View Full Version : Civ5 - General Discussions



  1. Marathon Speed please!
  2. Fusion Plants for Civilization V?
  3. Civ V probable system requirements
  4. Revolution feels Real
  5. Would simultaneous turns only for people who aren't as war work?
  6. When will we have chemical warfare?
  7. Gameplanet talks to producer Garrett Bittner (Video)
  8. GamesCom: Cologne, 18-22 August -- Meetup anyone?
  9. What about something nice for us?
  10. Downside of 1upt
  11. Fastest way to get the game?
  12. Is religion really gone?
  13. What is the big brouhaha over Steam?
  14. 32 bit vs 64 bit and dx10 vs dx 11 limitations
  15. Help !! Never played any Civ games before
  16. Now there are 3 Community Reps for 2K
  17. Civ Rev 2?
  18. are you paying the extra $10 for Babylon/Nebuchadnezzar II?
  19. Civ5 & Eyefinity
  20. 2K First Lie : Walk your Talk
  21. Delux Edition order link
  22. Predicted system requirements
  23. Has Firaxis Released A Demo Of Civ 5 To Test Out
  24. Video games live performs civilization theme!
  25. The first of many community features: The People and Places of Civ V
  26. Barbarians are back :(
  27. An idea of Civ5 mod
  28. New Community Update: The People and Places of Civilization V
  29. Random event disasters please with animation.
  30. Civ 5 for 9.95 - no longer available
  31. Strategic View!! Screenshots!
  32. New School Settlers
  33. Random Events Animation
  34. Hex vs squares
  35. System requirements question
  36. Need some opinions :/
  37. Diplomacy ideas - Pacts and UN
  38. Wonder Videos replaced by Pictures?
  39. Special Edition- Missing Feature?
  40. Thoughts on reselling retail copy keys?
  41. Possible problem with resource-based unit cap.
  42. There will be mech units.
  43. Strategic view allows for extremely huge maps with many AI-s!?
  44. Special Edition retail
  45. Unit Icons: State Changes
  46. Religions w/ different effects
  47. Podcast Episode 5: All About the Engine
  48. Leader Interaction
  49. How many copies of Civ V will you get?
  50. Top 5 non-gameplay reasons to NOT buy Civ 5
  51. Army budget
  52. Direct2Drive "announces" "Double Civilization and Scenario Pack"
  53. MAC multiplayer compatibility
  54. Player suggestions Vs Civ game design
  55. Ranged gunpowder units? (Infantry and tanks have 1 range!)
  56. Amazon pre-order bonus: "Cradle of Civilization: Asia" map pack
  57. Poll; How many versions of Civ 5 will there be by Game Release?
  58. Rivers... letdown???
  59. Community updates RSS available?
  60. Time for a new spin-off?
  61. Where to buy CIV V?
  62. New screenes
  63. Just saw something quite odd on a screenshot...?
  64. I do not understand the pricing, can someone explain
  65. Buying Civ 5
  66. Giant Death Robots.
  67. Changing Leaders
  68. The importance of rivers and seas(not about graphics)
  69. First DLC confirmed (2 Civs + scenario) - What will it be?
  70. Assumption: DLC protected by technical means and consequences
  71. Anybody Else Worried About Purchasing Civ5 On Release?
  72. Is Civ loosing steam? By that I mean not as popular as before?
  73. Looking Forward
  74. Wishin for A Demo
  75. Preorders, DLC, and Bears oh my!
  76. Should the Colloseum be a Wonder?
  77. Salt resource?
  78. Zavvi.com update (you guys know what it is)
  79. Leaders should be variable
  80. Organizing Modpacks, etc
  81. Really good news about Direct2Drive preorders (response from Steam support)
  82. Near Future Tech
  83. Flags?
  84. Tired of 2k's marketing methods
  85. Leaders with evolving personalities
  86. Social policies: accumulated info so far and conclusions
  87. Civ 5 coming with an Earth Map?
  88. Civilization+Age of Empires+First player gameplay
  89. No Civ V for the Mac?
  90. DLC segregation and multiplayer
  91. My Problem with Ocean Travel in Civ
  92. Simplification?
  93. Coming Info before release?
  94. recommended specs?
