View Full Version : Civ5 - Strategy & Tips


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  1. Acoustics Slingshot with Great Engineer + Porcelain Tower
  2. city state/barb progression
  3. Fance ICS
  4. Poll: what is the best way to fix horsemen?
  5. Pakistan's threatening my borders?
  6. Successful Diplomacy Experiences?
  7. How CIV5 diplomacy works
  8. Goody Hut Percentages
  9. Addicted to Honor
  10. Civ5Replay Viewer Application
  11. Question about ICS =/
  12. Combining culture with conquest + autocracy
  13. Best Tech Tree path?
  14. Post rifleman tactics
  15. Club Immortal
  16. Diplomatic victory in a strange situation ..
  17. Just missing Cultural Victory w/ France
  18. Ignoring Gold Income?
  19. Is Elizabeth ever nice to you?
  20. Songhai
  21. Any way to win on Diety without an early rush?
  22. Pikeman Hush between turn 30 and 50
  23. Where is My Capitol?
  24. Emperor Songhai Rifleman 2600BC
  25. Japan + Populism = win
  26. Open Borders--any benefits at all?
  27. Carriers & bombers/fighters
  28. Trade Network?
  29. Why can't my catapults do any damage?
  30. Ics!?!?!?
  31. ICSing pre-Renaissance?
  32. Attacko's Inverted Sword Of Infinity
  33. Worker Spies, AI Overkill?
  34. Archipelago - Hunts Galor
  35. How is literacy calculated?
  36. 1upt: Blue helmets
  37. Decreasing CS Influence Gains
  38. Maps?
  39. Help with my current game
  40. A Request - Please include difficulty in post titles
  41. One City Challenge on King (or higher) and Pangea Map
  42. Performing a naval landing under fire
  43. Is there only one strategy for Emperor and lower??
  44. Montezuma Cultural Victory
  45. Libraries First
  46. How to Access Luxeries on another continent
  47. ICS culture victory lameness
  48. Egypt, The Monument Collectors
  49. 47300 score?! The system is broken
  50. Chinese Crossbow
  51. Why are all Civs declaring war on me?
  52. Coast/Ocean Tiles - City Need to be a Coastal City?
  53. Compilation of terrain and city placements
  54. Optimal Horseman Rush
  55. Great Wall question
  56. Puppets are too strong
  57. roads and ignorance
  58. How Number of Cities Effect Social Policy Points
  59. Road Workers
  60. Rename units
  61. Puppets Spawn GMs without Specialists
  62. How do you win on Deity?
  63. Whats the best strategy for social policies?
  64. Deity Spaceship in under 200 turns - a brief guide
  65. Anyone else frustrated by Barbarians naval units?
  66. Games to highlight social policies: suggestions
  67. Great lighthouse goes way to fast on prince
  68. Citizens
  69. How Good is the Aztec UB?
  70. What happened to airports?
  71. Freedom - best early Happiness SP?
  72. Social Policy Game 1: Autocracy
  73. Razing a city
  74. Naval Dominance/Bombarding Questions
  75. What to do with this start?
  76. Beginner's Guide to Civ 5 Specialists
  77. Thanks for the cities, Guys, It really help :)
  78. I Hate Elephants
  79. Why not rase capital??
  80. Building Bonuses
  81. Noob Help
  82. Diplomatic Strategy
  83. If science and gold are empire wide, why isn't food?
  84. How to Sell a Building
  85. When Maritime CSs Start to Puppet
  86. Selling Resources
  87. Flanking bonuses
  88. More Noob Help
  89. What are good factions for ICS?
  90. Fastest culture win?
  91. What ratio of military/settlers is best?
  92. Tanks, does anyone use them?
  93. Warrior Rush Tactics
  94. Questions about some basic things
  95. Great Starting Position
  96. What to do with massive amounts of puppet cities?
  97. Immortal level (6)
  98. What influences the city governor?
  99. Domination tactics
  100. Warrior rushing Deity (with pictures!)
  101. Warrior rushing Deity (with pictures!)
  102. question about damage dealt by cities
  103. Why do all AI gang up on me?
  104. Patch Question
  105. Hidden Ability of Great General
  106. CCMAT game - City Strength 209!
  107. Multiplayer: Stopping greeks
  108. Culture Victory Broken???
  109. The same strategy to achieve an victory condition?
  110. Hanging Gardens
  111. How does the ICS strategy work?
  112. Intermediate Level Guide: A Deeper Look at Some Strategic Concepts
  113. Automated Workers Leaving?!
  114. A Couple Culture Questions
  115. Sword/Catapult attack tips?
  116. Please Advise: Emperor Standard End Game
  117. ICS on a Huge map
  118. Noobie
  119. How do i keep the peace with the AI?
  120. CiV noobie seeks help/clarification
  121. City States get mad if you conquer them
  122. When will an AI pass on founding a city?
  123. ICS vs. SP Balance for a Warmonger
  124. King Spaceship in under <mumble> turns - a brief fiasco
  125. Re: Research Agreements
  126. Hostile city states friendly than Nuetral?
  127. Work boats as bait
  128. In need of some gameplay help
  129. Educated Elite gives Khan
  130. Askia isn't half bad
