View Full Version : Civ5 - Strategy & Tips


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  1. Higher difficulties, quick question.
  2. How do you know when to expand?
  3. History of a civ upto turn X at a glance TOOL NEEDED[mod project]
  4. Assorted Questions
  5. GL -> Oracle -> NC ...optimal?
  6. NEVER play with AI in the same team.
  7. How are RAs cocullated
  8. Confused on air combat
  9. Recommended game setup
  10. Temples
  11. Questions about warfare
  12. can ai build city like that?
  13. Science victory help
  14. [Deity] Alternative strong opener
  15. Songhai for diplo?
  16. Start Bias
  17. The power of Korean unemployment
  18. Liberty tree with tradition opener
  19. EsoEs's Let's Play VEM
  20. What turn does Hanging Gardens usually go on?
  21. Bringing the Dead Back to Life
  22. Really sucking with Hiawatha
  23. Help me learn the basics by critiquing my game!
  24. How to respond to AI denunciation?
  25. Conquer SC + Sell + Liberate
  26. Use GAr to steal GP tile?
  27. AI Advantages & Attitudes
  28. Bite The Hand That Feeds
  29. Questions on cultural victory
  30. CS proxy conquest trick I just discovered
  31. Luxury dependence than war
  32. Production Capacity in the Capitol
  33. 100 Population City Challenge
  34. Favorable peace deals
  35. How to go wide
  36. Common Prioritization of Strategy
  37. Can you win without your starting settler?
  38. Get paid for having someone go to war with someone else
  39. Rolling my first OCC
  40. Inmortal OCC harsh times.
  41. Effective control of inter-state war
  42. Best Civ for Island/Archipelago and why ?
  43. City Size + GE Wonder Rush
  44. I'm Rome and I lack Iron
  45. OCC Diplomatic Victory
  46. Immortal/Deity Wonders of the World help.
  47. Strategy for Pangea map?
  48. Educated Elite Policy
  49. How do I slow down Culture?
  50. Why?
  51. Help - Atomic Attack Imminent!
  52. How should I play England?
  53. The Oracle - Policy Progression Chart 1.05Beta
  54. Tall or Wide? Winning Short and Poor
  55. Making a LP
  56. The Validity of the Early Rush
  57. Immortal - Can't catch up
  58. How to counter Longswordsman beeline?
  59. The "What is China?" Thread
  60. Pop quiz hot shot ...
  61. Cultural victory: Delaying the second city? Yes or no?
  62. Getting Over The Hump
  63. Aqueducts worth it?
  64. Strategy in extreme situations
  65. What to do with city states?
  66. Civil Service before Theology
  67. Question about expanding
  68. How to effectively use research agreements?
  69. Advanced ICS questions
  70. Basic Strategy
  71. Ideal city growth speed
  72. The Adopt-a-Civ-Game Rescue Home! "Why? 'cause every game deserves a chance!"
  73. Rapid AI expansion
  74. archipelago victories
  75. Soldiers rating in demographics
  76. Benchmarks: How do you know you're advancing quickly enough?
  77. musketeers underrated?
  78. How do you deal with happiness in early game?
  79. On Armies as America
  80. Dominating as Rome
  81. Imbalanced Spain Starts
  82. Treasure?
  83. Need a guide/help playing as Romans.
  84. When is the earliest you take a RA?
  85. I want to read Martin's "Working Over the Tech Tree"
  86. Forrested hill - Mine or Lumber mill?
  87. From Sistine to Cristo ... help
  88. Washington
  89. Armor Units - A quick question
  90. Close but still losing King
  91. only build wonders in the capital?
  92. timeframe and opportunities for greek uus
  93. I need some king Domination tips
  94. Early wars bad for the AI?
  95. Classical Era GPT
  96. Confusing diplomatic situation
  97. Cultural victory before 1900?
  98. Best Civs for Culture Wins?
  99. How do you handle midgame happiness?
  100. How many hexes between cities post patch?
  101. Where to settle?
  102. Is this game winnable still?
  103. Danes Strategy?
  104. The city automation is turned off but the city always put a spy!
  105. X or Y - pros and cons by different things
  106. Do I have to Micro everything in order to go past King?
  107. Deity Mongols Pangaea mid game
  108. Tall and Wide
  109. Pulling the rug out from under Songhai's horses
  110. floating gardens - "a lake"
  111. >3 Quarry start + Mausoleum of Hallircarnassus
  112. Before I begin making mistakes early...
  113. Denounced for reasons unknown
  114. Social Policy milestones
  115. Is there a incentive not take cities?
  116. Deity Diplomatic win for Dummies
  117. playing as japan - impact of bushido w/ regards to healing and battle?
