View Full Version : Civ5 - Creation & Customization


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  1. Help creating Second Leader Trait Mod
  2. Need help: Soundtrack not playing for custom civs
  3. Frustrating. How to get A.Is to expand?
  4. Brainstorming in gameplay mechanics. (Beware huge post of doom)
  5. Limiting A.I. trade?
  6. National Wonder limit
  7. Where is the UnitArtInfo.xml file?
  8. Multiple traits for Leaders
  9. How to add map to a mod?
  10. Help creating a new unit!
  11. Quick request: Unit XML?
  12. Rene Levesque - Quebec
  13. Adding a resource to my game?
  14. More Gold with Market and Bank
  15. Small question about integers
  16. Changing Civilisation Colours (Colors)
  17. Merge them Please!
  18. mods and savegames
  19. What do I edit to change range and damage of cities?
  20. Mod request: MapFinder
  21. Mod request - AI uses horses and navy
  22. Mod Request: Medieval Game only
  23. Sengoku Jidai (Japan) Mod (in-progress with pics)
  24. Fighters explore area and bombers destroy resources
  25. Movement modding questions
  26. Adding a building issue
  27. Mod request
  28. Happiness based on gold produced
  29. Making buildings give happiness from resources - possible?
  30. Infinite Strategic resources?
  31. Uploading to the Mod Browser
  32. Any total conversion mods being made?
  33. Trying to increase market, bank gold production modifier!
  34. I need help with GIMP SAMBC template and unit flags
  35. Mod Not Showing Up
  36. Changing the Difficulty.
  37. Making custom icons similar to stock stuff.
  38. Modbuddy crashing during upload
  39. Gamespeed/weeks instead of years
  40. Modding the AI
  41. Custom map
  42. Music question.
  43. Can't get my modded map to show up.
  44. Creating a trait that effects buildings
  45. Strategic View Icons- Problem
  46. City-States Linked to Civs: How to Fix?
  47. guerrilla units like in civ4 possible?
  48. Israel wars and some general Ideas
  49. most civs and city-states so far?
  50. [FAQ] Most Common XML questions!
  51. Change Civ default color?
  52. I CAN'T Download mods
  53. mod broke non-moded Civ V - help
  54. Rise of Civilizations
  55. Kruelgor's Roman Empire
  56. Help with yield updates
  57. adding existing units?
  58. No minimap feature in the World Builder?
  59. missiles and fighters?
  60. How to set the checkbox of NoAutoAssignSpecialists to checked by default?
  61. Here's how to draw NEW maps in World Builder accurately.
  62. Is it possible to update a setting from in game with a LUA funtion/UI button?
  63. Importing Civ4 models to Civ5
  64. Help needed to create a balance update mod for civilization
  65. MapImage Size
  66. Civ General: Possible?
  67. Can a mod add a new empire mid-game?
  68. Question on Custom Promotions
  69. Mod shop!
  70. Got entangled with GameOptions
  71. How to change landmarks?
  72. Is there a way/instructions to add these mods Clientside so they can be used in LAN ?
  73. Using <Update> for buildingclass overrides
  74. How can you Edit Saved Game Map
  75. how do you mod a downloaded mod?
  76. .DDS importing problems
  77. Mod ID
  78. Warfare brainstorm
  79. Anyway to change number of individuals we see on a unit?
  80. Extra food with fresh water
  81. Universal Food, Local Happiness
  82. Naval XP Buildings
  83. Mod idea - Bezurn's Empire Stability
  84. Can I change domination to force capture/raze ALL cities, not just capital?
  85. How to add new 3D graphics and civ leader screens?
  86. how more Iron?
