View Full Version : Civ5 - General Discussions



  1. System Specs
  2. Civ V Demo?
  3. Will this computer work with ciV?
  4. Turn speed times in Civ5
  5. There should be a total of 50 civs(or more) including the expansions for civ 5
  6. Hilarious (or sad) dev/producer/reviewers with poor civ memory
  7. Why Firaxis hold back Civ5 info?
  8. Civ V = Civilization Network?
  9. Co-Optimus preview
  10. GameStar magazine preview
  11. Shafer's scenarios
  12. CiV at PAX East, let's wait!
  13. can i reasonably expect my computer to work with CiV?
  14. How Religion SHOULD be done.
  15. PAX East review on Colonyofgamers
  16. The Amped Gaming review
  17. Should there be hittler in civ5? Srry to all jews.
  18. Last Civ In.....
  19. Corporations?
  20. PAX-E VideoInterview with Dennis Shirk
  21. Civ V Video Preview
  22. CraveOnline preview
  23. Culturally Linked Civs?
  24. Spectacle Rock ...
  25. Research and building queues
  26. Video interviews and previews!
  27. Civ 5 Icon Competition - Final Round!
  28. If we can buy hexagons...
  29. Video Interview with Dennis Shirk (Lore Hound, PAX East)
  30. Government idea.
  31. New 2000 word preview just popped up on Reddit
  32. Hopes for Troop Transports
  33. Phase of Civ5 in 2010 March - Pre-alpha? Alpha? Beta?
  34. Unit promotions..?
  35. Achievements
  36. What Civ IV was Missing: Flanking
  37. CAS and suppressive fire
  38. Big Download on Civ5 after Pax East
  39. GamerNode on Civ5 after Pax East
  40. A special leader for the Turkish market !
  41. April's fool: ‘Extreme Diplomacy’ Game Mode for Civilization V
  42. ¨Civilization tree¨ and culture
  43. Global warming - a suggestion
  44. Pitboss Civ V please
  45. It IS April 1st...
  46. My Civ V wishlist thread. :)
  47. [April Fools] Civilization V delayed to to Q2 2011
  48. Stop Trying to make Civ V into a war simulator
  49. April Fools: New Extreme Diplomacy Game Mode for Sid Meier's Civilization V
  50. Culture and Civilization in Australia
  51. On the use of "ciV" as an abbreviation for Civilization V
  52. Migration, Pollution and big maps.
  53. Military doctrines
  54. Civ V on iPad: If, when, how much?
  55. Simulation or Reduction of features for better gameplay?!
  56. Video Interview with Dennis Shirk (Gamer Reaction, PAX East)
  57. Civ5 PAX East Preview (GameShark, 01.04)
  58. Editor idea
  59. Lua as scripting in CIV V
  60. Civ V a step backward?
  61. Byzantine lobby for civ5
  62. Civ 5 SCENARIOS!!!!!!
  63. Independents
  64. Civ5 forum category created
  65. German PC Gamer Review (a little Help needed)
  66. Light and shadows?
  67. Best Features EVER!!
  68. Do we need leaders?
  69. I just want CIV 5 to be a joyful game
  70. Time per Turn vs Building Que
  71. What direction will/should Civ V head?
  72. Humans becoming Vassals
  73. Multiple unit/building build que
  74. Civilization characteristics
  75. has any one her anthing about naval combat or air combat
  76. Hoping that water transports act
  77. French Civ5 Preview on cyberstratege.com
  78. Workable tiles around cities
  79. City Name Ordering
  80. Hex Grid
  81. Idea for arms traders
  82. Is anyone else concerned about there being only one leader per civ?
  83. Big Worls?!?!
  84. Barb Home City!
  85. Can anyone confirm what i think I'm seeing?
  86. Features?
  87. Panzer General Forever
  88. I have only one question...
  89. What are the Dev's doing?
  90. Attacko's Strategy Guide to Civ5 based on Screenshots
  91. Attacko's Civ5 Screenshot Interpretative Guide
  92. Exploration and explorers
  93. Skills needed for Civ 5 modding?
  94. Tech popups
  95. Open/Close Beta version
  96. Finally excited for a game again.
  97. Video Interview with Dennis Shirk (Gamer Vision, PAX East)
  98. We want "Mado kara mieru" as the main theme in Civ5!
  99. Is it out?
  100. Economic Victory
  101. Webshops for Civilization V - List by country
  102. Strategic tile improvements?
  103. "Kia Hora Te Marino" for Civ5!!!
  104. Tantor`s simple system for upkeep and supply
  105. Dont be a Witch - Launch the Game all over the world!
  106. Hopes for graphical fixes
  107. Civ 5: In the round or still flat?
  108. Military
  109. Vive le revelution!
  110. I want modern wonders & skyscrapers!!!
  111. Terrorists
  112. Audible Strategic Resource Limit Notifier
  113. Long Sid Meier video
  114. In-Game historical events
  115. Is Civ 5 going to be Real-time ?
  116. This game looks far away Civ5...
  117. Useless but funny features, eg. palace
  118. About DirectX 11
  119. World Projects + Science Pacts
  120. Sid Meier's Civilization
  121. Map and Map-making Television Series
  122. Forts and Garrisoning in Civ5
  123. Deficit Spending
  124. Civ V battle system like Fantasy Wars ?
  125. City defends itself (a strategy i would like to see to defeat it)
  126. more power over vassal states
  127. Units, Wonders, or Scenerios you want to see in Civ5
  128. Problem Solved (adding Civ Debt)
  129. Do we need the year-counter?
  130. Gamespot: chat with Firaxis about Civ5 - April 22
  131. Economical System in Civ 5?
  132. Civilization + MEDIEVAL II TOTAL WAR united in Civ 5 ?
  133. Release Date
  134. Buildings
  135. 64-bit?
