View Full Version : Civ5 - General Discussions



  1. Remove the Intro Movie
  2. Unexpected reset of culture counter in captured cities
  3. Spearman vs. Tank alive and well!
  4. Steam Q&A and FAQ
  5. Favorite Quotes
  6. Possible to Name UNits
  7. AI and City States
  8. Please remove the no raze capitols
  9. Gamespots Civ 5 on the Cheap... and how to speed up End Turn Times!
  10. About "Monster Tile"
  11. AI give up Easy + simple idea's for AI
  12. AI not having to disband units?
  13. Modern Units vs Melee Units Would Look More Realistic If...
  14. Convoy idea (a kind of stacking for long-distance travel only)
  15. Civ 2 player questions
  16. How the heck do I know which mods are safe?
  17. [Logarithmic Capabilities]
  18. Culture victory
  19. How to re-name cities?
  20. i really miss replay and powergraph
  21. Ungrateful English!
  22. Settler Tile Recommendations
  23. They gotta fix cultural victories
  24. AI wonder building?
  25. CUL8R: Going back to Civ IV until the patches come
  26. any way to remove the robot?
  27. tile sharing between cities - too many clicks needed
  28. My enemy was 1500 score at turn 180!!
  29. Won My First Domination with Arab
  30. Being a puppeteer.
  31. What improvments do you want first?
  32. Custom Map Ancient Ruins?
  33. Proving that the World is Round
  34. [TYPO] Loading a game should say "CONTINUE your Journey"
  35. Unit maintenance?
  36. City-state music
  37. Crash everytime I am close to winning!
  38. Liberation...
  39. Old Ruins -> Imba?
  40. How to play on a custom map?
  41. Longbow range 3 tiles? What were you thinking?
  42. where are the spanish and their colonial fleet?
  43. Going to war with a friend, winning it with an enemy.
  44. socail policies can you reverse them?
  45. The turn base in multiplayer
  46. Culture shouldn't flip instantly upon capturing a city
  47. city hitpoints low
  48. More City-States Types - More Diplomacy and Strategy
  49. [solved] mined gold not considered a luxury reosurce
  50. Rethinking Global Happiness, Luxuries, Buildings and City Placement
  51. Bring back some of that pure quality sid!
  52. How to load a missile in a submarine ?
  53. How to get harbor work?
  54. Archers, catapults etc should become *auxillaries* and be able to attach to units
  55. A nice civV manual on the web...
  56. I need an intervention
  57. Getting mch infantry before normal infantry
  58. The AI and Zones of Control, Generals, Logistics, Strategic sacrifices and (Medics)
  59. Won my first game at Emperor .. My conclusions
  60. Naval Combat
  61. Hammers in queue lost
  62. dumbed down game
  63. How to Prevent Automated Workers From Transform ??
  64. Walking Worker break the trade route !!
  65. City walls and forts=useless?
  66. thoughts 2wks in
  67. This is by far the most fun I've ever had playing Civ
  68. My favourite new feature
  69. Do you specialize your cities in Civ V?
  70. If you could design a perfect civ ???
  71. AI: What happens if you turn off all victory conditions?
  72. Few questions
  73. [TEXT ERROR] You have discovered Mt. Fuji!
  74. Do you play Civ SP or MP?
  75. A more Fun AI, "Civilization" style
  76. Favorite Regional Soundtrack
  77. 'Brutes'
  78. [AI AUTOMATION FIX] Inefficient Automated Exploration Movement
  79. -33% penalty for being in open terrain a bit silly?
  80. Ironworks - disappearing bonus after conquering city
  81. Has Anyone Seen the Barbsrian king?
  82. Anyone else F5'ing Mod Pack Forums?
  83. Unit production is not effective
  84. Problems liberating a capital
  85. Citadels underpowered.
  86. Capturing tiles
  87. fail Gold?
  88. non-religiouse nations
  89. world builder!!! where is it????
  90. $10 off on Civ 5 -- sort of
  91. Mass destruction
  92. Mid-Game Unit Maintenance
  93. Can't Win Diety
  94. losing HP against injured units
  95. Need help with Worldbuilder
  96. The Fog of War: Seven Lessons from Bollywood
  97. How do you get resources on island tiles?
  98. Steam achievements?
  99. HOW TO: Make a simple cheat or cheats in the Live Tuner
  100. Game shows ALL resource tiles...
  101. Once they hate you...
  102. I getting mighty tired...
  103. locating original capitol
  104. How do planes repair/heal?
  105. Stock exchange rethink
  106. Liberating cities?
  107. Production Penalty for "Unhappy?"
  108. How Very Astute of You, Washington
  109. Installing on Two Computers
  110. why would you ever tell a City-State to stop producing units
  111. City health gone?
  112. A question about "Random" resources
  113. just isn't fun
  114. Strategic view
  115. Have the AIs been known to nuke eachother?
  116. Could at least let us view the tiles worked in a puppet?
  117. Did I misunderstand zone of control?
  118. Trade Routes over water not working?
  119. 1 more to go!!!
