View Full Version : Civ3 - Creation & Customization



  1. Where are the Advisor pics?
  2. Mod Error
  3. Super Secret Science Fiction Scenario Starter Kit
  4. Trade Military Units?
  5. Fortress and Barricade
  6. Deleting Overlays,Units etc en masse?
  7. Modern Battleships
  8. Copyrights
  9. 2 Questions
  10. Editing Flic files
  11. New Guinea or Israel?
  12. Culture Flips & Armies Destroyed
  13. Civ-specific colors
  14. Converting from .bic to .biq files
  15. Radio
  16. Question
  17. Where can I find city terrain?
  18. Work in Progress - ROME:280 BC
  19. I can't find a pcx file
  20. prevent improvemnt from being built?
  21. Mod Suggestions?
  22. Complete Breakdown on how to build new units?
  23. Need help with leaderheads
  24. civ3 save
  25. Map Preview Question
  26. Using new leaderheads
  27. Anybody know what happened to Stormrage?
  28. Does the AI ever build Barricades/fortresses or colonies
  29. Special "city" graphics needed
  30. Merging scenario units
  31. Can you swap civs on a map?
  32. Need help finding my own stuff!
  33. ok how do I zoom in closer?
  34. having a wonder that builds harbors in every city?
  35. Question - Skirmish Game ?
  36. what screen resolution should the game be played on?
  37. Wonder modification ideas
  38. Question about small wonder
  39. New Tech - opinions?
  40. Rise of Nations
  41. Terrain buildings and eras
  42. Modifying AMB files
  43. Hrm, what?
  44. If a unit with hidden nationality that is yours captures a city...
  45. Implementing Cults/Religions
  46. City info extraction from SAV?
  47. RSR: need assistance
  48. Goody hut and tech
  49. Need some advice!
  50. Native speakers needed: Portuguese / Spanish
  51. It would be perfect if someone could make this...
  52. How to force the AI to build weaker units
  53. New War Elephants
  54. help with crash when creating building
  55. Favourite building
  56. New Tech Icons
  57. Preview: Europeon Towns
  58. AI ships that get 'Stuck in the Mud'
  59. AI switching to Despotism
  60. Tributpage for Sandris
  61. Changing the Calendar Epoch
  62. can debug mode be automated?
  63. Making an Oceania mod, any helpers?
  64. Halo units
  65. Civ3 Conquests on 1440 x 900 widescreen
  66. Question about Population Count
  67. Question on Cruise Missiles...
  68. convert scenario
  69. Civ3 mod to play similar to Civ2
  70. Are there any ways of stopping the AI researching a tech?
  71. Happy Birthday, Hikaro Takayama
  72. Hopping between different rulesets in the same game?
  73. A question about "Tech Blurbs".
  74. Is there a rock 'bomb' animation somewhere?
  75. City limits
  76. Lost Wonder Splashes
  77. Flicster Problem
  78. Spawning Specific Barbarian Units
  79. max number of turns/time between turns
  80. World Size to Civ Ratios
  81. reducing turn time in an epic game?
  82. Transports Within a Transport
  83. Building a HN unit with an Era-none tech
  84. Using Editor
  85. FLC LH files.
  86. Mods in general
  87. Help Needed From Experienced Modders
  88. Speaking of "hull" units, a request for unit maker
  89. Deleting Tech Eras
  90. Question on modding graphics and units
  91. how to build cities on adjacent squares??
  92. Using new rulesets
  93. Reference pictures needed for worker / settlers
  94. Map Needed of Low Countries
  95. Work in Progress - Conquests of Might and Magic III
  96. Okay government?
  97. Deleting Civs Crashes Scenario
  98. Looking for something
  99. Figure Request
  100. Defensive artillery in city
  101. Converting a jpg or gif to pcx
  102. Will high att/def values increase load times?
  103. Dwarf Cavalry animation needs fixing
  104. Help in getting unit to load into transport
  105. The Belgian Revolution Scenario
  106. Can someone help me?
  107. Sounds for Units
  108. any one intereted in making rise agaisnt rome scenorio
  109. Changing UUs around
  110. Does tools for easier units insertion exist ?
  111. Preview: Western Frontier Towns
  112. Best Unit of the Month for July 2009
  113. Best PCX of the Month for July 2009
  114. PTW: Rise of Nations...
  115. One big question
  116. What makes walls disapear with lvl 2 cities
  117. Jaimo's 32
  118. 20 Culture groups! (but way less techs)
  119. Steve Strayer's Fascism Patches
  120. Rise of The Undead
  121. Abainia Mod/Scenario
  122. Number of units per Tile
  123. Programs for making Civ III graphics
  124. terrain graphics improvment
  125. Need Props
  126. Swedish army images are needed
  127. Questions Regarding Volcanos
  128. How many people would be interested in this?
  129. Gate Unit or Check Point Unit
  130. Capture the Flag
  131. Thought & Question About Armies & Teleportation
  132. LH request : ARAB and PERSIAN
  133. Barb Camp Defense
  134. Capturing a king unit
  135. Missionaries
  136. Unit Source Palette in Civ3FlcEdit
  137. Unit Request
  138. Bryce tutorial help
  139. Buildings not showing
  140. AI not buildings cities when it can
  141. Modding Secrets
  142. leaderhead making?
