View Full Version : Civ3 - Creation & Customization



  1. Designated start positions?
  2. Original BIC file with patch updates
  3. Simple request to all mod posters
  4. Polish Civilization
  5. Add a City to a map!
  6. What are the default rules?
  7. Synthetic civs: Americans, Soviets, Nazis
  8. Corruption
  9. What can be done to make it more realistic with the rules perhaps
  10. Making civs
  11. Request for Help with Animation for New Unit
  12. Solution to "colony" civs
  13. Edited game lock-up
  14. Edited rules not allowing tech tree
  15. ANNOUNCEMENT: New FLICster now available
  16. Oh Dark Sheer help me oh please Master of unit creation
  17. Edit game tech tree
  18. Senarios
  19. questions on making maps
  20. NEW CIVILIZATION IDEAS (help needed)
  21. CONVERT Civ2 MAPS TO CIV3?
  22. Would you download a Viking Mod?
  23. Macro-military Mod Concept...
  24. idea for a ww2 mod
  25. how do i get mods to work
  26. I got a question
  27. Is there a.......
  28. Mass Culture Modpack Won't Die!!!
  29. Realisim Mod. RAFT
  30. A list
  31. civ specific government titles
  32. Need help on tech please
  33. Anyone add city names to the short list for all civs??
  34. Idea: Militia Unit
  35. A Wonka Civ
  36. Blitz, what does it do
  37. AoK units are exportable !
  38. how do you get the mini-maps?
  39. bazooka anybody?
  40. GenPatton , your Truck is here
  41. Replies to "NEW CIVILIZATION IDEAS (help needed)"
  42. New Government idea: Empire
  43. Which frames signify which mood in Civ FLIC animations?
  44. Basic editor question
  45. UPDATED UNITS_32 File!
  46. Mobile SAM?
  47. Download vikings
  48. New modification
  49. New forum categories?
  50. Leaders and the diplomacy advisor
  51. Question: Unit changing with ages.
  52. How do I download
  53. America
  54. Request for LARGE world/Europe maps.
  55. Frame numbers for .FLC files
  56. Attack chopper as air unit conept
  57. cant get edited stuff to work
  58. Changing player starting positions
  59. Artillery / Bombardment
  60. attack image, please?
  61. Edited game lock-up, part 2: For Ed O'War and Dark Ryder
  62. go back to pakistan
  63. I Forget how to add a new Civ! Help!
  64. Dark Sheer!
  65. creating a 'pioneer' unit
  66. All Unit amimatiors read this
  67. AI strategys under units section
  68. Request Civ Topic?
  69. Preview: AWACS radar plane, please help...
  70. An end around the resource limitation
  71. Zoom in Civ3Edit?
  72. Graphic Request: Airstrip
  73. I will wait before publish the french translation i done...
  74. Tech Tree Customization Problems
  75. The 2050 mandatore retirement..???
  76. Dark Sheer or anyone
  77. How do I resize for pediaicon and still look good?
  78. BlueO's other animations
  79. Optimal City Number
  80. Another Request for Dark Sheer or MasterJo (or anyone else) - Medieval Swordsman
  81. A note to all mod builders: how to make one unit upgrade into two new ones....
  82. No end in 2050?
  83. PLEASE HELP ME with my Redwall map.. maybe I'll reward you
  84. Changing leader pics?
  85. way to make leaderheads look more like the ones already there...
  86. B1 Bomber Graphics in the works
  87. Some lame ideas of mine for units and improvements...
  88. Opposite civ-traits
  89. good starting positions?
  90. All Your Base Are Belong To Us
  91. Just some crazy idea
  92. Scenario Tool
  93. To Firaxis - next Version of Civ III - suggesting!
  94. Easy question - hopefully
  95. Does anyone know íf there's a hack of the exe file that makes it possible to don't
  96. Anyone have a good bmp to pcx converter?
  97. Mod for Wonders
  98. Fallout mod!
  99. just an idea about new unit animations..
  100. How do you work flickster??
  101. Civ: Portugal and some history....
  102. Ralph_Jones, check this out. And others too.
  103. editing PCX
  104. Begging for hacked editor: Real Alliances and Later Evolving Civs
  105. HELP ME!!!!! I've tried twice!!!
  106. how?
  107. How do you edit?
  108. scenarios anyone?
  109. Trick to improve wonder effects!!!
  110. Begging for hacked Editor: Real Alliances and Later Evolving Civs
  111. Scottish civ.. Any interest?
  112. Lovecraftian mod ?
  113. To anyone whom has the knowledge
  114. Scipio Africanu go get your Scud Launcher
  115. Ancinet middle east
  116. Dragon: Special Barbarian Unit.
  117. Faq
  118. HUGE Europe map
  119. Trade utility needed!!
  120. Color problem
  121. Editor wish-list
  122. Gundam Mod Anyone ?
  123. Need Help with Unit Graphics!(Dark Sheer please help!)
  124. Music?
  125. Nuclear Weapons
  126. Movement points in the editor
  127. Europe with correct starting positions
  128. Unit creation
  129. how do you create Leaderhead flics?
