View Full Version : Civ3 - Strategy & Tips


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  1. Use of Arty???
  2. Capturing Island Cities
  3. elite and veteran units
  4. Military Alliance
  5. Systematic Pillaging
  6. recovering from techdeprivation
  7. How soon to build the Forbidden Palace?
  8. forbidden palace
  9. panzer tanks
  10. How to install a spy
  11. democracy and corruption
  12. value of MPP
  13. MPP question
  14. Raging Barbarians
  15. Goody Huts
  16. Culture Points
  17. 5CC Strategy
  18. Stacking troops
  19. Post short Multiplayer Tips Here
  20. New to Diety
  21. what year u guys usually finish your space victory?
  22. First Revolution Government Choice?
  23. how often do u go to war?
  24. The difference between Republic and Democracy
  25. I am new to Regent Level
  26. Golden Age - Anarchy?
  27. Medieval Army Troubles
  28. use of cruise missiles
  29. InterAI attitudes
  30. Anarchy!
  31. Food consumption-advice
  32. Saving my colonies
  33. What should I do with this leader?
  34. Map Making Dilemma
  35. overthrow democracy?
  36. What does the GA give you?
  37. What to do with those workers
  38. AI's attitudes toward each other
  39. Which wonders should you try to go for?
  40. Handy Tip for Foreign (Slave) Workers
  41. Leftover Research
  42. Where is the coal?
  43. New difficulty-please help!
  44. Great Starts
  45. When to build courthouses and police stations?
  46. What is the easiest way to win?
  47. Tips for making money
  48. Too easy to repel AI invasions
  49. Reasearch costs
  50. continental map - stranded on an island
  51. Palace Jump?
  52. Should Armies be Upgradeable/Unloadable?
  53. 40-turns gambites and some questions
  54. How to keep up in tech at higher levels?
  55. Is this an Exploit?
  56. How to get free techs when your rep is shot
  57. Appearance of recources
  58. Frustrated with MPPs!
  59. ACKGH! No Iron!
  60. Granery, Tempel Marketplace
  61. HELP I am loosing on lowest level :-(
  62. Civilization 3 Trait Rate
  63. First Emperor Game--Critique Me If You Will
  64. First game I may complete...
  65. Germans declared war...WTF?!
  66. might sound like a stupid question...but i want to know
  67. How to tech faster??
  68. Can't survive diety OCC
  69. Last time enablling culture flip?
  70. Help Wanted!
  71. AI won't buy techs!
  72. No more culture flips
  73. What am I doing wrong? I only have success as industrious civ
  74. Despot Rush strategy still applicable?
  75. End trade agreement
  76. I need advice for beating the AI on Deity in PTW
  77. being taken off your research path
  78. 4 Turns to TOE Should I Stop Researching?
  79. What mods do you use?
  80. Need Help for Playing at Deity Level
  81. Propoganda
  82. Controlling the Sea
  83. 3 War stages in the game
  84. Lets talk about Generating leaders!
  85. Getting Started
  86. Unit matchups???
  87. Tutorials Specifically Geared for Emperor/Deity?
  88. Capital Isolation - The effect of airports
  89. Cultural Victory
  90. The Basics
  91. How can I get the AI to declare war on me?
  92. Protecting Resources from bombardment
  93. What's Wrong With Early Games?
  94. FP and Palace in RCP
  95. more info needed on AI Attitude
  96. Emporer Level Civ
  97. HUGE map tips
  98. Help for Deity
  99. Totally Ticked Off !!!
  100. Joining Worker in beginning
  101. Help!
  102. Easiest Civ on Emporer?
  103. What Should I Build on Monarch?
  104. Mining the World Map
  105. Stopping an opponent's spaceship
  106. pop-rushing under democracy
  107. Tech Research on Emporer
  108. Suicide Exploration
  109. Quick tip on conscripts
  110. Ye Olde Settlerre Factorye - HOW???
  111. Using airports to transport ground units
  112. How good is your starting build order?
  113. problem with cultural/scientific victory
  114. Question about the build order of the Greeks...
  115. Reverse Science Slider Tip
  116. Drafts are Awesome!
  117. Newbie Help
  118. Question regarding civ advance problem
  119. Warmongers, lookie here please.
  120. Re-activating Military Units
  121. Determining whether City Placement will Anger another Civ
  122. Army of Workers
  123. One tough city!
  124. always losing vs. AI
  125. Military Alliance Annoyance
  126. buy or research science?