  131. Want Advice on Strategy - Only Civ on Continent/City States
  132. Renaissance 33 Modern 63 (more fun than Liberty 55)
  133. Opponent info?
  134. Openings at Emperor difficulty
  135. Trying something new
  136. When I puppet a capital does the faction gain a new capital?
  137. List of Promotion Details/Requirements?
  138. keshik WAR to the end
  139. How to beat Diety in 30 turns
  140. What Now? (Deity Game)
  141. Siam and puppets
  142. Honorable Songhai
  143. Full unit dissapears if city falls?!
  144. Defending Cities?
  145. Advance Settings - Turning Barbs off...Cheating?
  146. Fastest Settler Spaceship?
  147. Do you build walls?
  148. ICS and Patronage
  149. Emperor/Immortal is more difficult than Diety
  150. Selling GPT
  151. Advice needed
  152. Social policy game 2: Commerce
  153. Help Me With Tech Bee Line Strategies
  154. America Strategies?
  155. Washington the new Shaka?
  156. Interesting tidbit on Automated Workers
  157. New challenge for the experts: Darius' Golden Ages
  158. Autocracy + Order rush for Songhai?
  159. Help with Happiness
  160. building city on banana
  161. Tradition on immortal: Relatively useless?
  162. Stats Dependency Graph
  163. French Aggro Strategy For Deity
  164. Space Race
  165. Where is Trade Route gold collected?
  166. Dealing with artillery?
  167. The most enjoyable game I've had so far: A booming strategy
  168. Is America's UA as weak as it sounds?
  169. What am I missing re: movement costs?
  170. how to play as Iroquois
  171. How to Improve Civ while at the happiness cap
  172. Any high level strategies besides ICS or rushing?
  173. Who has better horses?
  174. Favorite era to wage war in?
  175. Opening build orders?
  176. Chariot Archers - Poor man's catapult (CCMAT game)
  177. Unknown reason for DOW
  178. Possible to win at Immortal or Diety without Rifle Rush or warmongering?
  179. End of Game Sale: Everything Must Go!
  180. The Oligarchal Paragon: Warring Defensively
  181. Roman Rush
  182. Archers, Elephant Archers, Chariot Archers, etc.... a bad investment
  183. Anyone ever see an AI use a Great General?
  184. Deals Pillaged
  185. Great merchants are useless?
  186. My OCC strategy (yet to be tested)
  187. If horsemen get nerfed
  188. Need advice on warmonger strategy
  189. why is my population so low
  190. Mega Strategy and analysis. With pictures!
  191. Hi, I'm new and I need some help. Topic: population, culture etc.
  192. What is the best civ for a builder?
  193. Happiness Questions
  194. Ongoing Deals
  195. Death of Conventional Strategies? [11/18 Patch Notes]
  196. Does the AI know when you're building a Wonder?
  197. Whats the benefits of large populations?
  198. Symbols
  199. why should i ever puppet a city?
  200. Specialists
  201. Sink Ships, Capture Cities Without Ground Troops
  202. Overflow Workaround
  203. What is the best civ to get a diplomatic victory with?
  204. CivIV vs CivV, help I'm a perma newb
  205. Selling open borders to AI... yes or no?
  206. On leaders flavors
  207. Warrior stronger than modern armor?
  208. Help on Immortal
  209. Stacking friendly territory bonuses
  210. How would you rate Germany?
  211. Guided Missile
  212. Should GP cost only affect the one in question?
  213. "Settled" Specialist Economy
  214. Warmongers and Happiness
  215. Breaking down the Constitution Policy
  216. Noob not understanding economics, happiness, warfare
  217. The Immortal guide (Balance - Combined MOD)
  218. Unofficial Patch?
  219. Strategy on Mongol scenario
  220. China diety strategy (culture+science focus)
  221. Strategic resource shortage combat penalty?
  222. Q&A thread
  223. Worst neighbours
  224. I'm reading BUT some help pleez questions...
  225. OK... Really need help
  226. Deity warrior rush ... help!
  227. KM's Immortal Walkthrough
  228. What to Garrison Cities with?
  229. Map Vision (or the lack there of)
  230. Happieness issues
  231. Does the culture per city(like france) also count for puppets?
  232. Militaristic city state question.
  233. Worked my way up to Immortal, still never finished the tech tree or Space Victory!!!
  234. Babylon Bowmen
  235. One City Challenge
  236. favorite civ
  237. farming workers and high city str
  238. How to deal with AI unit-spam at immortal+
  239. Roads=worthless
  240. What to do after securing my own continent?
  241. Settings to avoid civ eradication/runnaway AIs?
  242. Invisible city limits ?
  243. Questions concerning trade income , roads and gold
  244. In which order do you select social policies ?
  245. Does the settler start at the best position ? +position question
  246. How to manage a island-city ?
  247. Guided Missiles = POWER!
  248. Stupid Question: How to Hurry Production?
  249. City Resistance after Puppeting/Anexing
  250. Slavery (bronze working)