'd like to see in future versions
  61. Europe Screen 5.0 beta and aodII
  62. 1.08 DLL Fix for RS generation
  63. Trade route management bug
  64. I may be missing something...
  65. Can't get ships out of Europe
  66. Screenshot Quality
  67. DoI Invasion Issue
  68. Pirate Option - Units Disappear at Start
  69. Bug Report and Suggestions 1.08
  70. Possible glitch and/or oversight?
  71. Cool Models for REF
  72. First fort image
  73. score
  74. Changes for v1.09
  75. Crosses
  76. AoD2 - RoadMap to Completion!
  77. China Screen v1.0
  78. REF: Major bug found
  79. Computer fry
  80. v1.09 bug - hurry docks
  81. What is this letter?
  82. Stuff for v1.10
  83. AoD2 - Download numbers
  84. AI Hates Settlements
  85. China Bug?
  86. Changes for v1.10
  87. Pirates !!!
  88. Custom House and other ideas
  89. King of the Netherlands wins an economic victory?
  90. Bug with the Indians?
  91. Possible error in 1.09b
  92. Ai
  93. Getting Civ4 Units into Civ4Col Tutorial
  94. Serious error in 1.09b
  95. On indentured servants and criminals...
  96. Pirate Fortresses fire on own ships?
  97. What is wrong with my configuration ?
  98. Vaco Nunez de Balboa
  99. Trade route error
  100. AoDII Crashes Col in Vista (64 bit)
  101. Extremely Early Economic Victory (Marathon)
  102. Missionaries.
  103. Fixed Ermak Leaderhead
  104. Strange bug - Privateer vs city?!?
  105. My wishlist: REF expansion
  106. Playing with non random Civs on pre set maps?
  107. Pirates and Cannon in 1.09b
  108. oos problem on multiplayer games
  109. Bugs in 1.10
  110. The lowdown on AI expansion
  111. AOD 1.10 without the extra buildings?
  112. Playable Natives - Ideas
  113. AoD II - AoD-II Yes! No, It is IMPOSSIBLE to win Independence on 'Revolution'
  114. Noob trading-Q (none AOD related)
  115. number of turns question
  116. BLU & Plantaion Mod
  117. [MODMOD] BLUModMod for Age of Discovery II
  118. Profession upgrade unit
  119. A Plea to Dale
  120. Is town hall required in order to grow rebel sentiment ?
  121. Where to from here?
  122. Issue with AOD 1.10
  123. Having some problems keeping up with the AI
  124. Cuting off some civilization
  125. Free gallions?
  126. Start Locations
  127. Pirates exploit
  128. Spreadsheet that compares occupation productivity
  129. AoD2 - 1.11 BETA test
  130. [MODMOD] Age of Further Discovery for AoDII v1.10
  131. Can't get 1.10 to work
  132. Mid-Late Game Strategies?
  133. Can I merge several mods?
  134. Age of discovery - Victory conditions
  135. English encroachment-John Adams
  136. 1.11 Beta2-Somethin wrong
  137. Bugs in 1.11b
  138. Embargo - Question for Dale
  139. Veteran soldier loses muskets
  140. Dismayed by sequence of combat
  141. The DLL for only event system ?
  142. Are Converted Natives rather useless?
  143. 1.11b questions
  144. [MOD MOD]No more leaning building Europe Screen
  145. Version 1.10 needed
  146. Don't buy Gold from natives
  147. Why does Tortuga and the Pirate King appear to not work in Ozzy's America scenario?
  148. Actual discovery of the entire continent far too easy?
  149. Bug? Maps are missing
  150. That worthless King back home in Europe
  151. Hotseat troubles ...
  152. [GRAPHICS] New building art for 'base level/Zuul's More Buildings mod' buildings.
  153. A few questions
  154. Noob questions - Current versions? Overview of AOD2?
  155. New to AoD2 - Such a different feel! Money grows on trees?
  156. Playing money games with the king
  157. Distance from Land to Europe
  158. Bug in 1.12?
  159. Native training takes longer each time?
  160. Age of Further Discovery - Bugs and Feedback Thread
  161. SDK Question
  162. Start location / Distance to European sea tiles
  163. Couple quick AOD2 questions
  164. Are people still playing AODII?? and a quick question.
  165. Installing "Age of Further Discovery"
  166. Anyone else unable to load AOD2 in Win7?
  167. Random Personalities???
  168. "Vanilla" Col2 with AoD?
  169. Age of Discovery - Wishlist