View Full Version : Civ5 - General Discussions



  1. Goodbye Till Patch
  2. Need to verify that it will scale up and use 4 cores...
  3. Renaming Cities
  4. trading resources with AI
  5. Preview of upcomming Civ5 Comic
  6. How many nukes does it take to...
  7. Diplomacy screens are actually getting worse
  8. I have an idear on the stacks
  9. Growing improvements
  10. Deity victory options
  11. No Depth
  12. Ranking of Comparative Difficulty Levels ciV vs civ IV
  13. What little things did they not put in civ 5 that bother you?
  14. Should I build railroads?
  15. [WORLDBUILDER] A river with only starting/ending point will freeze the game (no save)
  16. Monastery
  17. Any hope of 'Capture Capital, Cause Civil War'?
  18. Multiplayer Question :)
  19. Your 5 Improvements to make CiV a great game
  20. Steam Update?
  21. So did ANY of the people who reviewed this game actually PLAY it???
  22. how do you turn off advisors from popping up?
  23. Civ leader quirks?
  24. Seaport Requirements?
  25. You can't do anything right in this game
  26. AI Flavours
  27. Just a reminder about combat AI and strategy games
  28. Happiness hits with treaty cities
  29. Why civ5 isn't as good as civ4
  30. (somewhat) Easy way to quickly plan out city placement
  31. Religion, what would you want it to be?
  32. The Best Thing about combat in this game
  33. Sullla Discovers the Major Fault Behind Civ V: The Death of Civ?
  34. Ships or Artillery? How do you decide?
  35. Expansion flavour defines AI strength
  36. just one more... game
  37. Optional toggle for spaces between cities.
  38. A different diplomacy
  39. advanced start options
  40. "Hex inspiration" or prehistoric version of Civ 5...
  41. Ugly trading post spam replacing ugly road spaghetti spam.
  42. Time go by all to quickly
  43. How do we FORCE gaming companies to start releasing FINISHED Games???
  44. AI access to information
  45. Should you be able to change Social Policies?
  46. Worldbuilder - can't scroll huge maps
  47. Amazon reviews
  48. going to try the occ win.
  49. Smarter Diplomacy
  50. Gameplay questions
  51. Binary outcomes
  52. What mods have you guys downloaded?
  53. Casus Belli, Client States, & Tentative Land Claims
  54. Stages of ciV =)
  55. I'm raging so hard right now...
  56. Slept like a baby
  57. War - time to go to work!
  58. Building of national wonder stopped when razing enemy city
  59. Is there a place where I can find what resources I have?
  60. World Wonder view?
  61. 1UPT: lets end the discussion here. what do you want?
  62. The only thing that makes deity hard is...the turn lag
  63. AI attitude--why so angry, yo?
  64. So basically, you want to pack the cities?
  65. Refund?
  66. I think we agree
  67. range 1 ranged-attack units.
  68. Courthouses revisited
  69. Implanting CIV4 BTS Tech Tree to CIV5
  70. What happens to AI hostility if all win conditions are turned off?
  71. And now for something completely different.
  72. something that I think could do with improving
  73. How does one get the music from Civ V into mp3 format
  74. Turning off city-states
  75. Too Few "Interesting Decisions"
  76. Montezuma Amasses a Huge sum of gold in Deity Game
  77. Load my current save game in world builder?
  78. Slowdown: It's the workers (with link to ugly fix)
  79. The return of square tiles?
  80. Clarification of Iroquois trait
  81. Help me love this game
  82. Why no roman wonders?
  83. I was wondering, why not hot-seat?
  84. Razing AI cities
  85. dont know which difficulty to play
  86. Repeatable crash
  87. So the AI doesn't cheat with gold, huh?
  88. Relocate default save location?
  89. End game multiplayer FAIL
  90. How to customize default game settings
  91. Random events & victory/wonder films
  92. Spaceship Parts Wont Go Into Capital?
  93. Civ on Facebook
  94. Who said that "happy & friendly overall design" ?
  95. How to reduce AI aggression
  96. Unit Fatigue for Multiple Battles in a Turn
  97. Military Overview
  98. The rule changes would of suited SMAC2 better
  99. A reasonable accomdaiton for Victory 'Movies'
  100. Can I get my money back?
  101. Problem building the spaceship
  102. Rush building
  103. AI issues in team games
  104. Great wall crash
  105. Which do you prefer?
  106. Is Civ 5 produced and designed by Siam?
  107. Buying negative influence from City States, exploring world with NUKES! - YES, NUKES!
  108. negative 13 coal
  109. Extracting pictures from Civ5
  110. Why I do not like Civ 5....please let me explain.
  111. Newtext/EN_US Folder
  112. Great Person Buildings
  113. Civ5 crashes more often wehen Kaspersky 2011 is active
  114. Tip: Wait for expansion or atleast a couple of patches, in the meanwhile...
  115. Which nickname for Civ 5 appeals to you? (Vote for one)
  116. Looking for map view images of wonders
  117. Your most memorable decision in a Civ game
  118. What do you think that Firaxis was thinking while making this game?
  119. Why does everyone here dislike the game?
  120. The enemies of your enemies is your friends.
  121. CIV 5 the worst letdown in PC gaming, ever.
  122. Main menu automatically to mods?
  123. Naval Vs Embarked Units
  124. scenarios
  125. Dear Firaxis...WE WANT CANALS!
  126. Auto Workers and building railways (Madly)
  127. Earth correct starting locations??
  128. Happiness & City Raizing... I dont understand?
  129. Suggestions for CiV Gameplay/Mechanics
  130. Trick to getting coal?
  131. The Uses of a Great General
  132. Possible Graphics glitch on Leader screen
  133. Land trade
  134. Can you try a couple of save files for me and see if they crash?
  135. Who really likes Civ5?
  136. Why doesn't AI sabotage our diplomatic victories?
  137. Trading Post -where increase money
  138. Cultural victories...biggest empire (ignoring puppets) you've done it with
  139. What would you buy first?
  140. Does Civ 5 meet your expectations
  141. City state additions and changes
  142. Unit promotions from ancient ruins--a game-breaker when it happens?
  143. 3 games at Immortal the pattern is always the same: 1 super AI dominates all.
