View Full Version : Civ3 - Strategy & Tips


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  1. Jeff Morris's Strategy Briefs @ Avault
  2. what to do...prediction?
  3. a.i.
  4. Boom Town
  5. No more direct attack on cities without bombarding first.
  6. possible cheap strategy
  7. Early City Explosion Tactic?
  8. War and Peace
  9. Expansion still the ticket
  10. Luxuries = WLTK! First Game Notes
  11. Military Strategy - First Game Notes
  12. Rush Build, Build queue and tax rates??
  13. Play civs with early special units
  14. A SMAC idea Civ 3
  15. Play tester Strategies
  16. Where would you build a city?
  17. Civ3 - DIETY WINNING, and few questions
  18. Funny thing with Privateers...
  19. Some thoughts based on my first few games
  20. Map Size Strategy -- Exploration
  21. Exploding cities and stacking units?
  22. Keeping up with tech
  23. 1st Game questions
  24. The shield and commerce bonus from Industrious and Commercial CSA's?
  25. Specialists
  26. Leaders (or How many licks does it take to get to the center of a tootsie pop?)
  27. Tired of getting my butt kicked...
  28. Tech Strategy
  29. Forbidden Palace, using it differently!
  30. A Few Mid Game Fighting Strategies
  31. Air Superiority?
  32. Culture considerations
  33. Sneaky tactics during Peace
  34. Hurry Production with population
  35. HOW TO... Luxuries
  36. Luxuries
  37. Damned if you Dont
  38. Aquiring resources from undertech civs without war
  39. The FAST way to become GOOD!!!
  40. Alliances and my first couple games
  41. keeping up with expansion
  42. Other civ fighting wars
  43. Culture is Key!!!
  44. Buying the Techs you need
  45. Help! (Getting my butt kicked on Monarch, need Civ 3 strats that work)
  46. Settler, Worker or Granary?
  47. Jebus died for your sins
  48. AI weakness (or bug) + Deity game
  49. Corruption Solution That Seems To Work
  50. First Mad Skillz Civ 3 strategy! (Rush Build Granaries)
  51. Mobilization?!?
  52. Need general help!
  53. Some notes
  54. Attacking/Defending
  55. Exploration & Discovery of Strategic Resources
  56. Mad Skillz - Mad Diplomacy
  57. More observations
  58. Cultural Assimilation!!
  59. Civ3 AI is VERY GOOD
  60. About Winning Cities with Culture.
  61. Civ Experts... HELP ME WIN THIS GAME!
  62. Wow... money for free?
  63. I have a great leader, what can i do with him?
  64. Nuclear Warfare
  65. The Art of the Offensive
  66. Is it possible to grow your cities past 12?
  67. What is the best government?
  68. Some More Army Questions
  69. Qs re: Golden Age and WLTK
  70. Settlers: How are you running them?
  71. A good question
  72. Strategies!
  73. Is lightning war possible?
  74. AI stupidity.....
  75. Strange thing about research.
  76. Army
  77. anyone has traded a city???
