View Full Version : Civ5 - General Discussions



  1. Fusion Plants for Civilization V?
  2. Civ V probable system requirements
  3. Revolution feels Real
  4. Would simultaneous turns only for people who aren't as war work?
  5. When will we have chemical warfare?
  6. Gameplanet talks to producer Garrett Bittner (Video)
  7. GamesCom: Cologne, 18-22 August -- Meetup anyone?
  8. What about something nice for us?
  9. Downside of 1upt
  10. Fastest way to get the game?
  11. Is religion really gone?
  12. What is the big brouhaha over Steam?
  13. 32 bit vs 64 bit and dx10 vs dx 11 limitations
  14. Help !! Never played any Civ games before
  15. Now there are 3 Community Reps for 2K
  16. Civ Rev 2?
  17. are you paying the extra $10 for Babylon/Nebuchadnezzar II?
  18. Civ5 & Eyefinity
  19. 2K First Lie : Walk your Talk
  20. Delux Edition order link
  21. Predicted system requirements
  22. Has Firaxis Released A Demo Of Civ 5 To Test Out
  23. Video games live performs civilization theme!
  24. The first of many community features: The People and Places of Civ V
  25. Barbarians are back :(
  26. An idea of Civ5 mod
  27. New Community Update: The People and Places of Civilization V
  28. Random event disasters please with animation.
  29. Civ 5 for 9.95 - no longer available
  30. Strategic View!! Screenshots!
  31. New School Settlers
  32. Random Events Animation
  33. Hex vs squares
  34. System requirements question
  35. Need some opinions :/
  36. Diplomacy ideas - Pacts and UN
  37. Wonder Videos replaced by Pictures?
  38. Special Edition- Missing Feature?
  39. Thoughts on reselling retail copy keys?
  40. Possible problem with resource-based unit cap.
  41. There will be mech units.
  42. Strategic view allows for extremely huge maps with many AI-s!?
  43. Special Edition retail
  44. Unit Icons: State Changes
  45. Religions w/ different effects
  46. Podcast Episode 5: All About the Engine
  47. Leader Interaction
  48. How many copies of Civ V will you get?
  49. Top 5 non-gameplay reasons to NOT buy Civ 5
  50. Army budget
  51. Direct2Drive "announces" "Double Civilization and Scenario Pack"
  52. MAC multiplayer compatibility
  53. Player suggestions Vs Civ game design
  54. Ranged gunpowder units? (Infantry and tanks have 1 range!)
  55. Amazon pre-order bonus: "Cradle of Civilization: Asia" map pack
  56. Poll; How many versions of Civ 5 will there be by Game Release?
  57. Rivers... letdown???
  58. Community updates RSS available?
  59. Time for a new spin-off?
  60. Where to buy CIV V?
  61. New screenes
  62. Just saw something quite odd on a screenshot...?
  63. I do not understand the pricing, can someone explain
  64. Buying Civ 5
  65. Giant Death Robots.
  66. Changing Leaders
  67. The importance of rivers and seas(not about graphics)
  68. First DLC confirmed (2 Civs + scenario) - What will it be?
  69. Assumption: DLC protected by technical means and consequences
  70. Anybody Else Worried About Purchasing Civ5 On Release?
  71. Is Civ loosing steam? By that I mean not as popular as before?
  72. Looking Forward
  73. Wishin for A Demo
  74. Preorders, DLC, and Bears oh my!
  75. Should the Colloseum be a Wonder?
  76. Salt resource?
  77. Zavvi.com update (you guys know what it is)
  78. Leaders should be variable
  79. Organizing Modpacks, etc
  80. Really good news about Direct2Drive preorders (response from Steam support)
  81. Near Future Tech
  82. Flags?
  83. Tired of 2k's marketing methods
  84. Leaders with evolving personalities
  85. Social policies: accumulated info so far and conclusions
  86. Civ 5 coming with an Earth Map?
  87. Civilization+Age of Empires+First player gameplay
  88. No Civ V for the Mac?
  89. DLC segregation and multiplayer
  90. My Problem with Ocean Travel in Civ
  91. Simplification?
  92. Coming Info before release?
  93. recommended specs?
