View Full Version : Civ5 - General Discussions



  1. Civ V probable system requirements
  2. Revolution feels Real
  3. Would simultaneous turns only for people who aren't as war work?
  4. When will we have chemical warfare?
  5. Gameplanet talks to producer Garrett Bittner (Video)
  6. GamesCom: Cologne, 18-22 August -- Meetup anyone?
  7. What about something nice for us?
  8. Downside of 1upt
  9. Fastest way to get the game?
  10. Is religion really gone?
  11. What is the big brouhaha over Steam?
  12. 32 bit vs 64 bit and dx10 vs dx 11 limitations
  13. Help !! Never played any Civ games before
  14. Now there are 3 Community Reps for 2K
  15. Civ Rev 2?
  16. are you paying the extra $10 for Babylon/Nebuchadnezzar II?
  17. Civ5 & Eyefinity
  18. 2K First Lie : Walk your Talk
  19. Delux Edition order link
  20. Predicted system requirements
  21. Has Firaxis Released A Demo Of Civ 5 To Test Out
  22. Video games live performs civilization theme!
  23. The first of many community features: The People and Places of Civ V
  24. Barbarians are back :(
  25. An idea of Civ5 mod
  26. New Community Update: The People and Places of Civilization V
  27. Random event disasters please with animation.
  28. Civ 5 for 9.95 - no longer available
  29. Strategic View!! Screenshots!
  30. New School Settlers
  31. Random Events Animation
  32. Hex vs squares
  33. System requirements question
  34. Need some opinions :/
  35. Diplomacy ideas - Pacts and UN
  36. Wonder Videos replaced by Pictures?
  37. Special Edition- Missing Feature?
  38. Thoughts on reselling retail copy keys?
  39. Possible problem with resource-based unit cap.
  40. There will be mech units.
  41. Strategic view allows for extremely huge maps with many AI-s!?
  42. Special Edition retail
  43. Unit Icons: State Changes
  44. Religions w/ different effects
  45. Podcast Episode 5: All About the Engine
  46. Leader Interaction
  47. How many copies of Civ V will you get?
  48. Top 5 non-gameplay reasons to NOT buy Civ 5
  49. Army budget
  50. Direct2Drive "announces" "Double Civilization and Scenario Pack"
  51. MAC multiplayer compatibility
  52. Player suggestions Vs Civ game design
  53. Ranged gunpowder units? (Infantry and tanks have 1 range!)
  54. Amazon pre-order bonus: "Cradle of Civilization: Asia" map pack
  55. Poll; How many versions of Civ 5 will there be by Game Release?
  56. Rivers... letdown???
  57. Community updates RSS available?
  58. Time for a new spin-off?
  59. Where to buy CIV V?
  60. New screenes
  61. Just saw something quite odd on a screenshot...?
  62. I do not understand the pricing, can someone explain
  63. Buying Civ 5
  64. Giant Death Robots.
  65. Changing Leaders
  66. The importance of rivers and seas(not about graphics)
  67. First DLC confirmed (2 Civs + scenario) - What will it be?
  68. Assumption: DLC protected by technical means and consequences
  69. Anybody Else Worried About Purchasing Civ5 On Release?
  70. Is Civ loosing steam? By that I mean not as popular as before?
  71. Looking Forward
  72. Wishin for A Demo
  73. Preorders, DLC, and Bears oh my!
  74. Should the Colloseum be a Wonder?
  75. Salt resource?
  76. Zavvi.com update (you guys know what it is)
  77. Leaders should be variable
  78. Organizing Modpacks, etc
  79. Really good news about Direct2Drive preorders (response from Steam support)
  80. Near Future Tech
  81. Flags?
  82. Tired of 2k's marketing methods
  83. Leaders with evolving personalities
  84. Social policies: accumulated info so far and conclusions
  85. Civ 5 coming with an Earth Map?
  86. Civilization+Age of Empires+First player gameplay
  87. No Civ V for the Mac?
  88. DLC segregation and multiplayer
  89. My Problem with Ocean Travel in Civ
  90. Simplification?
  91. Coming Info before release?
  92. recommended specs?