  78. Civ. Journal
  79. Era Times
  80. Fortified Unit in Fortress = 75% defensive bonus?
  81. Captured Capitals
  82. Extending the game play beyond 2050
  83. Military Units
  84. Gold
  85. Iron
  86. A few questions...
  87. Culture, and it's effect on war
  88. army/leader again
  89. Question regarding Diplomacy
  90. When do you use your nuclear weapons?
  91. Trading Cities?!?!
  92. My civ3 strategy so far...
  93. City building rush help needed
  94. Mining on cattle and grass
  95. Propaganda against Anarchists
  96. A military Question
  97. I am SICK of playing General Custer
  98. How to make propaganda???
  99. diplomatic victory
  100. I Try To Keep My Word/peace Treaty
  101. Partial Rush Build of Wonders.
  102. Worker Action Queues Possible ?
  103. Put Everything On Science!!!
  104. Great Leaders?
  105. My opening starts - why do these stink?
  106. General Civ 3 Strats
  107. Reaching Modern Time
  108. United Nations
  109. Hard to make peace?
  110. Can Armies Heal?
  111. Science HELP!!
  112. Leaders formed from Barbarians
  113. Modern naval warfare in Civ3
  114. Weird Question on Army, and Battle
  115. Ancient Era Genocide
  116. Mutually Assured Destruction
  117. How to successfully lay siege to a city
  118. End of Game
  119. upgrading
  120. Found a stratagy..
  121. Wall Street
  122. Corrected Nuclear Plant information
  123. Killing lots of units, losing very few
  124. Worker/Former Bug is alive and kickin'
  125. Armies
  126. quick tip - give those cities back
  127. Specifics on Rush Building with Population
  128. Ancient Combat Considerations
  129. Air Power or powerless?
  130. Isolation Seems To Be The Best Policy
  131. Upgrading armies
  132. Win through the discovery of Education Everytime
  133. Strategic Resources Move Around
  134. Trading Tips
  135. Monitor your export trade agreements
  136. City squares source of irrigation
  137. OCS and Culture
  138. How to benefit from War
  139. Does anyone has file-manual?
  140. Attacking without moving into their square?
  141. How do I stop other civs from putting cities on borders?
  142. The Perfect Strategy
  143. Blondies Questions
  144. tactics and strategy
  145. So... does everyone agree that corruption isn't the prob we thought it was last week?
  146. Denying strategic resources to AI
  147. Manual - Civilopedia discrepancy
  148. Oil?
  149. ummmm I have newbie overwhelm.
  150. Economy Help
  151. n00b questions again
  152. Notes on: 1)waging war and 2) the research race (the Great Library)
  153. Terrains and Resources Informations
  154. Cities Frustration
  155. Despot babylonians?
  156. Official Corruption Solutions Thread
  157. Strategy for early tech advancement using goody-huts
  158. Corruption from a different POV
  159. Take with might, lose with culture- can I stop this?
  160. Deity strategies needed
  161. A small but useful tip
  162. One line tips
  163. Mutual Proctection..Do you sign on or not?
  164. When have you lost?
  165. Common Grounds -- Map
  166. respawning AI civs???
  167. Repeat After Me!
  168. Calling all generals! Tactics for my conquest....
  169. Cheat Codes/Menu
  170. I'll never vote for these governors.....
  171. Best and Worst Starting Conditions
  172. Forests don't benefit from rails?
  173. WTF? Can't upgrade Fighters as Americans to F-15's?
  174. entertainers, tax collectors and scientists
  175. quick questions
  176. How do you get the military alliance/emarbo/mutual protect pact dialog to appear?
  177. Military Academy Anyone???
  178. Worst City Improvement
  179. need some help from war geniuses
  180. In need of some help.
  181. How long does it take to complete a major Military operation
  182. Army Production
  183. Need some advice on strategy!
  184. Civ Specific Abilities
  185. Need Food (Seeking Golden Arches)
  186. Happiness Strategies
  187. far away iron and harbor??
  188. Can I Get That Supersized?
  189. $500 Fine for Littering. My people owe me a zillion dollars.
  190. Peace and prosperity strategy
  191. help...!
  192. Best city improvement
  193. Building Wonders
  194. Nightmare Neighbors
  195. I want martial law...
  196. Surprise attack!
  197. Reputation
  198. Possible Exploit from Culture
  199. AN Idea (to quick-build anything)
  200. Help me with science!!
  201. Post short tips here!
  202. sea mastery
  203. What's the exact formula for WLTK?
  204. the era´s strategy
  205. The AI will pay a fortune for worthless cities!
  206. What does it take to dominate the world?
  207. Corruption -- bad for humans, worse for the AI
  208. You can't rush spaceship components either, it appears
  209. What cities don't need aqueducts?
  210. Don't overlook the cheap upgrade to Mech Infantry
  211. Do battleships bombard any better than frigates and ironclads?
  212. initial build strategy
  213. nationalism
  214. Upgrading
  215. A winning strategy
  216. Why did this happen?
  217. quick question about bombarding
  218. Machiavelli was a civ fan
  219. Mad Skillz 3 - Get More for your Money
  220. Mad Skillz 4 - Taking Advantage of AI Idiocy (Combat)
  221. Helicopter Load Coomand
  222. Get out of my territory!
  223. ganging up on the human
  224. Need help with Expansion
  225. My Cities Cannot Grow!!!
  226. [I]A Virtuoso Performance[/I]
  227. Culture Loss!!
  228. Is there anyway to intercept enemy bombers?
  229. Am I missing something?
  230. cultural strategy
  231. Quick question...
  232. info box numbers
  233. choices, choices! workers or settlers?
  234. Golden Age bad?
  235. How do you make a Civ declare war on you?
  236. The AI doesn't actually see the whole map
  237. Merry Christmas! Let the AI fund your wars! and science, and luxery, and...
  238. Money, Money, Money
  239. Global war
  240. statistics?
  241. Negative war weariness in a Democracy?
  242. Just a crazy idea...
  243. how to kill someone with spies*G*
  244. Whats more difficult, more or less civs?
  245. Harvesting forest
  246. Zoc?
  247. Can't stay centered
  248. Sentry
  249. Starting strategies?
  250. Can you stop a trade pact?