View Full Version : RoM Modmods


  1. ADDON :Revolution & DCM for Rise of Mankind
  2. ADDON: Extra Civ pack for RoM 2.0
  3. Two Modular buildings for ROM
  4. ADDON: Rise of Mankind: A Better Tomorrow
  5. Fixed borders mod for Rise of Mankind
  6. Rise of Mankind Addons
  7. Rise Of Mankind Expansion
  8. Dancing Hoskuld's unoffical addons for RoM 2.6
  9. Rise of Mankind - Addons (by Jooyo)
  10. Customized Civis screen
  11. Religions mod for RoM 2.5/2.62
  12. Advanced Nukes Mod
  13. Modular RoM Wonders
  14. [Module] No Building Graphics for RoM 2.6x
  15. Jabarto's Balance and Flavor Tweaks
  16. Maciavelli Macabre - Mod for RoM
  17. Shaken, not stirred
  18. 6 New Corporations for CIV4 BTS3.17 ROM2.63
  19. AIM Corporation
  20. Upgradeable Industry Improvement
  21. [Modular] Realistic Diplomacy
  22. I merged RoM with Varietas Delectat
  23. Jungle Camp [Modular] 2.7
  24. Secret Agents [Modular] 2.7
  25. Industry [Modular] 2.7
  26. Warlord [Modular] 2.7
  27. Vincentz View
  28. Silent Hunter [Modular] 2.7
  29. Castle Improvement Mod
  30. Higher Unit Maintenance Minimod for RoM 2.7
  31. Warlords II [Modular] 2.7
  32. Rise Of Mankind Expansion 2.7
  33. Sea Harvest [Modular] 2.7
  34. Request: Another way to ocean discovering
  35. Satellites [Modular] 2.7
  36. AAranda's modcomps for RoM 2.7
  37. IDLE Process For Snail or Longer Game Speeds
  38. Military Civics
  39. [Modular] Leaderpack 1
  40. Ideology Civics
  41. Modular RoM Wonders II
  42. Modular RoM Civics Buildings
  43. Vincentz Mods [Modular] 2.7
  44. 6 Corporations [Modular] 2.7
  45. Guilds [Modular] 2.7
  46. [Modular] Fortifications
  47. [Modular] Beautification Project
  48. not all resources are equal (tea)
  49. [Module] Meteorology
  50. Civic Flavor's Mod
  51. Permanent addition of Modmods
  52. Afforess's Modmods
  53. Post more modern units!!! (HELICOPTERS)
  54. QuibinG Unit Pack for RoM 2.71 (~70 units)
  55. Individualized Modules by AAranda
  56. Horse Stud [Modular]
  57. Wonder Cap [Modular]
  58. Tutorial - Adding Entries to MLF file
  59. Resource Refinement
  60. Ram For Spearman & Archer Age of Warfare
  61. Stone [Modular]
  62. RoM 2.7 - Election Modmod
  63. dancing Hoskuld's mods [MODULAR]
  64. 10.000 BC [Modular]
  65. Creating New Set of mods
  66. Several Modmods Installation
  67. I'm lost......
  68. The State of Tennessee for RoM.
  69. Mountains, back to service, For RoM
  70. Rise of Mankind Modmod Index
  71. Perferred Method Of Installing Modmod's
  72. MiniMod: Seafaring
  73. A Universal MLF Controls File
  74. RoM Modular Leaderheads-Hitler & Pol Pot
  75. Rom 2.7.1: 4 new processes
  76. ROM 2.7.1: Annoyances
  77. Rom 2.7.1: Build able Resources
  78. Rom 2.7.1: Cheaters Civilization
  79. Rom 2.7.1: Improvements Overhaul
  80. Rom 2.7.1: Invalid Civilization
  81. Rom 2.7.1: Tech Screen Color Contrasting
  82. RoM 2.71 Ice Breaker
  83. Building ConstructSounds Pack
  84. Modmods Requests Thread
  85. Unofficial 2.8 Changes Modmod
  86. No Chop Without Purpose
  87. Is the AI easier in ROM?
  88. OS79 Modmods
  89. Idea - Domestication System
  90. Poll: A New Direction
  91. What Modmod's Do you Play with?
  92. Unofficial Leaderhead Pack 2
  93. Promotions (General) - Beta download, and request for ideas
  94. Old city styles south east asia
  95. Babarian with East Indeanman?!
  96. Beta Testers Needed!
  97. Early Buildings
  98. Discontinue Feature request
  99. A (minor) notice to RoM's Modmoders
  100. More Asian (Korean/Japanese) Wonders?
  101. Requesting Artist's Assistance
  102. RoM in Space!
  103. Perferred Files Hosting?
  104. Ambassador Unit
  105. Combined Modmods Bug Report
  106. Consequence for Genocide
  107. Occupied Territory
  108. AAranda's mods for 2.8 (some of them)
  109. Realistic Civics
  110. Dark Ages mod
  111. Millitray Training mod discussion
  112. Ordinances
  113. Surround and Destroy mod
  114. Trading Military Units
  115. The RoM Slowdown Culprit
  116. RoM not showing the control bar !
  117. Prehistoric Era
  118. Corp Specializing Idea.