  120. Do you really get better deals from allies than from non-allies?
  121. Pyramid worker bonus doesn't seem to apply retroactively
  122. The future expansion civilizations thread
  123. Frustrating AI Behavior in Diplomatic Relations: Peace where no one was made,also war
  124. Which Wiki?
  125. Wonders Expire?
  126. Earth Huge Map
  127. Resource Distribution Options
  128. I didn't see "beta" on the box
  129. Advanced Starts?
  130. Is version 1.0.0.20 the most up to date version?
  131. Ummm...Can we not cancel deals with other civs?
  132. Confused AI
  133. Somewhat unfair AI criticism
  134. Constantly running out of gold lategame
  135. Discussion about some game aspects
  136. Gold Incone dropping exiting GA
  137. Turn take 2 min to load??
  138. National Debt
  139. Puppet State Re-think
  140. Civ V taste test.
  141. Finally remembered what the combat really reminds me of:
  142. Wonder questions
  143. How Modable is Civ 5?
  144. Where is Civ5 Mod Section?
  145. Diplo victory even when you don't want it?
  146. Why do you like Civ 5?
  147. How satisfied are you with Civ5?
  148. Hiawatha wants a secret deal against a civ i'm already at war with!
  149. AI: Oh your cheating cheating ways
  150. Courthouses and Puppet states
  151. This incessant begging is driving me mad...
  152. City-State Seemingly Crashes
  153. Black terrain spots using MSAA 8x
  154. Anyone able to play on Huge maps without crashes?
  155. Barracks and other military buildings should add to city defense
  156. Radical new ideas for future Civilization games
  157. Some clarification on the 1UPT
  158. Why does Hall of Fame score differ from game final score?
  159. Did not recieve achievement
  160. Fire Tuner
  161. I will protect my enemies
  162. Quick question
  163. Civ AI Can't Swim: Needs to be Fixed!
  164. Lone Roman Legionnaire likes to run.
  165. Civ 5 Strategy Guide
  166. in the military overview screen, double clicking the highlighted unit...
  167. World Builder-How to set my start pnt??
  168. World Builder-How to set my start pnt??
  169. how do you use sid meiers civilization V world builder??
  170. From Hex to Triangle map (Bring back Epic Scale)
  171. Renaming Units...
  172. The "Next Turn" button - requires change.
  173. Images of all the Earth Maps
  174. Peace treaty expired
  175. Dear Puppet city AI
  176. -500gpt but none my units/buildings auto-disbanding?
  177. Tundra
  178. Cannot see existing modded saves when saving a modded game
  179. NeverEnding Peace Treaty ?
  180. This explains the default zoom level...
  181. i love my pyramids in the water...
  182. Customer Loyalty Program -- Printed Manual
  183. My starting location
  184. They need to remove the Zero...
  185. Mostly interface improvements (I hope)
  186. Bad Release = Encouraging Modders = Genius!
  187. Civ V - How is meant to be played!
  188. AI Bonuses at Different Difficulty Levels
  189. Bombard promotion for submarines ????
  190. Bombing infrastructure
  191. Would you recommend Civ 5 to your gaming friends?
  192. I love waging a proxy war through a CS
  193. Multiplayer ruined Civ 5 for me...
  194. faster game start (modify config.ini)?
  195. Trade route glitch in custom scenario
  196. My Civ V Review
  197. I'm having most fun with Civ5 playing as a single city
  198. Advisors
  199. Civ 5 - escape from the optimization nightmare of previous installments
  200. Multiple lock ups
  201. Drawing tools
  202. Music bliss.. Oh my..
  203. Citi State does not raze captured city?
  204. Spread of Culture
  205. Mod Browser size
  206. Poor Diplomacy
  207. What is your strategy for city placement?
  208. 1 unit per hex: failed experiment
  209. Maritime CS not always near water/sea
  210. Trying to figure this whole modding thing out
  211. CiV can learn a lot from Rise of Mankind.
  212. Is it a good thing that the map almost never fills up?
  213. How to choose where borders auto grow?
  214. My IRL Home City is a City State in Civ5!
  215. Military Advisor has given up xD
  216. "+ and " of Civilization 5
  217. How the heck did that Ruin just upgrade me to a tank... in the year 1300!?
  218. how happiness should work (and health)
  219. Victoria 2
  220. Solid State Drives
  221. Why there are so many "FINAL_RELEASE" in my save files?
  222. Civilization V: Aplha Centauri?
  223. Having Arabian as neighborhood is not fair
  224. Going back to Civ 4 ROM?
  225. Steam - Can this even be possible
  226. Breakdown of Civilization
  227. City name list reset?
  228. World Age?
  229. Some logistics issues plus stuff
  230. City State bonus suggestions
  231. Why doesn't the AI build citadels?
  232. suggestion: deployment pool
  233. Is it a good Idea to expand early and often?
  234. Disappearing resources?
  235. More problems with the AI
  236. Gamebreaking balancing issues... did somebody test this game?
  237. how can a coastal start ever be good?
  238. Custom Map, created with World Builder, doesn't load?
  239. Diplomacy AI ignores aggressor/defender status
  240. Team problems&1upt violation
  241. Prince is stupid
  242. Civ V will be best Civ ever
  243. Where are you? A Civ Community Poll
  244. Possible to play whole game in Strategic View?
  245. Casus Belli System
  246. On what difficulty do I have to play for the AI to be challenging?
  247. use mods?
  248. Maritime city state exploit
  249. Color editing
  250. Combine Single Player with Mods screen