View Full Version : Civ5 - General Discussions

  1. Redone vehicles
  2. No copper.. hmm...
  3. Will you play the tut before jumping into your first game?
  4. Australian Gamer Preview
  5. Culture
  6. Random elements in Civ
  7. New Preview with video preview
  8. Not impressed with the tech tree from a gameplay perspective
  9. Strategy Informer Civilization V Preview
  10. What will be patched first?
  11. Health's Replacement
  12. Wot!! No Terra map...
  13. Civ5 in China
  14. Diplomacy options
  15. What civilization would be best for OCC?
  16. video interview with producer
  17. preview (5th Aug)
  18. Gameinformer info about mods
  19. Why does everyone like individual unit promotions?
  20. Idle Thumbs Podcast impressions
  21. Does this picture confirm no wonder movies in Civ 5?
  22. When do we get to find out those two free DLC civs?
  23. CIV5 lacking resources?
  24. Mortal Combat?
  25. So of the things announced until now what is making you likely to buy this game?
  26. Modding requests.
  27. Underpowered Civ abilities?
  28. Fort / Airport / Harbor tile improvements?
  29. What Civs would you add as DLC, and what would their abilities/UUs be?
  30. Something VERY important and often underrated: realistic terrain placement
  31. Civilization Street Fighter Turbo Alpha?
  32. Can I bomb roads and railroads?
  33. Should faster units be allowed to ignore zone of control?
  34. Pre-order special Edition UK?
  35. Getting rid of workers
  36. Lets chop down the Siam rainforest :-)
  37. Dear 2K: Regarding Azazell's Screenshots
  38. What civ will you play as first?
  39. preview claims cant rename cities.
  40. Health?
  41. Unit Transport over water.
  42. Social Policies sound really good.
  43. Overlooked economic bonuses
  44. Taking Land without Taking Cities?
  45. Mac
  46. List of Civilization unique traits and effects.
  47. Multiple Units / Single Unit Graphics
  48. Landscape altering - idea
  49. Potential strategies
  50. Reformation: doesn't it encourage abuses
  51. Why we keep comparing Civ 5 with Civ 4?
  52. A very hard choice (which laptop?)
  53. 2K people - Any news soon ?
  54. What game level will you play at first ?
  55. Cuban Islationists on CIV5?
  56. Improving home tile for a city
  57. civ5 64bit informatiom
  58. Crossing the North and South Poles? (Hex Globe vs. Mercator?)
  59. Has the Demo release date been mentioned yet?
  60. Adopting Social Policies
  61. Game mechanics improvements
  62. 1680x1050 resolution?
  63. Diplo screens feel ... lonely
  64. Speculation on what River Warrior bonus is
  65. Ocean cities in expansion?
  66. Why the Barringer Crater?
  67. How removed features could be implemented
  68. DLC vs Mods
  69. Land units on water - can they attack cities from water?
  70. Rock Paper Shotgun 10th Aug -More thoughts on Civ
  71. How with automated movement work with no stacked units?
  72. City State at War
  73. Gamasutra Interview - "Building Civilization V"
  74. Artificial Intelligence
  75. What You Gonna Get?
  76. culture related starts and city states
  77. Confused about workable tiles
  78. Anyone else skeptical?
  79. Is it possible to choose city states?
  80. random events
  81. Use of Roads in Hostile Territory
  82. Non-City Culture Question
  83. Multiplayer
  84. Low tech or high tech tree?
  85. A Possible Modding Group
  86. What civilization do you think will be the most powerful?
  87. Special Edition is cheaper at Best Buy Canada
  88. No Modern Archer like Unit?!
  89. Civ 5 - no special Edition in the UK?
  90. civ5 Combat and Odds (Video analysis)
  91. Speculations about 2 civs in the first DLC
  92. Full zoom out - Global View
  93. River blockade?
  94. New Unit mod
  95. City states alliance
  96. Ranged combat and mordern warfare
  97. Which CIV4 mods you would love to see in CIV5
  98. Civ5 Installation - Disc Only / Disc + Steam
  99. Changes to Buildings: Upkeep and Effects
  100. Warmongering buddies
  101. Natural Resources + Realism
  102. Map ideias for CiV
  103. why are the clouds shapped like hexagons?
  104. What box art do you like better?
  105. So what city-states are you missing?
  106. Farms and Plantations
  107. Conquest victory
  108. Modern city razing
  109. zero production tiles and terraforming
  110. Which is the strongest UU in CiV?
  111. Destructoid hands-on preview - 12th of Aug
  112. Map size
  113. Will Civ V run under VirtualBox?
  114. Civ V mod wishlist
  115. hands-on for pro players
  116. Raychul is interested ...
  117. CIV V for MAC Users
  118. Connecting resources with roads still in?
  119. Some questions about combat
  120. Favorite Leader Choices
  121. Barbarian Units and side-flipping
  122. Community Feature: Worker Improvements
  123. exactly what is there to be excited about
  124. Solutions to Late Game Boredom?
  125. Heh?
  126. Movies for Civ'n
  127. How does the lead-up differ for you from 4?
  128. Preview by Tom's Games (in French, 6 August)
  129. Preview from Jeuxvideo (in French, 5 August) with 26 new screenshots
  130. [Skeptical] the mighty GIANT DEATH ROBOT!!!