  130. How can I insert resources?
  131. Who wants to make a unit for me?
  132. Do I need visual basic to add units?
  133. Has anyone created a Fremen Civ? If not, I'll try.
  134. settler and worker icons screwed up in building menu
  135. Can anyone create a fly unit?
  136. Help!!!
  137. Anyone interested in making fantasy units?
  138. LEADERHEADS - An Idea...
  139. Some info about army movment points
  140. LWC discussions
  141. New Unit Ideas
  142. Civ 3 needs canals
  143. Air unit operational range?
  144. >> Need help with Saved Game Editing (Victory Conditions)
  145. Proposal for Mod Experts (don't worry this is not a request for new unit graphics :)
  146. Increasing Number of starting Civs for a map
  147. Call to all you graphics modders - the u.ltimate challenge, a fantasy modpack
  148. Eras and game end date.
  149. Could this be done with the editor?
  150. A request to those who use the new unit flcs
  151. Leaderhead slow-down!
  152. How do you make scenarios/MODS
  153. How Do I Make New Units
  154. Very important question about adding new Civilizations
  155. Help with Editing Techs
  156. request for a hoplite w/ sword animation
  157. New Unit: Preview of Fire Longbowman
  158. pre-pre-pre view of my first unit
  159. I saw this in the scripts
  160. Dark sheer :D And other unit makers
  161. How do you change backgrounds using PSP 7?
  162. question about civ advances
  163. preview of my lame new unit
  164. join the chat room
  165. Magic: The Gathering mod
  166. Moving food and shields...
  167. IceBlaZe !!
  168. Just some ideas for WW2 units-Not requests, just ideas
  169. Can someone make me a unit?
  170. Australians Mod
  171. Naval Warfare changes
  172. Could someone please help me?
  173. How to create civ-specific techs
  174. Leader heads, and changing them
  175. Coming Soon: Alexander the Great Scenario
  176. Calling all hackers!
  177. all of the moodpacks....
  178. modpack, explorer units and governors
  179. Movement cost for Railroads?
  180. Request for Information
  181. How does one set a tech rate for a map (and other questions)?
  182. Can the air mission range be increased?
  183. moding of resources
  184. Idea for better Chinese special unit
  185. Make the Map a graphic file!
  186. Limiting Units
  187. How to install these unit packs?
  188. if you are good at making maps, try this one (PLEASE!!!)
  189. Graphics Request: Cruiser
  190. help this poor civ3 addict...
  191. Could someone please make me a new unit?
  192. What modifications are your standard?
  193. Question on creating new governments and other civs using them.
  194. Adding Advances
  195. Do enemy Civs become harder after 2050 AD?
  196. Preview of bandit animation
  197. Add railroad options
  198. Marlas Map and Fundi Patch ?
  199. Request: Units for Colonization mod
  200. civ3edit.exe newbie questions
  201. Idea for "Privateer"-type units
  202. When is someone going to create a map, modpack, or unit graphics for ST or SW?
  203. Is Civ3's editor adequat?
  204. How to edit unit-graphs
  205. Viking Civilization
  206. A quick and dirty explanation of Diplomacy.txt
  207. I have a great Idea for a mongol civ, help me:)
  208. How do I make Tundra uninhabitable for Marla's Map?
  209. optimal cities
  210. hit points
  211. city name lists
  212. Civs’ colors reassignment.
  213. Form for Civilization Exchange
  214. Air Patrol
  215. How do i zoom in & out
  216. request - two new worker gfx
  217. Overlays are invisible.
  218. leader name for the swedish mod
  219. Scenario Making with Civ 3 Editing
  220. Working on a Midkemia map any Ideas?
  221. Editor Question
  222. Churchill to replace Lizzy? Now THAT would be interesting!
  223. What's the best way to limit eras?
  224. Idea for a industrial era Japanese Unit
  225. civ3edit
  226. 'Unique' Civ Advances advice needed
  227. Submarines
  228. How to extend the game's length?
  229. Is it possible to install two copy of Civ3 on the same PC?
  230. slow tech development
  231. Need help with building
  232. MOD idea
  233. Adding Custom Units
  234. Help needed from map makers. I need resources for my resources.
  235. Which modpacks/maps would you recommend?
  236. Great Idea for Modpack- Criminal
  237. needing suggestions for new mod
  238. scenarios
  239. American Crisis III
  240. How to reduce the growth rate?
  241. adding units
  242. Changing the City Radius?
  243. Modswapper?
  244. Unit Preview: Flight Engineer/General
  245. A fantasy mod
  246. replacing civy view buildings
  247. 3 requests for three animations for my mod
  248. Computer illiterate question about editing/rules changes
  249. Crash during diplomacy.
  250. Need help on apache chopper