  136. How bout we plit imperial Rome and Republic Rome into 2 different Civs?
  137. What Civilization V Must Have Or ....
  138. Should a Wonder be made, to protect from see-barbarians?
  139. A choice in the workers menu, to order them to bild streets everywhere
  140. Could we BUY new ministers-specialists would do the players job automatically?
  141. Would you like to upgrade your unit's equipment, without having to upgrade the unit?
  142. Military Quirckyness...
  143. Great People
  144. Diplomacy Wishlist Regarding Open Borders
  145. Wish List: Deposing a Leader
  146. Unit Production in Civilisation 5
  147. about Barbarians...
  148. Civ4 is best, Civ5 will be the new best
  149. I liked Vanilla Civ ... then I discovered "mods" using the familiar interface.
  150. Navies need more power.
  151. LEADERS you want...
  152. Scavenging
  153. permanent borders
  154. Civics?
  155. What could make civ5 more fun ?
  156. Alterations to the Terra map/gametype, should it return.
  157. Assyria, Austria, and Israel
  158. Longer (more turns) scenarios
  159. Poll: what makes a good diplomacy system?
  160. What can Civ learn from the Europa Universalis series?
  161. Things I miss from CivI that I'd like to see in CivV
  162. Petition
  163. Russian "Strana Igr" Magazine interview with Dennis Shirk
  164. GamePro Civ5 Article (30.04)
  165. Standard isometric camera for civ5
  166. ive discovered william van oranje's unique unit for civ5
  167. Please let us name the world's features
  168. Casus Belli
  169. An icon that isn't anti-communication?
  170. Sid Meier on Kotaku Talk Radio
  171. Random events and Civil unrest ???
  172. What about DINOSAURS? Didn't they exist?
  173. About the leaders...
  174. French lobby for civ5
  175. Scenarios
  176. Unit Stacking
  177. Impact of CiV on player cohort
  178. Civ 5 digital deluxe coming exclusively to Steam! Steamworks confirmed!
  179. Civ5 coming with Steam enforcement and DRM - will you buy it?
  180. Technical Requirements?
  181. DLC vs. Modding
  182. Don't Make Civ 5 Require Steam
  183. Attack and Defense VS 1 Number
  184. It's Too Big!
  185. Civ V and paid downloadable content - how would you feel about it?
  186. When will you get Civ5?
  187. Question about Steam
  188. Dynamic Borders
  189. pricing anomalies
  190. DLC: Cradle of Civilization Map Pack: Mesopotamia
  191. Anti-Steam Petition
  192. [Poll] (no Discussion please) Civ5 enforces Steam - Will you buy it?
  193. Steam Install Q
  194. **Petition**
  195. Zero day DLC = disrespecting the customer
  196. Where Are the Representatives?
  197. To all you people whining about Steam.
  198. which is the most impotent aspect of Civ
  199. Any word on Mac release?
  200. Babylon and MP
  201. Barbarians-Have their own Home City that you must destroy to stop them?
  202. Veteranancy and how it will effect gameplay.
  203. All developed nation should be added to Civ
  204. Regarding The Steam Can o' Worms
  205. Modding?
  206. Normal Civ 5 or Civ 5 Deluxe?
  207. Idea - Drawbacks/Bonuses to War due to Relationship with another Civ
  208. If you aren't buying Civ V...
  209. 2K/Fraxis dont like poor people
  210. If non-Steam topic allowed, new info (Russian interview with Dennis Shirk)
  211. Civ V Great Generals become P.O.W.
  212. Steam Pros, Cons & FAQ.[Please try not to start a discussion]
  213. To those complaining about the STEAM requirement.
  214. Civ V Navies
  215. First impressions - Getting back into Steam
  216. CV on LAN
  217. Civ 5/Steam:Offline Mode Question
  218. Units not dying - Jumping the gun
  219. going to be a complicated game much?
  220. Digital Distribution
  221. Mountains=Useless?
  222. keep civ V a turn based strategy game
  223. Civfanatics closing down?
  224. Multiple improvements in hexagons?
  225. Is the Steam DRM just a one-time verification check? Or is it much more?
  226. Steam - The 'somewhat explain it all guide'
  227. If you are not sure what to expect from Steam....
  228. Civilization Stability
  229. Help
  230. Why are people so concerned about the choice of civilsations?
  231. SteamPlay - 2K/Firaxis is on board
  232. Steam and 'Deluxe' Features
  233. Petition : Recall 2k Elizebeth
  234. Civ 5 Governments
  235. "Extra" civs and Multiplayer
  236. PBEM Challenge- Natives vs Steamers
  237. Unit Trading?
  238. Anti steam threads locked?
  239. Simplest way to find out about Steam
  240. Questions on modeling leaders
  241. Dev question.
  242. Othere Life???
  243. Vote for Coverage at E3
  244. I hope they reuse Baba Yetu from Civ IV
  245. Thoughts on the "United Nations" Wonder?
  246. Shouldn't exploration ability be limited during the Ancient times era?
  247. What is Steam exactly?
  248. Some of you don't want Civ V
  249. DRM Tolerance
  250. Steam Issues on Google=43.600.000+hits