View Full Version : Rise from Erebus Modmod


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  1. Fall Further Plus
  2. White Hand for FFPlus
  3. Minor Leaders
  4. [IDEAS] Fallen Ages
  5. New Forum!
  6. RifE 1.20 Download and Changelog
  7. RifE 1.20 Bug Thread
  8. Art and Lore
  9. Rise from Erebus Credits
  10. RifE 1.20 Ideas, Requests, and Feedback
  11. help please w/RealFort code in FF+
  12. Bezeri Awakening
  13. A Frostling faction?
  14. A question...
  15. Ngomele from Orbis
  16. I'm surprised you dont have a civilization based on the 1001 arabian nights..:)
  17. [PYTHON] need help w/modified item code
  18. Jotnar Balance and Discussion
  19. I can't see starting main menu
  20. Nomadic civ
  21. unable to break this seige
  22. D'Tesh and Fort Commanders
  23. Help Extracting Fort Commander Code
  24. bigger than huge maps?
  25. Sharing a nice (almost) starting hotseat-Savegame
  26. Wasteland+D'Tesh
  27. Fort Commanders
  28. [Idea] Wounds
  29. Tweaking Map Scripts
  30. Wild Mana AI?
  31. Help with Luchirp modification
  32. Leader Contest Poll
  33. CtD Problem
  34. {MODDING QUESTION} Module Capabilities
  35. [MOD] Improved FFPlus AI
  36. The Jotnar and my now gimped mages.
  37. d'tesh plus commander love
  38. D'tesh versus the Inferals/Mercurians/Luchiurp/Scions: A massacare
  39. Should there be a hard cap on units?
  40. Pedia Upgrade
  41. 2D Artist Needed
  42. Question about latest patch
  43. Elohim and Special Features
  44. Malakim Tweaks
  45. [MODMODMOD]The Aifons
  46. OOS issues
  47. Prior Changelogs
  48. Overpowered Dwarven Fortresses
  49. Arquebusers 1, Wyrms 0.
  50. Frozen: Bugs, Balances, and Feedback
  51. Arcane Mastery Suggestions
  52. I'm sure it is in the forum somewhere, error on startup after CTD on resolution size
  53. emergent leaders
  54. The unofficial HOW DO WE FIX OOS thread
  55. New Name for Fall Further Plus : Suggestions
  56. Your Top Ten Tips for Your Favorite Civ
  57. Bringing the old Jotnar back
  58. [MODULE]-Luchuirp Fort Commander UU
  59. huge maps
  60. Name Poll #1
  61. Name Poll #2
  62. Annoying CtD Problem
  63. Rise of Darkness Plus
  64. Early D'Tesh without fodder?
  65. Rise from Erebus
  66. Forum Move
  67. New Grigori Adventurer Spawning Mechanic
  68. making old FF+ 022 game compatible with RifE 1.12
  69. [[ New Civilisation brainstorm]] - The Sketh
  70. Expanded Broader Alignments
  71. Can't run this mod
  72. Scions
  73. Is this mod multiplayer friendly?
  74. Problems Creating a New Module
  75. Jayne, Hero of Foxford
  76. Lawful/Chaotic Alignment Axis Balance
  77. Blizzards
  78. Jotnar
  79. Are You Happy with the Animals in RiFE 1.12?
  80. The barb demon spawning mechanism is all messed up.
  81. Cannot get this working
  82. Dive into Ancient Lore: A RifE Modmod
  83. Erebus crahing
  84. AI not expanding
  85. Supermutants - leveraging mutation spell
  86. Can someone explain Worker/Training XP?
  87. [Module] Flat XP
  88. Hamachi
  89. Egrass the Founder: spells?
  90. Civic overhaul
  91. A module request
  92. 'Nearby units are frightening us'
