View Full Version : Civ5 - General Discussions

  1. 2KGreg n' friends: Help me (us?) make a good preorder decision
  2. Redone vehicles
  3. No copper.. hmm...
  4. Will you play the tut before jumping into your first game?
  5. Australian Gamer Preview
  6. Culture
  7. Random elements in Civ
  8. New Preview with video preview
  9. Not impressed with the tech tree from a gameplay perspective
  10. Strategy Informer Civilization V Preview
  11. What will be patched first?
  12. Health's Replacement
  13. Wot!! No Terra map...
  14. Civ5 in China
  15. Diplomacy options
  16. What civilization would be best for OCC?
  17. video interview with producer
  18. preview (5th Aug)
  19. Gameinformer info about mods
  20. Why does everyone like individual unit promotions?
  21. Idle Thumbs Podcast impressions
  22. Does this picture confirm no wonder movies in Civ 5?
  23. When do we get to find out those two free DLC civs?
  24. CIV5 lacking resources?
  25. Mortal Combat?
  26. So of the things announced until now what is making you likely to buy this game?
  27. Modding requests.
  28. Underpowered Civ abilities?
  29. Fort / Airport / Harbor tile improvements?
  30. What Civs would you add as DLC, and what would their abilities/UUs be?
  31. Something VERY important and often underrated: realistic terrain placement
  32. Civilization Street Fighter Turbo Alpha?
  33. Can I bomb roads and railroads?
  34. Should faster units be allowed to ignore zone of control?
  35. Pre-order special Edition UK?
  36. Getting rid of workers
  37. Lets chop down the Siam rainforest :-)
  38. Dear 2K: Regarding Azazell's Screenshots
  39. What civ will you play as first?
  40. preview claims cant rename cities.
  41. Health?
  42. Unit Transport over water.
  43. Social Policies sound really good.
  44. Overlooked economic bonuses
  45. Taking Land without Taking Cities?
  46. Mac
  47. List of Civilization unique traits and effects.
  48. Multiple Units / Single Unit Graphics
  49. Landscape altering - idea
  50. Potential strategies
  51. Reformation: doesn't it encourage abuses
  52. Why we keep comparing Civ 5 with Civ 4?
  53. A very hard choice (which laptop?)
  54. 2K people - Any news soon ?
  55. What game level will you play at first ?
  56. Cuban Islationists on CIV5?
  57. Improving home tile for a city
  58. civ5 64bit informatiom
  59. Crossing the North and South Poles? (Hex Globe vs. Mercator?)
  60. Has the Demo release date been mentioned yet?
  61. Adopting Social Policies
  62. Game mechanics improvements
  63. 1680x1050 resolution?
  64. Diplo screens feel ... lonely
  65. Speculation on what River Warrior bonus is
  66. Ocean cities in expansion?
  67. Why the Barringer Crater?
  68. How removed features could be implemented
  69. DLC vs Mods
  70. Land units on water - can they attack cities from water?
  71. Rock Paper Shotgun 10th Aug -More thoughts on Civ
  72. How with automated movement work with no stacked units?
  73. City State at War
  74. Gamasutra Interview - "Building Civilization V"
  75. Artificial Intelligence
  76. What You Gonna Get?
  77. culture related starts and city states
  78. Confused about workable tiles
  79. Anyone else skeptical?
  80. Is it possible to choose city states?
  81. random events
  82. Use of Roads in Hostile Territory
  83. Non-City Culture Question
  84. Multiplayer
  85. Low tech or high tech tree?
  86. A Possible Modding Group
  87. What civilization do you think will be the most powerful?
  88. Special Edition is cheaper at Best Buy Canada
  89. No Modern Archer like Unit?!
  90. Civ 5 - no special Edition in the UK?
  91. civ5 Combat and Odds (Video analysis)
  92. Speculations about 2 civs in the first DLC
  93. Full zoom out - Global View
  94. River blockade?
  95. New Unit mod
  96. City states alliance
  97. Ranged combat and mordern warfare
  98. Which CIV4 mods you would love to see in CIV5
  99. Civ5 Installation - Disc Only / Disc + Steam
  100. Changes to Buildings: Upkeep and Effects
  101. Warmongering buddies
  102. Natural Resources + Realism
  103. Map ideias for CiV
  104. why are the clouds shapped like hexagons?
  105. What box art do you like better?
  106. So what city-states are you missing?
  107. Farms and Plantations
  108. Conquest victory
  109. Modern city razing
  110. zero production tiles and terraforming
  111. Which is the strongest UU in CiV?
  112. Destructoid hands-on preview - 12th of Aug
  113. Map size
  114. Will Civ V run under VirtualBox?
  115. Civ V mod wishlist
  116. hands-on for pro players
  117. Raychul is interested ...
  118. CIV V for MAC Users
  119. Connecting resources with roads still in?
  120. Some questions about combat
  121. Favorite Leader Choices
  122. Barbarian Units and side-flipping
  123. Community Feature: Worker Improvements
  124. exactly what is there to be excited about
  125. Solutions to Late Game Boredom?
  126. Heh?
  127. Movies for Civ'n
  128. How does the lead-up differ for you from 4?
  129. Preview by Tom's Games (in French, 6 August)
  130. Preview from Jeuxvideo (in French, 5 August) with 26 new screenshots
  131. [Skeptical] the mighty GIANT DEATH ROBOT!!!