  131. Potential wonders
  132. Any news from Cologne?
  133. what your excited about part 2
  134. Wonder/Project Maintenance
  135. Rather than removing religion altogether ...
  136. The AI CHEATS! (Admitted to by Sid) lol
  137. Wow. No Babylonains for me unless I pay for delux edition and d/l the game?
  138. Advances should be cheaper as more civs discover them
  139. YES! One way Open Borders Policy!
  140. Has Firaxis finally learned to balance the game?
  141. Zombie Apocalypse
  142. Trading Post Graphic(s)?
  143. Hitler rants about civilization V
  144. Switching Languages and Censorship
  145. What a difference five years makes
  146. strategic resources
  147. playing city states
  148. Diplomacy Modifiers (how much they <3 you)
  149. Super modular mods.
  150. Alpha Centauri
  151. Potential civs for upcoming mod
  152. All this modding is making us kind of spoiled...
  153. How strong is AI going to be?
  154. Best video card
  155. I never understood the purpose of Factories...
  156. No religions or corporations in CIV 5?
  157. Multiplayer Question
  158. Mac question.
  159. Lets Talk how strategies already appear to be dif from cIV
  160. Parody of a Civ
  161. Size of maps
  162. What's up with the Hoplite?
  163. Diplomatic Victory (AI behavior)
  164. What worries you the most about the Civ 5 yet?
  165. Where's Israel?
  166. Optional Technology Limitation
  167. Possible cheap strategy.
  168. Civ 5 AI
  169. Mod idea: Public opinion
  170. The Civ V trailer is such a tease!
  171. a few questions
  172. what does the "utopia" wonder do?
  173. Ever-Changing Landscapes
  174. Civ5-like trailer
  175. Any Civ V Expansions planned?
  176. Natural Wonders on non-Earth-type maps?
  177. Waiting for Official Civ V Podcast and Modding!
  178. Totally minor thing but: lightning in the fog of war.
  179. I wonder how city states get where they get:
  180. Cottages and Trading Posts
  181. Questions about early game
  182. Do Forts have HPs?
  183. "Research Agreement"
  184. Units consume population when produced?
  185. Natural Wonders look awesome.
  186. Any speculation on how the history replay might (I HOPE) be improved?
  187. Look at this Screenshot!
  188. Flatland Production Improvement
  189. [Japan] Nation for WARMONGERS!!!
  190. [Civilizations] KICK ASS of ASS-KICKED!
  191. Tech tree discussion
  192. Monopolizing resources
  193. Super secret unit revealed!
  194. Civilization V Expansion Idea - Global Economies
  195. If a Civilization is featuring as a City State...
  196. nukes for city states?
  197. Civ+UU idea
  198. Did either of the 2Ks ever confirm DLC?
  199. Combat formations
  200. Why is religon so important to you?
  201. Buy Civ5 for its price tag or wait until later
  202. CN Tower wonder.
  203. any sign of the Terra Map?
  204. Dubrovnik not a city-state?
  205. Are you happy about no tehnology brokering?
  206. Gamestar new screenshots from Gamescom
  207. You gonna build that road or not?
  208. City State Idea: Mercantilism
  209. India will be a MONSTER!
  210. Cold war scenario
  211. Is it much to ask for different unit graphics for different civs?
  212. City States=Barbs
  213. Epithets?
  214. staging areas
  215. Apolyton interview with Jon Shafer at Gamescom (Aug 18)
  216. Is it just me, or, is anyone else worried about the French?
  217. Dutch preview with some new screenshots (Tweakers, August 19)
  218. Wish you a HAPPY war!
  219. Big Ben Wonder
  220. enhanced trade
  221. Gamescom video on
  222. Will Great People be more useful this time ?
  223. Dont spoil the Super Secret Unit, keep it to yourself please!
  224. Does Civilization 5 have global warming game design?
  225. Merging (hurt) units
  226. Tunnels through mountains
  227. Civil collapse
  228. GamesCom Impression
  229. Look what Civ did to us
  230. Don't make CiV too colorfull !!!
  231. what makes the B-17 so special?
  232. What you want/expect in a demo
  233. May we please have...
  234. The crazy runs deep
  235. Mohawk Warrior speculation
  236. Guess the Demo release a prize
  237. The ultimate future tech
  238. Super Secret Unit: Is it really this obvious?
  239. This is a little apprehensive
  240. Things You Are Afraid About Civ5
  241. Secrecy Pact
  242. CE/SE..whats the Civ5 alternative??
  243. Another Gamescom writeup
  244. Civ5 Nuclear Missile (Atomic bomb video)
  245. Are there ICBMs in CiV?
  246. The single thing hyping you most now!
  247. Where is all the game footage?
  248. City-State Sugar Daddy - or micromanaging city-states
  249. Favorite Civ?????
  250. I just got civ v! [thread locked]