View Full Version : Civ5 - General Discussions



  1. This game needs new abilties for America
  2. Early game, roleplaying AI / Endgame, play-to-win AI
  3. The problem with Diplomacy in ciV
  4. Is there a 1.0.0.622 hotfix out?
  5. City state nonesense
  6. 1upt...but what if...
  7. More Civ, Less Fanatic
  8. Trade / Relations Help?
  9. Diplomacy Analysis
  10. Not sure I get pangea
  11. I Believe that Stream's Updates are Crashing My Games
  12. AI units being bombarded by city dont move
  13. A finer grain hex?
  14. Why do you choose you difficulty setting?
  15. ZOMG - chess?!
  16. Helping new Civ players; tips & hints for first games
  17. Quick Combat setting
  18. getting past intro screen
  19. Cities research tech, rather than empires
  20. My game last night, Where did I go wrong
  21. Team Games and the AI
  22. Most powerful early-game civilization?
  23. I'm going to war you so hard, you'll wish I didn't war you so hard.
  24. Gunpowder combat bonus
  25. Possible upgrades for scouts
  26. Changing In game Music
  27. Bazaar Game As Ottomans
  28. Am I just paranoid?
  29. Civ has simply reached the end of its life
  30. Removing 1UPT while maintaining 1UPT flavour (and preserving game balance)
  31. starting position
  32. Patch fixed the slowdown?
  33. Do hills offer defense bonus to cities?
  34. The uncertainty principle
  35. Navigating to other saved game folders
  36. Do you find it more fun to play on a lower difficulty?
  37. Since the update, I can no longer press "R" to show resource icons...
  38. City States have no forces in mid/late game
  39. Modding doesn't fix balance problems.
  40. UN a bust?
  41. Units see further (difference from CIV4)
  42. 4 Vanilla vs 5?
  43. Best Civ to turtle with just a few cities
  44. idea for patch - forlorn defender (garrison)
  45. OCC Question
  46. .62 / .621, Coal no longer a strategic resource
  47. Happiness - what was Firaxis smoking?
  48. Steam Global Gameplay Stats
  49. Check this out - amazing genius AI! must see...imagine if this was in Civ6
  50. Capital should automatically get 50% railroad bonus
  51. Land Unit Combat idea for 2 UPT
  52. Diplomacy between AI Civ, pact of secrecy and cooperation, etc...
  53. Make puppets worthless, make courthouse cheap
  54. AI Radar?
  55. How to Reward Small Empires
  56. Sieges
  57. bored at Immortal frustrated on Diety :(
  58. Strike Fighters???
  59. Diplomacy Wins Feel Like An Exploit.
  60. 1k Achivements
  61. Of oil and coal
  62. Future and Space
  63. Pre-orders
  64. Just noticed my tile purchased not updating.
  65. Keshiks, bombards and promotions
  66. Citadel Hell
  67. Civ 5 Multiplayer
  68. What would a better diplomacy model look like?
  69. Don't lose your aircraft to razed cities
  70. AI Tactics
  71. Kublai (Khan) - the international version
  72. Warnings about city states that aren't city states
  73. Edit Keyboard Shortcuts
  74. AI taunts: cause for worry?
  75. Getting the Games we enjoy
  76. City states disband units?
  77. Question about graphics
  78. What do you Love about Civ V - Join the love fest
  79. Nebuchadnezzar's Great Scientist
  80. The future of civilization
  81. Screenshots of Civ V
  82. Is Catherine looking for Siberian riches?
  83. A city state requests a road between our capitols.
  84. Civilization botnet
  85. How much would you pay for a New Civ? (DLC)
  86. Air Power is alive and well in Civ V
  87. The future of the Civ5 community
  88. How to download new patch and mongol through steam?
  89. Graphics : Leaders
  90. Modern Era Warfare
  91. Cormorant
  92. Difference between game speeds?
  93. Play by email
  94. Quick List of Dirty things in Civ 5
  95. One hell of a complain about Civilizations.
  96. Hagia Sophia and Macedonia
  97. Inconsistent Diplomacy in 1.0.0.62
  98. Civ5 should have taken Civ Unique Ability idea from.. CivRev!
  99. Unit types need modifiers to reflect their realistic usage
  100. Let's get rid of workers . . .
  101. Ankor Wat / Culture cost of adquiring new tiles reduced by 75%?
  102. Current Version
  103. Combined arms problems
  104. Silly Civ 5 pic
  105. Puppets in the game...
  106. Winning in Civ 5
  107. Soren Johnson's Blog
  108. im on my third/forth post, and i have a great idea for this board
  109. Brief Analysis of Sales Data between Civ Rev and it possible impact on Civ V
  110. Start Bias
  111. 'Conquest of the World' Achievement
  112. Still can't delete buildings...
  113. Scenarios may "save" Civ 5
  114. Good, bad and crazy AI - boredom and cultural questions
  115. New Social Policies
  116. ICS: Love it or hate it?
  117. 1st days worth of observations...
