View Full Version : Civ5 - Strategy & Tips


Pages : 1 2 3 4 [5] 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29

  1. Fance ICS
  2. Poll: what is the best way to fix horsemen?
  3. Pakistan's threatening my borders?
  4. Successful Diplomacy Experiences?
  5. How CIV5 diplomacy works
  6. Goody Hut Percentages
  7. Addicted to Honor
  8. Civ5Replay Viewer Application
  9. Question about ICS =/
  10. Combining culture with conquest + autocracy
  11. Best Tech Tree path?
  12. Post rifleman tactics
  13. Club Immortal
  14. Diplomatic victory in a strange situation ..
  15. Just missing Cultural Victory w/ France
  16. Ignoring Gold Income?
  17. Is Elizabeth ever nice to you?
  18. Songhai
  19. Any way to win on Diety without an early rush?
  20. Pikeman Hush between turn 30 and 50
  21. Where is My Capitol?
  22. Emperor Songhai Rifleman 2600BC
  23. Japan + Populism = win
  24. Open Borders--any benefits at all?
  25. Carriers & bombers/fighters
  26. Trade Network?
  27. Why can't my catapults do any damage?
  28. Ics!?!?!?
  29. ICSing pre-Renaissance?
  30. Attacko's Inverted Sword Of Infinity
  31. Worker Spies, AI Overkill?
  32. Archipelago - Hunts Galor
  33. How is literacy calculated?
  34. 1upt: Blue helmets
  35. Decreasing CS Influence Gains
  36. Maps?
  37. Help with my current game
  38. A Request - Please include difficulty in post titles
  39. One City Challenge on King (or higher) and Pangea Map
  40. Performing a naval landing under fire
  41. Is there only one strategy for Emperor and lower??
  42. Montezuma Cultural Victory
  43. Libraries First
  44. How to Access Luxeries on another continent
  45. ICS culture victory lameness
  46. Egypt, The Monument Collectors
  47. 47300 score?! The system is broken
  48. Chinese Crossbow
  49. Why are all Civs declaring war on me?
  50. Coast/Ocean Tiles - City Need to be a Coastal City?
  51. Compilation of terrain and city placements
  52. Optimal Horseman Rush
  53. Great Wall question
  54. Puppets are too strong
  55. roads and ignorance
  56. How Number of Cities Effect Social Policy Points
  57. Road Workers
  58. Rename units
  59. Puppets Spawn GMs without Specialists
  60. How do you win on Deity?
  61. Whats the best strategy for social policies?
  62. Deity Spaceship in under 200 turns - a brief guide
  63. Anyone else frustrated by Barbarians naval units?
  64. Games to highlight social policies: suggestions
  65. Great lighthouse goes way to fast on prince
  66. Citizens
  67. How Good is the Aztec UB?
  68. What happened to airports?
  69. Freedom - best early Happiness SP?
  70. Social Policy Game 1: Autocracy
  71. Razing a city
  72. Naval Dominance/Bombarding Questions
  73. What to do with this start?
  74. Beginner's Guide to Civ 5 Specialists
  75. Thanks for the cities, Guys, It really help :)
  76. I Hate Elephants
  77. Why not rase capital??
  78. Building Bonuses
  79. Noob Help
  80. Diplomatic Strategy
  81. If science and gold are empire wide, why isn't food?
  82. How to Sell a Building
  83. When Maritime CSs Start to Puppet
  84. Selling Resources
  85. Flanking bonuses
  86. More Noob Help
  87. What are good factions for ICS?
  88. Fastest culture win?
  89. What ratio of military/settlers is best?
  90. Tanks, does anyone use them?
  91. Warrior Rush Tactics
  92. Questions about some basic things
  93. Great Starting Position
  94. What to do with massive amounts of puppet cities?
  95. Immortal level (6)
  96. What influences the city governor?
  97. Domination tactics
  98. Warrior rushing Deity (with pictures!)
  99. Warrior rushing Deity (with pictures!)
  100. question about damage dealt by cities
  101. Why do all AI gang up on me?
  102. Patch Question
  103. Hidden Ability of Great General
  104. CCMAT game - City Strength 209!
  105. Multiplayer: Stopping greeks
  106. Culture Victory Broken???
  107. The same strategy to achieve an victory condition?
  108. Hanging Gardens
  109. How does the ICS strategy work?
  110. Intermediate Level Guide: A Deeper Look at Some Strategic Concepts
  111. Automated Workers Leaving?!
  112. A Couple Culture Questions
  113. Sword/Catapult attack tips?
  114. Please Advise: Emperor Standard End Game
  115. ICS on a Huge map
  116. Noobie
  117. How do i keep the peace with the AI?
  118. CiV noobie seeks help/clarification
  119. City States get mad if you conquer them
  120. When will an AI pass on founding a city?
  121. ICS vs. SP Balance for a Warmonger
  122. King Spaceship in under <mumble> turns - a brief fiasco
  123. Re: Research Agreements
  124. Hostile city states friendly than Nuetral?
  125. Work boats as bait
  126. In need of some gameplay help
  127. Educated Elite gives Khan
  128. Askia isn't half bad
  129. Want Advice on Strategy - Only Civ on Continent/City States
  130. Renaissance 33 Modern 63 (more fun than Liberty 55)
