View Full Version : Civ4 - Dune Wars


  1. Dune Wars Art Thread
  2. Arrakis.py map script discussion
  3. Welcome to Dune wars + Latest version
  4. Bug reports
  5. unit progression
  6. Disappearing Spice?
  7. Water instead of Food
  8. New convert
  9. Civilizations, Leaders and Traits
  10. tuning economics and buildings
  11. arrakis terraforming victory?
  12. XML Tidyup
  13. The Dune Board Game - a source of ideas?
  14. incremental patch discussion
  15. The History of the Dune Wars Mod
  16. reverend mother mechanics
  17. worm rider mechanics
  18. Dune Wars 1.3 Feedback
  19. Bonus Resources and Bonus Placement
  20. spacer guild mechanic
  21. tleilaxu mechanics
  22. Background Story for DW
  23. Corporation Mechanic and Dune Wars
  24. offworld trade and resources
  25. Tech Project
  26. Installing Dune Wars and Installation Issues
  27. making two fremen civs different
  28. Religions
  29. Hero/Leader/World Units
  30. A mod-mod: "Dune Wars Reduced"
  31. It be crashin
  32. Religion redesign
  33. Civics redesign
  34. tech tree redesign
  35. ixian mechanics
  36. Dune Wars 1.4.6 feedback
  37. Influence driven war and 3.19
  38. Land transport!
  39. Dune Music Pack
  40. Dune Wars 1.4.7 feedback
  41. 1.4.8 feedback
  42. Where is the 7z extension?
  43. 1.5 Feedback
  44. AI All-terrain transport development
  45. Promotions
  46. City Names in Dune Wars
  47. python how-to
  48. Unrelated request
  49. SDK Request - New building effects based on number of bonuses
  50. The Spice Thread
  51. Mentat mechanics
  52. Equipment
  53. Dune Wars Screenshots Thread
  54. Succession game?
  55. Welcome to Dune Wars
  56. Dune Wars Wonders
  57. Dune Wars Unique Units
  58. Cities on Mesa
  59. Building art and icons
  60. Improvement upgrades
  61. Leader Personalities
  62. Multiplayer?
  63. Better City Sites AI
  64. 1.6 feedback
  65. Yay! Ive got the Dune Books!
  66. second butlerian jihad
  67. RP Thread - Who You are in Dune Wars world
  68. Dune Wars Sound
  69. Improving Pedia Content
  70. making spies different
  71. Cant see Games in MP
  72. Air units mechanics and balance
  73. Unit Art
  74. Mod preference poll (please vote!)
  75. play balancing the civs
  76. religion question
  77. Uhv?
  78. Modmod : Dune V
  79. Worker automation, trade routes
  80. 1.7 Beta Feedback
  81. Version 1.7 feedback
  82. Pick Your Leader Challenge 1
  83. late game tech tree
  84. Index thead
  85. AVATAR mod using Dunewars as a code base
  86. weird bug
  87. Vote for Dune Wars in ModDB's Mod of the Year
  88. Verbindungsprobleme im LAN-Netzwerk
  89. religion in dune wars
  90. Hello
  91. Golden Path victory
  92. Stupid question
  93. Invasion of the Honored Matres
  94. Unique Resource - How to get?
  95. Wells: impossible by the book
  96. Economy Question
  97. IXian Weaponary??? Where is it?
  98. Writing Tech?
  99. Two questions, attacking and spice....
  100. How do you get rid of Telixian Plague?
  101. Art Question
  102. Enforcers of the Dune... what the hell.
  103. howto: create a release
  104. Which types of victories are there? (Diplo, Terra, War, ?)
  105. Goody Huts into Botanical Testing Stations
  106. Version 1.8 Feedback
  107. Post-1.8 patches
  108. Better DuneBUG AI
  109. Just a quick question...
  110. Incredible!
  111. Dune Wars Strategy Discussion
  112. Promotions Expansion and other SDK stuff
  113. Religions
  114. No monitary gain
  115. Health system reform proposal
  116. Offworld reinforcements
  117. Dune Wars for mac?
  118. Finding Leaderhead Art
  119. Positive Feedback
  120. French Translation
  121. Espionage Redesign
  122. 1.9 Beta Feedback
  123. Using art from the Dune CCG
  124. Dueling
  125. Event Ideas
  126. 1.9 Unit balance thoughts
  127. 1.9 faction balance
  128. Praises
  129. Some thoughts on v 1.9
  130. Dune Wars 1.9 Final Release Feedback
  131. Units that consume water?
  132. Houses & Tactics
  133. Custom Game?
  134. Atomics: up close and personal?
  135. Rebuilding Dune Wars with RevDCM 2.83
  136. First complete game feedback
  137. Ideal map size and number of factions?
  138. Dune Wars - the Better BUG AI Edition
  139. Modding a Mod
  140. AI Issues in Dune Wars
  141. Dune Wars Multiplayer - Getting it working
  142. Deep Thoughts
  143. Balance Concerns
  144. Tom Chick's Dune Wars Game Diary
  145. trouble downloading patch
  146. Espionage in 1.9
  147. Automatic vassals out of existing cities ???
  148. Requesting Informations to Mod Creator
  149. AI’s use of Arrakis Paradise civic
  150. Unique resources failure?
  151. Mentat Redesign
  152. Flank attacks
  153. What is an absolute newbie to do if he wants to play Dune Wars?
  154. Dune Wars 1.9.4 Patch Feedback
  155. Grass: Fremen were planting it on dunes
  156. Great person spam: intended or unbalanced?
  157. Organized Trait Balance
  158. Dune University 1
  159. Manual
  160. Suggestions for the next Dune University
  161. More than 18 Players?
  162. Dune University 2
  163. 1.9.5 Feedback
  164. Warfare in Dune: Book v. Mod
  165. Dune University 3
  166. Problem with Interface.
  167. Thinking about YouTube videos
  168. Just glad to see the mod alive
  169. quick question regarding old spice art:
  170. 1.9.6 Feedback
  171. Missionaria Protectiva
  172. Some concerns . . .
  173. You should make a list of available civs somewhere
  174. BUGOptions is spamming me
  175. Serious bug with 1.9.6
  176. Let's Play: Dune Wars
  177. Help for the mod!
  178. False Positive for WS.Reputation.1