  94. Reaper Miniatures - Detailed photo of the Special Edition figurines
  95. Civilization Network Cancelled?
  96. Amazon.com, Amazon.ca and EBGames confirm the Special Edition
  97. Civilization 5 and Wealth - a question.
  98. It's looking good.
  99. Is Civ5 really more simple than Civ4?
  100. Complaint: Spain
  101. Is it too soon to start modding Civ 5? (Fantasy Mod Brainstorm)
  102. Limited Power in Liberal Governments
  103. Suggestion - Covert wars
  104. Big maps in CIV (V)?
  105. Nightmare!
  106. Civ 5 preview in the German magazine GameStar (July, 26th; Update August, 14th)
  107. Lime or Volcanic Ash as a resource?
  108. Wonder movies
  109. Podcast #6 is available! (7/26)
  110. Civ5 Podcast Episode Six: The User Interface (July, 26th)
  111. Civ 5 vs Civ 4
  112. The future of Religion in Civ V
  113. Resources and City Growth from Environment
  114. ICC will return in Civ 5?
  115. Trade Routes
  116. Special abilities
  117. special abilities and Civ 5
  118. I can't wait to...
  119. Mod compatable?
  120. Dear 2k/Firaxis
  121. 3d leaders editor
  122. Information from the GamesStar VIDEO Preview
  123. Two Possible Social Policies: Gun Rights and Gun Control
  124. Will sea invasions still be viable without stacking?
  125. Is anyone else appalled by the Eurocentrism in Civ?
  126. geologists, mining options
  127. Ranged Combat: Return Fire
  128. Culture to build wonders
  129. Upgrading your computer
  130. Box Art Revealed
  131. The Scout
  132. Infuriating Civ Conversation Transcript
  133. Sid Meier's Civilization V Day
  134. I'll be waiting the first patch
  135. Are there any stores with preorder bonuses?
  136. military training for experience
  137. New Features @ Civ V homepage
  138. Although Civ5 makes improvements, combat remains the series' weak point
  139. Production
  140. Bring combat between armies to the Civ series, like in Call to Power II
  141. City Capture Consequences?
  142. What we learned from spore
  143. Loans to other Civilizations
  144. Currency and Inflation
  145. city conquest a negative?
  146. militaryu mobilization anyone?
  147. Transferable skills
  148. Improved Diplomacy
  149. Modding ciV
  150. Protectionism
  151. Greg, where the gold?
  152. New Sid Meier's Civilization Board Game.
  153. Community Feature: Gold!
  154. Suggest potential weaknesses in the combat AI before Firaxis finishes it
  155. About Puppet States--To 2k Greg
  156. Units being upgraded when obsolete
  157. Drug References?
  158. Term for playing Civilization?
  159. Pre-release demo confirmed?
  160. How to quit civilization: A flow chart.
  161. Will they keep ignoring pause-crashers problem in civ 5?
  162. Questions to 2K Greg
  163. A parody tribute to Civ 5
  164. Diplomacy
  165. Sid Meier gets a holiday in Maryland!
  166. What ever happened to the sea?
  167. Will Civ 5 beat Starcraft 2'S RECORD?
  168. Need help with Civ5 Gamestar.de video?
  169. IGN Preview and Video (04/08/10)
  170. Social Policies: Liberty vs. Freedom
  171. Annoying Advisors?
  172. The Biggest, Baddest Unit
  173. Bring Back Intercity Trade from Colonization
  174. Community Feature: Voice Actor Revealed
  175. Anti-Western bias in Civilization
  176. How many cities will be needed?
  177. furor teutonicus?
  178. Euch.. 'England'!
  179. Art Style
  180. Escapist hands-on preview
  181. Extreme Tech Review (5. Aug 2010)
  182. A bunch of new articles (Eurogamer, Joystiq, Kotaku) (August, 5th, 2010)
  183. New gamespot video and preview
  184. release an AI SDK, have AI competitions
  185. Shacknews Civ5 Preview (Garnett Lee)
  186. Will cities be able to bombard each other?
  187. [VIDEO PREVIEW] with brandnew footage!
  188. First Expansion: Art of Diplomacy
  189. Concerns about the 3-hex reach
  190. Lupins as a resource?
  191. Community Feature: Strategic Resources
  192. 3 cheers for 2k greg
  193. No paper manual?
  194. Aesthetic changes
  195. Any news on the Culture War?
  196. Trying to get back in the modding scene
  197. CIV V Demo Incomming
  198. No mention at all for units ?
  199. Sticky Suggestion: Link to Ariochs homepage
  200. City states: Scenario use
  201. PCMag preview w/ new screenshots (8/5)
  202. games.on.net preview with full screen shots (8/6)
  203. Game Informer Preview
  204. Rock, Paper, Shotgun preview
  205. Am I the only one who will miss keyboard unit movement ?
  206. New CNN Preview (Aug. 6th)
  207. Kotaku's 401st Move Poll
  208. Siberian Riches
  209. Hrej.cz preview (8/6)
  210. Will my computer be able to run Civ V?
  211. Im gonna miss the bread and hammer icons.
  212. GamePro & G4 previews (Aug 5)
  213. Question for 2K Greg or Elizabeth
  214. Needs more Classical techs?
  215. the mountain tiles...
  216. civ 5 on 2 computers
  217. Ugly trading post spam
  218. Importance of Processors when running CiV?
  219. The right computer
  220. Programmers Are People Too
  221. Civ V Art Director Interview
  222. Will I have time to play the demo but still get the pre-order bonus?
  223. Destructoid preview (Aug 6)
  224. CIV 5 Buildings and Cities
  225. My screenshot gallery from Civilization V
  226. City Annex - Is it a Wonder or a new improvement?
  227. Gildia.pl preview (5th Aug)
  228. Japan overpowered??
  229. Mod idea: despot victory
  230. [For Siam sake!] SIAM LOOKS WEIRD
  231. Japan- Too hardcore?
  232. Rock Paper Shotgun Preview - Aug 6 2010
  233. Giantbomb Preview (8/8)
  234. US and internation release dates
  235. Empires and technology
  236. Science?
  237. video card
  238. No Marines? I'm a sad panda.
  239. I miss the Throne Room
  240. Special Editions/DLC/Mac
  241. Are you going to upgrade your PC for Civ V?
  242. borders
  243. Special edition pre order
  244. I need someone to explain to me the logic here...
  245. Nuclear warfare
  246. Obsolete Units - what does it mean?
  247. Hands On At BitTech
  248. US Version Overseas
  249. German release version support english?
  250. 2KGreg n' friends: Help me (us?) make a good preorder decision