  93. Reaper Miniatures - Detailed photo of the Special Edition figurines
  94. Civilization Network Cancelled?
  95. Amazon.com, Amazon.ca and EBGames confirm the Special Edition
  96. Civilization 5 and Wealth - a question.
  97. It's looking good.
  98. Is Civ5 really more simple than Civ4?
  99. Complaint: Spain
  100. Is it too soon to start modding Civ 5? (Fantasy Mod Brainstorm)
  101. Limited Power in Liberal Governments
  102. Suggestion - Covert wars
  103. Big maps in CIV (V)?
  104. Nightmare!
  105. Civ 5 preview in the German magazine GameStar (July, 26th; Update August, 14th)
  106. Lime or Volcanic Ash as a resource?
  107. Wonder movies
  108. Podcast #6 is available! (7/26)
  109. Civ5 Podcast Episode Six: The User Interface (July, 26th)
  110. Civ 5 vs Civ 4
  111. The future of Religion in Civ V
  112. Resources and City Growth from Environment
  113. ICC will return in Civ 5?
  114. Trade Routes
  115. Special abilities
  116. special abilities and Civ 5
  117. I can't wait to...
  118. Mod compatable?
  119. Dear 2k/Firaxis
  120. 3d leaders editor
  121. Information from the GamesStar VIDEO Preview
  122. Two Possible Social Policies: Gun Rights and Gun Control
  123. Will sea invasions still be viable without stacking?
  124. Is anyone else appalled by the Eurocentrism in Civ?
  125. geologists, mining options
  126. Ranged Combat: Return Fire
  127. Culture to build wonders
  128. Upgrading your computer
  129. Box Art Revealed
  130. The Scout
  131. Infuriating Civ Conversation Transcript
  132. Sid Meier's Civilization V Day
  133. I'll be waiting the first patch
  134. Are there any stores with preorder bonuses?
  135. military training for experience
  136. New Features @ Civ V homepage
  137. Although Civ5 makes improvements, combat remains the series' weak point
  138. Production
  139. Bring combat between armies to the Civ series, like in Call to Power II
  140. City Capture Consequences?
  141. What we learned from spore
  142. Loans to other Civilizations
  143. Currency and Inflation
  144. city conquest a negative?
  145. militaryu mobilization anyone?
  146. Transferable skills
  147. Improved Diplomacy
  148. Modding ciV
  149. Protectionism
  150. Greg, where the gold?
  151. New Sid Meier's Civilization Board Game.
  152. Community Feature: Gold!
  153. Suggest potential weaknesses in the combat AI before Firaxis finishes it
  154. About Puppet States--To 2k Greg
  155. Units being upgraded when obsolete
  156. Drug References?
  157. Term for playing Civilization?
  158. Pre-release demo confirmed?
  159. How to quit civilization: A flow chart.
  160. Will they keep ignoring pause-crashers problem in civ 5?
  161. Questions to 2K Greg
  162. A parody tribute to Civ 5
  163. Diplomacy
  164. Sid Meier gets a holiday in Maryland!
  165. What ever happened to the sea?
  166. Will Civ 5 beat Starcraft 2'S RECORD?
  167. Need help with Civ5 Gamestar.de video?
  168. IGN Preview and Video (04/08/10)
  169. Social Policies: Liberty vs. Freedom
  170. Annoying Advisors?
  171. The Biggest, Baddest Unit
  172. Bring Back Intercity Trade from Colonization
  173. Community Feature: Voice Actor Revealed
  174. Anti-Western bias in Civilization
  175. How many cities will be needed?
  176. furor teutonicus?
  177. Euch.. 'England'!
  178. Art Style
  179. Escapist hands-on preview
  180. Extreme Tech Review (5. Aug 2010)
  181. A bunch of new articles (Eurogamer, Joystiq, Kotaku) (August, 5th, 2010)
  182. New gamespot video and preview
  183. release an AI SDK, have AI competitions
  184. Shacknews Civ5 Preview (Garnett Lee)
  185. Will cities be able to bombard each other?
  186. [VIDEO PREVIEW] with brandnew footage!
  187. First Expansion: Art of Diplomacy
  188. Concerns about the 3-hex reach
  189. Lupins as a resource?
  190. Community Feature: Strategic Resources
  191. 3 cheers for 2k greg
  192. No paper manual?
  193. Aesthetic changes
  194. Any news on the Culture War?
  195. Trying to get back in the modding scene
  196. CIV V Demo Incomming
  197. No mention at all for units ?
  198. Sticky Suggestion: Link to Ariochs homepage
  199. City states: Scenario use
  200. PCMag preview w/ new screenshots (8/5)
  201. games.on.net preview with full screen shots (8/6)
  202. Game Informer Preview
  203. Rock, Paper, Shotgun preview
  204. Am I the only one who will miss keyboard unit movement ?
  205. New CNN Preview (Aug. 6th)
  206. Kotaku's 401st Move Poll
  207. Siberian Riches
  208. Hrej.cz preview (8/6)
  209. Will my computer be able to run Civ V?
  210. Im gonna miss the bread and hammer icons.
  211. GamePro & G4 previews (Aug 5)
  212. Question for 2K Greg or Elizabeth
  213. Needs more Classical techs?
  214. the mountain tiles...
  215. civ 5 on 2 computers
  216. Ugly trading post spam
  217. Importance of Processors when running CiV?
  218. The right computer
  219. Programmers Are People Too
  220. Civ V Art Director Interview
  221. Will I have time to play the demo but still get the pre-order bonus?
  222. Destructoid preview (Aug 6)
  223. CIV 5 Buildings and Cities
  224. My screenshot gallery from Civilization V
  225. City Annex - Is it a Wonder or a new improvement?
  226. Gildia.pl preview (5th Aug)
  227. Japan overpowered??
  228. Mod idea: despot victory
  229. [For Siam sake!] SIAM LOOKS WEIRD
  230. Japan- Too hardcore?
  231. Rock Paper Shotgun Preview - Aug 6 2010
  232. Giantbomb Preview (8/8)
  233. US and internation release dates
  234. Empires and technology
  235. Science?
  236. video card
  237. No Marines? I'm a sad panda.
  238. I miss the Throne Room
  239. Special Editions/DLC/Mac
  240. Are you going to upgrade your PC for Civ V?
  241. borders
  242. Special edition pre order
  243. I need someone to explain to me the logic here...
  244. Nuclear warfare
  245. Obsolete Units - what does it mean?
  246. Hands On At BitTech
  247. US Version Overseas
  248. German release version support english?
  249. 2KGreg n' friends: Help me (us?) make a good preorder decision
  250. Redone vehicles