  131. Opponent info?
  132. Openings at Emperor difficulty
  133. Trying something new
  134. When I puppet a capital does the faction gain a new capital?
  135. List of Promotion Details/Requirements?
  136. keshik WAR to the end
  137. How to beat Diety in 30 turns
  138. What Now? (Deity Game)
  139. Siam and puppets
  140. Honorable Songhai
  141. Full unit dissapears if city falls?!
  142. Defending Cities?
  143. Advance Settings - Turning Barbs off...Cheating?
  144. Fastest Settler Spaceship?
  145. Do you build walls?
  146. ICS and Patronage
  147. Emperor/Immortal is more difficult than Diety
  148. Selling GPT
  149. Advice needed
  150. Social policy game 2: Commerce
  151. Help Me With Tech Bee Line Strategies
  152. America Strategies?
  153. Washington the new Shaka?
  154. Interesting tidbit on Automated Workers
  155. New challenge for the experts: Darius' Golden Ages
  156. Autocracy + Order rush for Songhai?
  157. Help with Happiness
  158. building city on banana
  159. Tradition on immortal: Relatively useless?
  160. Stats Dependency Graph
  161. French Aggro Strategy For Deity
  162. Space Race
  163. Where is Trade Route gold collected?
  164. Dealing with artillery?
  165. The most enjoyable game I've had so far: A booming strategy
  166. Is America's UA as weak as it sounds?
  167. What am I missing re: movement costs?
  168. how to play as Iroquois
  169. How to Improve Civ while at the happiness cap
  170. Any high level strategies besides ICS or rushing?
  171. Who has better horses?
  172. Favorite era to wage war in?
  173. Opening build orders?
  174. Chariot Archers - Poor man's catapult (CCMAT game)
  175. Unknown reason for DOW
  176. Possible to win at Immortal or Diety without Rifle Rush or warmongering?
  177. End of Game Sale: Everything Must Go!
  178. The Oligarchal Paragon: Warring Defensively
  179. Roman Rush
  180. Archers, Elephant Archers, Chariot Archers, etc.... a bad investment
  181. Anyone ever see an AI use a Great General?
  182. Deals Pillaged
  183. Great merchants are useless?
  184. My OCC strategy (yet to be tested)
  185. If horsemen get nerfed
  186. Need advice on warmonger strategy
  187. why is my population so low
  188. Mega Strategy and analysis. With pictures!
  189. Hi, I'm new and I need some help. Topic: population, culture etc.
  190. What is the best civ for a builder?
  191. Happiness Questions
  192. Ongoing Deals
  193. Death of Conventional Strategies? [11/18 Patch Notes]
  194. Does the AI know when you're building a Wonder?
  195. Whats the benefits of large populations?
  196. Symbols
  197. why should i ever puppet a city?
  198. Specialists
  199. Sink Ships, Capture Cities Without Ground Troops
  200. Overflow Workaround
  201. What is the best civ to get a diplomatic victory with?
  202. CivIV vs CivV, help I'm a perma newb
  203. Selling open borders to AI... yes or no?
  204. On leaders flavors
  205. Warrior stronger than modern armor?
  206. Help on Immortal
  207. Stacking friendly territory bonuses
  208. How would you rate Germany?
  209. Guided Missile
  210. Should GP cost only affect the one in question?
  211. "Settled" Specialist Economy
  212. Warmongers and Happiness
  213. Breaking down the Constitution Policy
  214. Noob not understanding economics, happiness, warfare
  215. The Immortal guide (Balance - Combined MOD)
  216. Unofficial Patch?
  217. Strategy on Mongol scenario
  218. China diety strategy (culture+science focus)
  219. Strategic resource shortage combat penalty?
  220. Q&A thread
  221. Worst neighbours
  222. I'm reading BUT some help pleez questions...
  223. OK... Really need help
  224. Deity warrior rush ... help!
  225. KM's Immortal Walkthrough
  226. What to Garrison Cities with?
  227. Map Vision (or the lack there of)
  228. Happieness issues
  229. Does the culture per city(like france) also count for puppets?
  230. Militaristic city state question.
  231. Worked my way up to Immortal, still never finished the tech tree or Space Victory!!!
  232. Babylon Bowmen
  233. One City Challenge
  234. favorite civ
  235. farming workers and high city str
  236. How to deal with AI unit-spam at immortal+
  237. Roads=worthless
  238. What to do after securing my own continent?
  239. Settings to avoid civ eradication/runnaway AIs?
  240. Invisible city limits ?
  241. Questions concerning trade income , roads and gold
  242. In which order do you select social policies ?
  243. Does the settler start at the best position ? +position question
  244. How to manage a island-city ?
  245. Guided Missiles = POWER!
  246. Stupid Question: How to Hurry Production?
  247. City Resistance after Puppeting/Anexing
  248. Slavery (bronze working)
  249. Balance-Combined/MegaMod Competition!
  250. Wu Zetian, the OCC wonders builder