  132. Potential wonders
  133. Any news from Cologne?
  134. what your excited about part 2
  135. Wonder/Project Maintenance
  136. Rather than removing religion altogether ...
  137. The AI CHEATS! (Admitted to by Sid) lol
  138. Wow. No Babylonains for me unless I pay for delux edition and d/l the game?
  139. Advances should be cheaper as more civs discover them
  140. YES! One way Open Borders Policy!
  141. Has Firaxis finally learned to balance the game?
  142. Zombie Apocalypse
  143. Trading Post Graphic(s)?
  144. Hitler rants about civilization V
  145. Switching Languages and Censorship
  146. What a difference five years makes
  147. strategic resources
  148. playing city states
  149. Diplomacy Modifiers (how much they <3 you)
  150. Super modular mods.
  151. Alpha Centauri
  152. Potential civs for upcoming mod
  153. All this modding is making us kind of spoiled...
  154. How strong is AI going to be?
  155. Best video card
  156. I never understood the purpose of Factories...
  157. No religions or corporations in CIV 5?
  158. Multiplayer Question
  159. Mac question.
  160. Lets Talk how strategies already appear to be dif from cIV
  161. Parody of a Civ
  162. Size of maps
  163. What's up with the Hoplite?
  164. Diplomatic Victory (AI behavior)
  165. What worries you the most about the Civ 5 yet?
  166. Where's Israel?
  167. Optional Technology Limitation
  168. Possible cheap strategy.
  169. Civ 5 AI
  170. Mod idea: Public opinion
  171. The Civ V trailer is such a tease!
  172. a few questions
  173. what does the "utopia" wonder do?
  174. Ever-Changing Landscapes
  175. Civ5-like trailer
  176. Any Civ V Expansions planned?
  177. Natural Wonders on non-Earth-type maps?
  178. Waiting for Official Civ V Podcast and Modding!
  179. Totally minor thing but: lightning in the fog of war.
  180. I wonder how city states get where they get:
  181. Cottages and Trading Posts
  182. Questions about early game
  183. Do Forts have HPs?
  184. "Research Agreement"
  185. Units consume population when produced?
  186. Natural Wonders look awesome.
  187. Any speculation on how the history replay might (I HOPE) be improved?
  188. Look at this Screenshot!
  189. Flatland Production Improvement
  190. [Japan] Nation for WARMONGERS!!!
  191. [Civilizations] KICK ASS of ASS-KICKED!
  192. Tech tree discussion
  193. Monopolizing resources
  194. Super secret unit revealed!
  195. Civilization V Expansion Idea - Global Economies
  196. If a Civilization is featuring as a City State...
  197. nukes for city states?
  198. Civ+UU idea
  199. Did either of the 2Ks ever confirm DLC?
  200. Combat formations
  201. Why is religon so important to you?
  202. Buy Civ5 for its price tag or wait until later
  203. CN Tower wonder.
  204. any sign of the Terra Map?
  205. Dubrovnik not a city-state?
  206. Are you happy about no tehnology brokering?
  207. Gamestar new screenshots from Gamescom
  208. You gonna build that road or not?
  209. City State Idea: Mercantilism
  210. India will be a MONSTER!
  211. Cold war scenario
  212. Is it much to ask for different unit graphics for different civs?
  213. City States=Barbs
  214. Epithets?
  215. staging areas
  216. Apolyton interview with Jon Shafer at Gamescom (Aug 18)
  217. Is it just me, or, is anyone else worried about the French?
  218. Dutch preview with some new screenshots (Tweakers, August 19)
  219. Wish you a HAPPY war!
  220. Big Ben Wonder
  221. enhanced trade
  222. Gamescom video on
  223. Will Great People be more useful this time ?
  224. Dont spoil the Super Secret Unit, keep it to yourself please!
  225. Does Civilization 5 have global warming game design?
  226. Merging (hurt) units
  227. Tunnels through mountains
  228. Civil collapse
  229. GamesCom Impression
  230. Look what Civ did to us
  231. Don't make CiV too colorfull !!!
  232. what makes the B-17 so special?
  233. What you want/expect in a demo
  234. May we please have...
  235. The crazy runs deep
  236. Mohawk Warrior speculation
  237. Guess the Demo release a prize
  238. The ultimate future tech
  239. Super Secret Unit: Is it really this obvious?
  240. This is a little apprehensive
  241. Things You Are Afraid About Civ5
  242. Secrecy Pact
  243. CE/SE..whats the Civ5 alternative??
  244. Another Gamescom writeup
  245. Civ5 Nuclear Missile (Atomic bomb video)
  246. Are there ICBMs in CiV?
  247. The single thing hyping you most now!
  248. Where is all the game footage?
  249. City-State Sugar Daddy - or micromanaging city-states
  250. Favorite Civ?????