View Full Version : Civ5 - Strategy & Tips


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  1. city state/barb progression
  2. Fance ICS
  3. Poll: what is the best way to fix horsemen?
  4. Pakistan's threatening my borders?
  5. Successful Diplomacy Experiences?
  6. How CIV5 diplomacy works
  7. Goody Hut Percentages
  8. Addicted to Honor
  9. Civ5Replay Viewer Application
  10. Question about ICS =/
  11. Combining culture with conquest + autocracy
  12. Best Tech Tree path?
  13. Post rifleman tactics
  14. Club Immortal
  15. Diplomatic victory in a strange situation ..
  16. Just missing Cultural Victory w/ France
  17. Ignoring Gold Income?
  18. Is Elizabeth ever nice to you?
  19. Songhai
  20. Any way to win on Diety without an early rush?
  21. Pikeman Hush between turn 30 and 50
  22. Where is My Capitol?
  23. Emperor Songhai Rifleman 2600BC
  24. Japan + Populism = win
  25. Open Borders--any benefits at all?
  26. Carriers & bombers/fighters
  27. Trade Network?
  28. Why can't my catapults do any damage?
  29. Ics!?!?!?
  30. ICSing pre-Renaissance?
  31. Attacko's Inverted Sword Of Infinity
  32. Worker Spies, AI Overkill?
  33. Archipelago - Hunts Galor
  34. How is literacy calculated?
  35. 1upt: Blue helmets
  36. Decreasing CS Influence Gains
  37. Maps?
  38. Help with my current game
  39. A Request - Please include difficulty in post titles
  40. One City Challenge on King (or higher) and Pangea Map
  41. Performing a naval landing under fire
  42. Is there only one strategy for Emperor and lower??
  43. Montezuma Cultural Victory
  44. Libraries First
  45. How to Access Luxeries on another continent
  46. ICS culture victory lameness
  47. Egypt, The Monument Collectors
  48. 47300 score?! The system is broken
  49. Chinese Crossbow
  50. Why are all Civs declaring war on me?
  51. Coast/Ocean Tiles - City Need to be a Coastal City?
  52. Compilation of terrain and city placements
  53. Optimal Horseman Rush
  54. Great Wall question
  55. Puppets are too strong
  56. roads and ignorance
  57. How Number of Cities Effect Social Policy Points
  58. Road Workers
  59. Rename units
  60. Puppets Spawn GMs without Specialists
  61. How do you win on Deity?
  62. Whats the best strategy for social policies?
  63. Deity Spaceship in under 200 turns - a brief guide
  64. Anyone else frustrated by Barbarians naval units?
  65. Games to highlight social policies: suggestions
  66. Great lighthouse goes way to fast on prince
  67. Citizens
  68. How Good is the Aztec UB?
  69. What happened to airports?
  70. Freedom - best early Happiness SP?
  71. Social Policy Game 1: Autocracy
  72. Razing a city
  73. Naval Dominance/Bombarding Questions
  74. What to do with this start?
  75. Beginner's Guide to Civ 5 Specialists
  76. Thanks for the cities, Guys, It really help :)
  77. I Hate Elephants
  78. Why not rase capital??
  79. Building Bonuses
  80. Noob Help
  81. Diplomatic Strategy
  82. If science and gold are empire wide, why isn't food?
  83. How to Sell a Building
  84. When Maritime CSs Start to Puppet
  85. Selling Resources
  86. Flanking bonuses
  87. More Noob Help
  88. What are good factions for ICS?
  89. Fastest culture win?
  90. What ratio of military/settlers is best?
  91. Tanks, does anyone use them?
  92. Warrior Rush Tactics
  93. Questions about some basic things
  94. Great Starting Position
  95. What to do with massive amounts of puppet cities?
  96. Immortal level (6)
  97. What influences the city governor?
  98. Domination tactics
  99. Warrior rushing Deity (with pictures!)
  100. Warrior rushing Deity (with pictures!)
  101. question about damage dealt by cities
  102. Why do all AI gang up on me?
  103. Patch Question
  104. Hidden Ability of Great General
  105. CCMAT game - City Strength 209!
  106. Multiplayer: Stopping greeks
  107. Culture Victory Broken???
  108. The same strategy to achieve an victory condition?
  109. Hanging Gardens
  110. How does the ICS strategy work?
  111. Intermediate Level Guide: A Deeper Look at Some Strategic Concepts
  112. Automated Workers Leaving?!
  113. A Couple Culture Questions
  114. Sword/Catapult attack tips?
  115. Please Advise: Emperor Standard End Game
  116. ICS on a Huge map
  117. Noobie
  118. How do i keep the peace with the AI?
  119. CiV noobie seeks help/clarification
  120. City States get mad if you conquer them
  121. When will an AI pass on founding a city?
  122. ICS vs. SP Balance for a Warmonger
  123. King Spaceship in under <mumble> turns - a brief fiasco
  124. Re: Research Agreements
  125. Hostile city states friendly than Nuetral?
  126. Work boats as bait
  127. In need of some gameplay help
  128. Educated Elite gives Khan
  129. Askia isn't half bad
  130. Want Advice on Strategy - Only Civ on Continent/City States