  95. Reaper Miniatures - Detailed photo of the Special Edition figurines
  96. Civilization Network Cancelled?
  97. Amazon.com, Amazon.ca and EBGames confirm the Special Edition
  98. Civilization 5 and Wealth - a question.
  99. It's looking good.
  100. Is Civ5 really more simple than Civ4?
  101. Complaint: Spain
  102. Is it too soon to start modding Civ 5? (Fantasy Mod Brainstorm)
  103. Limited Power in Liberal Governments
  104. Suggestion - Covert wars
  105. Big maps in CIV (V)?
  106. Nightmare!
  107. Civ 5 preview in the German magazine GameStar (July, 26th; Update August, 14th)
  108. Lime or Volcanic Ash as a resource?
  109. Wonder movies
  110. Podcast #6 is available! (7/26)
  111. Civ5 Podcast Episode Six: The User Interface (July, 26th)
  112. Civ 5 vs Civ 4
  113. The future of Religion in Civ V
  114. Resources and City Growth from Environment
  115. ICC will return in Civ 5?
  116. Trade Routes
  117. Special abilities
  118. special abilities and Civ 5
  119. I can't wait to...
  120. Mod compatable?
  121. Dear 2k/Firaxis
  122. 3d leaders editor
  123. Information from the GamesStar VIDEO Preview
  124. Two Possible Social Policies: Gun Rights and Gun Control
  125. Will sea invasions still be viable without stacking?
  126. Is anyone else appalled by the Eurocentrism in Civ?
  127. geologists, mining options
  128. Ranged Combat: Return Fire
  129. Culture to build wonders
  130. Upgrading your computer
  131. Box Art Revealed
  132. The Scout
  133. Infuriating Civ Conversation Transcript
  134. Sid Meier's Civilization V Day
  135. I'll be waiting the first patch
  136. Are there any stores with preorder bonuses?
  137. military training for experience
  138. New Features @ Civ V homepage
  139. Although Civ5 makes improvements, combat remains the series' weak point
  140. Production
  141. Bring combat between armies to the Civ series, like in Call to Power II
  142. City Capture Consequences?
  143. What we learned from spore
  144. Loans to other Civilizations
  145. Currency and Inflation
  146. city conquest a negative?
  147. militaryu mobilization anyone?
  148. Transferable skills
  149. Improved Diplomacy
  150. Modding ciV
  151. Protectionism
  152. Greg, where the gold?
  153. New Sid Meier's Civilization Board Game.
  154. Community Feature: Gold!
  155. Suggest potential weaknesses in the combat AI before Firaxis finishes it
  156. About Puppet States--To 2k Greg
  157. Units being upgraded when obsolete
  158. Drug References?
  159. Term for playing Civilization?
  160. Pre-release demo confirmed?
  161. How to quit civilization: A flow chart.
  162. Will they keep ignoring pause-crashers problem in civ 5?
  163. Questions to 2K Greg
  164. A parody tribute to Civ 5
  165. Diplomacy
  166. Sid Meier gets a holiday in Maryland!
  167. What ever happened to the sea?
  168. Will Civ 5 beat Starcraft 2'S RECORD?
  169. Need help with Civ5 Gamestar.de video?
  170. IGN Preview and Video (04/08/10)
  171. Social Policies: Liberty vs. Freedom
  172. Annoying Advisors?
  173. The Biggest, Baddest Unit
  174. Bring Back Intercity Trade from Colonization
  175. Community Feature: Voice Actor Revealed
  176. Anti-Western bias in Civilization
  177. How many cities will be needed?
  178. furor teutonicus?
  179. Euch.. 'England'!
  180. Art Style
  181. Escapist hands-on preview
  182. Extreme Tech Review (5. Aug 2010)
  183. A bunch of new articles (Eurogamer, Joystiq, Kotaku) (August, 5th, 2010)
  184. New gamespot video and preview
  185. release an AI SDK, have AI competitions
  186. Shacknews Civ5 Preview (Garnett Lee)
  187. Will cities be able to bombard each other?
  188. [VIDEO PREVIEW] with brandnew footage!
  189. First Expansion: Art of Diplomacy
  190. Concerns about the 3-hex reach
  191. Lupins as a resource?
  192. Community Feature: Strategic Resources
  193. 3 cheers for 2k greg
  194. No paper manual?
  195. Aesthetic changes
  196. Any news on the Culture War?
  197. Trying to get back in the modding scene
  198. CIV V Demo Incomming
  199. No mention at all for units ?
  200. Sticky Suggestion: Link to Ariochs homepage
  201. City states: Scenario use
  202. PCMag preview w/ new screenshots (8/5)
  203. games.on.net preview with full screen shots (8/6)
  204. Game Informer Preview
  205. Rock, Paper, Shotgun preview
  206. Am I the only one who will miss keyboard unit movement ?
  207. New CNN Preview (Aug. 6th)
  208. Kotaku's 401st Move Poll
  209. Siberian Riches
  210. Hrej.cz preview (8/6)
  211. Will my computer be able to run Civ V?
  212. Im gonna miss the bread and hammer icons.
  213. GamePro & G4 previews (Aug 5)
  214. Question for 2K Greg or Elizabeth
  215. Needs more Classical techs?
  216. the mountain tiles...
  217. civ 5 on 2 computers
  218. Ugly trading post spam
  219. Importance of Processors when running CiV?
  220. The right computer
  221. Programmers Are People Too
  222. Civ V Art Director Interview
  223. Will I have time to play the demo but still get the pre-order bonus?
  224. Destructoid preview (Aug 6)
  225. CIV 5 Buildings and Cities
  226. My screenshot gallery from Civilization V
  227. City Annex - Is it a Wonder or a new improvement?
  228. Gildia.pl preview (5th Aug)
  229. Japan overpowered??
  230. Mod idea: despot victory
  231. [For Siam sake!] SIAM LOOKS WEIRD
  232. Japan- Too hardcore?
  233. Rock Paper Shotgun Preview - Aug 6 2010
  234. Giantbomb Preview (8/8)
  235. US and internation release dates
  236. Empires and technology
  237. Science?
  238. video card
  239. No Marines? I'm a sad panda.
  240. I miss the Throne Room
  241. Special Editions/DLC/Mac
  242. Are you going to upgrade your PC for Civ V?
  243. borders
  244. Special edition pre order
  245. I need someone to explain to me the logic here...
  246. Nuclear warfare
  247. Obsolete Units - what does it mean?
  248. Hands On At BitTech
  249. US Version Overseas
  250. German release version support english?