View Full Version : Civ5 - Creation & Customization


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  1. Forest <YieldNotAdditive>
  2. Were the LH's a bad move for modders?
  3. How to make - better pillaging by AI
  4. Route Upkeep Mod. Question
  5. start location mod
  6. Map size limit?
  7. Question of Original maps
  8. How much feasible is implementing espionage system?
  9. Raze city mod?
  10. No Save on Custom Map?
  11. simple mod simply not working
  12. Simple Trait Help needed.
  13. What would +1 gold from farms after currency change
  14. How to use <update> command to change 2 value at sametime?
  15. a warning to modders
  16. How do I UPLOAD WITH MOD BUDDY?
  17. Add hotkeys
  18. Nexus Terrain Editor
  19. how do mods overlap?
  20. Custom Leaderhead Development Thread
  21. Mod Request: Medieval
  22. Modding AI
  23. Author profile/"mods by same author" page on Mod Browser
  24. Setting up Nexus
  25. Will mods be uploaded to the cfc database, or at steam?
  26. Ages of civilisations
  27. Zoom in city view
  28. World Builder - Can't Zoom Out Far Enough
  29. Help with custom trait required
  30. Camera views...
  31. Afew humble requiests...
  32. Natural Wonders Mod Development Thread
  33. Ideas for ancient greek buildings mod
  34. Extracting FPKs
  35. REQ: "UI less annoying" mod
  36. Leader Attributes
  37. Skip the Intros + Movie
  38. How do you make Error messages work?
  39. AI modding in the SDK?
  40. Can't get my simple mod to work
  41. Modding the UI, a problem...
  42. Customization map civ5, but how to use it?
  43. World builder and city states
  44. Custom Civ Traits -- questions
  45. Late starting New World Civs on Terra type maps
  46. City State Empires
  47. Edit max turns?
  48. Any way to remove "unit needs orders" from preventing me to end turn?
  49. Mod Updates Screwed
  50. Problems with <Delete /> -- Making a TechTree from scratch
  51. <update> tag doesn't work for vanilla Units.
  52. Short Term Fix for AI Combat Problems?
  53. Creating Unit Graphics - Question
  54. Worldbuilder/scenario loading
  55. Little Help with DDS?
  56. List of Questions (rather large. :p)
  57. [IDEA] evolving city states
  58. How to stop research at a certain era?
  59. Not available online?
  60. How to get a Scenario to load and run
  61. ModBuddy don't work
  62. What about Lua Functions?
  63. why won't my (Mod) Spain civ appear in list of civilizations?
  64. 25 Max Hit Point by xcrissxcrossx - what xml file?
  65. Saves of modded games crash the game
  66. Increasing the animation speed of aircraft
  67. Delete Cache folder update
  68. Altering Map Dimensions
  69. 'Map Too Large'
  70. Strange looking resources from the game
  71. Social Policies and the AI
  72. Canal improvement
  73. Social Policies and the AI
  74. Invalid Map File...?
  75. Can't use custom game speed in scenario?
  76. Custom Maps w/ a Mod
  77. Worldbuilder crashes on startup
  78. how to edit games in progress
  79. Maps larger then 80x128
  80. Requesting Explanation of ModBuddy Element
  81. Changing Gridlines to Black
  82. Mod Suggestion: More Resources
  83. Issues with <GoodyHut>?
  84. Can't remove city state
  85. Planet Earth (2010) Map
  86. Multiple Buildings in A Mod
  87. Model Confusion
  88. Looking for Unit creation for a mod
  89. Mod project: More terrain improvements
  90. Error when adding new civs or city states
  91. unpacking the *.fpk
  92. Need some help
  93. Disabling sheep/horse/cow resources sounds
  94. How to exclude other civs
  95. How to add a column to a table
  96. ciV modded units not gaining levels
  97. How to - increase strategic/luxury goods hammers/gold
  98. Mod Creation Help
  99. editing fortify for a single unit
  100. American UA
  101. Mod Manager Civilization Path
  102. Turn off animal noises?
  103. Starting Medieval Era Mod
  104. noob help please
  105. Help Loading Scenerio
  106. Ancient World Mod
  107. Mod Request: Total Burn, or CS & Capitals Razing
  108. Modders could provide some good short term AI fixes if...
  109. Mod request open borders trade?
  110. How to modify the build speed in Marathon gameplay?
  111. More advanced Tech-Tree
  112. Icon Atlas Size
  113. Save Game with Mod loaded.
  114. what are your must have mods?
  115. Somoene familiar with changing XML files, please post answer
  116. Elephants for everyone, not just India and Siam
  117. Permanent UU building
  118. Changing Social Policies?
  119. Mod Wont Install Correctly
  120. Customization help
  121. How does work XML files + mod from browser...
  122. how to edit games in progress
  123. we need an option to enable 'nice starts'
  124. "Open" doesn't work in ModBuddy
  125. rivers
  126. Why are am missing set and type for traits.xml??
  127. Call to power Mod anyone?
  128. zooming in world builder
  129. How can I put a start region when am using world builder ??
  130. Why?
  131. Adding another event, "reserved" units
  132. How do I test my mods without posting them?
  133. make multiple workers on same tile build multiple impovements?
