View Full Version : Civ5 - Creation & Customization


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  1. A method to disable nagging popups
  2. A modest aspiration, a wallpaper
  3. [REQ]Aztec Culture Kills Buff
  4. So your new civilization color ICONS are not showing up, huh?
  5. Settler Cost Change
  6. New mod-related updates on 2K forums
  7. Map maker?
  8. AI vs Barbarian Camps
  9. Please help with unpacking FPK files
  10. can we get a real santa gift ?
  11. Mod disabling toothaches
  12. Mod Request: Gift Settlers
  13. Nothing happens when I activate my mod
  14. Mod question again.
  15. Mod sort of works
  16. Only 20 mods in mod browser?
  17. Are there any standard-size or smaller earth or europe maps?
  18. Adding unique unit
  19. Mod Request: Space!
  20. Concepts for Espionage Mod
  21. Adding effects to units
  22. A.I. happiness defaults
  23. Anyone else feel like this when modding?
  24. Enabling Culture Tile Flipping
  25. Teemu's List of Mod Suggestions
  26. Allow workers to Auto road Spam??
  27. Trait - Earn gold by # of civs
  28. Need help uploading a Mod?
  29. Quick Modding Question
  30. Which files contribute to the happiness tooltip?
  31. world request
  32. So, is this possible?
  33. trying to get some lua test code working
  34. Cannot make new civ selectable in a scenario
  35. Fall of Ileman
  36. Looking for an AWESOME mod... plz help
  37. Custom Particle animations
  38. Any Civ5 program to convert non-Civ maps like the Civ4 BMP-to-WBS converter did?
  39. Prevent barbarian camps post industrial?
  40. Converting unit graphics from Civ5 to Civ4?
  41. Questions about policies modding
  42. How to edit UI of trade screen??
  43. Rigid meshes disappear. What is rigid (in Granny Viewer)?
  44. Unit Flags
  45. Basic Modding Question - Making a New Trait
  46. More lua testing :(
  47. Help?
  48. Map of Italy and Greece (WIP)
  49. Fire Tuner problem
  50. Unit Promotions
  51. Much larger and more complex tech tree
  52. Problem (SOLVED): city unhappiness display x 100
  53. CIVILIZATION MOD REQUEST: Union of Soviet Socialist Republics
  54. Local tracking of personal Records
  55. Health/sickness system? Government types?
  56. Mod Idea: Complete Stone Age
  57. Unit Matinenance
  58. [LUA] Use a return by a LUA-function in a new function
  59. Rant: Overly complex mods
  60. City State modding question
  61. MOD request: Wikileaks Wonder
  62. Changing City Specialization Defaults
  63. Request a city state!
  64. How to set Palace science to 1?
  65. Saving broken
  66. What the new patch has wrecked/changed
  67. anyone here anything about a possible Rhyes and Fall?
  68. Has anyone tried the reload landmarks?
  69. Mod Request: Dungeons and Civilizations (D&D mod)
  70. Modbuddy: Reload Strategic View?
  71. Where did that code go???
  72. fix for .dds error from new patch
  73. Can technologies buff terrain (not improvement) yields?
  74. Civ 5 - Graphix - Ho to change app. of low graphix hex?
  75. WW1+WW2-Scenariomod
  76. MUst adopt policy problem
  77. A workaround for the text string problem in the new patch
  78. Remove resource requirements for units
  79. A little help with modding CIV5Buildings.xml please
  80. Modding CITY_HIT_POINTS_HEALED_PER_TURN
  81. How do you add a tech and unit
  82. worldbuilder issue - player always uses same starting location
  83. How much the new diplomacy can be modded?
  84. Are there a way/tools/tutorials to import Civ4 building arts into Civ5?
  85. Dawn of Man Screen Question
  86. [LUA] lua-code not working after update
  87. Renaming Natual Wonders?
  88. I changed some XML files manually
  89. world builder issue
  90. Mod Idea: Circus Maximus as World Wonder
  91. Possible to change Game Setup UI label from Map Script?
  92. Sos: Can't find my maps
  93. Rpoblem with DiscoveryRand on resources.
  94. Where all the scenarios at?
  95. Help reworking a complex lua
  96. So. How is Civ 5 for modding?
  97. Minor issues with world builder. Please help :)
  98. Multiplayer MOD?
  99. Where is "Rise of mankind"?
  100. Is it possible to do this (lua)?
  101. Hi everyone: How do i create a new civ?
  102. Maximum civilizations limited to 22?
  103. Changing the Minimum Distance between Cities?
  104. Randomized Civ Music
  105. obsolete a promotion
  106. SDK problem
  107. nexus 3D ASSET VIEWER not workiing!!
  108. Human mesh with bones
  109. [SUGGESTION] Research Agreement redesign
  110. Civilizations?
  111. Trying to get correct start locations
  112. City state setteling
  113. Yield System Changes
  114. Mod Idea
  115. [EXPERIENCE] What can a backup file possibly do to my game?
  116. [World Builder] Multi-Player Enable?
  117. Editing saved maps
  118. All attempts to update mods after 1.0.1.135 denied?
  119. In-Game Map Modification
  120. Help with SDK
  121. [IDEA] ICS fix that actually works?