  87. Questions
  88. How to Edit Gigantic Map Sizes
  89. Where are the graphics mods?
  90. Help technical issue with new civs
  91. Trying to make a new Civ - Help
  92. Help with scenarios
  93. Invalid File Id when uploading
  94. Future Mod
  95. Slower research mod?
  96. Mods won't work!
  97. 2d Leader Head
  98. Starting to make unit mods, need your help
  99. Replacing leader 3D diplomacy scene with 2D art [Q answered: now with instructions]
  100. embedding mods within mods
  101. Looking for your thoughts and ideas on my military/economy mod ideas
  102. Dumping game figures into a file automatically
  103. Looking for the SCIENCE values
  104. Announce Your Files for Front-Page Coverage
  105. Hide Enemy/Allied Turns - Possible to Mod?
  106. Improvement suggestion
  107. Looking for Unit Balance Opinions
  108. tuner Autoplay question
  109. Nobody is making a Leaderhead here?
  110. Crop map
  111. need code help with overrides
  112. obselete XML
  113. Icon Issues
  114. Fire Tuner and Open Borders
  115. Civilopedia keep crashing with my mod.
  116. List any features you would like to see in SDK and ModBuddy
  117. Policy Update Question
  118. Technologies and Eras
  119. Any Unit Editors?
  120. World Builder - Getting it to work
  121. Getting custom map scripts into MP
  122. Working on an advanced Civ Ranking popup
  123. New Civ
  124. More horseman for AI? + Auto promotion
  125. Disabling Game Dates and only displaying Turns
  126. Could someone help me?
  127. Is there a way tp import Civs/Leaders from Civ IV mods and such?
  128. Question about Social Policy
  129. [MOD] Sprawling Civilisation
  130. So what is it, exactly holding up custom units?
  131. Leader heads?
  132. Help adding civilopedia entries
  133. Mod Idea Happyness specialist
  134. Mod idea: Fixing domination via coastal cap sniping
  135. How do I change the color on a unit?
  136. Quick Question regarding worker builds
  137. Graphics & Icons
  138. Civ leader trait help
  139. I need help at changing HP in different units
  140. CIV 5 Resource mod question. Please help
  141. XML tags via Lua?
  142. Customizing A Map Question
  143. IndieStone D.U.C.K.S mod
  144. Question on making a mod
  145. i cant see .xml files!
  146. How to change unit skins
  147. getting some debug data
  148. Editing mod default settings?
  149. Diplomacy+ (Mod idea!)
  150. Help, please! How do I delete a terrain type?
  151. Altering GameSpeed properties
  152. Failed with code- ErrorUnknown
  153. Wheel of Time Mod
  154. Resource Yields
  155. Dreams of the Sulla Mod
  156. Custom Map won't load
  157. Counting Turns
  158. Civilopedia screwing up
  159. Any way of finding out a function arguments ?
  160. IF statements and SQL mods
  161. Food yield at river/sea/food resource only
  162. [BUG?]... with Worldbuilder scenarios and GAME SPEED ALTERATIONS
  163. Medieval conversion - Brainstorming
  164. Problem getting the ID of a city
  165. Silly question
  166. [MOD CONCEPT] Food trade, more interesting food resources and balanced maritime CS
  167. Earth Map - Starting Locations
  168. Were there any Land Bridges between Turkey and Greece area?
  169. Israeli-arab wars scenario??
  170. How to bind a map on mod?
  171. Sniper and Spotter Idea
  172. Importing Civ IV Graphics?
  173. ?? about setup
  174. AI can't build wonders
  175. Unofficial Map Pack
  176. How do I play a scenario I made in WB?
  177. Help. Building PrereqTech will not change
  178. Chop forest/jungle - Changing PrereqTechs
  179. How to add a new Icon?
  180. Strategic Map Modding Question
  181. Here is how to make a Civ V map. Good article!
  182. second personality trait
  183. Flavor
  184. can't find the thread for The Government Diplomacy Mod (by NiGHTS)
  185. signs in wb?
  186. MODs
  187. Which Mods did I use?
  188. Mod addition Mishap
  189. Use custom maps in multiplayer?
  190. Using multiple mods all overriding InGame.xml
  191. MapImage
  192. Continent markings in World Builder?!
  193. Any way to stop forest development through XML??
  194. Messing with AI
  195. How to add custom Civs on premade maps?
  196. Quick question
  197. How do you unpack *.fpk files?
  198. Performance mod ?
  199. Required Resources (Units)
  200. Leader picture
  201. Civ5 SDK
  202. Civilization Creation
  203. Happyness affecting research rate
  204. Question about the switches in traits
  205. Ranged Attacks
  206. Renaming/modding city states
  207. More on Content & Actions
  208. Can anyone help me?
  209. Civ 5 music mod?
  210. Helicopters as Air Units
  211. My custom Civ just dont show Up :(
  212. What i'm doing wrong?
  213. Recommend me some balance mods
  214. New Wonders--How to Add Splash Images?
  215. Will work for knowledge.
  216. Tweaking the game pacing via Civ5GameSpeeds.xml
  217. Best practice for uploading custom maps?
  218. so how do I add ranged attack to non range unit?
  219. map request
  220. Simple Question Please answer someone:s
  221. How to get custom maps to show in MP
  222. Translating Civ Trait to Unit Promotion: EmbarkedNotCivilian
  223. Raging Weather [Mod Idea]
  224. How is 3D art done in Civ V
  225. CultureBombRadius question
  226. A lament for the mighty River, reduced to superfluity.
  227. cities on water possible through tech?
  228. Idea: Twice social policies (new ideas for SP)
  229. Tolkien fans: let's do this.
  230. Where can I find the basic XML
  231. Has anyone tried modding leader switches during gameplay?
  232. Looking for a mod that delimits city border growth & work more than 3 tiles out....
  233. Looser Tech Prerequisites - Good for realism, what about gameplay?
  234. How to add a wonder...
  235. How do you assign a certain building to a unit
  236. Unit cost problem
  237. Request: Plant Forest Worker Action
  238. Is there any to view the whole map in world builder?
  239. Possible? Alter Diplomatic AI
  240. Modifying late start setings
  241. Game Speed adjustments
  242. Modders - your thoughts on design practices.
  243. Is it possible to reduce the diplomatic penalty for razing cities?
  244. changing amount of turns and research rate
  245. how do you auto fill a map with resources?
  246. Napoleonic Wars mod (In development)
  247. How hard can it be to make one unit stackable?!
  248. Very New Modder with Questions
  249. A few modder related questions. ;)
  250. Install