  134. XML File structure
  135. Simple XML Editing Issues Help Thread
  136. Troubleshooting
  137. Question on adding combat bonus
  138. Not only UU/UB for new civ
  139. Python to lua
  140. Custom Map Won't Load
  141. Mod browser found lacking
  142. Civ4 mods in Civ5
  143. Is Bryce 7 going to be compatible with civ 5?
  144. Please help me make two changes
  145. Exotic Foreign Advisor
  146. Remove an unit icon from techtree ?
  147. Can't modify the Mod Browser UI?
  148. Little help please
  149. Closed-Loop Rivers Bug
  150. Noob :)
  151. Would this be feasible?
  152. Help with getting a mod to work
  153. Scenarios
  154. City state traits(maritime,cultured etc.) XML
  155. How to update technologies?
  156. Be able to build a palace / switch my capital city
  157. We really need a FAQ thread and a "troubleshooting" sub-forum
  158. Can you "Crop" a map?
  159. Help now plzzz
  160. table definition schema question
  161. Edited Unit Names
  162. Changing a Civ's Traits help
  163. Terrain editor in nexus crashes
  164. Zombie Mod Proposal
  165. Dale any info on civ 5 anims gr2
  166. Can someone help me turn an FBX into a building for the game?
  167. Civ IV units in Civ V
  168. Change build speed for JUST Wonders
  169. map i created in world builder will not load.
  170. Possible? All wonders built with units like spaceship?
  171. How to enable quick combat?
  172. Mod for....
  173. Map Mod Help Please!
  174. Installing new city states
  175. Wierd Questioned
  176. What Kind of mods would you like to see for Civ V
  177. How do you associate mods?
  178. Need a bit of help with first test mod!
  179. Help: How do I import a cIV map to WB?
  180. Ranking Lists
  181. Need help: text file *resolved*
  182. Hotkey for "CHOOSE PRODUCTION"?
  183. Anyone working on a Civ5 WW2 Mod?
  184. Do installed mods automatically update?
  185. Custom Map not showing up in map selection in menu.
  186. Traits in civ5
  187. Mod Request- Ranged Gunpowder Units
  188. Mod help, Changing yields
  189. Any word on the Civ5Save format?
  190. How Modable is Civ 5?
  191. Can even an idiot like me edit the game so research takes longer?
  192. Adding new civs to World Builder
  193. Testing and Debugging best practices
  194. Disabling techs from research agreements?
  195. What am I missing when adding City-States?
  196. World Builder/Cheat mode
  197. Simple SQL question
  198. Great Unification
  199. "faster movement"?
  200. Is displaying media player's info in CIV5 posible?
  201. Quick question
  202. language options
  203. What current mods would you recommend to improve gameplay?
  204. How do you make the map flat in world builder?
  205. Adding natural wonder quotes
  206. Gimp .dds Graphics Problem
  207. Delete or Update?
  208. Making Puppet Cities Smarter
  209. When To Restart CiV
  210. MAJOR SCREWUP on my part
  211. Negative Yields?
  212. Naval re-balance
  213. My modded civ wont appear in game
  214. Taking Requests: Fixing crappy civs
  215. 22+ civs in one game without citystates?
  216. Charset
  217. Icon graphics request
  218. Something I might not get
  219. Loading maps
  220. What i need to make my mod working?
  221. Starting work on Slavery Mod. Looking for suggestions.
  222. Strategic Resources and Worldbuilder: bug/feature?
  223. "worldbuilder" need help
  224. Getting the other languages
  225. Looking for guidance - 2D Graphics/GIMP
  226. New Unit mod help.
  227. PlotTypes (PLOT_LAND, etc..) - Are they built-in?
  228. Benchmark mode / Debug console / Show FPS?
  229. How to see tables in modbuddy?
  230. World Builder Wont Work
  231. Created a mod but cant see it.
  232. Calling a custom 'Set' function for an Action
  233. New Unit Question
  234. New Game Speed not visible in the "Select Game Pace" menu but visible in Advanced Set
  235. createpercent , what does it effect??
  236. Terraforming? Help Kael!!
  237. Incompatible Mods?
  238. Modbuddy not loading correctly?
  239. Number Diplomacy Mod
  240. Adding Strategic Resource
  241. Resourceless quarries
  242. Windows 7 Search Files for Keyword
  243. How do you actually make your mod appear for download online.
  244. Saved Map. Now how to play it?
  245. How do I use the Update Method on GlobalDefines.xml?
  246. Changing city default resources
  247. Super Unique Buildings
  248. Nexus viewer not starting
  249. Making an invisible unit
  250. In game Editing