View Full Version : Civ3 - Creation & Customization



  1. Can you help me salvage a damaged *.biq map?
  2. Chronosphere
  3. Two units with the same name - how?
  4. Freespace Scenario (continuation)
  5. .biq file 'read-only' on new computer. Please help.
  6. Converting Civ4 LHs to Civ3
  7. Possible WWIII Scenario
  8. Preview: Chain Link Fence Version 2
  9. First time modding - AKA need some advice
  10. Preview: Improved Rivers
  11. Trouble With Buildings
  12. Global Warming Turned Grassland to Marsh Under My City, How do I Clear
  13. Screenshots...
  14. Can't use units
  15. Just a quicky (hopefully!)
  16. Turtledove units
  17. Steampunk Conversions
  18. Silmarillion Mod Plan
  19. Double Your Pleasure mos for ptw
  20. Sound Request
  21. Another error
  22. Enkidu Warrior errors
  23. Anyone have 3dsmax7 or lower?
  24. Existing Map without Scenario
  25. Southern California mod
  26. You want units from ra2?
  27. Scratch my Back?
  28. Three modding questions
  29. An odd occurence...
  30. Question: what if you have two techs that double wealth production?
  31. Armies and Leaders in mods
  32. 1st time modder
  33. Zombies!!!!
  34. Something very odd
  35. My Second Fighting system Idea!
  36. Spaehpanzer Fennek
  37. Civ 3 downloads
  38. Roads with Buildings and such
  39. Cruise Missile Questions
  40. My Download is not in the game! Help!
  41. Static LH Request
  42. Goody Hut Options...
  43. Posting question
  44. Another Resource Question
  45. Staying solvent: Not worth the money?
  46. Happy Birthday Odintheking!
  47. civ3mod.bic v Scenario Mod
  48. Revolution New Zealand - Scenario in progress
  49. Fortress vs. Fortifications
  50. probably a dumb question
  51. How to combine scenario and graphic mod in Civ3 complete?
  52. Flag Leaderheads
  53. Batman
  54. Inexplicable error in PTW Mod
  55. Conquests required?
  56. Diplomacy.txt - A Pain
  57. UU ideas
  58. What makes the AI more likely to build something?
  59. Simple newbie rules edit - radar towers appear in BC!
  60. Nuclear cruise missle?
  61. Armies? Still in the sleevies...more like.
  62. Ctd
  63. Unit INI Help
  64. Horse Model Needed
  65. Goldfool's City Lottery
  66. Throwing in the Towel
  67. I am going to be away for a while
  68. Help with Test of Time Mod (forgive me if this is a stupid question)
  69. Preview: Frontier Towns
  70. Ukas' & Rufus T. Firefly's Buildings Re-Uploaded
  71. More Than 5 Culture Groups!!
  72. Blue Monkey's WIPs & Requests Queue
  73. Different flavors of barbarians?
  74. What Paradrop Should I Use?
  75. Problem with GIMP
  76. citizens in a mod/scenario
  77. Help!
  78. Happy Birthday LizardmenRule!
  79. Request: Russian cities?
  80. A newbie tries to learn to model--the Paperdoll rigged in Blender!
  81. Saved Game Editor for Civ3 Gold Edition?
  82. First post - looking for ideas for engineers
  83. How do I make walled Cities appear?
  84. H.Balck meets Sandris and Utahjazz
  85. A different dawn: Anno Domini expansion
  86. Has anyone got a map.....
  87. Leaderheads, era-specific? Is it that important?
  88. Quick question.
  89. Unit Maker of the Month, August 2008
  90. PCX Maker of the Month, August 2008
  91. Trade without Airports or Harbors
  92. Help with converting units PCX's
  93. Unit/Leaderhead
  94. How Do I Edit City PCX Files?
  95. King Units
  96. Restricting Resources On The Same Continent
  97. Strange Resource Bug?
  98. Preview: MedEuro Ruins
  99. Winds of War: Back on the Burner
  100. How Many Frames Can An Animation Be?
  101. Why won't my unit die?
  102. Leaderhead Request
  103. Why does Civ3 crash after editing units_32?
  104. Great Books
  105. World Editor
  106. leaderheads
  107. Africa During the Cold War
  108. Preview: Mesoamerican Cities
  109. Gary's Oonit Request Thread
  110. Unit Request: Swinging Wooden Spike Trap
  111. Legacy epic mod: preview thread
  112. Question about pollution turning land into water
  113. Civ Advance Maximum?
  114. CCM (epic mod) preview thread
  115. Flag Units
  116. .BIQ Files
  117. Tricks of the Poser Trade
  118. Map of Britain
  119. Problems with Flicster
  120. One More Flicster Question
  121. HELP! [Bronze Age French Units]
  122. Preview: Mideast Cities
  123. Help! City Graphics.
  124. Byzantine city set
  125. Question to unit makers
  126. Borders
  127. How do I creating unit graphics and animations?
  128. A different dawn beta (Anno Domini expansion) Sept 21st 2008