  143. why is "ignore terrain cost" checked for SEA for many units
  144. Help on Chinese City List
  145. Increasing Multiplayer Opponents
  146. Question about terrain graphics
  147. Palette/Civ specific colour question
  148. Preview: Container Depot Resource
  149. How many people here still play civ3?
  150. About workers and slave
  151. Terrain production and food cosumption.
  152. Help with Modern tanks and fighters
  153. Which South East Asian civ should I choose?
  154. Which Khanate?
  155. Star Wars Classic mod (WIP)
  156. Upload problem
  157. what exactly does defend do..?
  158. Custom Unit Problem...
  159. Aaglo's Skaven Rat Tank ... ?
  160. Question about war-time mobilization
  161. Cossack Won't Upgrade
  162. Preview: Mid Eastern Towns
  163. Warhammer city locals
  164. Guerilla/Insurgent Tactics
  165. Scenario problem
  166. Terrain Limitations for Units
  167. SPanish board with lot of tank pics
  168. Does anybody has a copy of Cossacks Back to War?
  169. ??? re adding terrain mods
  170. resources??
  171. is there ANYWHERE where I can get an elephant figure for poser?
  172. Preview: Grassland Forest
  173. Sav to Biq
  174. Has Anyone Encountered This Before?
  175. Preview: Pig Farm Resource
  176. Replacing Mines with Resources.
  177. Best Unit of the Month for August 2009
  178. Best PCX of the Month for August 2009
  179. Feedback needed on city graphics
  180. The 32nd Civilization.
  181. REssource on every tiles ?!?!
  182. How to Install Leaderheads
  183. Help me with pics of russian buildings
  184. Europa Civilizationus
  185. Problem with tech tree.
  186. Need beginner modding help
  187. quick noob question
  188. MI MIL-8 soviet helicopter
  189. Cityset Author identification
  190. Preview: FAR EAST Fortress and Baricade
  191. Question about floodplain setting
  192. My Expansion Idea
  193. Work in progress: Three kindom the rise of Cao Cao
  194. What distinctive color should the russian city have?
  195. Player Starting Position
  196. Russian transl. of spearman beats tank pic?
  197. Advanced Fleets - A new approach
  198. Posting Civlopedia articles
  199. Auto-Unit-Producing Improvement Question
  200. Bowsling's Civlopedia Entries
  201. Town/Barricade Defense
  202. Civ III Civilopedia Database
  203. Unit Requests: Drone Bomber Drone Fighter
  204. PTW-Editor
  205. Mod Music
  206. Mourning a Passing
  207. Need Flicster help or advice
  208. Quick question...
  209. Gary's World War II Scenario Work in Progress Thread
  210. Flags as leaderheads
  211. Ideas for techs 1500-1820
  212. 2d or 3d?
  213. Barbarian Unit Lines
  214. Epic unit line help needed
  215. A Mod With No Name Request
  216. Dumanios's new mod dev thread
  217. Terrain graphics
  218. History Canada Looking for Modders!
  219. Aeon - an epic mod in progress
  220. Getting Rid of Startup Units
  221. RedAlert Centre for Cartography
  222. Disappointed in Rhye's
  223. I have an anouncement
  224. Dull looking units
  225. advanced start possible? coastal tile glitch?
  226. Test 4 Time Request
  227. Updated Mods And Porting to the Mac
  228. Austria in place of Portugal
  229. Wonder/Sm Wonder abilites work for normal Improvements
  230. Can somebody make a mod using these photos
  231. Preview: Buildings Chopped into Resources
  232. Textures Maps for Clothing
  233. Civ Selection Help
  234. Advice for Mod Makers and Scenario Scribers
  235. strategic resources
  236. scouts
  237. #achieved_tech
  238. C3C Soundtrack - Custom playlist?
  239. PCX of the Month Competition for September 2009
  240. A few regicide questions
  241. Finishing My Projects
  242. Recon Drone Question
  243. Poser Animations for Horse
  244. Map Size for Guaranteed <513 Cities
  245. Creation Forum Age Poll
  246. A musicy idea
  247. Invisible Units- Queries etc.
  248. Weird Resource Problem
  249. Help with streamlining unit sounds
  250. LH needed