  127. Why can't I build my Spaceship ??
  128. Is this a Blitzkrieg, a variation, or what?
  129. Rebuilding
  130. who to attack?
  131. Forest tiles
  132. Advice and Help on Terrain Improvements
  133. Newbie question on building palaces
  134. auto bombing issue
  135. Newbie Questions
  136. Taxes
  137. Protecting resources
  138. Hoover dam - Hydro plant
  139. tresury - science money allocation
  140. Monarch vs Emperor levels
  141. Terrain improvements on grassland
  142. Large Cities are good?
  143. Tech Holding
  144. how specialists work?
  145. Early bombardment
  146. destroy a civ in 1-2 turns
  147. how much techs cost?
  148. Concerning Golden Ages
  149. How to avoid being attacked?
  150. Accepting and rejecting tribute
  151. I thought I was by a river...but I was wrong!
  152. Great Library Question?
  153. Strategies
  154. Embassy
  155. A lil Help with my game
  156. Barbarians and GLs
  157. Helicopters and paratroopers, any use?
  158. The Hostage Insurance Policy
  159. Another question about Reputation
  160. Alright there, I am testing the Militaristic Trait...
  161. RoP Payment
  162. fighter cover....
  163. diplomatic vote
  164. About Scandinavians...
  165. Military Advisor relative strength assessment definition
  166. Stealing technology - can you select?
  167. Finally Beat AI on Deity in PTW
  168. Any Multiplayer civers? Please help
  169. Addition to Great Library Exploit
  170. Is there an "anarchy turns" schedule????
  171. War from failed spy plant
  172. A question
  173. Initial Build Strategy
  174. Contacting other civs question
  175. FP, 8 city on a standard map
  176. Question about how a single "turn" works.....
  177. Tech choices......Monarch or republic???
  178. Culture flips when government change
  179. Loads a Questions for ya :)
  180. Does the "post WWII Japaneese" model work
  181. Which tech should I beeline to????
  182. Rate of success of technology stealing, results of a basic test
  183. Strategies for catching up in Tech.
  184. Unique Unit Strategies
  185. Are extra Science Beakers Wasted?
  186. Quick Question
  187. Point premium for early win
  188. Why does my cavalry destroy captured towns?
  189. First Diety Game Advice
  190. Movin on up....
  191. Building great wonders
  192. Moving your Palace
  193. Beware of Gandhi
  194. Forbidden palace effects
  195. micromanagement question
  196. Forbidden Palace Placement
  197. RCP, ICS, OCP, RCP Killer Bug??? Deity
  198. Palace move gives FP cities a major boost
  199. how to move units effectivelly
  200. how to use fighters
  201. How to reach high score?
  202. Always behind in building GL
  203. What's up with all the scouts?
  204. Map settings and civ selection
  205. Another does the AI cheat poll?
  206. Always War Monarch Questions
  207. Who's the biggest threat?
  208. Industrial Tech Trading (GOTM 20 example)
  209. Bad Viking Start (no lux) - should I scrap it?
  210. Does a damaged rep ever get better?
  211. A Better Deal
  212. Republic or Monarchy?
  213. Advise needed - should I break this deal?
  214. On small city sizes
  215. My Stratergy
  216. On Ottoman's and Catching Up
  217. Help required in effectively using the Vikings
  218. Upgrading defenders?????
  219. About worker factorys
  220. Beat Warlord and heading for regent
  221. Help me do this@!
  222. Poll: What to do with ultracorrupt cities
  223. how wtlkd works?
  224. entertainment slider
  225. Has anyone tried this strategy to buy time to build your army?
  226. When to go to war?
  227. Palace jump
  228. Choice of Wonder
  229. How can I get them to declare on mei???
  230. All this talk of exploits being frowned upon
  231. About Workers
  232. Missing the point (several times)
  233. MPP Madness
  234. City Placement hobsons choice
  235. Always War
  236. HELP!!!! with PTW
  237. Help me beat Emperor
  238. starting in warlord
  239. Captial has stopped growing
  240. What map settings does the AI deal with best/least?
  241. upcoming fascism exploit
  242. Is all fair in love and war?
  243. tricky, AI question
  244. My tips to newbs
  245. RCP bug
  246. Privateer questions?
  247. Specialists
  248. Zoom out the Map!!!
  249. is it reasonable to skip republic for democracy?
  250. nukes