  144. happiness makes me very unhappy
  145. I'm unhappy so I won't reproduce, or produce (Citizen allocation focus problem)
  146. Does AI cheat on Prince?
  147. What is the relatioship between hit points and attack strength?
  148. China Quick Q
  149. Ranged combat & embarking makes no sense
  150. City States - Collection of Suggestions and Posts
  151. There just shouldn't be worker units.
  152. Most illogical thing you have seen the AI do?
  153. Question about your games against Alexander...
  154. Should Culture policy be based on Population instead of # of Cities
  155. Research Agreements
  156. Suspension of Disbelief
  157. How do you rate Civ V after the first 4 weeks?
  158. UN vote change proporsal: 1 vote for each city state conquered!
  159. IGN claims Civ 5 "has no soul".
  160. Cannot skip an upgrade
  161. Help stopping the lagggg
  162. Are resources in trade screen excess resources?
  163. Need Prince advice.
  164. civ5 "after release" rate: 65% - by votes of 41 CFC members
  165. Is "Flexibility" a (or the) missing link in Civ 5?
  166. One thing I don't understand about CKN
  167. Little adjustments to 1upt
  168. Question: Does United Front stack?
  169. So whom else uses the strategic view exclusively?
  170. 4 questions and a Civ5 suggestion
  171. Love it or hate it? CAN'T DECIDE
  172. Stuck at Retrieving Host Information - Internet Multiplayer
  173. How Does One Use The World Builder?
  174. Is there team continents?
  175. Can you recomend me some game like CIV?
  176. two questions
  177. The AI seems to intentionally set out to upset you
  178. Better auto-explore mode?
  179. AI Military Decisions
  180. Question For Moderators
  181. important question
  182. Wars Take Too Long!
  183. City states: Exploit or AI Problem?
  184. Too many Resources?
  185. Settlers alone are 99% dead meat, suspicious ?
  186. "Oh noes, its Monty.."
  187. Help "getting" the AI?
  188. Scoring nonsense
  189. For Those Who Haven't Bought CiV
  190. Unit maintenance costs
  191. Congratulations to CFC for getting us FREE DLC! (the mongols)
  192. Is there a reason to build a farm?
  193. Blast From the Past: CivFanatics Forums from November 2005
  194. How many Turns it takes for AI to set up Fishing Boats?
  195. Bonuses from formations
  196. Free Ghengis Khan and Mongols Oct. 25th
  197. City State bent on conquest
  198. Resource Expansion - Synthetic Resources
  199. Air unit capabilities
  200. Military camps/outposts
  201. So beakers don't overflow... does production?
  202. Okay CiV has problems...what mods are you all using to 'fix' it?
  203. Uranium
  204. The Mongols are Coming!
  205. Crossing the Sea
  206. hmmm....
  207. AI capitulation is getting out of control
  208. What change would you want most in the next patch?
  209. Should workers be able to build marshes or otherwise change terrain?
  210. Which Of The Video Settings Gives You The Most Bang For The Buck?
  211. May have been listed, but no city states say not met
  212. Cavalry [Mounted] -> Tank [Armored] Upgrade using Ancient Ruins
  213. Will we be able to use Babylon\Mongolia in MP?
  214. Longest Golden Age?
  215. maybe it's not the AI afterall...
  216. Map Dimensions?
  217. How to make a mod for civ 5?
  218. Manifest Destinty Achievement?
  219. CiV DLC - What is acceptable?
  220. Maritime CS > farms? Why?
  221. Social policies - immersion problems
  222. The smartest thing the AI did to you
  223. Roleplaying Leaders.
  224. abundance of strategic ressources?
  225. Which Civ title has the best nuke explosion animation in the series?
  226. Cannot select units from Military Info (F3) screen
  227. Where can you see whats your "stance" to other civs?
  228. Interview with Firaxis' Dennis Shirk!
  229. How to enhance the AI for better play
  230. 1st Victory at Deity. Now gimme some fixes...
  231. Mongol screenshot analysis
  232. 4,99$ For Babylon
  233. Please, give us Civ 4.5
  234. 'Raging' Barbarians?
  235. I think you should have to research enough techs to advance an age
  236. I did my Part---HA!
  237. Poll on time between turns.
  238. How to convince angry customers that Civ5 is AWESOME!
  239. How to get mobile infantery before gunpowder
  240. Where are the city state diplomacy themes stored in the files?
  241. Opinions on CivV
  242. Revised "Next Turn" Button - images
  243. Crash upon loading savegames
  244. What Civ V seems like to me
  245. Starvation!!!!
  246. Why exactly does everyone hate Steam?
  247. What do the numbers listed for each civ on the Diplomacy screen mean?
  248. Difficulty
  249. New to CivFanatics
  250. Forum Acronyms