  118. Couple stupid questions
  119. Questions re borders and strategic resources
  120. Where to go from here
  121. Infinite gold bug
  122. Auto-governed cities starving
  123. Understanding the Zone Of Control
  124. Getting Things Started
  125. Moving up to immortal
  126. Modern warfare
  127. Worst Civ?
  128. Social Policy #4
  129. warmongering and cities
  130. Making the jump from Prince to King
  131. Capturing enemy cities early on Deity level?
  132. Cultural OCC Deity, please I need advice.
  133. Need advice for Diplo victory
  134. LP Formatting Questions
  135. 1st time player
  136. How Do research agreement work in this patch and how to time for it?
  137. Need some help with Deity
  138. Early Rush problem
  139. Immortal victory help
  140. purchasing tiles
  141. Deity early aggression
  142. No writting tech deity domination game
  143. How does the AI calculate the value of a city?
  144. DoF -- how long?
  145. Big Island
  146. RA Free Strategy: Discussion
  147. RA Free Strategy: Challenge #1
  148. Denmark/Vikings UA bugged?
  149. Stealth Bomber Strategy
  150. Does NATIONAL WONDERS work if...
  151. Monty deity quick pace conquering challenge
  152. Build order for Cultural Victory
  153. So, another "where to go from here" thread
  154. Raze city v trading it?
  155. RA mechanics, bug or working as intended
  156. Going tall - when to take Legalism and whether to avoid Liberty
  157. Lost via Science, what happened!?
  158. Crappy CS AI
  159. RA Free Strategy: Challenge #2 - ready for action
  160. Science Victory before the 20th Century
  161. How to be a good warmonger!
  162. Is cavalry weak?
  163. Trouble in Bollywood
  164. How to deal with a warmonger
  165. Trading Posts
  166. Tile Improvement Strategy
  167. Can an AI player build a Spaceship Parts from a Puppet city?
  168. Warmonger Cultural Victory
  169. Cost of Social Policies (Updated)
  170. Resources
  171. DoF, why even bother?
  172. upgrade vs rush buying costs
  173. Immortal Rush.
  174. Generic (no UU/UA) ironless deity domination victory on Pangaea
  175. Ruler of the Seas
  176. How to ICS
  177. Ancient Regime and Cultural VC
  178. The cost of a unit...
  179. New Strategy Discovered
  180. Trying to combine Cultural and Science starts
  181. to grow or not to grow
  182. When to build cities/settlers
  183. Help with City States?
  184. Freeing City States
  185. Playing as Harold Bluetooth
  186. AI's DoW broken when they have open borders from you?
  187. Rome or Egypt for ICS
  188. Calling all Let's Play creators, readers and viewers!
  189. diplomacy with AI civs
  190. Endless, endless, war!!!!
  191. They all hate me - what now?
  192. Strategies
  193. How to deal with massive DoWs?
  194. Req for Emperor end game tips
  195. Do you get a warmonger penalty if you denounce first
  196. Is it possible to build the early and late wonders on high diffulties?
  197. Please help a wannabe warmonger NOOB!
  198. Korean DLC UA (which wonders provide RA-like boost)
  199. Compilation of build orders?
  200. Currently trying my 1st Dom Victory
  201. Siam's elephants
  202. Immortal - no conquering, no RAs, No GS science victory
  203. The 4 cities swords rush strategy
  204. Help on a Massive Puppet cultural Strategy?
  205. Siam strategy (Deity standard pace) (not RA dependent)
  206. Is there a decent guide for absolute new players?
  207. Early RA's worth it?
  208. Going for my first win on immortal.
  209. Fastest Cultural Win
  210. culture and war
  211. A question about minor civ diplomacy
  212. Medieval Stagnation
  213. Spent Resources Regenerate?
  214. Would You Puppet question
  215. Learning the ropes - puppet or burn and then puppet question
  216. Tips to win Deity
  217. King and easier 3 city strategy
  218. Is there any way to salvage this?
  219. Best ICS Civilizations
  220. where in the world is World Builder?
  221. Early Game Help
  222. Can't beat Immortal?
  223. Immortal game - where do i go from here
  224. Micromanagement Help - In Need (Citizen Management+Workers)
  225. win 100% of the time on deity/Pangea
  226. Catapults without IronWorking - relevant for chivalry rush ?
  227. Some tips for domination win
  228. Some newbie question
  229. deity random war
  230. Civilization 5 gold per turn
  231. Peaceful diplomacy
  232. Diplomacy Specifics
  233. Keshiks vs Horsemen
  234. Unit formation by era
  235. Deity Pangea Domination Generic Game Plan - Liberty GS pop - Wonder free
  236. Deity Vs Immortal
  237. Which one is harder
  238. Barbarians question
  239. Is it worth conquering all the cities?
  240. Questions about running a deficit and unit gold support
  241. When is it worth to upgrade Keshiks?
  242. Scouts in the early game
  243. [Civ5] Pacifist Newbie vs Warmonger AI...
  244. 4 Settlers 4 workers by turn 45 help
  245. Rifles
  246. Happiness and Gold , can never get it right!
  247. question about science cost
  248. Peacemonger, Warmonger and cultural victory
  249. city size and what to take to capture
  250. I can has game nao