  122. Advanced City State Behaviour Question
  123. DLC maps and WorldBuilder
  124. I'm kinda new
  125. Moving after Bombardment?
  126. Custom Promotion Problem
  127. Help! [Error in ModBuddy]
  128. Proposition: Create a "Modding Questions" forum
  129. Hex highlights, or editing resource xmls
  130. Possibly Simple Question
  131. Creating a Map Size in between Large and Huge?
  132. What about Star Wars?
  133. technologies buff
  134. A few dumb questions
  135. Map Request: Atlantis Implemented
  136. Fantasy Mod (Anyone interested?)
  137. Citadel/Fort Improvement Help and Bombing
  138. Why can't I get any mods to work?
  139. How to upload?
  140. How to make AI to produce more units
  141. Happiness per population
  142. byzantine empire
  143. Civ 5 - all mods not working
  144. ModBuddy crashes on upload
  145. What the heck is going on with this Unfinished SDK??
  146. XML Tags that currently do not work in Civ5
  147. Social Policies Tree altering
  148. I'm no modder, just need help
  149. Should I mod Civ4 instead?
  150. How to turn off Instant Healing promotion
  151. Trading Maps and Techs
  152. Creating a simple scenario help
  153. Variable name concatenation
  154. How to create a simple map scenario?
  155. diplomacy with new civs
  156. Problem with civ placements
  157. Why does this xml mod do nothing?
  158. Information that may be vital to modders!
  159. Free Camera with Debug panel
  160. Number of Years
  161. Naeralith Reborn: Which civ should lore be written for next?
  162. Can cities work more hexes? Can military be tied to population?
  163. Opinions on TUBWN per Eras for each Victory Types...
  164. Saving a mod game
  165. Map won't show up
  166. ModBuddy not cooperating
  167. [LUA] Enemy Unit Panel
  168. Fun with comments
  169. Policies and Tech
  170. JohnnyW's Epic Reality Mod (ERM)
  171. Just a couple of quick questions
  172. How to add customized graphics through a mod?
  173. Modding Yields to Civ IV levels seems to be impossible - bugs ?
  174. Leader Trait that changes a feature's yield, possible ?
  175. Is it possible to make Mountains passable?
  176. Fire Support?
  177. Civ V Resources
  178. How do I reskin terrain?
  179. Is there a way to extract map from Saves?
  180. New Units
  181. Just how to Put mods into your game?
  182. Mods don't work at all?
  183. Help: Custom Civ mod not working
  184. Combat Strength
  185. Potential Unit Stacking?
  186. Disappearing Start Locations
  187. Luxuries rethought.
  188. Civics mod
  189. Edit world?
  190. City Distance Change
  191. Anarchy Length
  192. Policy Skip
  193. Governments and Diplomatic Victory Mod Request
  194. Possible featuretypes
  195. Mars, Now
  196. Spanish Civilization
  197. Unit Free Promotions not updating?
  198. DeferredDisplayTime for 7 important & lengthy enough seconds!
  199. Research Agreement mod
  200. Displaying negative yield on mouseover
  201. What's a heightmap?
  202. Selective unit stacking?
  203. Error when opening modbuddy. Have i made a simple mistake?
  204. How do I modify a building?
  205. Is there a place for ModCast here?
  206. Disable or change unit cycle sound.
  207. World builder maps
  208. Where are the city-state trait moddifiers?
  209. Lua IconHookup/Lookup question
  210. A16R16G16B16 Paint Program
  211. Yet another stupid question: Making Courthouses work in non-occupied
  212. Add new instances to a core lua-file
  213. Is pangaea the only "1 continent" map?
  214. Unit Supply
  215. Timed Civs
  216. How to prevent selling of buildings
  217. My Mod wont work after patch, help please: TXT_KEYs are showing up
  218. mod request
  219. Unit Actions
  220. How to call a custom popup?
  221. Philippines,
  222. Editing start year
  223. Mod Errors
  224. [BUG] Missing texts in custom mods
  225. Timed Civs
  226. Barbarians : how to heal + promote them ?
  227. What's wrong with my mod?
  228. Credits to 'eastern roman empire'
  229. How to create new or edit playable "character"
  230. How to limit a unit can only move on the railway
  231. Maps
  232. Maximum era in civ 5??
  233. Big step in fighting mesh-corruption
  234. How to edit XML in Civ5???
  235. Discussion about Tile Yields
  236. How do you mark a city as already fired?
  237. very important question concerning modded civs!
  238. Nexus Error
  239. How to get rid of the legal mumbo jumbo
  240. Why are the mods not working after patch?
  241. Lua Event - an enemy attacks your unit
  242. How do I give a Civ "All Tech" at gamestart?
  243. Trading posts without spaghetti ALPHA
  244. New Civ wont accept new leader
  245. Modding in Civ4 and Civ5
  246. Mod won't show up
  247. Data-driven MapScripts?
  248. XML and Multiplayer games, please read
  249. Proposition for anyone interested: Hot-Seat mod
  250. Using mods in multiplayer?