  118. attaining a new era,
  119. Build queues?
  120. Where are units?
  121. Science system
  122. So, apperentl people have no actual clue about Macedonians, and Greeks.
  123. Fractal map
  124. Anyone notice that the great wall doesn't cover your entire territory?
  125. Building walls cuts off all trade routes?
  126. Build: repair city health
  127. Cant enable mods
  128. Riflemen +100% vs Mounted
  129. Hit and Run
  130. New Civs?
  131. Queued production after research
  132. Death on the plains
  133. Idea: Let us abandon roads
  134. Global Market Values?
  135. Diplomacy Text Quirk
  136. how to speed the game play up
  137. ICS: A list of factors that contribute to its success
  138. Why put out an unfinished game?
  139. The AI Naval Power
  140. PolyCast Episode 103: "For What It's Worth"
  141. AI nukes?
  142. Military Units
  143. wrong tile yields on the map.
  144. Tile improvements
  145. No City Challenge.
  146. Razing cities cancel national wonders and Not possible to puppet after viewing cities
  147. Do you like the new embarkation?
  148. Have unique civilizations develop later in the game rather than at start
  149. Civ 5 war acadamy?
  150. Barbarian Hordes
  151. AI Warmonges - Funbreaking
  152. To play or not to play, conundrum.
  153. I LOVE this game!
  154. Renewing open borders?
  155. AI happiness = difficulty balancer?
  156. City States gift Khans as Great People
  157. One City Challenge-quick question
  158. wait...just..one...more...turn button - I laugh at you.
  159. Movie screen and hidden assets
  160. How do you start the Utopian Project?
  161. Buying multiple buildings in the same city question.
  162. When is it worth building roads?
  163. Will Civ 5 impact Civ 6 sales?
  164. AI refusing to make peace with human player
  165. Does anyone build lots of buildings in their cities?
  166. Most & least favorite RUIN bonus?
  167. why not 64 bit version????
  168. Naval healing (minor issue)
  169. What am I doing wrong?
  170. Surveyors
  171. HELP! Upgrade Units - How???
  172. Possible work-around for crashing when loading/starting new game
  173. Can we please fix the yield display?
  174. Game hangs after building every second wonder
  175. Game will not launch - fixed by reinstallation
  176. How is unhappiness for population calculated?
  177. AI's Great Generals
  178. Funny Name
  179. 104 Hours Later CiV Reflections
  180. City-state gift units with experience
  181. How do I disable auto-unit cycling?
  182. max civilizations on small map
  183. Whats the deal with the AI when on teams?
  184. How to annex puppet cities?
  185. change in starting locations?
  186. Civ 5 Vs. Civ 4 BTS+ RoM:AnD - a final conclusion
  187. Why wont any of my mods work?
  188. How to make small empires capable of withstanding large ones...
  189. The Cold Hard Truth
  190. IMO not including penalties for Social Policies was a mistake
  191. What is the AI doing ?
  192. what's better, tanks or planes?
  193. Allow picking of tiles for culture expansion
  194. Rename a Unit and add flags to them
  195. Any news on next patch?
  196. Mongolian Scenario - Thoughts?
  197. Is Multilayer for Civ5 possible? if so, how?
  198. Worst Civilization in Civilization 5
  199. Blue Marble?
  200. Question about Mods.
  201. My Thoughts (Not expert)
  202. Diplomatic Pact
  203. The incredible shrinking social civilization
  204. Do you play your losses to the end?
  205. Movies that make you want to play civ
  206. Civilization as roleplaying game
  207. Does (Map-)Size matter to You?
  208. Panzer General Forever - proper scaled 1upt
  209. What's wrong on that picture
  210. Large map. Not one single mountain.
  211. AI war and diplomacy - It is one dimensional
  212. What is strategic balance?
  213. What do you do when the AI surrenders?
  214. Playing to win, AI playing to lose?
  215. How to view whole map from start?
  216. seaports question
  217. French Culture Win
  218. Montezuma is a funny guy...
  219. Ramakamanang - no special achievement?
  220. How about a simple Tax Rate option?
  221. Just one more turn???
  222. Firaxis's grand conspiracy theory to fool us and rip us off!
  223. What Difficulty do you play on (most of the time)?
  224. how long to set up a new game?
  225. CiV Music Question
  226. Questions about City State mission to build Roads
  227. What's the reason behind denying CS to be razed ?
  228. Do you want an increased penalty for razing cities?
  229. Instant Heal Promotion Issues
  230. How do you feel about having to use Steam? (Poll)
  231. Can you improve the criteria for smack downs?
  232. Fighters and planes healing
  233. How should maritimes be nerfed?
  234. What are your recommended mods for Civ 5 today?
  235. Great General Range
  236. AI "afraid" ??
  237. Diplomacy...or lack thereof
  238. Worth playing again?
  239. God damn this game is good
  240. Civ 5 unplayable post turn 200
  241. Adding new diferenciations to already existing civs
  242. Is there a cost to unit usage?
  243. Poll- Is AI better in new patch ?
  244. nooby question
  245. HTML version of civilopedia
  246. New unit stacking?
  247. Fixed units should garrison after settling
  248. How to unlock the AI's secrets
  249. Sniper unit
  250. Civ 5 vs Rise of Nations