  131. Renaissance 33 Modern 63 (more fun than Liberty 55)
  132. Opponent info?
  133. Openings at Emperor difficulty
  134. Trying something new
  135. When I puppet a capital does the faction gain a new capital?
  136. List of Promotion Details/Requirements?
  137. keshik WAR to the end
  138. How to beat Diety in 30 turns
  139. What Now? (Deity Game)
  140. Siam and puppets
  141. Honorable Songhai
  142. Full unit dissapears if city falls?!
  143. Defending Cities?
  144. Advance Settings - Turning Barbs off...Cheating?
  145. Fastest Settler Spaceship?
  146. Do you build walls?
  147. ICS and Patronage
  148. Emperor/Immortal is more difficult than Diety
  149. Selling GPT
  150. Advice needed
  151. Social policy game 2: Commerce
  152. Help Me With Tech Bee Line Strategies
  153. America Strategies?
  154. Washington the new Shaka?
  155. Interesting tidbit on Automated Workers
  156. New challenge for the experts: Darius' Golden Ages
  157. Autocracy + Order rush for Songhai?
  158. Help with Happiness
  159. building city on banana
  160. Tradition on immortal: Relatively useless?
  161. Stats Dependency Graph
  162. French Aggro Strategy For Deity
  163. Space Race
  164. Where is Trade Route gold collected?
  165. Dealing with artillery?
  166. The most enjoyable game I've had so far: A booming strategy
  167. Is America's UA as weak as it sounds?
  168. What am I missing re: movement costs?
  169. how to play as Iroquois
  170. How to Improve Civ while at the happiness cap
  171. Any high level strategies besides ICS or rushing?
  172. Who has better horses?
  173. Favorite era to wage war in?
  174. Opening build orders?
  175. Chariot Archers - Poor man's catapult (CCMAT game)
  176. Unknown reason for DOW
  177. Possible to win at Immortal or Diety without Rifle Rush or warmongering?
  178. End of Game Sale: Everything Must Go!
  179. The Oligarchal Paragon: Warring Defensively
  180. Roman Rush
  181. Archers, Elephant Archers, Chariot Archers, etc.... a bad investment
  182. Anyone ever see an AI use a Great General?
  183. Deals Pillaged
  184. Great merchants are useless?
  185. My OCC strategy (yet to be tested)
  186. If horsemen get nerfed
  187. Need advice on warmonger strategy
  188. why is my population so low
  189. Mega Strategy and analysis. With pictures!
  190. Hi, I'm new and I need some help. Topic: population, culture etc.
  191. What is the best civ for a builder?
  192. Happiness Questions
  193. Ongoing Deals
  194. Death of Conventional Strategies? [11/18 Patch Notes]
  195. Does the AI know when you're building a Wonder?
  196. Whats the benefits of large populations?
  197. Symbols
  198. why should i ever puppet a city?
  199. Specialists
  200. Sink Ships, Capture Cities Without Ground Troops
  201. Overflow Workaround
  202. What is the best civ to get a diplomatic victory with?
  203. CivIV vs CivV, help I'm a perma newb
  204. Selling open borders to AI... yes or no?
  205. On leaders flavors
  206. Warrior stronger than modern armor?
  207. Help on Immortal
  208. Stacking friendly territory bonuses
  209. How would you rate Germany?
  210. Guided Missile
  211. Should GP cost only affect the one in question?
  212. "Settled" Specialist Economy
  213. Warmongers and Happiness
  214. Breaking down the Constitution Policy
  215. Noob not understanding economics, happiness, warfare
  216. The Immortal guide (Balance - Combined MOD)
  217. Unofficial Patch?
  218. Strategy on Mongol scenario
  219. China diety strategy (culture+science focus)
  220. Strategic resource shortage combat penalty?
  221. Q&A thread
  222. Worst neighbours
  223. I'm reading BUT some help pleez questions...
  224. OK... Really need help
  225. Deity warrior rush ... help!
  226. KM's Immortal Walkthrough
  227. What to Garrison Cities with?
  228. Map Vision (or the lack there of)
  229. Happieness issues
  230. Does the culture per city(like france) also count for puppets?
  231. Militaristic city state question.
  232. Worked my way up to Immortal, still never finished the tech tree or Space Victory!!!
  233. Babylon Bowmen
  234. One City Challenge
  235. favorite civ
  236. farming workers and high city str
  237. How to deal with AI unit-spam at immortal+
  238. Roads=worthless
  239. What to do after securing my own continent?
  240. Settings to avoid civ eradication/runnaway AIs?
  241. Invisible city limits ?
  242. Questions concerning trade income , roads and gold
  243. In which order do you select social policies ?
  244. Does the settler start at the best position ? +position question
  245. How to manage a island-city ?
  246. Guided Missiles = POWER!
  247. Stupid Question: How to Hurry Production?
  248. City Resistance after Puppeting/Anexing
  249. Slavery (bronze working)
  250. Balance-Combined/MegaMod Competition!