  93. The "build any improvement anywhere"-thingy
  94. Ctd
  95. Minor (I hope) Module Request
  96. [MODULE] Scions Healthcare
  97. Asking for help: WorldBuilderSave data for scenario
  98. RiFE: Middle Earth map [playtesting]
  99. [Module] Lanun Workboat
  100. Windows Seven
  101. Blighted forests
  102. [MODULE] Better Recon Units
  103. D'Tesh
  104. Mechanos seem really, really powerful
  105. Sabretooths - you gotta be kidding me
  106. I can't play this mod
  107. UI not appearing, options and pedia wont load, can research seafaring & swampdwelling
  108. RifE in Tears
  109. Memory Allocation Failure and stuff
  110. Mod running very slow
  111. Culturally Weak Civilizations?
  112. Mana Flares/Imperial Roads
  113. Themoch
  114. Rife has the same major bug as FF
  115. Gargantuan AI army stuck endlessly
  116. Gargantuan AI army stuck endlessly
  117. A Little Slice Of Heaven
  118. Initial Reaction to RiFE
  119. A Challenge
  120. [[New Civilization & Religon Brainstorm]] The Ainym and Dawn Invictus
  121. For the Horde
  122. Which Mapscript To Use?
  123. City Textures
  124. Additional cities and healers names
  125. XML Rebuild - Calling for help!
  126. Acheron the red dragon and Taranis
  127. No courage with mechanos?
  128. Jotnar Strategies?
  129. Citystyle modmod for RiFE?
  130. Can't build ascension..WHY?
  131. New World Spell Ideas
  132. help with great commander
  133. [NEW CIV] RifE in Tears
  134. Multiplayer games
  135. The Frozen
  136. What does the Council of Esus do?
  137. 4 modmods for RIFE
  138. "Swamp" races are unplayable
  139. How do you stop civs from dying so quick?
  140. "Some of your units are influencing our population" modifier
  141. patches
  142. What is this?
  143. Method to change road/trail colors?
  144. barabs
  145. [MODULE] Populated Cottages
  146. Stygian Guards everywhere!
  147. Weird CtD
  148. Is it Blizzard or something?
  149. Some random questions...
  150. No Hell terrain option
  151. Testers wanted!
  152. Loki and Disrupt
  153. automatic promotion not working
  154. Adding stuff from Rise of Mankind
  155. Trails - Keep them or Remove them?
  156. Game freezes for a bit during every move
  157. Need some assistance
  158. XML error when trying to load mod.
  159. ship wrecks missing
  160. Austrin attack falcons ... exploit?
  161. Worldspells.
  162. Plead for a new parameter for spells and promotions
  163. what are your favorite races?
  164. Recurring CTD
  165. Module: Werepyres
  166. Module: Arcane Academies
  167. How can I displace this tooltip window
  168. CTD that ends your game permanently...
  169. Master craftsman and guild
  170. Game Crash
  171. Largest city ever?
  172. Korinna and spellcasting
  173. No interface problem
  174. Bring Back The Polar Bears!
  175. Mutant Mechanos?
  176. Tweaks
  177. Mechanos, Refineries and Wild Mana
  178. Modding Help?
  179. Python Help
  180. Amurite Tower Mages
  181. Lots of CtD's
  182. Runaway Armageddon Counter
  183. Clan Strategies
  184. Trait Suggestions
  185. Mechanos Currency Problem
  186. Nomadic Civ - How to.
  187. Mods Anti OOS and CTDs for Rife 1.20
  188. Message to Valkrionn, Mods Anti OSS and Ctds and Spanish traslation
  189. Spanish Traslation for Rife 1.20 / Traduccion al Espaņol de Rife 1.20
  190. Semi OT Maps question
  191. First win today!
  192. RifE New Feature Speculation
  193. Turning off the auto-terraforming. Turning off climate in general?
  194. The most fun game ...
  195. High end arcane promotions
  196. D'Tesh Tips
  197. Quick Scion question
  198. civ module for mechanos
  199. Guild Ideas
  200. How did this happen? Illians with 2000+research while everyone else on map is 500
  201. Limiting Units
  202. Feedback Thread (my thoughts on Rife)
  203. Fear.
  204. Brainstorming a Dungeon Adventure Mod
  205. RifE and Civ5
  206. RifE plus BUG mod?
  207. MOD: New Leaders/Traits for RiFE
  208. Ruins of Amur
  209. Hippogriffs
  210. Special Characters
  211. Armageddon counter slowly increasing
  212. First complete (almost) playthrough look at RiFE; thoughts, comments, and bugs (?)
  213. What's your best mutation?
  214. Recon units too powerful?
  215. Wine...
  216. My questions with the mod.
  217. Orbis Soundtrack + FfH media pack
  218. Less Dangerous Animals
  219. New Module: D'tesh - Water Flavor
  220. Installation on Win 7 64bit?
  221. Medicine Man's Map Conversion?
  222. Dear Scions tech priorities - What the ?!?!
  223. Question Thread
  224. Mod theme/mission statement
  225. obsidian
  226. Does Size Matter?
  227. Crash while loading Rise from Erebus
  228. Big Map
  229. Illians World Spell
  230. Unicorn
  231. Forests in cities for elves
  232. Custom Maps
  233. Austrin music
  234. Svart Game, we must frolick in the forests...
  235. d'tesh changed in a recent patch? immortal broken?
  236. Doviello and Animal changes
  237. Illian: No Ascension after Draw
  238. Raitlor.. and the others.
  239. Music, for the White Hand
  240. Nature In Revolt Issue
  241. Lucian!
  242. Fire lore for the Clan
  243. Multiplayer groups for RiFE?
  244. immortal fixed (seriously)
  245. Fave Civs
  246. Mechanos Affinity broken?
  247. CvGameCoreDLL Crash on Win7 -Fine on XP
  248. [MOD]: New Traits and Leaders for RiFE
  249. Units Displaying the Wrong Model
  250. Computer fails to resolve a turn