  129. Graphics Competitions Hall of Fame (Improved Format)
  130. How do I Rename units without the error popping up while loading
  131. Making Tech icons
  132. Help Me! Sea trade in Civ3Edit
  133. Player properties help needed
  134. Help with DLed Units
  135. Unit Line
  136. New Mod: The Great Land
  137. OT: Pirate Mods
  138. Preview: Golf Resource
  139. Oil Barrels?
  140. Sumerian Units
  141. Help needed.
  142. Need ideas for new designs
  143. Palace Improvements
  144. I need ideas for my mod, can anyone help?
  145. Unit technical help
  146. Civ3MapEditor Resorce icon
  147. Why does the Editor undo things which you have already done?
  148. Trick or Treat: Halloween Unit Request Thread
  149. looking for an ancient mod (maybe not mod)
  150. Barbarians
  151. Austria
  152. Unit Maker of the Month, September 2008
  153. PCX maker of the month
  154. eric_A's Shipyard
  155. Preview: Old English Towns
  156. Where is the Airfield terrain building graphic?
  157. in poser, how do you "glue" a hand to an object?
  158. English city set
  159. Questions re Landmark Terrain & Overlays
  160. Leaderhead of the month: September 2008
  161. in flicster, when I alphablend, the background is black...?
  162. CDT .. one cause?
  163. is there a female paperdoll?
  164. More English Cities
  165. How to Die
  166. Tunnel Networks
  167. Campfire Unit Resource Preview: Help
  168. Resources for Unit Makers
  169. Is there a trainer for Civ 3 complete?
  170. Helicopters
  171. I want to make a scenario?
  172. Defending The Neighborhood: My First Scenario
  173. "Ambition" - Korean Samguk (Three Kingdoms) mod
  174. Culture Groups
  175. Whatever happened to NavyDawg?
  176. I need minions - RAR 1.04 development
  177. Preview: Prisons
  178. Culture Groups
  179. Building sharing thread
  180. How to add a new era?
  181. Sioux Towns
  182. Preview: Mayan Widescreen Title Screen
  183. Oh! a Chinese army
  184. Request: Waterfall Animation
  185. MOD request: Future
  186. Template for City Walls
  187. Trading workers question
  188. Need Some Help Finding an old Resources Pack
  189. Preview: Goody Huts
  190. Unit Lines
  191. Make Grassland and Bonus Grassland the same?
  192. Preview: Resources
  193. SDI Surface to Air Animation - Is it ever used?
  194. Completed Scenarios/Modpacks
  195. Red Planet (Mod/Scenario)
  196. New - Questions about famous quotes and jedi
  197. Need a scenario for ptw
  198. File not found "#"
  199. how do i download and play user created maps?
  200. customising worker actions
  201. Question about a tiny MOD I'm trying to make
  202. Venetian City List
  203. how to make a unit building dependent
  204. Map request
  205. How effective are airbases?
  206. Question about AI with units that don't require support.
  207. Modding the game? Removing tech trading.
  208. Need help with historical facts
  209. Making New Units Help
  210. Changing back to default graphics
  211. Replacement Leader Heads
  212. Can I change .biq files to .bic files????
  213. Modders needed for RFRE graphic rehaul - Special reward available ;)
  214. unfinished indo-arab
  215. Happy birthday, CivArmy!!
  216. Questions about hard coded stuff
  217. Combat values of dinosaurs from PTW
  218. Changing Unit Graphics in a Scenario
  219. PCX maker of the month
  220. Unit maker of the month - October 2008
  221. Preview: Roman Cities
  222. Opinions Wanted for the Oil Barrel UNIT
  223. Civilization:Total War
  224. MOD team needed
  225. Adding in omitted civs
  226. New distraction
  227. Unique Units
  228. Happy Birthday Yoda Power
  229. Ai adjustments
  230. Need testers for new editor
  231. Technology-Adding-Help
  232. moding agri trait
  233. Civ3 Editor Problems..could use some help.
  234. CIV3Editor: How to gain victory point every city built?
  235. Tech Questions
  236. Austria
  237. Civ 3 edit problems
  238. Extra Units from PTW
  239. Asia Buildings Pack Series 4 (Continued)
  240. Adding buildings in C3C - problem
  241. New unit: Renaissance Swedish Musketeer
  242. Want to stretch city view, etc.
  243. Did anyone ever make an elephant worker?
  244. A little question
  245. Question about taking graphics from Sim City
  246. how do i edit resource images
  247. Yet Another Mod (YAM) Open Beta
  248. Preview: Misc Buildings
  249. A question about diplomacy texts
  250. civ3 edit problems! help!!!